The Tempest is a specialist weapon in Call of Duty: Black Ops III, Call of Duty: Black Ops 4 and Call of Duty: Mobile. It fires bolts of electricity which can arc between players, similarly to the Wunderwaffe DG-2, allowing multiple kills per shot.
Call of Duty: Black Ops IIIEdit
- "This charge-shot rifle discharges arcs of electricity that shock targets and disrupts their nervous systems before chaining to nearby enemies."
- — In-game description.
When an enemy is hit by the Tempest, they are considered dead with electricity running through their body. After a short while, it arcs to any nearby enemies, killing them as well. There is no limit to the amount of enemies it can chain to. The chain will stop once there are no nearby enemies it can link to, or it has already linked once. If the player sees a teammate being shocked, they should take distance to prevent dying from the chain effect.
The Tempest has a slight firing delay as the weapon must be charged before it fires. This means that the player must keep aim on an enemy or risk missing. The reticle is part of the HUD but is still visible when aiming down the sights, which is normally an empty box. However, in Hardcore modes, the reticle is missing, making aimed shots much more difficult to land. The Tempest makes a distinctive firing noise, almost reminiscent to a lightning strike.
Call of Duty: Black Ops 4Edit
In Black Ops 4, the Tempest isn't instantly lethal, but can incapacitate enemies, which makes them crawl until they either sit out the stun time or until death. This rendition of the Tempest has a new look and doesn't require to be charged in order to shoot.
Call of Duty: MobileEdit
The Tempest returns in Call of Duty: Mobile as an Operator Skill.