Call of Duty Wiki
Register
Call of Duty Wiki
Tag: rte-source
No edit summary
(20 intermediate revisions by 8 users not shown)
Line 1: Line 1:
 
{{Game|aw}}
 
{{Game|aw}}
{{For|a similarly named launcher|FIM-92 Stinger}}
+
{{For|other weapons|Stinger}}
 
{{Infobox/weapon
 
{{Infobox/weapon
|image=[[File:Stinger M7 menu icon AW.png|250px]]
+
|image=[[File:Stinger M7 menu icon AW.png|300px]]
 
|name=Stinger M7
 
|name=Stinger M7
|level=Level 1<br>Round 14 ([[Exo Survival]])
+
|level=Level 1 (MP)<br>Round 14 ([[Exo Survival]])
|damage=155-55 explosion (1000 direct impact)
+
|damage=155-55 explosion (1000 direct impact) (MP)
 
|radius=10.16 m
 
|radius=10.16 m
 
|magazine=4 rockets
 
|magazine=4 rockets
|startammo=4+0 (SP)<br>4+4 (MP) <small>''(4+16 in the [[Virtual Firing Range|firing range]])''</small>
+
|startammo=4+0 (SP), 4+4 (MP)
|maxammo=4+8 (SP)<br>4+4 (MP) <small>''(4+16 in the firing range)''</small><br>4+16 ([[Exo Survival]])
+
|maxammo=4+8 (in [[Fission]], SP)<br>4+32 (in [[Manhunt]], SP)<ref>Despite the Stinger's very brief usage in this mission, the player can go down on the street and use an ammo refill before firing at the tower.</ref><br>4+16 (MP)
 
|fire=Single-shot (4-rocket stack)
 
|fire=Single-shot (4-rocket stack)
 
|class=[[Launcher]]
 
|class=[[Launcher]]
|used=[[USMC]]<br>[[Atlas Corporation]]<br>[[Sentinel Task Force]]|HUD = [[File:Stinger M7 HUD Icon.png|150px]]}}
+
|used=[[USMC]]<br>[[Atlas Corporation]]<br>[[Sentinel Task Force]]
  +
|HUD = [[File:Stinger M7 HUD Icon.png|150px]]}}
The '''Stinger M7''' is a [[launcher]] that appears in ''[[Call of Duty: Advanced Warfare]]''. It can lock on to [[scorestreak]]s and players. It has a four-round capacity, but firing it once will empty the entire load by firing the four rockets.
+
The '''Stinger M7''' is a [[launcher]] that appears in ''[[Call of Duty: Advanced Warfare]]''. It can lock on to [[scorestreak]]s and players. It has a four-round capacity and fires them together simultaneously.
   
 
==Campaign==
 
==Campaign==
The Stinger M7 is picked up in "[[Fission]]", "[[Manhunt]]", "[[Crash (mission)|Crash]]" and "[[Throttle]]". It also makes brief appearances in the missions "[[Induction]]" and "[[Atlas (mission)|Atlas]]".
+
In singleplayer, the Stinger M7 is used to destroy a [[Titan]] in the level "[[Fission]]", a tower where a sniper is hidden in "[[Manhunt]]", and a [[VTOL]] in "[[Crash (mission)|Crash]]". The player is also tasked to grab a Stinger M7 in "[[Throttle]]" and use it against a Titan, only to be interrupted by a drone swarm.
   
 
==Multiplayer==
 
==Multiplayer==
The Stinger M7 is also available in the Multiplayer. It is unlocked at the start. Against scorestreaks and enemy players, the Stinger M7 is very effective, being able to destroy a [[Paladin]], a [[Warbird]], and opposing personnel with only one shot. The Stinger M7 uses the classic lock-on system, similarly to launchers such as the FIM-92 Stinger from previous titles. Time for lock on is ~3 seconds.
+
The Stinger M7 is also available in the Multiplayer. It is unlocked at the start. Against scorestreaks and enemy players, the Stinger M7 is very effective, being able to destroy most Scorestreaks and players with one shot. However, the Stinger M7 is a tad inconsistent with trying to actually hit its targets, since the lock-on system can cause munitions to hit a surface when attempting to follow the target. This weakness is most commonly encountered when an enemy leaves the player's sight after firing the Stinger M7 at them. Against scorestreaks, the munitions may be redirected by flares. When flares are deployed, Stinger rockets are redirected into the ground, which can actually result in kills. Remote Turrets also cannot be locked on to. Interestingly, the Stinger M7 can lock onto an [[XS1 Goliath]] pilot, providing an efficient way to kill the pilot if the user can stay out of harm's way. The Stinger M7 uses the classic lock-on system, similarly to launchers such as the FIM-92 Stinger from previous titles, but must also use the lock-on system to direct the munitions at enemy players, making the Stinger M7 more accurate than past launchers against enemy personnel but also puts the user at greater risk of being killed. The time for lock on is ~1.25 seconds.
  +
  +
Since [[Scavenger (perk)|Scavenger]] does not give extra starting ammo for the Stinger M7 nor does it resupply it, the only way to get more ammunition for it is by picking up another Stinger from the ground.
  +
 
==Exo Survival==
 
==Exo Survival==
 
The Stinger M7 appears in [[Exo Survival]]. It is unlocked at round 14.
 
The Stinger M7 appears in [[Exo Survival]]. It is unlocked at round 14.
Line 25: Line 29:
 
Due to it being lock-on only, and doing high explosive damage, it is an effective weapon to use against armored enemies like [[A.S.T.]]s and [[Warbird]]s, as well as against drones due to it being hard to take them down with regular gunfire at times. It can still be used effectively against enemy infantry, however, since it is able to lock onto infantry as well.
 
Due to it being lock-on only, and doing high explosive damage, it is an effective weapon to use against armored enemies like [[A.S.T.]]s and [[Warbird]]s, as well as against drones due to it being hard to take them down with regular gunfire at times. It can still be used effectively against enemy infantry, however, since it is able to lock onto infantry as well.
   
Despite it doing high damage to armored enemies, in higher rounds it can especially get hard to take them out with the Stinger as the A.S.T.s may use [[Trophy (Module)|Trophy Systems]], or the Warbird may use flares.
+
Despite it doing high damage to armored enemies, in higher rounds it can especially get hard to take them out with the Stinger as the A.S.T.s may use Trophy Systems, or the Warbird may use flares.
   
 
==Supply Drop Variants==
 
==Supply Drop Variants==
  +
*'''Seeker''' [<span style="color:green">Enlisted</span>]
*'''Firehawk [Elite]'''
 
*'''Nighthawk [Elite]'''
+
*'''Firehawk''' [<span style="color:brown">Elite</span>]
  +
*'''Nighthawk''' [<span style="color:brown">Elite</span>]
*'''Seeker [Enlisted]'''
 
  +
*'''Royalty''' [<span style="color:brown">Elite</span>]
*'''Warden [from Marksman challenge]'''
 
  +
*'''Warden''' [Marksman Challenge (150 vehicle kills)]
   
 
==Gallery==
 
==Gallery==
Line 37: Line 42:
 
{{For|variants images|Stinger M7/Variants}}
 
{{For|variants images|Stinger M7/Variants}}
 
<gallery>
 
<gallery>
Stinger M7 model AW.png|Render of the model.
+
Stinger M7 model AW.png|Render of the model
Stinger M7 AW.png|First person view of the Stinger M7.
+
Stinger M7 AW.png|First person view of the Stinger M7
Stinger M7 and MAHEM scope overlay AW.png|Aiming down the sights.
+
Stinger M7 and MAHEM scope overlay AW.png|Aiming down the sight
Stinger M7 Reloading AW.png|Reloading.
+
Stinger M7 Reloading AW.png|Reloading
 
</gallery>
 
</gallery>
  +
  +
==References==
  +
<references/>
   
 
{{CoD11 Weapons}}{{Template:Exo Survival}}
 
{{CoD11 Weapons}}{{Template:Exo Survival}}

Revision as of 09:40, 14 August 2018

The subject of this article appears in Call of Duty: Advanced Warfare
For other weapons, see Stinger.

The Stinger M7 is a launcher that appears in Call of Duty: Advanced Warfare. It can lock on to scorestreaks and players. It has a four-round capacity and fires them together simultaneously.

Campaign

In singleplayer, the Stinger M7 is used to destroy a Titan in the level "Fission", a tower where a sniper is hidden in "Manhunt", and a VTOL in "Crash". The player is also tasked to grab a Stinger M7 in "Throttle" and use it against a Titan, only to be interrupted by a drone swarm.

Multiplayer

The Stinger M7 is also available in the Multiplayer. It is unlocked at the start. Against scorestreaks and enemy players, the Stinger M7 is very effective, being able to destroy most Scorestreaks and players with one shot. However, the Stinger M7 is a tad inconsistent with trying to actually hit its targets, since the lock-on system can cause munitions to hit a surface when attempting to follow the target. This weakness is most commonly encountered when an enemy leaves the player's sight after firing the Stinger M7 at them. Against scorestreaks, the munitions may be redirected by flares. When flares are deployed, Stinger rockets are redirected into the ground, which can actually result in kills. Remote Turrets also cannot be locked on to. Interestingly, the Stinger M7 can lock onto an XS1 Goliath pilot, providing an efficient way to kill the pilot if the user can stay out of harm's way. The Stinger M7 uses the classic lock-on system, similarly to launchers such as the FIM-92 Stinger from previous titles, but must also use the lock-on system to direct the munitions at enemy players, making the Stinger M7 more accurate than past launchers against enemy personnel but also puts the user at greater risk of being killed. The time for lock on is ~1.25 seconds.

Since Scavenger does not give extra starting ammo for the Stinger M7 nor does it resupply it, the only way to get more ammunition for it is by picking up another Stinger from the ground.

Exo Survival

The Stinger M7 appears in Exo Survival. It is unlocked at round 14.

Due to it being lock-on only, and doing high explosive damage, it is an effective weapon to use against armored enemies like A.S.T.s and Warbirds, as well as against drones due to it being hard to take them down with regular gunfire at times. It can still be used effectively against enemy infantry, however, since it is able to lock onto infantry as well.

Despite it doing high damage to armored enemies, in higher rounds it can especially get hard to take them out with the Stinger as the A.S.T.s may use Trophy Systems, or the Warbird may use flares.

Supply Drop Variants

  • Seeker [Enlisted]
  • Firehawk [Elite]
  • Nighthawk [Elite]
  • Royalty [Elite]
  • Warden [Marksman Challenge (150 vehicle kills)]

Gallery

For camouflage images, see Stinger M7/Camouflage.
For variants images, see Stinger M7/Variants.

References

  1. Despite the Stinger's very brief usage in this mission, the player can go down on the street and use an ammo refill before firing at the tower.