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This is the talk page for discussing improvements to the Call of Duty: World at War: Final Fronts article.
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Weapons Edit

The weapon sound still same and came from CoD3 for the SAS, Marines , and the Nazis. But for the japanese, the whole weapon sound are completly differrent.

When u get your self burn by the flamethrower, the flame on the player's HUD is not so nice i guess. Blaziken8942 11:46, August 15, 2010 (UTC)

Someone... Edit

Rework it. It sounds like it's ripped from an advert. Yes, I'm lazy. Radioactive Zombie 06:57, 18 February 2009 (UTC) i know it sounds like some copy/pasted that from thier website please fix it

Zombies?Edit

I want to know if there is zombies in this game. Is there?--Lord DooDoo 14:47, 21 June 2009 (UTC)Lord DooDoo

No there is no zombie mode US Army OF-10 General Cod1 Talk4:27, 19 August 2009 (UTC)

This game is no good if there is not Nazi Zombie mode. Blaziken8942 11:46, August 15, 2010 (UTC)

The Newer Characters Edit

Hey guys, shouldn't you do info on the new playable characters in the game? 69.230.58.74 19:46, October 11, 2009 (UTC)

Way too biased/opinonated Edit

The whole article is written like a review. It's fine to say that the game was given very poor reviews however saying the AI is brain dead and the whole game is poorly executed is way off of wiki standards. While I'm sure we all probably share the same opinion on the game, we don't need to say that in the article. It's very rude and disrespectful to the game and anybody that liked it. —Unsigned comment was added by 007sarodim

I've honestly thought the same about how review-like it is. It makes me think that someone might've just copied a review and pasted it here with some wikicode added into the mix. US Army WWII MSGTSgt. ChiafriendRifleman 01:31, November 24, 2009 (UTC)
I removed most of the opinionated bits but left the bit about reviewers criticizing the graphics in since that was one of the most heavily criticized aspects of the game and is worth mentioning.--WouldYouKindly 01:35, November 24, 2009 (UTC)

Another level Edit

You forgot "The Battle at Bure." Can somebody please add that? 69.230.74.60 23:08, January 6, 2010 (UTC)Anonymous

Where does it go chronologically (in the order)? {{Saint{{SaintofLosAngelesXD(m) 02:17, January 6, 2010 (UTC)
Actually, it's "The Battle of Bure". And in chronological order, it's goes after "The Relief of Bastonge". 69.230.74.60 23:08, January 6, 2010 (UTC)Anonymous

Another Playable Character Edit

FYI, there is a Gunner Sgt. named Alex Milne. You only take control of him during one mission (The Race to Bastogne). 69.230.74.60 03:24, January 7, 2010 (UTC)Anonymous

This whole article.. Edit

Firstly, where did the information about the characters come from?


As far as I'm aware, the characters in the game ARE the same characters in W@W for the other platforms. What backs this up is their voices, names, and character models (albiet slightly different and more generic). Whether Miller is the same Miller from the other versions cannot be verified, due to the first name changing in the games. However, because it's a little detail, it's likely it was overlooked.


Also, why this wiki article treats the game like a piece of schnitzel is beyond me. Can we change any unproffessional or opinionated phrases for this article? Yeah, the game might not have "standard" graphics, but that again, it down to the professional reviewers of the game, and they aren't always right anyway. Besides, just a note; the PS2 is now almost 10 years of age, it's not going to handle certain games very well.


SpeedStarTMQ 19:38, February 3, 2010 (UTC)

They are NOT the same characters. This game has nothing to do whit CoDWW exept for the name... The Pvt. Miller here is different from the one in CoDWW. This game just used the sound files from CoDWW...

I do like this game but it seems like its just here to milk some money from PS2 players.

(Klemenkin 15:47, February 20, 2010 (UTC)


I don't mean to sound disrespectful, but apart from the slight facial differences, how can we say that those characters are not the same? They have the same voices, the same names, and the same attitudes. The sound files in this game aren't even in CoDWaW, and the game is set during the same war, but different missions earlier on. What evidence is there to support that they are NOT the same? SpeedStarTMQ 21:29, February 20, 2010 (UTC)

Were should i start :P? Millers name here is given while in the original it wasn't. Miller(CoDWW) was captured in the pacific while this guy(ÇoDFF) was fighting from the start.

This game has a different developer and it has no connection to the original other then the name. Its impossible for them to be the same if you look at the story lines. You could say that there the same but live in 2 different worlds. Just try to find anything that would prove there the same other then same voice actors and names(Joe Miller is not the same). Replay this game and CoDWW Semper Fi and you will see the 1st difference.

Its impossible that they are the same.

...The game felt rushed that is why i don't think the games should be compared. This one has no multiplayer(only cod game whitout it).

I hope your not offended by anything i said. (Klemenkin 00:10, February 21, 2010 (UTC))


Not at all, it is only a discussion after all! I believe that we should not dwell on this matter, we should, however, look at the facts. Well with regards to finding evidence to support it being a canon game;


  • Miller in this game has a different first name, and as such, we can only assume that he is a different Miller from the other game. That or it was an error (easy to make when a third party developer is communicating with a first party over such large amounts of information).
  • This game does not end the war (as far as I'm aware), it merely portrays certain battles within the war, at different periods of time. Whilst the 7th Gen WaW shows the ending of the war, it also skips various months and times to give specific battles, I'm sure Final Fronts is set before C. Miller (if it is even the same Miller) ends up on Makin Atoll as a prisoner.
  • Robuck, Sullivan and Polonsky are all the same characters. Whilst they only have a few distinguising features, it is difficult to get the same graphical designs as on Wii, 360 and PS3. With regards to Polonsky being part of the 'new breed', this is only calculated by the fans. Polonsky was never directly affiliated with the term, he just wasn't in the first mission, as weren't a lot of soldiers.
  • The developer of the game has nothing to do with it's canonicity. Examples of this are Modern Warfare, World at War and Modern Warfare Mobilized on the Nintendo DS (All of which I have and can confirm this). They are all by different teams other than Treyarch and Infinity Ward, and yet the plots and characters and settings fit and match perfectly. Another example is that Infinity Ward were the creators of the series, however, Treyarch then became a developing party.
  • Call of Duty 3 on the Wii was rushed and had no multiplayer, yet it is a canon game. Call of Duty Finest Hour and Big Red One were completely different to their original PC counterparts, yet are still classed as canon. I understand the game feels rushed and isn't comparable to the other versions, however that has no impact on the canon of the game itself.
  • I'd like to note that in the article itslf, it says that the title does NOT fit the game. Can this please be removed? As it is set during World War II, and is a licenced game, which supports this game being called World at War. SpeedStarTMQ 13:26, February 21, 2010 (UTC)

I can see what you mean but I just don't think they are the same characters. They might be counter parts in some other word since this game has no actual connection to CoDWW. Why I don't think there the same is the story would get quite changed if they would be. You have to try and think it this way: Miller cannot be the same since they have different characteristics. Look at the one in this game "We might make you a warrior yet". This makes me think there not the same. One was new to war and the other seemed like a veteran.

About there faces... There is no reason why they couldn't make them the same since the Wii and PS2 have nearly the same hardware. Look at CoD3 on Xbox and PS2 and tell me the differences. There almost none.(Talking about gameplay,story). Why didn't they make the same character skins then?

Yes i know CoD3 had no MP on the Wii but that is a different story. CoD3 was the 1st ever cod game on a Wii(and i think Treyarchs 1st Wii game). But CoDWW FF is the 4th cod game for the PS2.Why didn't it have the same developer? and why no MP? In the end it is just a game that was made too make some money from the PS2 users.

I think we need to try and compare the story a bit more then we did. For now we know Miller is NOT the same as the one in CoDWW. (Klemenkin 19:15, February 21, 2010 (UTC))


But the game DOES have connections to World at War. Comparing Xbox to PS2 is totally different to comparing PS2 to Wii. The Wi is actually far more powerful than the original Xbox. Seriously, you only have to look at the games to see that. Even the Specs of the consoles, and other games, such as Mario Galaxy and The Conduit. Whatever reason the characters look a bit different (Laziness or graphical capability), it's plain to see the supporting characters are the same.


The missions in both World at War and Final Fronts are set at different times. If (unlikely) Miller is the same in both games, the story makes sense to make him a rookie. As he learns the ropes of the game, which transitions to World at War. That said, it's unlikely that he IS the same character, but the others ARE the same nonetheless.


The reason the same developers aren't on board isn't clear, but whatever reason, the developer of the game doesn't affect its canonicity. Call of Duty games are constantly made by different developers. The game may seem rushed, but there's no evidence to support it was. It may have been a lack of funding, a lack of time in development, or even just us as viewers, thinking the PS2 could do as much as the Wii (Which it definitely cannot). The Wii version itself lost a whole mission AND Nazi Zombies due to lack of time in development. And this is also the reason it had no multiplayer. That and the fact there are now only a minority who play the PS2, and furthermore, use the online service, probably the reason CoD3 didn't have MP on the Wii, as the service was lacking at launch.


One thing is definite, we don't know the whole story and timeline of this game. I've a good mind to go and buy a used copy, and dig out my PS2. It would be worth playing another CoD game anyway, as I've beaten the others. SpeedStarTMQ 20:15, February 21, 2010 (UTC)

still something to do here Edit

Two things I noticed that should be edited:

1st There is a list of the campaign levels just above an other list of the campaign levels. One list might be enaugh ;)

2nd (-More Important-) There is no weapon list for the entire game. :( I looked on the editor on my own (with the intention to create one myself), but I fear I don't have enaugh expirience to create it (without the risk of causing damages). Would be cool if someone could create one for this page/game.

(Bought this CoD-Game after Ghosts // It is better than I expected, the simple grafic doesn't disrupt the fun in playing the game.)

82.83.34.168 00:32, September 27, 2014 (UTC)

One is a list of the campaign levels, and then under that is the template for those levels. This is also the case on Call of Duty: World at War's page. There is a template for the weapons, but it's simply not on this page. GhKJh.pngP90DeathmanuceaHlB.png00:52, September 27, 2014 (UTC)
Yo, I just changed that last fact and added the weapon template to the main page. :p Thx for the hint and thx to the ppl who made the template anyway. 62.13.40.139 23:03, September 29, 2014 (UTC)

Grenades Edit

Aren't there:

-"Mils"-Grenades (UK) in the English/Europa missions - as start-loadout;

and

- "Kiska"-Grenades (JAP) in the Pacific missions - as collectable grenades;

... too?


I will check it out if I am back home - cuz there are my old consoles like the PS2. Answer coming up soon. Next time sign your post by pressing 4x ~                    82.83.58.192 23:15, October 1, 2014 (UTC)
you just responded to youself, lel
also, i would check but i dont have my ps2 out...but yeah i think there are kiskas by the least. RisingSun2013 23:21, October 1, 2014 (UTC)
lol, never noticed. At least I checked the British missions now. No Mils Grenades - they are using US-Frags. 82.83.61.29 15:12, October 11, 2014 (UTC)
Well, as far as I saw it yet; there are indeed Kiskas. At least the model to collect grenades. It is realy hard to see if there is an animation and/or use-model, too, because the animation and the fuse time is realy short. I will try to look at it on a bigger TV. But it will take some time until I can manage everything. 82.83.32.44 16:29, October 21, 2014 (UTC)
(btw. that wasn't my post, the first one - just same network by my little brother XD - just to keep things clear)
UPDATE: I just confirmed Kiskas by throwing one into the blue sky in the 2nd or 3rd mission. I will try to add it - I just dunno if i can handle the editors :p 82.83.39.136 22:21, November 7, 2014 (UTC)
Everything worked - added it into waw ff mainpage (weapon template) and added the wawff logo at the Kiska-Side 82.83.39.136 22:30, November 7, 2014 (UTC)
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