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Revision as of 11:46, 20 September 2015
The following is a list of the upgraded weapons, whether they be from the Pack-a-Punch or by other means, and the differences between them and the normal version of the weapons.
Call of Duty: World at War
Handguns
Colt M1911 vs C-3000 b1at-ch35
.357 Magnum vs .357 Plus 1 K1L-u
Bolt-Action Rifles
Kar98k vs Armageddon
Arisaka vs The Eviscerator (Only through Modding)
Scoped Mosin-Nagant (Only through Modding)
Springfield vs PaP Springfield (Only through Modding)
PTRS-41 vs The Penetrator
Rifles
Gewehr 43 vs G115 Compressor
M1A1 Carbine vs Widdershins RC-1
M1 Garand vs M1000
M7 Grenade Launcher vs The Imploder
STG-44 vs Spatz-447 +
Submachine Guns
MP40 vs The Afterburner
PPSh-41 vs The Reaper
PPSh-41 | The Reaper | |
---|---|---|
File:The Reaper.png | ||
Damage | 100-60 | 150-80 |
Multiplier | Head: x4 Chest: x1 Abdomen: x1 |
Head: x4 Chest: x1 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 1250 RPM | 1578 RPM |
Magazine size | 71 | 115 |
Max ammo | 355+71 | 700+115 |
Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
Mobility | High | High |
Extras | Much more ammo, much larger magazine, much higher rate of fire, more damage |
Thompson vs Gibs-O-Matic
Type 100 vs 1001 Samurais
Machine Guns
BAR vs The Widow Maker
FG42 vs 420 Impeller
M1919 Browning vs B115 Accelerator
M1919 | B115 Accelerator | |
---|---|---|
File:M1919 Browning Bipod WaW.png | ||
Damage | 130-90 | 130-90 |
Multiplier | Head: x3 Chest: x1 Abdomen: x1 |
Head: x3 Chest: x1 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM | 750 RPM |
Magazine size | 125 | 125 |
Max ammo | 500+125 | 750+125 |
Reload | 7, 6 empty | 7, 6 empty |
Mobility | Low | Low |
Extras | More ammo, higher rate of fire |
MG42 vs Barracuda FU-A11
Shotguns
Double-Barreled Shotgun vs 24 Bore Long Range
Sawed-Off Double-Barreled Shotgun w/ Grip vs The Snuff Box (Only through Modding)
Sawed-Off Double-Barreled Shotgun w/ Grip | The Snuff Box | |
---|---|---|
File:WaW Double Barrel Sawn-off Iron Sights.png | ||
Damage | 200 x8 | 400 x8 |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 212 RPM max | 212 RPM max |
Magazine size | 2 | 2 |
Max ammo | 60+2 | 60+2 |
Reload | 3, 4 empty | 2.5, 3.3 empty |
Mobility | High | High |
Extras | Much higher damage, quicker reload, more range |
M1897 Trench Gun vs Gut Shot
Flamethrowers and Rocket Launchers
M2 Flamethrower vs F1W Nitrogen Cooled
Panzerschreck vs Longinus
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Wunderwaffe DG-2 | Wunderwaffe DG-3 JZ | |
---|---|---|
File:PaP DG-2.jpg | ||
Damage | Infinite with a maximum of 10 zombie kills per shot | Infinite with a maximum of 24 zombie kills per shot |
Multiplier | N/A | N/A |
Fire mode | Automatic | Automatic |
Rate of fire | 60 RPM | 60 RPM |
Magazine size | 3 | 6 |
Max ammo | 3+15 | 6+30 |
Reload | 6 | 4.7 |
Mobility | High | High |
Extras | Larger magazine, more ammo, reloads slightly faster, can kill 24 zombies in one shot, and increased splash damage |
Call of Duty: Black Ops
For a chart depicting the stats of each weapon before and after it has been Pack-a-Punched, click here.
Handguns
CZ75 vs Calamity
CZ75 Dual Wield vs Calamity and Jane
M1911 vs Mustang and Sally
M1911 | Mustang and Sally | |
---|---|---|
Damage | 20 | 1000, 1200-75 explosion |
Multiplier | head: x3.5 chest: x1.25 abdomen: x1.1 |
N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM max | 300 RPM max |
Magazine size | 8 | 6 (12 in COD:BOZ) |
Max ammo | 80+8 | 50+6/6 (50+12 in COD:BOZ) |
Reload | 1.63, 1.8 empty | 1.6 |
Mobility | High | High |
Sounds | {{{papsound}}} | |
Extras | Dual wield (except in COD:BOZ, where the magazine is larger instead), fires grenades, slower rate of fire, smaller magazine, less ammo, minutely faster reload time, retains yellowish white muzzle flash |
Python vs Cobra
Python | Cobra | |
---|---|---|
Damage | 1000-300 | 1000-600 |
Multiplier | Head: x1.5
Chest: x1.5 Abdomen: x1.0 |
Head: x3
Chest: x1.5 Abdomen: x1.5 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 625 RPM max | 625 RPM max |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Reload | 0.65 for each round | 2.6 |
Mobility | High | High |
Extras | Higher damage at longer ranges, larger magazine, more ammo, Speed reloader |
Assault Rifles
AUG vs AUG-50M3
AUG | AUG-50M3 | |
---|---|---|
Damage | 140-90 | 200-140
(Masterkey: 240x8) |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic
|
Automatic
|
Rate of fire | 937 RPM | 937 RPM (79 RPM Masterkey) |
Magazine size | 30 | 30 (6 Masterkey) |
Max ammo | 270+30 | 390+30 (30+6 Masterkey) |
Reload | 2.6, 3.05 empty | 2.6, 3.05 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, a powerful Masterkey which reloads 2 shells at a time |
Commando vs Predator
Commando | Predator | |
---|---|---|
Damage | 150-100 | 210-150 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 360+40 |
Reload | 2.05, 2.55 (empty) | 2.05, 2.55 (empty), dual mags, 1.7, 2.1 (empty) |
Mobility | Medium | Medium |
Sounds | ||
Video | ||
Extras | Higher damage, larger magazine, more ammo, Dual Mags |
Famas vs G16-GL35
Famas | G16-GL35 | |
---|---|---|
Damage | 100-70 | 150-100 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 30 | 45 |
Max ammo | 150+30 | 225+45 |
Reload | 2.5, 3.3 empty | 2.5, 3.3 empty |
Mobility | Medium | Medium |
Sounds | ||
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
FN FAL vs EPC WN
FN FAL | EPC WN | |
---|---|---|
Damage | 160-130 | 240-180 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Semi-automatic | 3-round burst |
Rate of fire | 625 RPM max | 625 RPM per burst, 368 RPM overall |
Magazine size | 20 | 30 |
Max ammo | 180+20 | 360+30 |
Reload | 2.5, 3.1 empty | 2.5, 3.1 empty |
Mobility | Medium | Medium |
Sounds | ||
Video | ||
Extras | Higher damage, larger magazine, more ammo, becomes 3-round burst, Reflex sight |
G11 vs G115 Generator
G11 | G115 Generator | |
---|---|---|
Damage | 100-70 | 150-100 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | 3-round burst | Automatic |
Rate of fire | 1250 RPM per burst, 523 RPM overall | 1250 RPM |
Magazine size | 48 | 48 |
Max ammo | 144+48 | 288+48 |
Reload | 2.7, 3.85 empty | 2.7, 3.85 empty |
Mobility | Medium | Medium |
Sounds | ||
Extras | Higher damage, more ammo, becomes fully automatic, Low Power Scope has no sway. |
Galil vs Lamentation
Galil | Lamentation | |
---|---|---|
Damage | 150-100 | 220-150 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 35 | 35 |
Max ammo | 315+35 | 490+35 |
Reload | 2.8, 3.8 empty | 2.8, 3.8 empty |
Mobility | Medium | Medium |
Sounds | ||
Extras | Higher damage, more ammo, Red dot sight |
M14 vs Mnesia
M14 | Mnesia | |
---|---|---|
Damage | 105-80 | 200-150 |
Multiplier | head: x3
chest: x1.25 abdomen: x1.25 |
head: x6
chest: x2 abdomen: x2 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM max | 625 RPM |
Magazine size | 8 | 16 |
Max ammo | 96+8 | 192+16 |
Reload | 2.4, 3.45 empty | 2.4, 3.45 empty |
Mobility | Medium | Medium |
Sounds | ||
Video | ||
Extras | Higher damage, Extended mags, more ammo, Grip |
M16 vs Skullcrusher
M16 | Skullcrusher | |
---|---|---|
Damage | 100-70 | 150-100
(M203: 700 Direct Impact, 400-75 explosion) |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | 3-round burst | Automatic |
Rate of fire | 937 RPM per burst, 459 RPM overall | 937 RPM |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 (M203: 8+1) |
Reload | 2.03, 2.36 empty | 2.03, 2.36 empty |
Mobility | Medium | Medium |
Extras | Higher damage, becomes fully automatic, more ammo, M203 |
Gewehr 43 vs G115 Compressor
M1A1 Carbine vs Widdershins RC-1
STG-44 vs Spatz-447 +
Submachine Guns
AK-74u vs AK-74fu2
AK-74u | AK-74fu2 | |
---|---|---|
Video of the weapon | AK-74u in Action | AK-74fu2 in Action |
Damage | 120-80 | 190-140 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 280+40 |
Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
Mobility | High | High |
Sounds | ||
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
MP5k vs MP115 Kollider
MP40 vs The Afterburner
MPL vs MPL-LF
MPL | MPL-LF | |
---|---|---|
Damage | 100-60 | 140-90 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic
|
Automatic
|
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 24 | 40 |
Max ammo | 120+24 | 200+40 |
Reload | 2.25, 3 empty | 2.25, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
PM63 vs Tokyo and Rose
PM63 | Tokyo and Rose | |
---|---|---|
Damage | 100-60 | 140-90 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 20 | 25 |
Max ammo | 100+20 | 225+25/25 |
Reload | 2.05, 2.85 empty | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Spectre vs Phantom
Spectre | Phantom | |
---|---|---|
Damage | 90-50 | 130-80 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 30 | 45 |
Max ammo | 120+30 | 225+45 |
Reload | 2.3, 3 empty | 2.3, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, and Reflex Sight |
Thompson vs Gibs-O-Matic
Type 100 vs 1001 Samurais
Light Machine Guns
HK21 vs H115 Oscillator
HK21 | H115 Oscillator | |
---|---|---|
Damage | 150-110 | 210-150 |
Multiplier | head: x3
chest: x1 abdomen: x1 |
head: x3
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 535 RPM | 535 RPM |
Magazine size | 125 | 150 |
Max ammo | 500+125 | 750+150 |
Reload | 3.75, 4.75 empty | 3.75, 4.75 empty |
Mobility | Low | Low |
Sounds | ||
Video | ||
Extras | Higher damage, larger magazine, more ammo |
RPK vs R115 Resonator
RPK | R115 Resonator | |
---|---|---|
Video of the weapon | RPK in Action | R115 Resonator in Action |
Damage | 130-90 | 180-130 |
Multiplier | head: x3
chest: x1 abdomen: x1 |
head: x3
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 100 | 125 |
Max ammo | 400+100 | 500+125 |
Reload | 4, 5.5 empty | 4, 5.5 empty |
Mobility | Low | Low |
Sounds | ||
Extras | Higher damage, larger magazine, more ammo |
FG42 vs 420 Impeller
Sniper Rifles
Dragunov vs D115 Disassembler
Dragunov | D115 Disassembler | |
---|---|---|
Damage | 300 | 1000 |
Multiplier | head:x10
chest:x1.5 abdomen:x1.5 |
head:x10
chest:x3 abdomen:x3 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 234 RPM max | 234 RPM max |
Magazine size | 10 | 10 |
Max ammo | 40+10 | 80+10 |
Reload | 2.95, 3.75 empty | 2.95, 3.75 empty |
Mobility | Medium | Medium |
Video | ||
Extras | More damage, more ammo, Variable Zoom |
L96A1 vs L115 Isolator
L96A1 | L115 Isolator | |
---|---|---|
Damage | 500 | 1000 |
Multiplier | head:x10
chest:x1.5 abdomen:x1.5 |
head:x10
chest:x3 abdomen:x3 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 50 RPM | 50 RPM |
Magazine size | 5 | 8 |
Max ammo | 45+5 | 72+8 |
Reload | 3.3, 3.5 empty | 3.3, 3.5 empty |
Mobility | Medium | Medium |
Sounds | {{{papsound}}} | |
Video | ||
Extras | Higher damage, larger magazine, more ammo, Variable Zoom |
Kar98k vs Armageddon
Shotguns
HS-10 vs Typhoid And Mary
HS-10 | Typhoid And Mary | |
---|---|---|
Damage | 160x8 | 300x8 |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 340 RPM max | 340 RPM max |
Magazine size | 6 | 8 |
Max ammo | 36+6 | 80+8/8 |
Reload | 0.567 for each shell | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Olympia vs Hades
Olympia | Hades | |
---|---|---|
Damage | 80x8 | 200x12 |
Multiplier | N/A | N/A |
Fire mode | Over-Under Break Action (Semi-Automatic) | Over-Under Break Action (Semi-Automatic) |
Rate of fire | 212 max | 212 max |
Magazine size | 2 | 2 |
Max ammo | 38+2 | 60+2 |
Reload | 3.3, 3.9 empty | 2, 2.5 empty |
Mobility | High | High |
Extras | Higher damage, quicker reload, more ammo, incendiary rounds |
SPAS-12 vs SPAZ-24
Stakeout vs Raid
Stakeout | Raid | |
---|---|---|
Damage | 160x8 | 240x10 |
Multiplier | N/A | N/A |
Fire mode | Pump-action | Pump-action |
Rate of fire | 63 RPM | 71 RPM |
Magazine size | 6 | 10 |
Max ammo | 54+6 | 60+10 |
Reload | 0.567 for each shell | 0.567 for each shell (2 shells reloaded at a time) |
Mobility | High | High |
Extras | Higher damage, more range, larger magazine, more ammo, reloads 2 shells at once, Grip |
Double-Barreled Shotgun vs 24 Bore Long Range
M1897 Trench Gun vs Gut Shot
Launchers
China Lake vs China Beach
M72 LAW vs M72 Anarchy
Specials
Ballistic Knife vs The Krauss Refibrillator
Ballistic Knife | The Krauss Refibrillator | |
---|---|---|
Damage | 500 melee or shot (1000 melee with Bowie Knife/Sickle)[1] | 1000 melee or shot (1500 for melee with Bowie Knife/Sickle) |
Multiplier | head: x1.5 chest: x1 abdomen: x1 |
head: x3
chest: x1.5 abdomen: x1.5 |
Fire mode | Single-shot | Single-shot |
Rate of fire | N/A | N/A |
Magazine size | 1 | 1 |
Max ammo | 4+1 | 9+1 |
Reload | 1.5 | 0.75 |
Mobility | High | High |
Extras | More damage, increased melee damage, more ammo, quicker reload, when a downed player is shot, they are revived instantly |
Crossbow vs Awful Lawton
Crossbow | Awful Lawton | |
---|---|---|
Damage | 400 - 75 Explosion, 750 Direct Impact | 2500 - 225 Explosion, 750 Direct Impact (shot attracts zombies to it like a monkey bomb) |
Multiplier | N/A | N/A |
Fire mode | Single-shot | Single-shot |
Rate of fire | Single-shot then rechamber | Single-shot then rechamber |
Magazine size | 1 | 1 |
Max ammo | 12+1 | 12+1 |
Reload | 2.75 | 2.75 |
Mobility | Medium | Medium |
Extras | More damage, takes longer to explode, crossbow bolts act like Monkey Bombs, attracting zombies (capable of killing up to six zombies at a time) can be shot at friendlies. |
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
Thunder Gun vs Zeus Cannon
Winter's Howl vs Winter's Fury
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Wunderwaffe DG-2 | Wunderwaffe DG-3 JZ | |
---|---|---|
File:BlackOps PaP Wunderwaffe2.jpg | ||
Damage | Infinite with a maximum of 10 zombie kills per shot | Infinite with a maximum of 24 zombie kills per shot |
Multiplier | N/A | N/A |
Fire mode | Automatic | Automatic |
Rate of fire | 60 RPM | 60 RPM |
Magazine size | 3 | 6 |
Max ammo | 3+15 | 6+30 |
Reload | 6 | 4.7 |
Mobility | High | High |
Extras | Larger magazine, more ammo, and
reloads slightly faster. (Cannot be upgraded if received from a Lightning Bolt) |
V-R11 vs V-R11 Lazarus
V-R11 | V-R11 Lazarus | |
---|---|---|
File:V-R11 Lazarus.jpg | ||
Damage | Zero (turns zombies into humans with no damage) | Infinite/Zero (turns zombies into humans that commit suicide with no damage but kills a zombie with three shots) |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 60 RPM | 60 RPM |
Magazine size | 3 | 6 |
Max ammo | 9 | 18 |
Reload | 3.6 | 3.6 |
Mobility | Medium | Medium |
Extras | Larger magazine, higher max ammo, when George Romero is shot in water he leaves for the round, when a zombie is shot three times it explodes, and the effect on teammates lasts longer, and when a teammate is shot, the teammate gains Insta-Kill capabilities during the time of the effect. |
Scavenger vs. Hyena Infra-dead
Scavenger | Hyena Infra-dead | |
---|---|---|
Damage | 5660 | 11320 |
Multiplier | N/A | N/A |
Fire mode | Bolt-Action | Bolt-Action |
Rate of fire | 60 RPM | 60 RPM |
Magazine size | 3 | 6 |
Max ammo | 15 | 30 |
Reload | 3 | 3 |
Mobility | Medium | Medium |
Extras | Bigger blast radius, double damage, more reserve ammo, larger magazine, Infrared Scope, Variable Zoom |
31-79 JGb215 vs The Fractalizer
Wave Gun vs Max Wave Gun
Zap Gun Dual Wield vs Porter's X2 Zap Gun Dual Wield
Call of Duty: Black Ops II
Handguns
M1911 vs Mustang and Sally
M1911 | Mustang and Sally | |
---|---|---|
Damage | 20 | 1000 direct impact, 1200-75 explosion |
Multiplier | head: x3.5
chest: x1.25 abdomen: x1.1 |
N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 300 RPM |
Magazine size | 8 | 6/6 |
Max ammo | 80+8 | 50+6/6 (100+6/6 Wii U version) |
Reload | 1.63, 1.8 empty | 1.6 |
Mobility | High | High |
Extras | Dual Wield, fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time. |
Python vs Cobra
Python | Cobra | |
---|---|---|
Damage | 1000-300 | 1000-600 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Mobility | High | High |
Extras | Fast Mag, larger magazine, more ammo, higher damage at long range |
Five-seven vs Ultra
Five-Seven | Ultra | |
---|---|---|
Damage | 160-90 | 300-180 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 20 | 20 |
Max ammo | 120+20 | 200+20 |
Mobility | High | High |
Extras | More ammo, higher damage | |
Possible Attachments | Fast Mag |
Dual Wield Five-Seven vs Ultra & Violet
B23R vs B34R
B23R | B34R | |
---|---|---|
Damage | 160-100 | 200-150 |
Fire mode | 3 Round Burst | Automatic |
Rate of fire | Per burst: 937 RPM (1250 RPM for the first 2 rounds); Overall: 703 RPM |
937 RPM (1250 RPM for the first 2 rounds) |
Magazine size | · 15 (standard) · 24 (w/ Extended Clip) |
· 20 (standard) · 30 (w/ Extended Clip) |
Max ammo | · 105+15 (standard) · 168+24 (w/ Extended Clip) |
· 180+20 (standard) · 270+30 (w/ Extended Clip) |
Mobility | High | High |
Extras | More ammo, larger magazine, becomes full-auto, higher damage | |
Possible Attachments | Fast Mag |
Executioner vs Voice of Justice
Executioner | Voice of Justice | |
---|---|---|
Damage | 130-15 x8 | 350-45 x12 |
Fire mode | Double-action (semi-automatic) | Double-action (semi-automatic) |
Rate of fire | 468 RPM | 468 RPM |
Magazine size | 5 | 5 |
Max ammo | 75+5 | 100+5 |
Mobility | High | High |
Extras | More ammo, higher damage, more pellets per shot, faster reloading | |
Possible Attachments | Long Barrel |
KAP-40 vs Karmic Atom Perforator-4000
KAP-40 | Karmic Atom Perforator-4000 | |
---|---|---|
Damage | 150-100 | 200-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 12 | 15 |
Max ammo | 96+12 | 180+15 |
Mobility | High | High |
Extras | More ammo, larger magazine | |
Possible Attachments | Fast Mag |
Remington New Model Army vs Sassafras
Mauser C96 vs Boomhilda
Mauser C96 | Boomhilda | |
---|---|---|
Damage | 20 | 1000 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 600 RPM |
Magazine size | 8 | 50 |
Max ammo | 80+8 | 100+50 |
Mobility | High | High |
Extras | Much higher magazine capacity, more ammo, higher damage, gains an ACOG Sight and a Suppressor, fires laser beams. |
Melee Weapons
Silver Spoon vs Golden Spork
Silver Spoon | Golden Spork | |
---|---|---|
Damage | 1100 | 10000 |
Fire mode | Melee | Melee |
Extras | Much higher damage |
One Inch Punch vs Iron Fists
One Inch Punch | Iron Fists | |
---|---|---|
Fire mode | Melee | Melee |
Extras | Significant damage increase, effects of punch depends on what Elemental Staff the player is holding. |
SMGs
MP5 vs MP115 Kollider
Chicom CQB vs Chicom Cataclysmic Quadruple Burst
Chicom CQB | Chicom Cataclysmic Quadruple Burst | |
---|---|---|
Damage | 100-60 | 160-120 |
Fire mode | 3 Round Burst | 4 Round Burst (+ Automatic if Select Fire is obtained) |
Rate of fire | 1250 RPM per burst & overall | 1250 RPM per burst & overall (937 RPM Select Fire) |
Magazine size | 40 | 40 |
Max ammo | 120+40 | 200+40 |
Mobility | High | High |
Extras | More ammo, higher damage, becomes 4-round burst | |
Possible Attachments | Grip, Reflex Sight, Select Fire, Fast Mag |
AK74U vs AK74-FU2
AK74U | AK74-FU2 | |
---|---|---|
Damage | 120-80 | 190-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | · 20 (standard) · 30 (w/ Extended Clip) |
· 40 (standard) · 50 (w/ Extended Clip) |
Max ammo | · 160+20 (standard) · 180+30 (w/ Extended Clip) |
· 280+40 (standard) · 300+50 (w/ Extended Clip) |
Mobility | High | High |
Extras | More ammo, larger magazine, Reflex Sight added, higher damage |
PDW-57 vs Predictive Death Wish 57000
PDW-57 | Predictive Death Wish 57000 | |
---|---|---|
Damage | 90 | 175-100 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 50 | 50 |
Max ammo | 200+50 | 350+50 |
Mobility | High | High |
Extras | More ammo, higher damage | |
Possible Attachments | Reflex Sight, Millimeter Scanner, Target Finder |
M1927 vs Speakeasy
M1927 | Speakeasy | |
---|---|---|
Damage | 90-60 | 180-100 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 50 | 50 |
Max ammo | 350+50 | 400+50 |
Mobility | High | High |
Extras | More ammo, higher damage |
Uzi vs Uncle Gal
Uzi | Uncle Gal | |
---|---|---|
Damage | 100-60 | 230-80 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 25 | 25 |
Max ammo | 275+25 | 300+25 |
Mobility | High | High |
Extras | More ammo, higher damage |
MP40 vs The Afterburner
Skorpion EVO vs Evolved Death Stalker
Skorpion EVO | Evolved Death Stalker | |
---|---|---|
Damage | 110-40 | 210-60 |
Fire mode | Automatic | Automatic |
Rate of fire | 1250 RPM | 1250 RPM |
Magazine size | 32 | 40 |
Max ammo | 256+32 | 320+40 |
Mobility | High | High |
Extras | Higher magazine capacity, more ammo, higher damage | |
Possible Attachments | Reflex Sight, Target Finder, Fast Mag |
Assault Rifles
FAL vs WN
FAL | WN | |
---|---|---|
Damage | 160-130 | 240-180 |
Fire mode | Semi-automatic | 3 Round Burst |
Rate of fire | 535 RPM | 535 RPM per burst (335 RPM overall) |
Magazine size | 20 | 30 |
Max ammo | 180+20 | 360+30 |
Mobility | Medium | Medium |
Extras | More ammo, larger magazine, Reflex Sight, 3-round burst, higher damage |
SMR vs SM1L3R
SMR | SM1L3R | |
---|---|---|
Damage | 80-60 | 120-110 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 535 RPM | 535 RPM |
Magazine size | 20 | 30 |
Max ammo | 140+20 | 420+30
(M320: 1+8) |
Mobility | Medium | Medium |
Extras | More ammo, Larger Clip, much better accuracy, higher damage | |
Possible Attachments | Hybrid Optic (first time only), Target Finder, Reflex Sight, Millimeter Scanner. |
MTAR vs Malevolent Taxonomic Anodized Redeemer
MTAR | Malevolent Taxonomic Anodized Redeemer | |
---|---|---|
Damage | 140-100 | 195-150
(M320: 135 Direct Impact, 125-50 explosion) |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 240+30 | 360+30 (M320: 8+1) |
Mobility | Medium | Medium |
Extras | More ammo, iron sights have increased zoom, higher damage | |
Possible Attachments | Reflex Sight, Millimeter Scanner, Target Finder, EOTech Sight, Grenade Launcher |
Type 25 vs Strain 25
Type 25 | Strain 25 | |
---|---|---|
Damage | 110-70 | 160-110
(M320: 135 Direct Impact, 125-50 explosion) |
Fire mode | Automatic | Automatic |
Rate of fire | 937 RPM | 937 RPM |
Magazine size | 30 | 30 |
Max ammo | 150+30 | 270+30 (M320: 8+1) |
Mobility | Medium | Medium |
Extras | More ammo, Fast Mag, higher damage, slightly increased accuracy, slightly less recoil | |
Possible Attachments | Reflex Sight, Millimeter Scanner, Target Finder, EOTech Sight, Grenade Launcher |
M8A1 vs Micro Aerator
M8A1 | Micro Aerator | |
---|---|---|
Damage | 100-80 | 150-110
(M320: 135 Direct Impact, 125-50 explosion) |
Fire mode | 4 Round Burst | 4 Round Burst |
Rate of fire | 1250 RPM per burst (789 RPM overall) | 1250 RPM per burst (789 RPM overall) |
Magazine size | 32 | 42 |
Max ammo | 192+32 | 336+42 (M320: 8+1) |
Mobility | Medium | Medium |
Extras | More ammo, larger magazine, higher damage | |
Possible Attachments | Reflex Sight, Millimeter Scanner, Target Finder, EOTech Sight, Grenade Launcher |
Colt M16A1 vs Skullcrusher
Colt M16A1 | Skullcrusher | |
---|---|---|
File:Skullcrusher Zombies.png | ||
Damage | 100-70 | 150-100
(M203: 700 direct impact, 400-75 explosion) |
Fire mode | 3-Round Burst | Automatic |
Rate of fire | 750 RPM per burst (511 RPM overall) | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 (M203: 8+1) |
Mobility | Medium | Medium |
Extras | More ammo, becomes fully-automatic, Grenade Launcher, higher damage |
M14 vs Mnesia
M14 | Mnesia | |
---|---|---|
Damage | 105-80 | 200-150 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 8 | 16 |
Max ammo | 96+8 | 192+16 |
Mobility | Medium | Medium |
Extras | More ammo, double magazine, Grip, higher damage |
Galil vs Lamentation
Galil | Lamentation | |
---|---|---|
Damage | 150-100 | 220-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 35 | 35 |
Max ammo | 315+35 | 490+35 |
Mobility | Medium | Medium |
Extras | More ammo, Reflex Sight, higher damage |
M27 vs Mystifier
M27 | Mystifier | |
---|---|---|
Damage | 150-100 | 220-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 30 |
Max ammo | 240+30 | 360+30 |
Mobility | Medium | Medium |
Extras | More ammo, higher damage | |
Possible Attachments | Reflex Sight, Target Finder, Millimeter Scanner |
AN-94 vs Actuated Neutralizer 94000
AN-94 | Actuated Neutralizer 94000 | |
---|---|---|
Damage | 120-75 | 200-160 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM (937 RPM for the first 2 rounds) | 625 RPM (937 RPM for the first 2 rounds) |
Magazine size | 30 | 50 |
Max ammo | 300+30 | 600+50 |
Mobility | Medium | Medium |
Extras | More ammo, larger magazine, higher damage | |
Possible Attachments | Millimeter Scanner, Reflex Sight, Target Finder, Foregrip |
AK47 vs Reznov's Revenge
STG-44 vs Spatz-447 +
STG-44 | Spatz-447 + | |
---|---|---|
Damage | 120-70 | 200-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 30 | 60 |
Max ammo | 210+30 | 330+60 |
Extras | Larger magazine, more ammo, higher damage |
SCAR-H vs Agarthan Reaper
SCAR-H | Agarthan Reaper | |
---|---|---|
Damage | 210-100 | 300-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM | 625 RPM |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 440+40 |
Extras | More ammo, larger magazine, higher damage | |
Possible Attachments | Reflex Sight, Fast Mag, Target Finder, ACOG Scope |
Light Machine Guns
HAMR vs SLDG HAMR
HAMR | SLDG HAMR | |
---|---|---|
Damage | 190-120 | 250-190 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 RPM (937 RPM for the first 7 rounds fired) | 625 RPM (937 RPM for the first 7 rounds fired) |
Magazine size | 125 | 125 |
Max ammo | 125+375 | 125+625 |
Mobility | Low | Medium |
Extras | More ammo, higher damage | |
Possible Attachments | Reflex Sight, ACOG Scope, Grip |
RPD vs Relativistic Punishment Device
RPD | Relativistic Punishment Device | |
---|---|---|
File:RPD zombies.png | ||
Damage | 140-100 | 180-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 100 | 125 |
Max ammo | 100+400 | 125+750 |
Mobility | Low | Low |
Extras | More ammo, larger magazine, higher damage, slightly better accuracy |
LSAT vs FSIRT
LSAT | FSIRT | |
---|---|---|
Damage | 195-90 | 225-120 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 RPM | 750 RPM |
Magazine size | 100 | 100 |
Max ammo | 400+100 | 600+100 |
Mobility | Low | Low |
Extras | More ammo, higher damage | |
Possible Attachments | Target Finder, Grip, Reflex Sight, ACOG Scope |
MG08/15 vs Magna Collider
Sniper Rifles
DSR 50 vs Dead Specimen Reactor 5000
DSR 50 | Dead Specimen Reactor 5000 | |
---|---|---|
Damage | 800-550 | 1000 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 50 RPM | 50 RPM |
Magazine size | 4 | 8 |
Max ammo | 48+4 | 96+8 |
Mobility | Medium | High |
Extras | More ammo, larger magazine, less sway, higher damage | |
Possible Attachments | Iron sight, Variable Zoom, Suppressor |
Barrett M82A1 vs Macro Annihilator
Barrett M82A1 | Macro Annihilator | |
---|---|---|
Damage | 600-500 | 900 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 416 RPM | 416 RPM |
Magazine size | 5 | 7 |
Max ammo | 30+5 | 42+7 |
Mobility | Medium | High |
Extras | More ammo, larger magazine, Variable Zoom, higher damage, improved hipfire accuracy |
SVU-AS vs Shadowy Veil Utilizer
SVU-AS | Shadowy Veil Utilizer | |
---|---|---|
Damage | 550 | 900 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 416 RPM | 416 RPM |
Magazine size | 12 | 12 |
Max ammo | 96+12 | 192+12 |
Mobility | Medium | Medium |
Extras | More ammo, Variable Zoom, higher damage |
Ballista vs Infused Arbalest
Ballista | Infused Arbalest | |
---|---|---|
Damage | 150 | 400-200 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 51 RPM | 51 RPM |
Magazine size | 8 | 10 |
Max ammo | 64+8 | 120+10 |
Extras | Higher magazine capacity, more ammo, higher damage | |
Possible Attachments | ACOG Scope, Iron Sight |
Shotguns
Olympia vs Hades
Olympia | Hades | |
---|---|---|
Damage | 150-29 x4 | 600-135 x4 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 212 RPM | 212 RPM |
Magazine size | 2 | 2 |
Max ammo | 38+2 | 60+2 |
Mobility | Medium | High |
Extras | More ammo, faster reload, incendiary rounds, higher damage |
Remington 870 MCS vs Refitted-870 Mechanical Cranium Sequencer
Remington 870 MCS | Refitted-870 Mechanical Cranium Sequencer | |
---|---|---|
Damage | 310-15 x4 | 600-30 x4 |
Fire mode | Pump-action | Pump-action |
Rate of fire | 80 RPM | 80 RPM |
Magazine size | 6 | 10 |
Max ammo | 48+6 | 70+10 |
Mobility | High | High |
Extras | More ammo, larger magazine, higher damage | |
Possible Attachments | Reflex Sight |
M1216 vs Mesmerizer
M1216 | Mesmerizer | |
---|---|---|
Damage | 280-35 x4 | 975-72 x4 |
Fire mode | Automatic (4 round rechamber) | Automatic (6 round rechamber) |
Rate of fire | 468 RPM per burst (225 RPM overall) | 468 RPM per burst (273 RPM overall) |
Magazine size | 16 | 24 |
Max ammo | 48+16 | 72+24 |
Mobility | High | High |
Extras | More ammo, larger magazine, fires 6 rounds before rechambering, higher damage | |
Possible Attachments | Reflex Sight |
S12 vs Synthetic Dozen
S12 | Synthetic Dozen | |
---|---|---|
Damage | 270-23 x4 | 560-48 x4 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 468 RPM | 468 RPM |
Magazine size | 10 | 10 |
Max ammo | 30+10 | 50+10 |
Mobility | Medium | Medium |
Extras | More ammo, Fast Mag, higher damage | |
Possible Attachments | Reflex Sight |
KSG vs Mist Maker
KSG | Mist Maker | |
---|---|---|
Damage | 800-100 | 1000-200 |
Fire mode | Pump-Action | Pump-Action |
Rate of fire | 77 RPM | 77 RPM |
Magazine size | 14 | 28 |
Max ammo | 56+14 | 84+28 |
Extras | Double magazine capacity, more ammo, Reflex Sight, higher damage, reloads 2 shells at a time |
Launchers
RPG vs Rocket Propelled Grievance
Specials
War Machine vs Dystopic Demolisher
Ballistic Knife vs Krauss Refibrillator
Ballistic Knife | Krauss Refibrillator | |
---|---|---|
Damage | 500 melee or shot (now remains the same with Bowie Knife) | 1000 melee or shot (now remains the same with Bowie Knife) |
Fire mode | Single-Shot | Single-Shot |
Rate of fire | N/A | N/A |
Magazine size | 1 | 1 |
Max ammo | 4+1 | 9+1 |
Mobility | High | High |
Extras | Instantly revives a fallen teammate when shot at. Melee attacks with a normal knife and the Bowie Knife (but not the Galvaknuckles) receive both a 10% damage increase as well as a 50% increase in animation speed when equipped along with the Krauss Refibrillator. |
Death Machine vs Meat Grinder
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
Blundergat vs The Sweeper
Acid Gat vs Vitriolic Withering
Acid Gat | Vitriolic Withering | |
---|---|---|
Damage | 2000-150 | 7500-1500 |
Fire mode | 3-round burst | 3-round burst |
Magazine size | 3 | 3 |
Max ammo | 90+3 | 150+3 |
Mobility | High | High |
Extras | More ammo, attracts zombies more often. |
Ray Gun Mark II vs Porter's Mark II Ray Gun
Paralyzer vs Petrifier
Staff of Lightning vs Kimat's Bite
Staff of Lightning | Kimat's Bite | |
---|---|---|
Fire mode | Semi-Automatic (Chargable) | |
Magazine size | 12 | 18 |
Max ammo | 12+120 | 18+180 |
Mobility | High | High |
Extras | Staff Melee, Charge Staff, Sekhmet's Vigor |
Staff of Fire vs Kagutsuchi's Blood
Staff of Fire | Kagutsuchi's Blood | |
---|---|---|
Fire mode | Semi-Automatic (Chargable) | |
Magazine size | 9 | 12 |
Max ammo | 9+90 | 12+120 |
Mobility | High | High |
Extras | Staff Melee, Charge Staff, Sekhmet's Vigor |
Staff of Ice vs Ull's Arrow
Staff of Ice | Ull's Arrow | |
---|---|---|
Fire mode | Semi-Automatic (Chargable) | |
Magazine size | 6 | 9 |
Max ammo | 6+60 | 9+90 |
Mobility | High | High |
Extras | Staff Melee, Charge Staff, Sekhmet's Vigor |
Staff of Wind vs Boreas' Fury
Staff of Wind | Boreas' Fury | |
---|---|---|
Fire mode | Semi-Automatic (Chargable) | |
Magazine size | 3 | 6 |
Max ammo | 3+40 | 6+60 |
Mobility | High | High |
Extras | Staff Melee, Charge Staff, Sekhmet's Vigor |
Trivia
- Many Pack-a-Punched weapon names are opposites of the base weapon's names (i.e. "Olympia" and "Hades").
- "LSAT" and "FSIRT" are anagrams of the words "last" and "first".
- "FN FAL" can be pronounced as "effin fail", while "EPC WN" is supposed to be pronounced as "epic win". "FAL" and "WN", the shorter weapon names in Call of Duty: Black Ops II, simply stand for "fail" and "win".
- The "M72 LAW" and "M72 Anarchy" refer to anarchy being the opposite of law.
- Some Pack-a-Punched weapons have numbers that stand for letters, also known as "leet-speak", a symbolic alphabet that uses a combination of ASCII characters to stand for letters (5 = S, 3 = E, |-| = H, etc.).
- ".357 Plus 1 K1L-u" is leet for ".357 plus I kill you".
- "C-3000 b1atch35" is leet for "see 3000 biatches".
- "F1W" in "F1W Nitrogen Cooled" is leet for "FTW", a common abbreviation for "for the win".
- "FU-A11" in "Barracuda FU-A11" is leet for "fuck you all".
- "AUG-50M3" is leet for "AUG-some", a play on the name "AUG" and the word "awesome".
- "AK74fu2" is leet for "AK74 fuck you too".
- "G16-GL35" is leet for "giggles".
- "B34R" is leet for "bear".
- "SM1L3R" is leet for "smiler".
- "V-R11" is leet for Vril, a fictional device with a similar effect. The game has multiple other references to the Vril. "V-R11 Lazarus" refers to Lazarus of Bethany, a biblical character that was brought back to life.
- Some of the Pack-a-Punched weapon names in Call of Duty: Black Ops II Zombies are backronyms of the weapon's original name (i.e. the RPD becomes the "Relativistic Punishment Device" and the MTAR becomes the "Malevolent Taxonomic Anodized Redeemer").
- "Synthetic Dozen" stands for "Synthetic 12", a backronym of the unupgraded name "S12".
- "1001 Samurais" is a reference to the weapon's Japanese origin (as Samurais are Japanese fighters) and the popular film "101 Dalmatians".
- "M1000" refers to the fact that 1000 is commonly called "1 grand". Players often mispronounce "M1 Garand" as "M1 Grand".
- "The Krauss Refibrillator" refers to the defibrillator device. This is because the Krauss Refibrillator can revive downed players when shot at them.
- "HAMR" is often called the "Hammer" by the community, so "SLDG HAMR" refers to a "sledge hammer".
- "Spatz" in "Spatz-447 +" is German for "sparrow".
- "The Widow Maker" is a phrase that refers to someone or something that kills multiple men, leaving their wives widowed.
- "Commando" and "Predator" are both names of films starring Arnold Schwarzenegger.
- "Mnesia" sounds similar to the word "amnesia" when spoken.
- "Ultra & Violet" refers to ultraviolet rays.
- "Typhoid and Mary" is a reference to the actual person Typhoid Mary.
- "Tokyo and Rose" refers to Japanese female propaganda broadcasters during WWII, nicknamed by American GIs as Tokyo Rose.
- "Calamity and Jane" refers to Calamity Jane.
- Mustang and Sally refers to the song Mustang Sally. On the front of the game's box, the soldier is holding an M1911 that has the word "SALLY" and the number 8 in tally marks carved on the side.
- "Python" and "Cobra" are both names of snakes.
- "Porter's X2 Ray Gun", "Max Wave Gun", "Porter's X2 Zap Gun" and "Porter`s Ray Gun Mark 2" refer to Max Porter, an employee of Treyarch.
- The "Infra-dead" in "Hyena Infra-dead" refers to the added Infrared Scope.
- It also references Harvey Yena, who supposedly designed the Scavenger
- "Zeus Cannon", the upgraded Thundergun, refers to Zeus, is the ancient Greek god of sky, who had control of thunder.
- "Reznov's Revenge" refers to Viktor Reznov.
- Some Pack-a-Punched weapons have the number 115 in their name, referring to Ununpentium, also known as Element 115, which was related to the creation of the zombies, teleporters and the Wonder Weapons.
- All Pack-a-Punched weapons have a certain Pack-a-Punch camouflage scheme. In Call of Duty: World at War, the camouflage is a metallic tone, while in Call of Duty: Black Ops, the camouflage is more of a machinery tone with what looks like circuitry covering it, and in Call of Duty: Black Ops II, the camouflage depends on the map that is being played:
- In Green Run, Die Rise, and Buried it is a swirling tone with a mix of red and green, and a shining metal covering.
- In Mob of the Dead, it is a rock camouflage with glowing magma lines forming the symbol for human transmutation on it.
- In Origins, it is a shiny light-blue camouflage that resembles ice, with what also appears to have an underlaying space design.
- Just like the Ray Gun, the "Mustang and Sally" push the user back when fired.
- The name of the Pack-a-Punched version of the Uzi, "Uncle Gal", is a reference to Major Uziel Gal, the designer of the Uzi.
- Many Call of Duty: Black Ops guns including the AK47, Kiparis, Stoner63, Skorpion, WA2000, and a cancelled weapon called the Sabertooth were planned to be available in zombies mode with their own Pack-a-Punched versions, as according to the game files.