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(→‎Multiplayer: Replaced SPAS-12 with Model 1887)
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{{game|mw3}}
 
{{game|mw3}}
{{For|the similarly named shotgun|SPAS-12}}
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{{For|a similarly named weapon|SPAS-12}}
The '''{{w|Daewoo_Precision_Industries_USAS-12|USAS 12}}''' is a fully automatic [[shotgun]] that appears in ''[[Call of Duty: Modern Warfare 3]]''.
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The '''[[wikipedia:Daewoo Precision Industries USAS-12|USAS 12]]''' is a fully automatic [[shotgun]] that appears in ''[[Call of Duty: Modern Warfare 3]]''.
  +
==Call of Duty: Modern Warfare 3==
 
 
{{infobox/weapon
 
{{infobox/weapon
 
|image=[[File:USAS-12 Model MW3.png|230px]]
 
|image=[[File:USAS-12 Model MW3.png|230px]]
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|recoil = High
 
|recoil = High
 
|fire = Automatic
 
|fire = Automatic
|maxammo = 6 + 56 (MP)
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|startammo = 6+30 (MP)
|startammo = 6 + 30 (MP)<br>9 + 45 (Extended mags)
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|maxammo = 6+56 (MP)
 
|sound = Original sound<br><youtube width="155" height="25">http://www.youtube.com/watch?v=TpeGv4DrpOQ
 
|sound = Original sound<br><youtube width="155" height="25">http://www.youtube.com/watch?v=TpeGv4DrpOQ
 
</youtube>
 
</youtube>
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|reload = 3.2s loaded, 3.93s unloaded
 
|reload = 3.2s loaded, 3.93s unloaded
 
|level = Level 4 (Multiplayer) <br> Level 6 ([[Survival Mode]])}}
 
|level = Level 4 (Multiplayer) <br> Level 6 ([[Survival Mode]])}}
===Multiplayer===
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==Multiplayer==
The USAS 12 is unlocked at level 4, as soon as [[Create-A-Class]] is available. The USAS 12 features a lower rate of fire compared to the other automatic shotgun, the [[AA-12]]; however, it has much more carried ammunition (36 total rounds as opposed to 16). In addition, the USAS 12 has the smallest magazine size of all the shotguns and one of the slowest reloads, necessitating [[Extended Mags]] and/or [[Sleight of Hand]]. Nevertheless, the USAS 12 has the highest range of any of the shotguns (tied with the [[SPAS-12]]), but has very low damage at the edge of its range. [[Damage]] or [[Range]] is highly recommended, as with all shotguns. At medium range with the Damage proficiency, most kills will take one or two shots.
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The USAS 12 is unlocked at level 4, as soon as [[Create-A-Class]] is available. The USAS 12 is fully automatic, but has a very low rate of fire compared to the [[AA-12]] and every other automatic weapon; however, it has much more carried ammunition (36 total rounds as opposed to 16). The USAS 12 has the smallest magazine size of all the shotguns and one of the slowest reloads, however the weapon reloads all shells at once through a box magazine rather that reloading shells individually. The USAS 12 has the second highest range of any of the shotguns (only beaten by the [[Model 1887]]), but has very low damage at the edge of its range. [[Damage]] or [[Range]] is highly recommended, as with all shotguns. At medium range with the Damage proficiency, most kills will take one or two shots.
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  +
One unique hidden feature of the USAS 12 is that it increases sprint time by 75% (like the [[MP9]] and [[Skorpion]]) when equipped on all platforms, similar to the effects of [[Extreme Conditioning]]. This effect can be combined with the Extreme Conditioning perk to allow the player to sprint 3.5x longer.
   
One unique hidden feature of the USAS 12 is that it increases sprint time by 75% (like the [[MP9]] and [[Skorpion]]) when equipped on all platforms, similar to the effects of [[Extreme Conditioning]]. This effect can be combined with the Extreme Conditioning perk to allow the player to sprint for unparalleled distances.
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On January 25, 2012, the USAS 12 and KSG 12 were given a buff. The USAS 12 now shoots 9 pellets by default (like the [[KSG 12]]), as opposed to the default 6. This essentially gives it a 50% damage increase and a more reliable sense of shots to kill, due to the additional pellets.
   
 
==Survival Mode==
On January 25, the USAS 12 and KSG 12 were given a buff. The USAS 12 now shoots 9 pellets by default (like the [[KSG 12]]), as opposed to the default 6. This virtually gives it a 50% damage increase.
 
 
The USAS 12 is available in [[Survival Mode]] at level 6 and costs $2000. The USAS 12 is used by [[Suicide Bomber]]s. The USAS-12 has a short range and ammo capacity and a long reload time.
===Survival Mode===
 
The USAS 12 is available in [[Survival Mode]] at level 6 and costs $2000. The USAS 12 is used by [[Suicide Bomber]]s. The USAS-12 has very short range and ammo capacity and a long reload time, making it a poor choice.
 
   
===Weapon Attachments===
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==Weapon Attachments==
 
*[[Grip]] - Unlocked at weapon level 2.
 
*[[Grip]] - Unlocked at weapon level 2.
 
*[[Silencer]] - Unlocked at weapon level 5.
 
*[[Silencer]] - Unlocked at weapon level 5.
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*[[Extended Mags]] - Unlocked at weapon level 26.
 
*[[Extended Mags]] - Unlocked at weapon level 26.
   
===Proficiencies===
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==Proficiencies==
*[[Kick Proficiency|Kick]] - Unlocked at weapon level 4.
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*[[Kick (weapon proficiency)|Kick]] - Unlocked at weapon level 4.
*[[Focus Proficiency|Focus]] - Unlocked at weapon level 9.
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*[[Focus (weapon proficiency)|Focus]] - Unlocked at weapon level 9.
*[[Attachments (Weapon Proficiency)|Attachments]] - Unlocked at weapon level 14.
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*[[Attachments (weapon proficiency)|Attachments]] - Unlocked at weapon level 14.
*[[Melee (Weapon Proficiency)|Melee]] - Unlocked at weapon level 19.
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*[[Melee (weapon proficiency)|Melee]] - Unlocked at weapon level 19.
*[[Range Proficiency|Range]] - Unlocked at weapon level 23.
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*[[Range]] - Unlocked at weapon level 23.
*[[Damage Proficiency|Damage]] - Unlocked at weapon level 28.
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*[[Damage]] - Unlocked at weapon level 28.
   
===Gallery===
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==Gallery==
{{For|images of the attachments|USAS 12/Attachments}}
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{{For|attachments images|USAS 12/Attachments}}
 
{{For|camouflage images|USAS 12/Camouflage}}
 
{{For|camouflage images|USAS 12/Camouflage}}
<gallery widths="120" captionalign="left">
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<gallery widths="120">
 
USAS 12 MW3.png|The USAS 12.
 
USAS 12 MW3.png|The USAS 12.
USAS 12_Iron Sights MW3.png|[[Iron Sights]].
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USAS 12 Iron Sights MW3.png|[[Iron Sights]].
USAS 12_Reloading MW3.png|Reloading the USAS 12.
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USAS 12 Reloading MW3.png|Reloading the USAS 12.
USAS_12_Cocking MW3.png|Cocking the USAS 12.
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USAS 12 Cocking MW3.png|Cocking the USAS 12.
USAS_12_Gold_Camouflage_MW3.png|The USAS 12 with [[Golden camouflage|gold camo]].
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USAS 12 Gold Camouflage MW3.png|The USAS 12 with [[Golden camouflage|gold camo]].
 
</gallery>
 
</gallery>
   
== Videos ==
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===Demonstration===
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[[File:USAS-12 Demonstration - Modern Warfare 3|300px|center]]
<videogallery>
 
Video:Modern Warfare 3 - USAS 12 Reload Animations|First person reload animations in different speed modifiers
 
Video:Modern Warfare 3 Kill Confirmed Gameplay|USAS 12 in action.
 
</videogallery>
 
   
 
==Trivia==
 
==Trivia==
*It has the 2nd smallest magazine size of any fully automatic weapon, only having six shells per magazine before having to reload. The smallest belongs to the [[XM25]], at only 4 rounds.
 
*It has the lowest rate of fire of any automatic weapon in the game.
 
*It is the third fully-automatic shotgun in the ''Call of Duty'' series, the first being the [[AA-12]], and the second being the [[Pack a Punch]]ed SPAZ-24 from ''[[Call of Duty: Black Ops|Call of Duty:&nbsp;Black Ops]], ''in [[Zombies (Mode)|Zombies]].
 
*The USAS 12 has the same firing sound as the [[M1014]] does in ''[[Call of Duty: Modern Warfare 2]]''.
 
 
*The Marksman III challenge is oddly achieved upon 300 kills with this weapon as opposed to the usual 75. The Marksman IV challenge is also unusual as it is achieved at 1000 kills.
 
*The Marksman III challenge is oddly achieved upon 300 kills with this weapon as opposed to the usual 75. The Marksman IV challenge is also unusual as it is achieved at 1000 kills.
  +
*Despite the Elite description claiming that it has the highest damage in the shotgun class, the Create-a-class information says that the [[KSG 12]] and Model 1887 have higher damage. When considering the close-range damage, USAS 12 is in the middle, being more powerful than the AA-12 and Striker, but weaker than the SPAS 12, Model 1887, and KSG 12. At long range, the USAS 12's damage is the second lowest, being only slightly higher than that of the AA 12.
*USAS 12 along with [[KSG 12]] is the first weapon in the series to have been buffed.
 
  +
*During the reload animation, the player accidentally hits the magazine on the side of the magazine slot before getting it in.
*Despite the Elite description claiming that it has the highest damage in the shotgun class, the Create-a-class information says that the [[KSG 12]] and Model 1887 have higher damage.
 
{{COD8Weapons}}{{SurvivalMode}}
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{{CoD8 Weapons}}{{SurvivalMode}}
 
[[ru:USAS 12]]
 
[[ru:USAS 12]]
[[Category:Call of Duty: Modern Warfare 3 Weapons]]
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[[Category:Call of Duty: Modern Warfare 3 Shotguns]]
[[Category:Shotguns]]
 
[[Category:Automatic Weapons]]
 
[[Category:Call of Duty: Modern Warfare 3 Weapons]]
 
[[Category:Shotguns]]
 
[[Category:Weapons]]
 
[[Category:Automatic Weapons]]
 
[[Category:Fully Automatic Shotguns]]
 

Revision as of 17:04, 23 June 2016

The subject of this article appeared in Call of Duty: Modern Warfare 3.
For a similarly named weapon, see SPAS-12.

The USAS 12 is a fully automatic shotgun that appears in Call of Duty: Modern Warfare 3.

Multiplayer

The USAS 12 is unlocked at level 4, as soon as Create-A-Class is available. The USAS 12 is fully automatic, but has a very low rate of fire compared to the AA-12 and every other automatic weapon; however, it has much more carried ammunition (36 total rounds as opposed to 16). The USAS 12 has the smallest magazine size of all the shotguns and one of the slowest reloads, however the weapon reloads all shells at once through a box magazine rather that reloading shells individually. The USAS 12 has the second highest range of any of the shotguns (only beaten by the Model 1887), but has very low damage at the edge of its range. Damage or Range is highly recommended, as with all shotguns. At medium range with the Damage proficiency, most kills will take one or two shots.

One unique hidden feature of the USAS 12 is that it increases sprint time by 75% (like the MP9 and Skorpion) when equipped on all platforms, similar to the effects of Extreme Conditioning. This effect can be combined with the Extreme Conditioning perk to allow the player to sprint 3.5x longer.

On January 25, 2012, the USAS 12 and KSG 12 were given a buff. The USAS 12 now shoots 9 pellets by default (like the KSG 12), as opposed to the default 6. This essentially gives it a 50% damage increase and a more reliable sense of shots to kill, due to the additional pellets.

Survival Mode

The USAS 12 is available in Survival Mode at level 6 and costs $2000. The USAS 12 is used by Suicide Bombers. The USAS-12 has a short range and ammo capacity and a long reload time.

Weapon Attachments

Proficiencies

  • Kick - Unlocked at weapon level 4.
  • Focus - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 14.
  • Melee - Unlocked at weapon level 19.
  • Range - Unlocked at weapon level 23.
  • Damage - Unlocked at weapon level 28.

Gallery

For attachments images, see USAS 12/Attachments.
For camouflage images, see USAS 12/Camouflage.

Demonstration

Trivia

  • The Marksman III challenge is oddly achieved upon 300 kills with this weapon as opposed to the usual 75. The Marksman IV challenge is also unusual as it is achieved at 1000 kills.
  • Despite the Elite description claiming that it has the highest damage in the shotgun class, the Create-a-class information says that the KSG 12 and Model 1887 have higher damage. When considering the close-range damage, USAS 12 is in the middle, being more powerful than the AA-12 and Striker, but weaker than the SPAS 12, Model 1887, and KSG 12. At long range, the USAS 12's damage is the second lowest, being only slightly higher than that of the AA 12.
  • During the reload animation, the player accidentally hits the magazine on the side of the magazine slot before getting it in.