Handguns[]
CZ75 vs Calamity[]
CZ75 Dual Wield vs Calamity and Jane[]
M1911 vs Mustang and Sally[]
M1911 | Mustang and Sally | |
---|---|---|
Damage | 20 | 1000 + 1200 splash damage-75 explosion |
Multiplier | head: x3.5 chest: x1.25 abdomen: x1.1 |
N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM max | 300 RPM max |
Magazine size | 8 | 6 (12 in COD:BOZ) |
Max ammo | 80+8 | 50+6/6 (50+12 in COD:BOZ) |
Reload | 1.63, 1.8 empty | 1.6 |
Mobility | High | High |
Extras | Dual wield (except in COD:BOZ, where the magazine is larger instead), fires grenades, slower rate of fire, smaller magazine, less ammo, minutely faster reload time, retains yellowish white muzzle flash |
Python vs Cobra[]
Python | Cobra | |
---|---|---|
Damage | 1000-300 | 1000-600 |
Multiplier | Head: x1.5 Chest: x1.5 Abdomen: x1.0 |
Head: x3 Chest: x1.5 Abdomen: x1.5 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 625 RPM max | 625 RPM max |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Reload | 0.65 for each round | 2.6 |
Mobility | High | High |
Extras | Higher damage at longer ranges, larger magazine, more ammo, Speed reloader |
Assault Rifles[]
AUG vs AUG-50M3[]
AUG | AUG-50M3 | |
---|---|---|
Damage | 140-90 | 200-140 (Masterkey: 240x8) |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM (79 RPM Masterkey) |
Magazine size | 30 | 30 (6 Masterkey) |
Max ammo | 270+30 | 390+30 (30+6 Masterkey) |
Reload | 2.6, 3.05 empty | 2.6, 3.05 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, a powerful Masterkey which reloads 2 shells at a time (additionally, the Wii version which doesn't have an ACOG Scope by default, gains one when upgraded) |
Commando vs Predator[]
Commando | Predator | |
---|---|---|
Damage | 150-100 | 210-150 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 360+40 |
Reload | 2.05, 2.55 (empty) | 2.05, 2.55 (empty), dual mags, 1.7, 2.1 (empty) |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Dual Mags |
Famas vs G16-GL35[]
Famas | G16-GL35 | |
---|---|---|
Damage | 100-70 | 150-100 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 30 | 45 |
Max ammo | 150+30 | 225+45 |
Reload | 2.5, 3.3 empty | 2.5, 3.3 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
FN FAL vs EPC WN[]
FN FAL | EPC WN | |
---|---|---|
Damage | 160-130 | 240-180 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Semi-automatic | 3-round burst |
Rate of fire | 625 RPM max | 625 RPM per burst, 368 RPM overall |
Magazine size | 20 | 30 |
Max ammo | 180+20 | 360+30 |
Reload | 2.5, 3.1 empty | 2.5, 3.1 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, becomes 3-round burst, Reflex Sight |
G11 vs G115 Generator[]
Galil vs Lamentation[]
Galil | Lamentation | |
---|---|---|
Damage | 150-100 | 220-150 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 35 | 35 |
Max ammo | 315+35 | 490+35 |
Reload | 2.8, 3.8 empty | 2.8, 3.8 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, Red dot sight |
M14 vs Mnesia[]
M14 | Mnesia | |
---|---|---|
Damage | 105-80 | 200-150 |
Multiplier | head: x3 chest: x1.25 abdomen: x1.25 |
head: x6 chest: x2 abdomen: x2 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM max | 625 RPM |
Magazine size | 8 | 16 |
Max ammo | 96+8 | 192+16 |
Reload | 2.4, 3.45 empty | 2.4, 3.45 empty |
Mobility | Medium | Medium |
Extras | Higher damage, Extended mags, more ammo, Grip |
M16 vs Skullcrusher[]
M16 | Skullcrusher | |
---|---|---|
Damage | 100-70 | 150-100 (M203: 700 Direct Impact, 400-75 explosion) |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | 3-round burst | Automatic |
Rate of fire | 937 RPM per burst, 459 RPM overall | 937 RPM |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 (M203: 8+1) |
Reload | 2.03, 2.36 empty | 2.03, 2.36 empty |
Mobility | Medium | Medium |
Extras | Higher damage, becomes fully automatic, more ammo, M203 |
Gewehr 43 vs G115 Compressor[]
M1 Carbine vs Widdershins RC-1[]
STG-44 vs Spatz-447 +[]
Submachine Guns[]
AK-74u vs AK-74fu2[]
AK-74u | AK-74fu2 | |
---|---|---|
Damage | 120-80 | 190-140 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 280+40 |
Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
MP5K vs MP115 Kollider[]
MP40 vs The Afterburner[]
MPL vs MPL-LF[]
MPL | MPL-LF | |
---|---|---|
Damage | 100-60 | 140-90 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 24 | 40 |
Max ammo | 120+24 | 200+40 |
Reload | 2.25, 3 empty | 2.25, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
PM63 vs Tokyo and Rose[]
PM63 | Tokyo and Rose | |
---|---|---|
Damage | 100-60 | 140-90 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 20 | 25 |
Max ammo | 100+20 | 225+25/25 |
Reload | 2.05, 2.85 empty | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Spectre vs Phantom[]
Spectre | Phantom | |
---|---|---|
Damage | 90-50 | 130-80 |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 30 | 45 |
Max ammo | 120+30 | 225+45 |
Reload | 2.3, 3 empty | 2.3, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, and Reflex Sight |
Thompson vs Gibs-O-Matic[]
Type 100 vs 1001 Samurais[]
Light Machine Guns[]
HK21 vs H115 Oscillator[]
RPK vs R115 Resonator[]
FG42 vs 420 Impeller[]
Sniper Rifles[]
Dragunov vs D115 Disassembler[]
Dragunov | D115 Disassembler | |
---|---|---|
Damage | 300 | 1000 |
Multiplier | Head: x10 Chest: x1.5 Abdomen: x1.5 |
Head: x10 Chest: x3 Abdomen: x3 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 234 RPM max | 234 RPM max |
Magazine size | 10 | 10 |
Max ammo | 40+10 | 80+10 |
Reload | 2.95, 3.75 empty | 2.95, 3.75 empty |
Mobility | Medium | Medium |
Extras | More damage, more ammo, Variable Zoom. |
L96A1 vs L115 Isolator[]
L96A1 | L115 Isolator | |
---|---|---|
Damage | 500 | 1000 |
Multiplier | Head: x10
Chest: x1.5 abdomen:x1.5 |
Head: x10
Chest: x3 abdomen:x3 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 50 RPM | 50 RPM |
Magazine size | 5 | 8 |
Max ammo | 45+5 | 72+8 |
Reload | 3.3, 3.5 empty | 3.3, 3.5 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Variable Zoom |
Kar98k vs Armageddon[]
Shotguns[]
HS-10 vs Typhoid And Mary[]
HS-10 | Typhoid And Mary | |
---|---|---|
Damage | 160x8 | 300x8 |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 340 RPM max | 340 RPM max |
Magazine size | 6 | 8 |
Max ammo | 36+6 | 80+8/8 |
Reload | 0.567 for each shell | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Olympia vs Hades[]
Olympia | Hades | |
---|---|---|
Damage | 80x8 | 200x12 |
Multiplier | N/A | N/A |
Fire mode | Over-Under Break Action (Semi-Automatic) | Over-Under Break Action (Semi-Automatic) |
Rate of fire | 212 max | 212 max |
Magazine size | 2 | 2 |
Max ammo | 38+2 | 60+2 |
Reload | 3.3, 3.9 empty | 2, 2.5 empty |
Mobility | High | High |
Extras | Higher damage, quicker reload, more ammo, incendiary rounds |
SPAS-12 vs SPAZ-24[]
Stakeout vs Raid[]
Stakeout | Raid | |
---|---|---|
Damage | 160x8 | 240x10 |
Multiplier | N/A | N/A |
Fire mode | Pump-action | Pump-action |
Rate of fire | 63 RPM | 71 RPM |
Magazine size | 6 | 10 |
Max ammo | 54+6 | 60+10 |
Reload | 0.567 for each shell | 0.567 for each shell (2 shells reloaded at a time) |
Mobility | High | High |
Extras | Higher damage, more range, larger magazine, more ammo, reloads 2 shells at once, Grip |
Double-Barreled Shotgun vs 24 Bore Long Range[]
M1897 Trench Gun vs Gut Shot[]
Launchers[]
China Lake vs China Beach[]
M72 LAW vs M72 Anarchy[]
Specials[]
Ballistic Knife vs The Krauss Refibrillator[]
Ballistic Knife | The Krauss Refibrillator | |
---|---|---|
Damage | 500 melee or shot (1000 melee with Bowie Knife/Sickle)[1] | 1000 melee or shot (1500 for melee with Bowie Knife/Sickle) |
Multiplier | Head: x1.5 Chest: x1 Abdomen: x1 |
Head: x3 Chest: x1.5 Abdomen: x1.5 |
Fire mode | Single-shot | Single-shot |
Rate of fire | N/A | N/A |
Magazine size | 1 | 1 |
Max ammo | 4+1 | 9+1 |
Reload | 1.5 | 0.75 |
Mobility | High | High |
Extras | More damage, increased melee damage, more ammo, quicker reload, when a downed player is shot, they are revived instantly |
Crossbow vs Awful Lawton[]
Crossbow | Awful Lawton | |
---|---|---|
Damage | 400 - 75 Explosion, 750 Direct Impact | 2500 - 225 Explosion, 750 Direct Impact (shot attracts zombies to it like a monkey bomb) |
Multiplier | N/A | N/A |
Fire mode | Single-shot | Single-shot |
Rate of fire | Single-shot then rechamber | Single-shot then rechamber |
Magazine size | 1 | 1 |
Max ammo | 12+1 | 12+1 |
Reload | 2.75 | 2.75 |
Mobility | Medium | Medium |
Extras | More damage, takes longer to explode, crossbow bolts act like Monkey Bombs, attracting zombies (capable of killing up to six zombies at a time) can be shot at friendlies. |
Wonder Weapons[]
Ray Gun vs Porter's X2 Ray Gun[]
Thundergun vs ZeusCannon[]
Winter's Howl vs Winter's Fury[]
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ[]
Wunderwaffe DG-2 | Wunderwaffe DG-3 JZ | |
---|---|---|
Damage | Infinite with a maximum of 10 zombie kills per shot | Infinite with a maximum of 10 zombie kills per shot |
Multiplier | N/A | N/A |
Fire mode | Automatic | Automatic |
Rate of fire | 60 RPM | 60 RPM |
Magazine size | 3 | 6 |
Max ammo | 15+3 | 30+6 |
Reload | 6 | 4.7 |
Mobility | High | High |
Extras | Larger magazine, more ammo, and
reloads slightly faster. (Cannot be upgraded if received from a Lightning Bolt) |
V-R11 vs V-R11 Lazarus[]
Scavenger vs. Hyena Infra-dead[]
Scavenger | Hyena Infra-dead | |
---|---|---|
Damage | 5660 | 11320 |
Multiplier | N/A | N/A |
Fire mode | Bolt-Action | Bolt-Action |
Rate of fire | 60 RPM | 60 RPM |
Magazine size | 3 | 6 |
Max ammo | 15 | 30 |
Reload | 3 | 3 |
Mobility | Medium | Medium |
Extras | Bigger blast radius, double damage, more reserve ammo, larger magazine, Infrared Scope, Variable Zoom |
31-79 JGb215 vs The Fractalizer[]
Wave Gun vs Max Wave Gun[]
Zap Gun Dual Wield vs Porter's X2 Zap Gun Dual Wield[]
Trivia[]
- In Black Ops, the Pack-a-Punched weapons' camouflage is a machinery tone with what looks like circuitry covering it.
- Many Pack-a-Punched weapon names are opposites of the base weapon's names (i.e. "Olympia" and "Hades").
- "FN FAL" can be pronounced as "effin fail", while "EPC WN" is supposed to be pronounced as "epic win".
- The "M72 LAW" and "M72 Anarchy" refer to anarchy being the opposite of law.
- Like in Call of Duty: World at War, some Pack-a-Punched weapons have "leet-speak" characters.
- "AUG-50M3" is leet for "AUG-some", a play on the name "AUG" and the word "awesome".
- "AK74fu2" is leet for "AK74 fuck you too".
- "G16-GL35" is leet for "giggles".
- "V-R11" is leet for Vril, a fictional device with a similar effect. The game has multiple other references to the Vril. "V-R11 Lazarus" refers to Lazarus of Bethany, a biblical character that was brought back to life.
- "The Krauss Refibrillator" refers to the defibrillator device. This is because the Krauss Refibrillator can revive downed players when shot at them.
- "Commando" and "Predator" are both names of films starring Arnold Schwarzenegger.
- "Mnesia" sounds similar to the word "amnesia" when spoken.
- "Typhoid and Mary" is a reference to the actual person Typhoid Mary.
- "Tokyo and Rose" refers to Japanese female propaganda broadcasters during WWII, nicknamed by American GIs as Tokyo Rose.
- "Calamity and Jane" refers to Calamity Jane.
- Mustang and Sally refers to the song Mustang Sally. On the front of the game's box, the soldier is holding an M1911 that has the word "SALLY" and the number 8 in tally marks carved on the side.
- "Python" and "Cobra" are both names of snakes.
- "Porter's X2 Ray Gun", "Max Wave Gun" and "Porter's X2 Zap Gun" refer to Max Porter, an employee of Treyarch.
- The "Infra-dead" in "Hyena Infra-dead" refers to the added Infrared Scope.
- It also references Harvey Yena, who supposedly designed the Scavenger.
- "ZeusCannon", the upgraded Thundergun, refers to Zeus, is the ancient Greek god of sky, who had control of thunder.
- Just like the Ray Gun, the "Mustang and Sally" push the user back when fired.
- Many firearms including the AK47, Kiparis, Stoner63, Skorpion, WA2000, and a cancelled weapon called the Sabertooth, were planned to be available in zombies mode with their own Pack-a-Punched versions, as according to the game files.