This is the talk page for discussing improvements to the Sledgehammer Games article.
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Untitled[]
Current known developers at Sledgehammer Games
Leads and Directors:
- Chris Stone, Animation Director http://www.linkedin.com/in/christopherleightonstone
- Eric Pavey, Technical Art Director http://www.linkedin.com/in/pavey
- Jason Bell, Project Lead Engineer, http://www.linkedin.com/pub/jason-bell/0/15b/512
- Colin Munson, Lead Level Designer http://www.linkedin.com/pub/colin-munson/6/51a/103
- Dave Blizard, CG Supervisor http://ca.linkedin.com/in/daveblizard
- Alejandro Gil, Lead Environment Artist http://www.linkedin.com/pub/alejandro-gil/0/542/779
- Demetrius Leal, Technical Art Director http://www.linkedin.com/pub/demetrius-leal/1/19b/a00
Grunts:
- Robin Chyo, Concept Artist http://www.linkedin.com/pub/robin-chyo/2/71a/9ba
- Conant Fong, Senior Animator http://www.linkedin.com/pub/conant-fong/1/6b6/84
- Anthony Schmill, Art Development Manager http://www.linkedin.com/pub/anthony-schmill/3/3a3/253
- Daniel Berardo, Recruiter http://ca.linkedin.com/in/danielberardo
- Joe Arcovitch, Environment Artist http://www.linkedin.com/pub/joe-arcovitch/7/251/595
- Ernesto Guaman, Senior Environment Artist http://www.linkedin.com/in/ernestoguaman
- Lawrence Mai, Senior Concept Artist http://www.linkedin.com/pub/lawrence-mai/0/13/769
- Greg Reisdorf, Senior Level Designer http://www.linkedin.com/in/gregreisdorf
- Kacper Centkowski, Game Designer http://www.linkedin.com/pub/kacper-centkowski/2/339/223
- Jonathan Hackett, Senior Environment Artist http://www.linkedin.com/pub/jonathan-hackett/1/a3a/80b
- Jesse Lee, Concept Artist http://www.linkedin.com/in/jesseleeconceptart
Lavaster1 07:36, March 28, 2010 (UTC)
Noooo!!! Infinity Ward, don't leave us to sucky games!
Lavaster1 07:36, March 28, 2010 (UTC)
It could be a good game (probably not though). Conqueror of all Zombies 07:47, March 28, 2010 (UTC)
If you live in fear, then Activison Wins. 24.62.29.45 00:14, October 1, 2010 (UTC)