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The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Warzone
"Extended barrel with polygonal rifling. Improves bullet speed, range and damage."
M60 Gunsmith description

The Task Force barrel is an attachment type available for most Assault Rifles, Submachine Guns, Tactical Rifles, Light Machine Guns, Pistols, and Shotguns in Call of Duty: Black Ops Cold War. For Assault Rifles, Submachine Guns, and Pistols it gives increased damage, effective damage range, and bullet velocity but at the cost of increased overall recoil and the loss of a starting magazine, however, on the Grav, it also reduces the fire rate slightly. For Tactical Rifles, it gives the same benefits but without the loss of a starting magazine. Light Machine Guns gain the same upsides but swaps the recoil loss for reduced magazine size. Shotguns get a unique stat set by only getting a massive damage boost but at the cost of a reduced damage range. There is an alternate type in the Spetsnaz RPK Barrel.

Effects[]

Assault Rifle[]

Weapon Length Unlock Level Stats
XM4 13.5" Weapon Level 48 + 7% Damage
+ 50% Effective Damage Range
+ 50% Bullet Velocity
- 33% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
QBZ-83 15.5" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 50% Bullet Velocity
- 33% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
FFAR 1 19.5" Weapon Level 48 + 7% Damage
+ 20% Effective Damage Range
+ 50% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
C58 18.5" Weapon Level 48 + 8% Damage
+ 50% Effective Damage Range
+ 50% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
EM2 25.8" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 50% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 25% Horizontal Recoil Control
Grav 21.3" Weapon Level 50 + 6% Damage
+ 40% Effective Damage Range
+ 40% Bullet Velocity
- 33% Max Starting Ammo
- 5% Fire Rate
- 15% Vertical Recoil Control
- 12% Horizontal Recoil Control
Vargo 52 18.6" Weapon Level 48 + 9% Damage
+ 20% Effective Damage Range
+ 66% Bullet Velocity
- 33% Max Starting Ammo
- 12% Vertical Recoil Control
- 18% Horizontal Recoil Control

Submachine Gun[]

Weapon Length Unlock Level Stats
MP5 9.5" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
Milano 821 10.6" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
AK-74u 10.3" Weapon Level 48 + 8% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
KSP 45 10.5" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
Bullfrog 7.4" Weapon Level 48 + 3% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 33% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
MAC-10 5.9" Weapon Level 48 + 4% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 33% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
LC10 13.9" Weapon Level 48 + 7% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
PPSh-41 15.7" Weapon Level 48 + 7% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
OTs 9 8.1" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
TEC-9 8.1" Weapon Level 48 + 6% Damage
+ 50% Effective Damage Range
+ 75% Bullet Velocity
- 25% Max Starting Ammo
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
UGR 10.7" Weapon Level 48 + 6% Damage
+ 75% Bullet Velocity
+ 12% Horizontal Recoil Control
- 25% Max Starting Ammo
- 15% Effective Damage Range
- 15% Vertical Recoil Control

Tactical Rifle[]

Weapon Length Unlock Level Stats
Type 63 21.5" Weapon Level 48 + 9% Damage
+ 100% Effective Damage Range
+ 50% Bullet Velocity
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
M16 20.5" Weapon Level 48 + 14% Damage
+ 50% Effective Damage Range
+ 50% Bullet Velocity
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
AUG 19.8" Weapon Level 48 + 12% Damage
+ 40% Effective Damage Range
+ 50% Bullet Velocity
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
DMR 14 20.8" Weapon Level 48 + 24% Damage
+ 100% Effective Damage Range
+ 50% Bullet Velocity
- 20% Vertical Recoil Control
- 15% Horizontal Recoil Control
CARV.2 20.8" Weapon Level 48 + 8% Damage
+ 33% Effective Damage Range
+ 50% Bullet Velocity
- 10% Vertical Recoil Control
- 10% Horizontal Recoil Control

Light Machine Gun[]

Weapon Length Unlock Level Stats
Stoner 63 21.8" Weapon Level 48 + 8% Damage
+ 100% Effective Damage Range
+ 41% Bullet Velocity
- 7% Magazine Ammo Capacity
- 38% Max Starting Ammo
- 7% Ammo Capacity
RPD 20.3" Weapon Level 48 + 5% Damage
+ 100% Effective Damage Range
+ 44% Bullet Velocity
- 8% Magazine Ammo Capacity
- 39% Max Starting Ammo
- 8% Ammo Capacity
M60 22.8" Weapon Level 48 + 10% Damage
+ 100% Effective Damage Range
+ 39% Bullet Velocity
- 7% Magazine Ammo Capacity
- 38% Max Starting Ammo
- 7% Ammo Capacity
MG 82 16.4" Weapon Level 48 + 10% Damage
+ 100% Effective Damage Range
+ 38% Bullet Velocity
- 7% Magazine Ammo Capacity
- 38% Max Starting Ammo
- 7% Ammo Capacity

Pistol[]

Weapon Length Unlock Level Stats
1911 6.53" Weapon Level 30 + 12% Damage
+ 40% Effective Damage Range
+ 120% Bullet Velocity
- 33% Max Starting Ammo
- 30% Vertical Recoil Control
- 20% Horizontal Recoil Control
Magnum 7.2" Weapon Level 30 + 17% Damage
+ 40% Effective Damage Range
+ 120% Bullet Velocity
- 25% Max Starting Ammo
- 30% Vertical Recoil Control
- 20% Horizontal Recoil Control
Diamatti 7.2" Weapon Level 30 + 13% Damage
+ 40% Effective Damage Range
+ 120% Bullet Velocity
- 33% Max Starting Ammo
- 30% Vertical Recoil Control
- 20% Horizontal Recoil Control
AMP63 6.4" Weapon Level 30 + 3% Damage
+ 40% Effective Damage Range
+ 120% Bullet Velocity
- 33% Max Starting Ammo
- 30% Vertical Recoil Control
- 20% Horizontal Recoil Control

Shotgun[]

Weapon Length Unlock Level Stats
Hauer 77 25.2" Weapon Level 32 + 15% Damage
- 7% Effective Damage Range
Gallo SA12 24.8" Weapon Level 32 + 52% Damage
- 13% Effective Damage Range
Streetsweeper 14.4" Weapon Level 32 + 27% Damage
- 13% Effective Damage Range
.410 Ironhide 14.4" Weapon Level 32 + 10% Damage
- 17% Effective Damage Range