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The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Infinite Warfare Zombies The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Modern Warfare II


The Trip Mine is a lethal equipment featured in Call of Duty: Black Ops III, Call of Duty: Infinite Warfare, Call of Duty: Mobile and Call of Duty: Modern Warfare II.

Call of Duty: Black Ops III[]

When triggered, the Trip Mine launches into the air before exploding, similar to a Bouncing Betty from past installments.

The Trip Mine is thrown and can attach to any surface and at any orientation wherever it lands, even underwater or on walls or ceilings, and takes a moment to arm once deployed. When tripped by an enemy, the mine launches high enough that the explosion is several feet above or away from where it was planted, so crouching when one goes off will save the player if the Trip Mine was placed on the ground at the same level. Similarly, if placed on a wall, hugging the wall will avoid the explosion. A friendly Trip Mine will have blue lights and an enemy Trip Mine will have red lights.

In Multiplayer matches, additional Trip Mines can be carried via the wildcard Danger Close or resupplied repeatedly via the perk Scavenger. However, a maximum of two Trip Mines can be activated by a player at a time.

In Shadows of Evil, there is an Easter Egg to upgrade the Trip Mines, with two possible routes. There are two type of Food Carts within the map, one of "Devil-O-Donuts" and the other of "Holly's Cream Cake". To upgrade the Trip Mine, players have to choose one of the types and trigger a trip mine near every one of its Food Carts.

  • Cream Cake Trip Mine: Successfully damaging the "Devil-O-Donuts" Food Carts will be notified by a holy sound, as a note to Holly. Choosing that path, it will turn the trip mine into a Cream Cake of "Devil-O-Donuts", spreading some cakes upon its detonation. Cart locations are as follows:
    • In the Junction, near the GobbleGum machine.
    • In the Canals, near the GobbleGum machine.
    • In the Footlight district, on the corner where the fuse can spawn.
    • In the Waterfront district, on the same level as the lower box towards the rift.
  • Donuts Trip Mine: Successfully damaging the "Holly's Cream Cake" Food Carts will be notified by a sound of an evil laugh of Samantha Maxis. Choosing that path, it will turn the trip mine into the Donut of "Devil-O-Donuts", spreading some Donuts upon its detonation. Cart locations are as follows:
    • In the Junction, near Stamin-up.
    • In the Canals, in front of the buyable door towards the Rubby Rabbit.
    • In the Footlight district, in front of the Perk-a-Cola machine.

Note that damaging two Food Carts of different types will disable the upgrading process for the rest of the match.

Call of Duty: Infinite Warfare[]

"Magnetic mine that detonates when an enemy interrupts the beam."
— In-game description

The Trip Mine returns in Call of Duty: Infinite Warfare. It is identical to it's Black Ops III counterpart. It is unlocked at level 18.

The Trip Mine is thrown and can attach to any surface and at any orientation wherever it lands, even on walls or ceilings, and takes a moment to arm once deployed. When tripped by an enemy, the mine launches high enough that the explosion is several feet above or away from where it was planted, so crouching when one goes off will save the player if the Trip Mine was placed on the ground at the same level. Similarly, if placed on a wall, hugging the wall will avoid the explosion. A friendly Trip Mine will have blue lights and an enemy Trip Mine will have red lights.

In Multiplayer matches, additional Trip Mines can be carried via the Extra Lethal loadout option or resupplied repeatedly via the perk Scavenger. However, a maximum of two Trip Mines can be activated by a player at a time.

In Zombies mode, it can be purchased at any prize carts around the map for 50 prize tickets with a 5 rounds cooldown. You can carry 4 mines and they glow red before blowing up, dealing a less than desirable damage. Max Ammo will not refill it and it will take the tactical grenade space. You can not stack them, like the C4, throwing a fifth trip mine will erase the first one.

Call of Duty: Mobile[]

"Magnetic mine that launches into the air and detonates when an enemy interrupts the beam."
— Description


The Trip Mine returns in Call of Duty: Mobile and works the same way than their previous counterparts.

Call of Duty: Modern Warfare II[]

An Improvised Mine can be crafted exclusively in the campaign mission Alone.

Trivia[]

Call of Duty: Black Ops III[]

  • "Tank" Dempsey refers to the Trip Mine as Betty in The Giant.
  • When upgraded in Shadows of Evil, the pick up prompt changes from "Trip Mine" to "Bouncing Betty".
  • "Holly's Cream Cake" Food Carts have the sidenote "So good...", while the "Devil-O-Donuts" Food Carts have the sidenote "Sinfully delicious!!!" with a guy in a Devil custom, signifying Good and Evil. Signs of these two brands can be found throughout the map.
  • In Zombies, Trip Mines can be used to mimic the explosion of a different weapon, as demonstrated in this video .

Call of Duty: Infinite Warfare[]

  • "h-35 Tactical Mine" can be seen written on the Trip Mine.
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