The Striker is a semi-automatic shotgun featured in Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops Declassified, Call of Duty Online and Call of Duty: Mobile, and a fully-automatic shotgun in Call of Duty: Black Ops Cold War and Call of Duty: Warzone. It was also cut from Call of Duty: Modern Warfare Remastered.
- 1 Call of Duty: Modern Warfare 2
- 2 Call of Duty: Modern Warfare 3
- 3 Call of Duty: Black Ops: Declassified
- 4 Call of Duty Online
- 5 Call of Duty: Modern Warfare Remastered
- 6 Call of Duty: Mobile
- 7 Call of Duty: Black Ops Cold War
- 8 Trivia
- 9 References
Call of Duty: Modern Warfare 2
It has the highest ammo capacity of all the shotguns in-game, holding 12 shells in its cylinder. Because of its large capacity magazine, it takes a long time to reload. The Ultranationalists use it as their primary shotgun. It is only found with or without a Red Dot Sight, and sometimes a Woodland Camouflage. It is also possible to find a Woodland Camouflage Striker when the enemy deploys smoke screens on "Loose Ends", as a matter of fact, it can be very rarely found in the other camouflages in "The Enemy of My Enemy" and "Of Their Own Accord". In "The Gulag", one of the Russian soldiers before the breaching wall at the shower room in will occasionally hold a Striker with Woodland Camouflage. Kiril also uses a Striker during the Airport Massacre in "No Russian".
In the campaign, the Striker is found frequently, especially in the later missions of the game.
The Striker has poor to moderate damage (only six pellets on par with Ranger and the shotgun attachment) for the class but a high capacity, good range and a high fire rate for a shotgun that works well against groups of enemies. Even though the weapon is always visibly fitted with a grip, it can still use the Grip attachment; with this the Striker also has almost no recoil. Without a Grip, the Striker has very predictable recoil which goes up.
However the Striker can have a very long reload due to its 12-round capacity. Its recommended to use Sleight of Hand to shorten the time it takes to reload. Despite this it remains an effective shotgun for close quarters.
Call of Duty: Modern Warfare 3
The Striker is found in the hands of Russian troops and the African militia, appearing throughout the campaign. It is also available in several Special Ops missions.
The Striker makes an appearance in Call of Duty: Modern Warfare 3 on the default multiplayer class "Riot Control" and is unlocked at level 48. Compared to its previous appearance, the Striker has been added a rail in order to accommodate optical modifications, and the barrel is longer than its Modern Warfare 2 counterpart. Its performance remains somewhat similar to its Call of Duty: Modern Warfare 2 predecessor; having moderate power, extremely high capacity, fast semi-automatic firepower and medium accuracy. It is the only semi-automatic shotgun in the game.
The Striker has slightly more recoil than in Call of Duty: Modern Warfare 2. While this is not much of a problem in really close range encounters, this can hinder its ability at medium range/firing quickly and staying on target. The Grip attachment and/or the Kick proficiency can remedy this, using both greatly increases ease of use. Range is a useful proficiency for the Striker, making it even easier to take out enemies at medium ranges. The Damage proficiency is also highly recommended, as with all shotguns, as it makes the Striker deadly at close ranges. It also makes it a very good weapon for Infected and for taking out Juggernaut and Juggernaut Recon players. It performs its best at short to medium range, due to its good damage and quick fire rate. However, other weapons such as SMG's or Assault Rifles can easily outgun a player at distance.
On the January 25th update for Xbox 360 (February 3 for PS3), the Striker had a reduction in the maximum number of pellets per shell from 9 pellets to 6. This was likely done in an attempt to balance it with other shotguns because the Striker had superior stats in terms of damage per second, effective range, accuracy, and magazine capacity.
The Striker also appears in Infected in the loadouts "Knife vs Striker" and "Striker vs Jugg". In "Knife vs Striker", the Striker is equipped with Extended Mags and the Damage proficiency. In "Striker vs Jugg", the infected wield it with Extended Mags and the Range proficiency.
The Striker is available for both Survival and Mission modes.
The Striker is available in Survival Mode at level 33 and costs $4000. The Striker can kill an unarmored Juggernaut in one magazine if the player is close enough. If the player has no patience or experience with LMGs or other heavy weapons, this shotgun is solid for killing Juggernauts, and can last an entire two-player game if synchronizing with the other player throwing Flashbangs. The only downsides this shotgun has in Survival Mode are a lengthy reload time, even with Sleight of Hand, and high recoil.
- Grip - Unlocked at weapon level 2.
- Silencer - Unlocked at weapon level 5.
- Red Dot Sight - Unlocked at weapon level 12.
- Holographic Sight - Unlocked at weapon level 17.
- Extended Mags - Unlocked at weapon level 26.
- Kick - Unlocked at weapon level 4.
- Focus - Unlocked at weapon level 9.
- Attachments - Unlocked at weapon level 14.
- Melee - Unlocked at weapon level 19.
- Range - Unlocked at weapon level 23.
- Damage - Unlocked at weapon level 28.
Call of Duty: Black Ops: Declassified
The Striker returns in Black Ops: Declassified. It retains the visual model from Modern Warfare 3 while also having a very similar firing sound. As with previous installments, the Striker has lower damage than other shotguns, but has a high magazine capacity along with a high rate of fire.
Call of Duty Online
The Striker appears in Call of Duty Online.
- Holographic Sight
- Reflex Sight
- Red Dot Sight
- Flash Suppressor
- Extended Mags
- Angled Grip
- Quickdraw Handle
- Adjustable Stock
- Fast Mag
- Laser Sight
Call of Duty: Modern Warfare Remastered
The Striker was cut from Call of Duty: Modern Warfare Remastered. The weapon is usable and complete, indicating it was cut fairly late in development.
Call of Duty: Mobile
- "Semi-automatic shotgun with higher accuracy at medium and close range."
- — Description
The Striker returns in Call of Duty: Mobile.
Being a semi-automatic shotgun, the Striker features great rate of fire and good damage. It can also one-hit kill enemies at 5m if the player can land all the pellets on the enemy. However, the gun has an insanely long reload speed and very slow reload cancel time, leaving the player extremely vulnerable after emptying the mag.
The Striker has high rate of fire for a shotgun, and can deal high damage to enemies. It was available for pickup as Uncommon and Epic blueprints, but these were removed. It is now only obtainable from airdrops, if chosen as a customized weapon in the loadout.
- Tactical Suppressor
- OWC Light Compensator
- RTC Light Muzzle Brake
- Monolithic Suppressor
- Flash Guard
- Light Barrel (Long)
- Light Barrel (Short)
- OWC Customized Heavy Barrel
- Classic Red Dot Sight
- Red Dot Sight 3
- Red Dot Sight 6
- Classic Holographic Sight
- Holographic Sight 2
- 3X Tactical Scope 1
- Holographic Sight 3
- 3X Tactical Scope 2
- 3X Tactical Scope 3
- Red Dot Sight 4
- Red Dot Sight 5
- Holographic Sight 1
- Red Dot Sight 2
- Tactical Scope
- New Year '20
- Pastel Poison
Call of Duty: Black Ops Cold War
- "Full-auto shotgun. Superior fire rate with reliable damage and the largest ammo pool in class. Hand loaded with slower reload speeds."
- — Description
The Striker retuns in Call of Duty: Black Ops Cold War as the Streetsweeper. It was added on January 7th, 2021 as part of the Season One content for the game.
Unlike previous iterations, the Streetsweeper features a unique folding stock on its model, and is fully-automatic instead of semi-auto. Additionally, each time a shell is loaded into the weapon, the player rotates a knob on the front of the drum to cycle each of the shells through it.
The Streetsweeper, like other shotguns in the game, is a secondary weapon, and thus can be equipped alongside a primary weapon without the use of a Wildcard.
The Streetsweeper is a very powerful weapon in close-quarters-combat, quickly dispatching enemies with its full-auto nature and large magazine size. However, the Streetsweeper suffers from a horrendously slow reload time of 14 seconds, forcing players into situations where hanging back away from combat to reload the weapon is often best.
Like before, the Streetsweeper, while powerful, suffers from a long reload time, which can be slightly nullified with the use of Speed Cola. When upgraded via the Pack-a-Punch Machine, it becomes the Road Rage, gaining additional reserve ammo, increased magazine capacity, increased damage and reloading a single shell reloads five shells at once.
The Streetsweeper can be found in Call of Duty: Warzone. It appears as a world drop along with any of its blueprint variants, and can be customized in the player's loadout once unlocked. Due to its high power and automatic nature, the Streetsweeper is a devastating weapon at close range, taking only a few shots to shred through enemy armor and subsequently down them. However, due to its slow reload time and ineffectiveness at longer ranges, the Streetsweeper should be treated as more of a backup weapon for close-quarter-combat situations, as the player may find themselves running out of ammo without an opportunity to reload, especially in group fights.
- Duckbill Choke
- Flash Cone 12 Ga
- Sound Suppressor
- Infantry V-Choke
- SOCOM Blast Mitigator
- Agency Choke
- 13.7" Extended
- 14.6" Cavalry Lancer
- 13" Reinforced Heavy
- 14.6" Ranger
- 13.3" Hammer Forged
- 14.4" Task Force
- Steady Aim Laser
- Mounted Flashlight
- SOF Target Designator
- SWAT 5mw Laser Sight
- Tiger Team Spotlight
- Ember Sighting Point
|Blueprint||Image||Rarity||How to obtain|
|Blasting Lantern||Legendary||The Haunting event Black Ops Cold War reward|
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|Ghost Bellow||Legendary||Bundle Tracer Pack: Ghost of War Ultra Skin|
|Permutation||Legendary||Bundle Tracer Pack: Brain Washed Reactive Bundle|
|Red Shift||Legendary||Bundle Redline|
|Silent Roar||Legendary||Battle Pass Season Five Tier 65|
|Street Splasher||Legendary||Bundle Summer Fun|
|Surge Protector||Legendary||Bundle Shock Value|
Call of Duty: Modern Warfare 2
- In third person, the Striker lacks the front sight.
- As with all shotguns, aiming down the sights actually increases the spread of the shots to equal or wider than the weapon fired from the hip with Steady Aim.
- When changing the Field of View and sprinting, it is possible to see a shotgun shell attached to the player's left arm.