Tag: rte-source |
(Added BO4. Needs content) |
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− | {{game|waw|bo|bo2|z}} |
+ | {{game|waw|bo|bo2|bo3|z|iw|wwii|nz|bo4}} |
− | The following is a list of the upgraded weapons, whether they be from the |
+ | The following is a list of the upgraded weapons, whether they be from the '''[[Pack-a-Punch Machine|Pack-a-Punch]]''' or by other means, and the differences between them and the normal version of the weapons. |
+ | <tabview> |
||
− | ==[[Call of Duty: World at War]]== |
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+ | Upgraded weapons/World at War|World at War |
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− | ===[[Handguns]]=== |
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+ | Upgraded weapons/Black Ops|Black Ops |
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− | ====[[Colt M1911]] vs C-3000 b1at-ch35==== |
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+ | Upgraded weapons/Black Ops II|Black Ops II |
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− | {{PaPComparison |
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+ | Upgraded weapons/Black Ops III|Black Ops III |
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− | |regname=Colt M1911 |
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+ | Upgraded weapons/Infinite Warfare|Infinite Warfare |
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− | |papname=The C-3000 b1at-ch35 |
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+ | Upgraded weapons/WWII|WWII |
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− | |regimage=[[File:M1911 WaW.PNG|150px]] |
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+ | Upgraded weapons/Black Ops 4|Black Ops 4 |
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− | |papimage=[[File:C-3000 b1at-ch35 WaW.png|150px]] |
||
+ | </tabview> |
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− | |regdamage=20 |
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− | |papdamage=1000, 1200-75 |
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− | |regfire=Semi-automatic |
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− | |papfire=Semi-automatic |
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− | |regrof=800 RPM max |
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− | |paprof=75 RPM max |
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− | |regmag=8 |
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− | |papmag=6 |
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− | |regammo=80+8 |
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− | |papammo=40+6 |
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− | |regreload=1.9, 2.65 empty |
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− | |papreload=1.9 |
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− | |regmobility=High |
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− | |papmobility=High |
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− | |extras=Fires grenades with much higher damage, smaller magazine size, slower rate of fire. |
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− | |regmultiplier = Head: x3.5<br />Chest: x1.25<br />Abdomen: x1.1 |
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− | |papmultiplier = N/A|range = explosion 5m}} |
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− | |||
− | ====[[.357 Magnum]] vs .357 Plus 1 K1L-u ==== |
||
− | {{PaPComparison |
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− | |regname=.357 Magnum |
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− | |papname=.357 Plus 1 K1L-u |
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− | |regimage=[[File:.357 Magnum WaW.png|150px]] |
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− | |papimage=[[File:.357 Plus 1 K1L-u WaW.png|150px]] |
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− | |regdamage=1000-300 |
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− | |papdamage=1000-600 |
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− | |regfire=Double-action (semi-automatic) |
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− | |papfire=Double-action (semi-automatic) |
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− | |regrof=187 RPM max |
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− | |paprof=187 RPM max |
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− | |regmag=6 |
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− | |papmag=6 |
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− | |regammo=80+6 |
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− | |papammo=80+6 |
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− | |regreload=3 |
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− | |papreload=3 |
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− | |regmobility=High |
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− | |papmobility=High |
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− | |extras=Higher damage at long ranges. |
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− | |regmultiplier = Head: x1.5<br />Chest: x1.1<br />Abdomen: x1.0 |
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− | |papmultiplier = Head: x3<br />Chest: x1.5<br />Abdomen: x1.0}} |
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− | |||
− | ===[[Bolt-action rifles|Bolt-Action Rifles]]=== |
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− | ====[[Kar98k]] vs Armageddon==== |
||
− | {{PaPComparison |
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− | |regname=Kar98k |
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− | |papname=Armageddon |
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− | |regimage=[[File:Kar98k WaW.png|150px]] |
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− | |papimage=[[File:Armageddon WaW.png|150px]] |
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− | |regdamage=100 |
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− | |papdamage=200 |
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− | |regfire=Bolt-action |
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− | |papfire=Bolt-action |
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− | |regrof=48 RPM |
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− | |paprof=48 RPM |
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− | |regmag=5 |
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− | |papmag=8 |
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− | |regammo=50+5 |
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− | |papammo=60+8 |
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− | |regreload=2.5 |
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− | |papreload=2.5 |
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− | |regmobility=Low |
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− | |papmobility=Low |
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− | |extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x3.5<br />Chest: x1.7<br />Abdomen: x1.7 |
||
− | |papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}} |
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− | |||
− | ====[[Arisaka]] vs The Eviscerator (Only through Modding)==== |
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− | {{PaPComparison |
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− | |regname=Arisaka |
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− | |papname=The Eviscerator |
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− | |regimage=[[File:Arisaka WaW.png|150px]] |
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− | |papimage=[[File:Arisaka PaP WaW.png|150px]] |
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− | |regdamage=100 |
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− | |papdamage=200 |
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− | |regfire=Bolt-action |
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− | |papfire=Bolt-action |
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− | |regrof=45 RPM |
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− | |paprof=45 RPM |
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− | |regmag=5 |
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− | |papmag=8 |
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− | |regammo=50+5 |
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− | |papammo=60+8 |
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− | |regreload=2.5 |
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− | |papreload=2.5 |
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− | |regmobility=Low |
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− | |papmobility=Low |
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− | |extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x3.5<br />Chest: x1.7<br />Abdomen: x1.7 |
||
− | |papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}} |
||
− | |||
− | ====[[Mosin-Nagant|Scoped Mosin-Nagant]] (Only through Modding)==== |
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− | {{PaPComparison |
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− | |regname=Scoped Mosin-Nagant |
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− | |papname=(no upgraded name) |
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− | |regimage=[[File:Mosin-Nagant Sniper Scope WaW.png|150px]] |
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− | |papimage=[[File:Mosin-Nagant Upgraded texture file WaW.jpg|150px]] |
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− | |regdamage=100 |
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− | |papdamage=200 |
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− | |regfire=Bolt-action |
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− | |papfire=Bolt-action |
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− | |regrof=45 RPM |
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− | |paprof=45 RPM |
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− | |regmag=5 |
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− | |papmag=8 |
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− | |regammo=50+5 |
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− | |papammo=60+8 |
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− | |regreload=1.15 s starting, .2 for every round |
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− | |papreload=1.15 s starting, .2 for every round |
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− | |regmobility=Low |
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− | |papmobility=Low |
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− | |extras=Sniper scope, higher damage and multipliers, more ammo, larger magazine.|regmultiplier = Head: x2<br />Chest: x1.1<br />Abdomen: x1.1 |
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− | |papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}} |
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− | |||
− | ====[[Springfield]] vs PaP Springfield (Only through Modding)==== |
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− | {{PaPComparison |
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− | |regname=Springfield |
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− | |papname=PaP Springfield |
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− | |regimage = [[File:Springfield Sniper Scope WaW.png|150px]] |
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− | |papimage = [[File:Upgraded Springfield texture file WaW.jpg|150px]] |
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− | |regdamage=100 |
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− | |papdamage=200 |
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− | |regfire=Bolt-action |
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− | |papfire=Bolt-action |
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− | |regrof=50 RPM |
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− | |paprof=50 RPM |
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− | |regmag=5 |
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− | |papmag=8 |
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− | |regammo=50+5 |
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− | |papammo=60+8 |
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− | |regreload=1.15 s starting, .2 for every round |
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− | |papreload=1.15 s starting, .2 for every round |
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− | |regmobility=Low |
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− | |papmobility=Low |
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− | |extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x2<br />Chest: x1.1<br />Abdomen: x1.1 |
||
− | |papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}} |
||
− | |||
− | ====[[PTRS-41]] vs The Penetrator==== |
||
− | {{PaPComparison |
||
− | |regname=PTRS-41 |
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− | |papname=The Penetrator |
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− | |regimage=[[File:Ptrs 5.png|150px]] |
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− | |papimage=[[File:The Penetrator WaW.png|150px]] |
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− | |regdamage=1000 |
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− | |papdamage=1000 |
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− | |regfire=Semi-automatic |
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− | |papfire=Semi-automatic |
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− | |regrof=75 RPM max |
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− | |paprof=75 RPM max |
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− | |regmag=5 |
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− | |papmag=8 |
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− | |regammo=60+5 |
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− | |papammo=60+8 |
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− | |regreload=4, 5.3 empty |
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− | |papreload=4, 5.3 empty |
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− | |regmobility=Low |
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− | |papmobility=Low |
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− | |extras=Larger magazine, increased multipliers, shoot through up to 5 zombies with 1 bullet (default at 3 for all other bullet weapons) |
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− | |regmultiplier = Head: x10<br />Chest: x2.25<br />Abdomen: x2.25 |
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− | |papmultiplier = Head: x10<br />Chest: x3<br />Abdomen: x3}} |
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− | |||
− | ===Rifles=== |
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− | ====[[Gewehr 43]] vs G115 Compressor==== |
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− | {{PaPComparison |
||
− | |regname=Gewehr 43 |
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− | |papname=G115 Compressor |
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− | |regimage=[[File:Gewehr 43 WaW.png|150px]] |
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− | |papimage=[[File:G115 Compressor WaW.png|150px]] |
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− | |regdamage=90-50 |
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− | |papdamage=200-150 |
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− | |regfire=Semi-automatic |
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− | |papfire=Semi-automatic |
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− | |regrof=480 RPM max |
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− | |paprof=480 RPM max |
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− | |regmag=10 |
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− | |papmag=12 |
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− | |regammo=120+10 |
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− | |papammo=170+12 |
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− | |regreload=3, 4 empty |
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− | |papreload=3, 4 empty |
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− | |regmobility=Medium |
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− | |papmobility=Medium |
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− | |extras=Higher damage, more ammo, larger magazine.|regmultiplier = Head: x2.7<br />Chest: x1.25<br />Abdomen: x1 |
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− | |papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}} |
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− | |||
− | ====[[M1A1 Carbine]] vs Widdershins RC-1==== |
||
− | {{PaPComparison |
||
− | |regname=M1A1 Carbine |
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− | |papname=Widdershins RC-1 |
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− | |regimage=[[File:M1A1 Carbine WaW.png|150px]] |
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− | |papimage=[[File:Widdershins WaW.png|150px]] |
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− | |regdamage=120-80 |
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− | |papdamage=200-150 |
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− | |regfire=Semi-automatic |
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− | |papfire=Automatic |
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− | |regrof=444 RPM max |
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− | |paprof=600 RPM |
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− | |regmag=15 |
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− | |papmag=15 |
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− | |regammo=120+15 |
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− | |papammo=150+15 |
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− | |regreload=2.9, 3.7 empty |
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− | |papreload=2.9, 3.7 empty |
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− | |regmobility=Medium |
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− | |papmobility=Medium |
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− | |extras=Becomes fully auto, higher damage, higher rate of fire, more ammo|regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1 |
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− | |papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}} |
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− | |||
− | ====[[M1 Garand]] vs M1000==== |
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− | {{PaPComparison |
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− | |regname=M1 Garand |
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− | |papname=M1000 |
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− | |regimage=[[File:M1 Garand WaW.png|150px]] |
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− | |papimage=[[File:M1000 WaW.png|150px]] |
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− | |regdamage=105-80 |
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− | |papdamage=200-150 |
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− | |regfire=Semi-automatic |
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− | |papfire=Semi-automatic |
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− | |regrof=444 RPM max |
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− | |paprof=444 RPM max |
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− | |regmag=8 |
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− | |papmag=12 |
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− | |regammo=128+8 |
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− | |papammo=150+12 |
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− | |regreload=3.4, 1.6 empty |
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− | |papreload=3.4, 1.6 empty |
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− | |regmobility=Medium |
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− | |papmobility=Medium |
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− | |extras=Higher damage, more ammo, larger magazine|regmultiplier = Head: x3<br />Chest: x1.25<br />Abdomen: x1 |
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− | |papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}} |
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− | |||
− | ====M7 Grenade Launcher vs The Imploder==== |
||
− | {{PaPComparison |
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− | |regname=M7 Grenade Launcher |
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− | |papname=The Imploder |
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− | |regimage=[[File:M1 Garand Grenade Launcher WaW.png|150px]] |
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− | |papimage=[[File:The Imploder WaW.png|150px]] |
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− | |regdamage=600, 600-75 explosion |
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− | |papdamage=1000, 1200-75 explosion |
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− | |regfire=Single-shot |
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− | |papfire=Fully-automatic |
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− | |regrof=N/A |
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− | |paprof=120 RPM max |
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− | |regmag=1 |
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− | |papmag=3 |
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− | |regammo=20+1 |
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− | |papammo=40+3 |
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− | |regreload=1.5 |
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− | |papreload=1.5 |
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− | |regmobility=Medium |
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− | |papmobility=Medium |
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− | |extras=Becomes automatic with a 3-round capacity, reloads all 3 grenades at once, more damage, more ammo|papmultiplier = N/A |
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− | |regmultiplier = N/A}} |
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− | |||
− | ====[[STG-44]] vs Spatz-447 +==== |
||
− | {{PaPComparison |
||
− | |regname=STG-44 |
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− | |papname=Spatz-447 + |
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− | |regimage=[[File:STG-44 WaW.png|150px]] |
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− | |papimage=[[File:Spatz-447.png|150px]] |
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− | |regdamage=100-70 |
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− | |papdamage=150-100 |
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− | |regfire=Automatic |
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− | |papfire=Automatic |
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− | |regrof=588 RPM |
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− | |paprof=750 RPM |
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− | |regmag=30 |
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− | |papmag=60 |
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− | |regammo=180+30 |
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− | |papammo=300+60 |
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− | |regreload=2.15, 2.8 empty |
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− | |papreload=2.15, 2.8 empty |
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− | |regmobility=Medium |
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− | |papmobility=Medium |
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− | |extras=Higher damage, higher rate of fire, larger magazine, more ammo |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}} |
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− | |||
− | ===[[Submachine Guns]]=== |
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− | ====[[MP40]] vs The Afterburner==== |
||
− | {{PaPComparison |
||
− | |regname=MP40 |
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− | |papname=The Afterburner |
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− | |regimage=[[File:MP40 WaW.png|150px]] |
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− | |papimage=[[File:Afterburner WaW.png|150px]] |
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− | |regdamage=100-60 |
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− | |papdamage=200-120 |
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− | |regfire=Automatic |
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− | |papfire=Automatic |
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− | |regrof=535 RPM |
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− | |paprof=600 RPM |
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− | |regmag=32 |
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− | |papmag=64 |
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− | |regammo=192+32 |
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− | |papammo=192+64 |
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− | |regreload=2.3, 2.9 empty |
||
− | |papreload=2.3, 2.9 empty |
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− | |regmobility=High |
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− | |papmobility=High |
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− | |extras=Slightly more ammo, double magazine, slightly higher rate of fire, double damage |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ====[[PPSh-41]] vs The Reaper==== |
||
− | {{PaPComparison |
||
− | |regname=PPSh-41 |
||
− | |papname=The Reaper |
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− | |regimage=[[File:PPSh-41 WaW.png|150px]] |
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− | |papimage=[[File:The Reaper.png|150px]] |
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− | |regdamage=100-60 |
||
− | |papdamage=150-80 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=1250 RPM |
||
− | |paprof=1578 RPM |
||
− | |regmag=71 |
||
− | |papmag=115 |
||
− | |regammo=355+71 |
||
− | |papammo=700+115 |
||
− | |regreload=2.1, 2.8 empty |
||
− | |papreload=2.1, 2.8 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Much more ammo, much larger magazine, much higher rate of fire, more damage |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ====[[Thompson]] vs Gibs-O-Matic==== |
||
− | {{PaPComparison |
||
− | |regname=Thompson |
||
− | |papname=Gibs-O-Matic |
||
− | |regimage=[[File:Thompson WaW.png|150px]] |
||
− | |papimage=[[File:Gibs-O-Matic WaW.png|150px]] |
||
− | |regdamage=120-80 |
||
− | |papdamage=200-120 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=923 RPM |
||
− | |regmag=20 |
||
− | |papmag=40 |
||
− | |regammo=200+20 |
||
− | |papammo=250+40 |
||
− | |regreload=2.1, 2.45 empty |
||
− | |papreload=2.1, 2.45 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More ammo, larger magazine, higher rate of fire, higher damage |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5 |
||
− | Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ====[[Type 100]] vs 1001 Samurais==== |
||
− | {{PaPComparison |
||
− | |regname=Type 100 |
||
− | |papname=1001 Samurais |
||
− | |regimage=[[File:Type 100 WaW.png|150px]] |
||
− | |papimage=[[File:1001 Samurais WaW.png|150px]] |
||
− | |regdamage=100-60 |
||
− | |papdamage=200-120 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=923 RPM |
||
− | |regmag=30 |
||
− | |papmag=60 |
||
− | |regammo=160+30 |
||
− | |papammo=220+60 |
||
− | |regreload=2.25, 2.75 empty |
||
− | |papreload=2.25, 2.75 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, higher rate of fire, more ammo |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5.5<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ===[[Light Machine Guns|Machine Guns]]=== |
||
− | ====[[BAR]] vs The Widow Maker==== |
||
− | {{PaPComparison |
||
− | |regname=BAR |
||
− | |papname=The Widow Maker |
||
− | |regimage=[[File:BAR WaW.png|150px]] |
||
− | |papimage=[[File:The Widow Maker WaW.png|150px]] |
||
− | |regdamage=100-85 |
||
− | |papdamage=200-150 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=375 RPM |
||
− | |paprof=545 RPM |
||
− | |regmag=20 |
||
− | |papmag=30 |
||
− | |regammo=140+20 |
||
− | |papammo=180+30 |
||
− | |regreload=2.75, 3.25 empty |
||
− | |papreload=2.75, 3.25 empty |
||
− | |regmobility=Low |
||
− | |papmobility=Low |
||
− | |extras=Larger magazine, slightly more ammo, higher rate of fire, much more damage |
||
− | |regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x3<br />Chest: x2<br />Abdomen: x1}} |
||
− | |||
− | ====[[FG42]] vs 420 Impeller==== |
||
− | {{PaPComparison |
||
− | |regname=FG42 |
||
− | |papname=420 Impeller |
||
− | |regimage=[[File:FG42 WaW.png|150px]] |
||
− | |papimage=[[File:420 Impeller WaW.png|150px]] |
||
− | |regdamage=100-85 |
||
− | |papdamage=110-100 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM |
||
− | |paprof=1000 RPM |
||
− | |regmag=32 |
||
− | |papmag=64 |
||
− | |regammo=192+32 |
||
− | |papammo=400+64 |
||
− | |regreload=2.4, 3.5 empty |
||
− | |papreload=2.4, 3.5 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=More ammo, larger magazine, slightly higher rate of fire, higher damage |
||
− | |regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x3<br />Chest: x2<br />Abdomen: x1}} |
||
− | |||
− | ====[[M1919 Browning Machine Gun|M1919 Browning]] vs B115 Accelerator==== |
||
− | {{PaPComparison |
||
− | |regname=M1919 |
||
− | |papname=B115 Accelerator |
||
− | |regimage=[[File:M1919 Browning Bipod WaW.png|150px]] |
||
− | |papimage=[[File:B115 Accelerator WaW.png|150px]] |
||
− | |regdamage=130-90 |
||
− | |papdamage=130-90 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=625 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=125 |
||
− | |papmag=125 |
||
− | |regammo=500+125 |
||
− | |papammo=750+125 |
||
− | |regreload=7, 6 empty |
||
− | |papreload=7, 6 empty |
||
− | |regmobility=Low |
||
− | |papmobility=Low |
||
− | |extras=More ammo, higher rate of fire |
||
− | |regmultiplier = Head: x3<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x3<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ====[[MG42]] vs Barracuda FU-A11==== |
||
− | {{PaPComparison |
||
− | |regname=MG42 |
||
− | |papname=Barracuda FU-A11 |
||
− | |regimage=[[File:MG42 WaW.png|150px]] |
||
− | |papimage=[[File:Barracuda FU-A11 WaW.png|150px]] |
||
− | |regdamage=130-90 |
||
− | |papdamage=130-90 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM |
||
− | |paprof=1363 RPM |
||
− | |regmag=125 |
||
− | |papmag=125 |
||
− | |regammo=500+125 |
||
− | |papammo=750+125 |
||
− | |regreload=4.5 |
||
− | |papreload=4.5 |
||
− | |regmobility=Low |
||
− | |papmobility=Low |
||
− | |extras=Higher rate of fire and more ammo. |
||
− | |regmultiplier = Head: x3<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x3.5<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ===[[Shotguns]]=== |
||
− | |||
− | ====[[Double-Barreled Shotgun]] vs 24 Bore Long Range==== |
||
− | {{PaPComparison |
||
− | |regname=Double-Barreled Shotgun |
||
− | |papname=24 Bore Long Range |
||
− | |regimage=[[File:Doublebarrel.png|150px]] |
||
− | |papimage=[[File:Double-Barreled Shotgun Bore Long Range World at War.png|150px]] |
||
− | |regdamage=200 x8 |
||
− | |papdamage=400 x8 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=212 RPM max |
||
− | |paprof=212 RPM max |
||
− | |regmag=2 |
||
− | |papmag=2 |
||
− | |regammo=60+2 |
||
− | |papammo=60+2 |
||
− | |regreload=3, 4 empty |
||
− | |papreload=2.5, 3.3 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Much higher damage, quicker reload, more range |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ====Sawed-Off [[Double-Barreled Shotgun]] w/ [[Grip]] vs The Snuff Box (Only through Modding)==== |
||
− | {{PaPComparison |
||
− | |regname=Sawed-Off Double-Barreled Shotgun w/ Grip |
||
− | |papname=The Snuff Box |
||
− | |regimage=[[File:WaW Double Barrel Sawn-off Iron Sights.png|150px]] |
||
− | |papimage=[[File:The Snuff Box.png|150px]] |
||
− | |regdamage=200 x8 |
||
− | |papdamage=400 x8 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=212 RPM max |
||
− | |paprof=212 RPM max |
||
− | |regmag=2 |
||
− | |papmag=2 |
||
− | |regammo=60+2 |
||
− | |papammo=60+2 |
||
− | |regreload=3, 4 empty |
||
− | |papreload=2.5, 3.3 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Much higher damage, quicker reload, more range |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ====[[M1897 Trench Gun]] vs Gut Shot==== |
||
− | {{PaPComparison |
||
− | |regname=M1897 Trench Gun |
||
− | |papname=Gut Shot |
||
− | |regimage=[[File:M1897 Trench Gun WaW.png|150px]] |
||
− | |papimage=[[File:Gut Shot.png|150px]] |
||
− | |regdamage=160 x8 |
||
− | |papdamage=300 x8 |
||
− | |regfire=Pump-action |
||
− | |papfire=Pump-action |
||
− | |regrof=55 RPM |
||
− | |paprof=55 RPM |
||
− | |regmag=6 |
||
− | |papmag=10 |
||
− | |regammo=60+6 |
||
− | |papammo=60+10 |
||
− | |regreload=0.6 for each shell |
||
− | |papreload=0.6 for 2 shells |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Reloads 2 shells at a time, higher range, higher damage, larger magazine. |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ===[[Flamethrower]]s and [[Rocket Launcher]]s=== |
||
− | ====[[M2 Flamethrower]] vs F1W Nitrogen Cooled==== |
||
− | {{PaPComparison |
||
− | |regname=M2 Flamethrower |
||
− | |papname=F1W Nitrogen Cooled |
||
− | |regimage=[[File:M2 Flamethrower.png|150px]] |
||
− | |papimage=[[File:F1W Nitrogen Cooled.png|150px]] |
||
− | |regdamage=30 continuous (30/0.2sec)+ after burn |
||
− | |papdamage=45 continuous (45/0.2sec)+ after burn |
||
− | |regfire=Automatic, but overheats |
||
− | |papfire=Automatic, but overheats |
||
− | |regrof=300 RPM |
||
− | |paprof=300 RPM |
||
− | |regmag=N/A |
||
− | |papmag=N/A |
||
− | |regammo=N/A |
||
− | |papammo=N/A |
||
− | |regreload=N/A |
||
− | |papreload=N/A |
||
− | |regmobility=Low |
||
− | |papmobility=Medium |
||
− | |extras=Longer overheat time, shorter cooldown time, higher damage, more mobility |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ====[[Panzerschreck]] vs Longinus==== |
||
− | {{PaPComparison |
||
− | |regname=Panzerschreck |
||
− | |papname=Longinus |
||
− | |papimage=[[File:Wawpappanzer.png|150px]] |
||
− | |regdamage=600, 600-75 explosion |
||
− | |papdamage=1000, 1200-75 explosion |
||
− | |regfire=Single-shot |
||
− | |papfire=Fully-automatic |
||
− | |regrof=N/A |
||
− | |paprof=181 RPM |
||
− | |regmag=1 |
||
− | |papmag=3 |
||
− | |regammo=20+1 |
||
− | |papammo=30+3 |
||
− | |regreload=2.85 |
||
− | |papreload=2.85 |
||
− | |regmobility=Low |
||
− | |papmobility=Medium |
||
− | |extras=Becomes fully-automatic with a 3-round capacity, reloads all 3 rockets at once, more damage, more ammo, increased mobility |
||
− | |regimage = [[File:Wawpanzer.png|150px]] |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ===[[Wonder Weapons]]=== |
||
− | ====[[Ray Gun]] vs Porter's X2 Ray Gun==== |
||
− | {{PaPComparison |
||
− | |regname=Ray Gun |
||
− | |papname=Porter's X2 Ray Gun |
||
− | |regimage=[[File:Ray Gun WaW.png|150px]] |
||
− | |papimage=[[File:Porter's X2 Ray Gun WaW.png|150px]] |
||
− | |regdamage=1000, 1500-300 splash |
||
− | |papdamage=1000, 2000-300 splash |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=181 RPM |
||
− | |paprof=181 RPM |
||
− | |regmag=20 |
||
− | |papmag=40 |
||
− | |regammo=160+20 |
||
− | |papammo=200+40 |
||
− | |regreload=3 |
||
− | |papreload=3 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More powerful through multipliers, larger magazine, lower splash damage to user |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A|range = splash 1.6m}} |
||
− | |||
− | ====[[Wunderwaffe DG-2]] vs Wunderwaffe DG-3 JZ==== |
||
− | {{PaPComparison |
||
− | |regname=Wunderwaffe DG-2 |
||
− | |papname=Wunderwaffe DG-3 JZ |
||
− | |regimage=[[File:Wunderwaffe DG-2 WaW.png|150px]] |
||
− | |papimage=[[File:PaP DG-2.jpg|150px]] |
||
− | |regdamage=Infinite with a maximum of 10 zombie kills per shot |
||
− | |papdamage=Infinite with a maximum of 24 zombie kills per shot |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=60 RPM |
||
− | |paprof=60 RPM |
||
− | |regmag=3 |
||
− | |papmag=6 |
||
− | |regammo=3+15 |
||
− | |papammo=6+30 |
||
− | |regreload=6 |
||
− | |papreload=4.7 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Larger magazine, more ammo, reloads slightly faster, can kill 24 zombies in one shot, and increased splash damage |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ==Call of Duty: Black Ops== |
||
− | |||
− | For a chart depicting the stats of each weapon before and after it has been Pack-a-Punched, [[User blog:Duckcall00/Zombie Charts|click here]]. |
||
− | |||
− | ===[[Handguns]]=== |
||
− | ====[[CZ75]] vs Calamity==== |
||
− | {{PaPComparison |
||
− | |regname=CZ75 |
||
− | |papname=Calamity |
||
− | |regimage=[[File:CZ75 BO.png|150px]] |
||
− | |papimage=[[File:Calamity.png|150px]] |
||
− | |regdamage=150-100 |
||
− | |papdamage=300-200 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Automatic |
||
− | |regrof=625 RPM max |
||
− | |paprof=535 RPM |
||
− | |regmag=15 |
||
− | |papmag=20 |
||
− | |regammo=135+15 |
||
− | |papammo=240+20 |
||
− | |regreload=1.63, 2.013 empty |
||
− | |papreload=1.63, 2.013 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More damage, larger magazine, more ammo, becomes fully automatic|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=IEOfGBNtdbI |
||
− | </youtube></center> |
||
− | |papmultiplier = head: x3.5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x3.5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[CZ75]] [[Dual Wield]] vs Calamity and Jane==== |
||
− | {{PaPComparison |
||
− | |regname=CZ75 Dual Wield |
||
− | |papname=Calamity and Jane |
||
− | |regimage=[[File:CZ75 Dual Wield BO.png|150px]] |
||
− | |papimage=[[File:Calamity and Jane.png|150px]] |
||
− | |regdamage=150-100 |
||
− | |papdamage=300-200 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Automatic |
||
− | |regrof=625 RPM max |
||
− | |paprof=535 RPM |
||
− | |regmag=12 |
||
− | |papmag=20 |
||
− | |regammo=228+12/12 |
||
− | |papammo=320+20/20 |
||
− | |regreload=1.9, 2.2 empty |
||
− | |papreload=1.9, 2.2 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More damage, larger magazine, more ammo, becomes fully automatic |
||
− | |papmultiplier = head: x3.5 |
||
− | chest:x1 |
||
− | abdomen: x1 |
||
− | |regmultiplier = head: x3.5 |
||
− | chest: x1 |
||
− | abdomen: x1}} |
||
− | |||
− | ====[[M1911]] vs Mustang and Sally==== |
||
− | {{PaPComparison |
||
− | |regname=M1911 |
||
− | |papname=Mustang and Sally |
||
− | |regimage=[[File:M1911 1st Person BO.png|150px]] |
||
− | |papimage=[[File:Mustang and Sally.png|150px]] |
||
− | |regdamage=20 |
||
− | |papdamage=1000, 1200-75 explosion |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=625 RPM max |
||
− | |paprof=300 RPM max |
||
− | |regmag=8 |
||
− | |papmag=6 (12 in [[Call of Duty: Black Ops Zombies|COD:BOZ]]) |
||
− | |regammo=80+8 |
||
− | |papammo=50+6/6 (50+12 in [[Call of Duty: Black Ops Zombies|COD:BOZ]]) |
||
− | |regreload=1.63, 1.8 empty |
||
− | |papreload=1.6 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=[[Dual wield]] (except in COD:BOZ, where the magazine is larger instead), fires grenades, slower rate of fire, smaller magazine, less ammo, minutely faster reload time, retains yellowish white muzzle flash |
||
− | |regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=ZZo9AfxFmSg |
||
− | </youtube></center> |
||
− | |papmultiplier = N/A |
||
− | |regmultiplier = head: x3.5<br>chest: x1.25<br>abdomen: x1.1}} |
||
− | |||
− | ====[[Python]] vs Cobra==== |
||
− | {{PaPComparison |
||
− | |regname=Python |
||
− | |papname=Cobra |
||
− | |regimage=[[File:Python BO.png|150px]] |
||
− | |papimage=[[File:Cobra BO.png|150px]] |
||
− | |regdamage=1000-300 |
||
− | |papdamage=1000-600 |
||
− | |regfire=Double-action (semi-automatic) |
||
− | |papfire=Double-action (semi-automatic) |
||
− | |regrof=625 RPM max |
||
− | |paprof=625 RPM max |
||
− | |regmag=6 |
||
− | |papmag=12 |
||
− | |regammo=84+6 |
||
− | |papammo=96+12 |
||
− | |regreload=0.65 for each round |
||
− | |papreload=2.6 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage at longer ranges, larger magazine, more ammo, [[Speed reloader]]|papmultiplier = Head: x3 |
||
− | Chest: x1.5 |
||
− | |||
− | Abdomen: x1.5 |
||
− | |regmultiplier = Head: x1.5 |
||
− | Chest: x1.5 |
||
− | |||
− | Abdomen: x1.0}} |
||
− | |||
− | ===[[Assault Rifles]]=== |
||
− | ====[[AUG]] vs AUG-50M3==== |
||
− | {{PaPComparison |
||
− | |regname=AUG |
||
− | |papname=AUG-50M3 |
||
− | |regimage=[[File:AUG BO.png|150px]] |
||
− | |papimage=[[File:AUG-50M3 BO.png|150px]] |
||
− | |regdamage=140-90 |
||
− | |papdamage=200-140 |
||
− | ([[Masterkey]]: 240x8) |
||
− | |regfire=Automatic |
||
− | [[File:AUGSound.ogg|noicon]] |
||
− | |papfire=Automatic |
||
− | [[File:AUGUpgradeFiring.ogg|noicon]] |
||
− | |regrof=937 RPM |
||
− | |paprof=937 RPM (79 RPM Masterkey) |
||
− | |regmag=30 |
||
− | |papmag=30 (6 Masterkey) |
||
− | |regammo=270+30 |
||
− | |papammo=390+30 (30+6 Masterkey) |
||
− | |regreload=2.6, 3.05 empty |
||
− | |papreload=2.6, 3.05 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, more ammo, a powerful [[Masterkey]] which reloads 2 shells at a time|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[Commando (weapon)|Commando]] vs Predator==== |
||
− | {{PaPComparison |
||
− | |regname=Commando |
||
− | |papname=Predator |
||
− | |regimage=[[File:Commando BO.png|150px]] |
||
− | |papimage=[[File:Predator BO.png|150px]] |
||
− | |regdamage=150-100 |
||
− | |papdamage=210-150 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=30 |
||
− | |papmag=40 |
||
− | |regammo=270+30 |
||
− | |papammo=360+40 |
||
− | |regreload=2.05, 2.55 (empty) |
||
− | |papreload=2.05, 2.55 (empty), dual mags, 1.7, 2.1 (empty) |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Dual Mag]]s|papsound = [[File:CommandoUpgradeFiring.ogg|155px|noicon]] |
||
− | |regsound = [[File:CommandoSound.ogg|155px|noicon]] |
||
− | |papdemo = <center>[[File:Black Ops Zombies - Predator Demonstration|248px]]</center> |
||
− | |regdemo = <center>[[File:Black Ops Zombies - Commando Demonstration|248px]]</center>|papmultiplier = head: x5 |
||
− | chest x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[Famas]] vs G16-GL35==== |
||
− | {{PaPComparison |
||
− | |regname=Famas |
||
− | |papname=G16-GL35 |
||
− | |regimage=[[File:Famas BO.png|150px]] |
||
− | |papimage=[[File:G16-GL35 BO.png|150px]] |
||
− | |regdamage=100-70 |
||
− | |papdamage=150-100 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM |
||
− | |paprof=937 RPM |
||
− | |regmag=30 |
||
− | |papmag=45 |
||
− | |regammo=150+30 |
||
− | |papammo=225+45 |
||
− | |regreload=2.5, 3.3 empty |
||
− | |papreload=2.5, 3.3 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Red Dot Sight]] |
||
− | |regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=xLxZgyQ30Xg |
||
− | </youtube></center> |
||
− | |papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=2W0e1cWchRI |
||
− | </youtube></center> |
||
− | |papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | abdomen: x1}} |
||
− | |||
− | ====[[FN FAL]] vs EPC WN==== |
||
− | {{PaPComparison |
||
− | |regname = FN FAL |
||
− | |papname = EPC WN |
||
− | |regimage = [[File:FN FAL BO.png|150px]] |
||
− | |papimage = [[File:EPC WN BO.png|150px]] |
||
− | |regdamage = 160-130 |
||
− | |papdamage = 240-180 |
||
− | |regfire = Semi-automatic |
||
− | |papfire = 3-round burst |
||
− | |regrof = 625 RPM max |
||
− | |paprof = 625 RPM per burst, 368 RPM overall |
||
− | |regmag = 20 |
||
− | |papmag = 30 |
||
− | |regammo = 180+20 |
||
− | |papammo = 360+30 |
||
− | |regreload = 2.5, 3.1 empty |
||
− | |papreload = 2.5, 3.1 empty |
||
− | |regmobility = Medium |
||
− | |papmobility = Medium |
||
− | |extras = Higher damage, larger magazine, more ammo, becomes 3-round burst, [[Reflex sight]]|papinaction = |regdemo = <center>[[File:Black Ops Zombies - FAL Demonstration|248px]]</center>|papdemo = <center>[[File:Black Ops Zombies - EPC WN Demonstration|248px]]</center>|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=y8r-5LWbb7E |
||
− | </youtube></center> |
||
− | |papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=uyj5YnuleXY |
||
− | </youtube></center> |
||
− | |range = [[File:FNFALZBO.png|center]]|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[G11]] vs G115 Generator==== |
||
− | {{PaPComparison |
||
− | |regname=G11 |
||
− | |papname=G115 Generator |
||
− | |regimage=[[File:G11 BO.png|150px]] |
||
− | |papimage=[[File:G115 Generator BO.png|150px]] |
||
− | |regdamage=100-70 |
||
− | |papdamage=150-100 |
||
− | |regfire=3-round burst |
||
− | |papfire=Automatic |
||
− | |regrof=1250 RPM per burst, 523 RPM overall |
||
− | |paprof=1250 RPM |
||
− | |regmag=48 |
||
− | |papmag=48 |
||
− | |regammo=144+48 |
||
− | |papammo=288+48 |
||
− | |regreload=2.7, 3.85 empty |
||
− | |papreload=2.7, 3.85 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, more ammo, becomes fully automatic, [[Low Power Scope]] has no sway.|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |papsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=ziMnv6yTqRs |
||
− | </youtube> |
||
− | |regsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=c9tXsAMY7Ug |
||
− | </youtube>}} |
||
− | |||
− | ====[[Galil]] vs Lamentation==== |
||
− | {{PaPComparison |
||
− | |regname=Galil |
||
− | |papname=Lamentation |
||
− | |regimage=[[File:Galil BO.png|150px]] |
||
− | |papimage=[[File:Lamentation BO.png|150px]] |
||
− | |regdamage=150-100 |
||
− | |papdamage=220-150 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=35 |
||
− | |papmag=35 |
||
− | |regammo=315+35 |
||
− | |papammo=490+35 |
||
− | |regreload=2.8, 3.8 empty |
||
− | |papreload=2.8, 3.8 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, more ammo, [[Red dot sight]]|papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=3D_7mYfO6IY |
||
− | </youtube></center> |
||
− | |regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=6XK5ycOp4pY |
||
− | </youtube></center> |
||
− | |papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[M14]] vs Mnesia==== |
||
− | {{PaPComparison |
||
− | |regname=M14 |
||
− | |papname=Mnesia |
||
− | |regimage=[[File:M14 BO.png|150px]] |
||
− | |papimage=[[File:Mnesia BO.png|150px]] |
||
− | |regdamage=105-80 |
||
− | |papdamage=200-150 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=625 RPM max |
||
− | |paprof=625 RPM |
||
− | |regmag=8 |
||
− | |papmag=16 |
||
− | |regammo=96+8 |
||
− | |papammo=192+16 |
||
− | |regreload=2.4, 3.45 empty |
||
− | |papreload=2.4, 3.45 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, Extended mags, more ammo, [[Grip]]|range = [[File:PAPM14RangeFinale.png]] |
||
− | |papsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=IxcnmaXpr9Y |
||
− | </youtube></center> |
||
− | |papdemo = <center>[[File:Call of Duty Black Ops Zombies - Mnesia Demonstration|248px]]</center> |
||
− | |regdemo = <center>[[File:Call of Duty Black Ops Zombies - M14 Demonstration|248px]]</center>|regsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=PhOrPXMAHHw |
||
− | </youtube></center> |
||
− | |papmultiplier = head: x6 |
||
− | chest: x2 |
||
− | |||
− | abdomen: x2 |
||
− | |regmultiplier = head: x3 |
||
− | chest: x1.25 |
||
− | |||
− | abdomen: x1.25}} |
||
− | |||
− | ====[[M16]] vs Skullcrusher==== |
||
− | {{PaPComparison |
||
− | |regname=M16 |
||
− | |papname=Skullcrusher |
||
− | |regimage=[[File:M16 BO.png|150px]] |
||
− | |papimage=[[File:Skullcrusher BO.png|150px]] |
||
− | |regdamage=100-70 |
||
− | |papdamage=150-100 |
||
− | ([[M203]]: 700 Direct Impact, 400-75 explosion) |
||
− | |regfire=3-round burst |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM per burst, 459 RPM overall |
||
− | |paprof=937 RPM |
||
− | |regmag=30 |
||
− | |papmag=30 |
||
− | |regammo=120+30 |
||
− | |papammo=270+30<br>([[M203]]: 8+1) |
||
− | |regreload=2.03, 2.36 empty |
||
− | |papreload=2.03, 2.36 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, becomes fully automatic, more ammo, [[M203]] |
||
− | |papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[Gewehr 43]] vs G115 Compressor==== |
||
− | {{PaPComparison |
||
− | |regname=Gewehr 43 |
||
− | |papname=G115 Compressor |
||
− | |regimage=[[File:Gewehr 43 WaW.png|150px]] |
||
− | |papimage= [[File:G115 Compressor WaW.png|150px]] |
||
− | |regdamage=90-50 |
||
− | |papdamage=200-150 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=480 RPM max |
||
− | |paprof=480 RPM max |
||
− | |regmag=10 |
||
− | |papmag=12 |
||
− | |regammo=120+10 |
||
− | |papammo=170+12 |
||
− | |regreload=3, 4 empty |
||
− | |papreload=3, 4 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, more ammo, larger magazine|regmultiplier = Head: x2.7<br />Chest: x1.25<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}} |
||
− | |||
− | ====[[M1A1 Carbine]] vs Widdershins RC-1==== |
||
− | {{PaPComparison |
||
− | |regname=M1A1 Carbine |
||
− | |papname=Widdershins RC-1 |
||
− | |regimage=[[File:M1A1 Carbine WaW.png|150px]] |
||
− | |papimage=[[File:Widdershins WaW.png|150px]] |
||
− | |regdamage=120-80 |
||
− | |papdamage=200-150 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Automatic |
||
− | |regrof=444 RPM max |
||
− | |paprof=600 RPM |
||
− | |regmag=15 |
||
− | |papmag=15 |
||
− | |regammo=120+15 |
||
− | |papammo=150+15 |
||
− | |regreload=2.9, 3.7 empty |
||
− | |papreload=2.9, 3.7 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Becomes fully auto, higher damage, higher rate of fire, more ammo. |
||
− | |regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}} |
||
− | |||
− | ====[[STG-44]] vs Spatz-447 +==== |
||
− | {{PaPComparison |
||
− | |regname=STG-44 |
||
− | |papname=Spatz-447 + |
||
− | |regimage=[[File:STG-44 WaW.png|150px]] |
||
− | |papimage=[[File:Spatz-447.png|150px]] |
||
− | |regdamage=100-70 |
||
− | |papdamage=150-100 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=588 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=30 |
||
− | |papmag=60 |
||
− | |regammo=180+30 |
||
− | |papammo=300+60 |
||
− | |regreload=2.15, 2.8 empty |
||
− | |papreload=2.15, 2.8 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, higher rate of fire, larger magazine, more ammo. |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ===[[Submachine Guns]]=== |
||
− | ====[[AK-74u]] vs AK-74fu2==== |
||
− | {{PaPComparison |
||
− | |regname=AK-74u |
||
− | |papname=AK-74fu2 |
||
− | |regimage=[[File:AK74u BO.png|150px]] |
||
− | |papimage=[[File:AK-74fu2 BO.png|150px]] |
||
− | |regdamage=120-80 |
||
− | |papdamage=190-140 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=20 |
||
− | |papmag=40 |
||
− | |regammo=160+20 |
||
− | |papammo=280+40 |
||
− | |regreload=2.1, 2.8 empty |
||
− | |papreload=2.1, 2.8 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Red Dot Sight]] |
||
− | |reginaction = [http://www.youtube.com/watch?v=9OQJAlijKzc&feature=relmfu AK-74u in Action] |
||
− | |papinaction = [http://www.youtube.com/watch?v=_KoAo7Qy6hk AK-74fu2 in Action] |
||
− | |papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=HcC1bDMDRFI</youtube></center> |
||
− | |regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=9nWgt04kAlc</youtube></center>|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[MP5k]] vs MP115 Kollider==== |
||
− | {{PaPComparison |
||
− | |regname=MP5K |
||
− | |papname=MP115 Kollider |
||
− | |regimage=[[File:MP5K BO.png|150px]] |
||
− | |papimage=[[File:MP115 Kollider BO.png|150px]] |
||
− | |regdamage=100-50 |
||
− | |papdamage=140-80 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=30 |
||
− | |papmag=40 |
||
− | |regammo=120+30 |
||
− | |papammo=200+40 |
||
− | |regreload=2.9, 3.2 empty |
||
− | |papreload=2.9, 3.2 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[MP40]] vs The Afterburner==== |
||
− | {{PaPComparison |
||
− | |regname=MP40 |
||
− | |papname=The Afterburner |
||
− | |regimage=[[File:MP40 BO.png|150px]] |
||
− | |papimage=[[File:The Afterburner BO.png|150px]] |
||
− | |regdamage=100-60 |
||
− | |papdamage=200-120 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=535 RPM |
||
− | |paprof=600 RPM |
||
− | |regmag=32 |
||
− | |papmag=64 |
||
− | |regammo=192+32 |
||
− | |papammo=192+64 |
||
− | |regreload=2.3, 2.9 empty |
||
− | |papreload=2.3, 2.9 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Slightly more ammo, double magazine, slightly higher rate of fire, double damage |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ====[[MPL]] vs MPL-LF==== |
||
− | {{PaPComparison |
||
− | |regname=MPL |
||
− | |papname=MPL-LF |
||
− | |regimage=[[File:MPL BO.png|150px]] |
||
− | |papimage=[[File:MPL-LF BO.png|150px]] |
||
− | |regdamage=100-60 |
||
− | |papdamage=140-90 |
||
− | |regfire=Automatic |
||
− | [[File:Mplfiring.ogg|noicon]] |
||
− | |papfire=Automatic |
||
− | [[File:MPLUpgradeFiring.ogg|noicon]] |
||
− | |regrof=937 RPM |
||
− | |paprof=937 RPM |
||
− | |regmag=24 |
||
− | |papmag=40 |
||
− | |regammo=120+24 |
||
− | |papammo=200+40 |
||
− | |regreload=2.25, 3 empty |
||
− | |papreload=2.25, 3 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Red Dot Sight]]|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[PM63]] vs Tokyo and Rose==== |
||
− | {{PaPComparison |
||
− | |regname=PM63 |
||
− | |papname=Tokyo and Rose |
||
− | |regimage=[[File:PM63 BO.png|150px]] |
||
− | |papimage=[[File:Tokyo and Rose BO.png|150px]] |
||
− | |regdamage=100-60 |
||
− | |papdamage=140-90 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM |
||
− | |paprof=937 RPM |
||
− | |regmag=20 |
||
− | |papmag=25 |
||
− | |regammo=100+20 |
||
− | |papammo=225+25/25 |
||
− | |regreload=2.05, 2.85 empty |
||
− | |papreload=3, 3.4 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Dual Wield]]|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[Spectre (weapon)|Spectre]] vs Phantom==== |
||
− | {{PaPComparison |
||
− | |regname=Spectre |
||
− | |papname=Phantom |
||
− | |regimage=[[File:Spectre BO.png|150px]] |
||
− | |papimage=[[File:Phantom BO.png|150px]] |
||
− | |regdamage=90-50 |
||
− | |papdamage=130-80 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM |
||
− | |paprof=937 RPM |
||
− | |regmag=30 |
||
− | |papmag=45 |
||
− | |regammo=120+30 |
||
− | |papammo=225+45 |
||
− | |regreload=2.3, 3 empty |
||
− | |papreload=2.3, 3 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo, and [[Reflex Sight]]|papmultiplier = head: x5 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x4 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[Thompson]] vs Gibs-O-Matic==== |
||
− | {{PaPComparison |
||
− | |regname=Thompson |
||
− | |papname=Gibs-O-Matic |
||
− | |regimage=[[File:Thompson WaW.png|150px]] |
||
− | |papimage=[[File:Gibs-O-Matic WaW.png|150px]] |
||
− | |regdamage=120-80 |
||
− | |papdamage=200-120 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=923 RPM |
||
− | |regmag=20 |
||
− | |papmag=40 |
||
− | |regammo=200+20 |
||
− | |papammo=250+40 |
||
− | |regreload=2.1, 2.45 empty |
||
− | |papreload=2.1, 2.45 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More ammo, larger magazine, higher rate of fire, higher damage. |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5 |
||
− | Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ====[[Type 100]] vs 1001 Samurais==== |
||
− | {{PaPComparison |
||
− | |regname=Type 100 |
||
− | |papname=1001 Samurais |
||
− | |regimage=[[File:Type 100 WaW.png|150px]] |
||
− | |papimage=[[File:1001 Samurais WaW.png|150px]] |
||
− | |regdamage=100-60 |
||
− | |papdamage=200-120 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=923 RPM |
||
− | |regmag=30 |
||
− | |papmag=60 |
||
− | |regammo=160+30 |
||
− | |papammo=220+60 |
||
− | |regreload=2.25, 2.75 empty |
||
− | |papreload=2.25, 2.75 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, higher rate of fire, more ammo. |
||
− | |regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x5.5<br />Chest: x1<br />Abdomen: x1}} |
||
− | |||
− | ===[[Light Machine Guns]]=== |
||
− | |||
− | ====[[HK21]] vs H115 Oscillator==== |
||
− | {{PaPComparison |
||
− | |regname=HK21 |
||
− | |papname=H115 Oscillator |
||
− | |regimage=[[File:HK21 BO.png|150px]] |
||
− | |papimage=[[File:H115 Oscillator.png|150px]] |
||
− | |regdamage=150-110 |
||
− | |papdamage=210-150 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=535 RPM |
||
− | |paprof=535 RPM |
||
− | |regmag=125 |
||
− | |papmag=150 |
||
− | |regammo=500+125 |
||
− | |papammo=750+150 |
||
− | |regreload=3.75, 4.75 empty |
||
− | |papreload=3.75, 4.75 empty |
||
− | |regmobility=Low |
||
− | |papmobility=Low |
||
− | |extras=Higher damage, larger magazine, more ammo |
||
− | |regsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=lK3LhxgyILQ |
||
− | </youtube></center> |
||
− | |papsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=25kjRK1fUjw |
||
− | </youtube></center> |
||
− | |papdemo = <center>[[File:Black Ops Zombies - HK21 Upgrade Overview|248px]]</center> |
||
− | |regdemo = <center>[[File:Black Ops Zombies - HK21 Overview|248px]]</center>|papmultiplier = head: x3 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x3 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[RPK]] vs R115 Resonator==== |
||
− | {{PaPComparison |
||
− | |regname=RPK |
||
− | |papname=R115 Resonator |
||
− | |regimage=[[File:RPK BO.png|150px]] |
||
− | |papimage=[[File:R115 Resonator BO.png|150px]] |
||
− | |regdamage=130-90 |
||
− | |papdamage=180-130 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=100 |
||
− | |papmag=125 |
||
− | |regammo=400+100 |
||
− | |papammo=500+125 |
||
− | |regreload=4, 5.5 empty |
||
− | |papreload=4, 5.5 empty |
||
− | |regmobility=Low |
||
− | |papmobility=Low |
||
− | |extras=Higher damage, larger magazine, more ammo |
||
− | |reginaction = [http://www.youtube.com/watch?v=2tJ6sdcqn5E RPK in Action] |
||
− | |papinaction = [http://www.youtube.com/watch?v=wpK8wsnBshk R115 Resonator in Action]|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=6gRM3hdJlRs |
||
− | </youtube></center> |
||
− | |papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=QHR8K4NxVz4 |
||
− | </youtube></center> |
||
− | |papmultiplier = head: x3 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1 |
||
− | |regmultiplier = head: x3 |
||
− | chest: x1 |
||
− | |||
− | abdomen: x1}} |
||
− | |||
− | ====[[FG42]] vs 420 Impeller==== |
||
− | {{PaPComparison |
||
− | |regname=FG42 |
||
− | |papname=420 Impeller |
||
− | |regimage=[[File:FG42 WaW.png|150px]] |
||
− | |papimage=[[File:420 Impeller WaW.png|150px]] |
||
− | |regdamage=100-85 |
||
− | |papdamage=110-100 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=937 RPM |
||
− | |paprof=1000 RPM |
||
− | |regmag=32 |
||
− | |papmag=64 |
||
− | |regammo=192+32 |
||
− | |papammo=400+64 |
||
− | |regreload=2.4, 3.5 empty |
||
− | |papreload=2.4, 3.5 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=More ammo, larger magazine, slightly higher rate of fire, higher damage. |
||
− | |regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1 |
||
− | |papmultiplier = Head: x3<br />Chest: x2<br />Abdomen: x1}} |
||
− | |||
− | ===[[Sniper Rifle]]s=== |
||
− | ====[[Dragunov]] vs D115 Disassembler==== |
||
− | {{PaPComparison |
||
− | |regname=Dragunov |
||
− | |papname=D115 Disassembler |
||
− | |regimage=[[File:Dragunov BO.png|150px]] |
||
− | |papimage=[[File:D115 Disassembler BO.png|150px]] |
||
− | |regdamage=300 |
||
− | |papdamage=1000 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=234 RPM max |
||
− | |paprof=234 RPM max |
||
− | |regmag=10 |
||
− | |papmag=10 |
||
− | |regammo=40+10 |
||
− | |papammo=80+10 |
||
− | |regreload=2.95, 3.75 empty |
||
− | |papreload=2.95, 3.75 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=More damage, more ammo, [[Variable Zoom]]|range = [[File:DragonovZombieRange.png|center|150px]]|papdemo = <center>[[File:Call of Duty Black Ops Zombies - D115 Disassembler Demonstration|248px]]</center> |
||
− | |regdemo = <center>[[File:Call of Duty Black Ops Zombies - Dragunov Demonstration|248px]]</center>|papmultiplier = head:x10 |
||
− | chest:x3 |
||
− | |||
− | abdomen:x3 |
||
− | |regmultiplier = head:x10 |
||
− | chest:x1.5 |
||
− | |||
− | abdomen:x1.5}} |
||
− | |||
− | ====[[L96A1]] vs L115 Isolator==== |
||
− | {{PaPComparison |
||
− | |regname=L96A1 |
||
− | |papname=L115 Isolator |
||
− | |regimage=[[File:L96A1 BO.png|150px]] |
||
− | |papimage=[[File:L115 Isolator BO.png|150px]] |
||
− | |regdamage=500 |
||
− | |papdamage=1000 |
||
− | |regfire=Bolt-action |
||
− | |papfire=Bolt-action |
||
− | |regrof=50 RPM |
||
− | |paprof=50 RPM |
||
− | |regmag=5 |
||
− | |papmag=8 |
||
− | |regammo=45+5 |
||
− | |papammo=72+8 |
||
− | |regreload=3.3, 3.5 empty |
||
− | |papreload=3.3, 3.5 empty |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Variable Zoom]] |
||
− | |regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=JMY9Bl2M6-U</center></youtube>|papdemo = [[File:Call of Duty Zombies - L96A1 Pack a Punched|248px]] |
||
− | |regdemo = [[File:Black Ops Zombies - L96A1|248px]]|range = [[File:L96A1ZombieUpdate.png|center|250px]]|papmultiplier = head:x10 |
||
− | chest:x3 |
||
− | |||
− | abdomen:x3 |
||
− | |regmultiplier = head:x10 |
||
− | chest:x1.5 |
||
− | |||
− | abdomen:x1.5}} |
||
− | |||
− | ====[[Kar98k]] vs Armageddon==== |
||
− | {{PaPComparison |
||
− | |regname=Kar98k |
||
− | |papname=Armageddon |
||
− | |regimage=[[File:Kar98k WaW.png|150px]] |
||
− | |papimage=[[File:Armageddon WaW.png|150px]] |
||
− | |regdamage=100 |
||
− | |papdamage=200 |
||
− | |regfire=Bolt-action |
||
− | |papfire=Bolt-action |
||
− | |regrof=48 RPM |
||
− | |paprof=48 RPM |
||
− | |regmag=5 |
||
− | |papmag=8 |
||
− | |regammo=50+5 |
||
− | |papammo=60+8 |
||
− | |regreload=2.5 |
||
− | |papreload=2.5 |
||
− | |regmobility=Low |
||
− | |papmobility=Low |
||
− | |extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x3.5<br />Chest: x1.7<br />Abdomen: x1.7 |
||
− | |papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}} |
||
− | |||
− | ===[[Shotguns]]=== |
||
− | |||
− | ====[[HS-10]] vs Typhoid And Mary==== |
||
− | {{PaPComparison |
||
− | |regname=HS-10 |
||
− | |papname=Typhoid And Mary |
||
− | |regimage=[[File:HS-10 BO.png|150px]] |
||
− | |papimage=[[File:Typhoid And Mary.png|150px]] |
||
− | |regdamage=160x8 |
||
− | |papdamage=300x8 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=340 RPM max |
||
− | |paprof=340 RPM max |
||
− | |regmag=6 |
||
− | |papmag=8 |
||
− | |regammo=36+6 |
||
− | |papammo=80+8/8 |
||
− | |regreload=0.567 for each shell |
||
− | |papreload=3, 3.4 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo, [[Dual Wield]]|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Olympia]] vs Hades==== |
||
− | {{PaPComparison |
||
− | |regname=Olympia |
||
− | |papname=Hades |
||
− | |regimage=[[File:Olympia BO.png|150px]] |
||
− | |papimage=[[File:Hades BO.png|150px]] |
||
− | |regdamage=80x8 |
||
− | |papdamage=200x12 |
||
− | |regfire=Over-Under Break Action (Semi-Automatic) |
||
− | |papfire=Over-Under Break Action (Semi-Automatic) |
||
− | |regrof=212 max |
||
− | |paprof=212 max |
||
− | |regmag=2 |
||
− | |papmag=2 |
||
− | |regammo=38+2 |
||
− | |papammo=60+2 |
||
− | |regreload=3.3, 3.9 empty |
||
− | |papreload=2, 2.5 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, quicker reload, more ammo, [[Dragon's Breath|incendiary rounds]]|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[SPAS-12]] vs SPAZ-24==== |
||
− | {{PaPComparison |
||
− | |regname=SPAS-12 |
||
− | |papname=SPAZ-24 |
||
− | |regimage=[[File:SPAS-12 BO.png|150px]] |
||
− | |papimage=[[File:SPAZ-24 BO.png|150px]] |
||
− | |regdamage=160x8 |
||
− | |papdamage=300x8 |
||
− | |regfire=Semi-automatic |
||
− | |papfire= Automatic |
||
− | |regrof=312 RPM max |
||
− | |paprof=312 RPM |
||
− | |regmag=8 |
||
− | |papmag=24 |
||
− | |regammo=32+8 |
||
− | |papammo=72+24 |
||
− | |regreload=0.567 for each shell |
||
− | |papreload=~1 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, more ammo, reloads in one shell, becomes fully automatic|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Stakeout]] vs Raid==== |
||
− | {{PaPComparison |
||
− | |regname=Stakeout |
||
− | |papname=Raid |
||
− | |regimage=[[File:Stakeout BO.png|150px]] |
||
− | |papimage=[[File:Raid BO.png|150px]] |
||
− | |regdamage=160x8 |
||
− | |papdamage=240x10 |
||
− | |regfire=Pump-action |
||
− | |papfire=Pump-action |
||
− | |regrof=63 RPM |
||
− | |paprof=71 RPM |
||
− | |regmag=6 |
||
− | |papmag=10 |
||
− | |regammo=54+6 |
||
− | |papammo=60+10 |
||
− | |regreload=0.567 for each shell |
||
− | |papreload=0.567 for each shell (2 shells reloaded at a time) |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, more range, larger magazine, more ammo, reloads 2 shells at once, [[Grip]]|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Double-Barreled Shotgun]] vs 24 Bore Long Range==== |
||
− | {{PaPComparison |
||
− | |regname=Double-Barreled Shotgun |
||
− | |papname=24 Bore Long Range |
||
− | |regimage=[[File:Doublebarrel.png|150px]] |
||
− | |papimage=[[File:Double-Barreled Shotgun Bore Long Range World at War.png|150px]] |
||
− | |regdamage=200x8 |
||
− | |papdamage=~380x10 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=212 RPM max |
||
− | |paprof=212 RPM max |
||
− | |regmag=2 |
||
− | |papmag=2 |
||
− | |regammo=60+2 |
||
− | |papammo=60+2 |
||
− | |regreload=3, 4 empty |
||
− | |papreload=2.5, 3.3 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Much higher damage, quicker reload, more range |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A|reginaction = }} |
||
− | |||
− | ====[[M1897 Trench Gun]] vs Gut Shot==== |
||
− | {{PaPComparison |
||
− | |regname=M1897 Trench Gun |
||
− | |papname=Gut Shot |
||
− | |regimage=[[File:M1897 Trench Gun WaW.png|150px]] |
||
− | |papimage=[[File:Gut Shot.png|150px]] |
||
− | |regdamage=160x8 |
||
− | |papdamage=240x10 |
||
− | |regfire=Pump-action |
||
− | |papfire=Pump-action |
||
− | |regrof=55 RPM |
||
− | |paprof=55 RPM |
||
− | |regmag=6 |
||
− | |papmag=10 |
||
− | |regammo=60+6 |
||
− | |papammo=60+10 |
||
− | |regreload=0.6 for each shell |
||
− | |papreload=0.6 for 2 shells |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Reloads 2 shells at a time, higher range, higher damage, larger magazine. |
||
− | |regmultiplier = N/A |
||
− | |papmultiplier = N/A}} |
||
− | |||
− | ===[[Launchers]]=== |
||
− | |||
− | ====[[China Lake]] vs China Beach==== |
||
− | {{PaPComparison |
||
− | |regname=China Lake |
||
− | |papname=China Beach |
||
− | |regimage=[[File:China Lake BO.png|150px]] |
||
− | |papimage=[[File:China Beach BO.png|150px]] |
||
− | |regdamage=600, 600-75 explosion |
||
− | |papdamage=1000, 1000-75 explosion |
||
− | |regfire=Pump-action |
||
− | |papfire=Pump-action |
||
− | |regrof=16 RPM |
||
− | |paprof=25 RPM |
||
− | |regmag=2 |
||
− | |papmag=5 |
||
− | |regammo=20+2 |
||
− | |papammo=40+5 |
||
− | |regreload=1 for each grenade |
||
− | |papreload=1 for all grenades |
||
− | |regmobility=Very Low |
||
− | |papmobility=High |
||
− | |extras=More damage, larger magazine, more ammo, reloads all grenades at once, higher mobility, does not need to ADS when firing, faster pump-action|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=XoxymqPPJIw |
||
− | </youtube></center> |
||
− | |papmultiplier = N/A |
||
− | |regmultiplier = N/A |
||
− | |range = explosion 5m}} |
||
− | |||
− | ====[[M72 LAW]] vs M72 Anarchy==== |
||
− | {{PaPComparison |
||
− | |regname=M72 LAW |
||
− | |papname=M72 Anarchy |
||
− | |regimage=[[File:M72 LAW 1st Person BO.png|150px]] |
||
− | |papimage=[[File:M72 Anarchy.png|120px]] |
||
− | |regdamage=2000, 320-100 explosion |
||
− | |papdamage=3000, 600-100 explosion |
||
− | |regfire=Single-shot |
||
− | |papfire=Automatic |
||
− | |regrof=N/A |
||
− | |paprof=56 RPM |
||
− | |regmag=1 |
||
− | |papmag=10 |
||
− | |regammo=20+1 |
||
− | |papammo=40+10 |
||
− | |regreload=3 |
||
− | |papreload=3 |
||
− | |regmobility=Very Low |
||
− | |papmobility=High |
||
− | |extras=Higher damage, more ammo, automatic with 10 shot capacity, higher mobility, does not need to ADS when firing, also fires grenade with each shot|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=A_--LTWUhcE</center></youtube> |
||
− | |papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ===[[Special]]s=== |
||
− | ====[[Ballistic Knife]] vs The Krauss Refibrillator==== |
||
− | {{PaPComparison |
||
− | |regname=Ballistic Knife |
||
− | |papname=The Krauss Refibrillator |
||
− | |regimage=[[File:Ballistic Knife 1st Person BO.png|150px]] |
||
− | |papimage=[[File:The Krauss Refibrillator.png|150px]] |
||
− | |regdamage=500 melee or shot (1000 melee with [[Bowie Knife]]/[[Sickle]])<ref>http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=2555</ref> |
||
− | |papdamage=1000 melee or shot (1500 for melee with Bowie Knife/Sickle) |
||
− | |regfire=Single-shot |
||
− | |papfire=Single-shot |
||
− | |regrof=N/A |
||
− | |paprof=N/A |
||
− | |regmag=1 |
||
− | |papmag=1 |
||
− | |regammo=4+1 |
||
− | |papammo=9+1 |
||
− | |regreload=1.5 |
||
− | |papreload=0.75 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More damage, increased melee damage, more ammo, quicker reload, when a downed player is shot, they are revived instantly |
||
− | |papmultiplier = head: x3 |
||
− | chest: x1.5 |
||
− | |||
− | abdomen: x1.5 |
||
− | |regmultiplier = head: x1.5<br />chest: x1<br />abdomen: x1}} |
||
− | |||
− | ====[[Crossbow]] vs Awful Lawton==== |
||
− | {{PaPComparison |
||
− | |regname=Crossbow |
||
− | |papname=Awful Lawton |
||
− | |regimage=[[File:Crossbowdefault.png|150px]] |
||
− | |papimage=[[File:Awful Lawton.png|150px]] |
||
− | |regdamage=400 - 75 Explosion, 750 Direct Impact |
||
− | |papdamage=2500 - 225 Explosion, 750 Direct Impact (shot attracts zombies to it like a [[monkey bomb]]) |
||
− | |regfire=Single-shot |
||
− | |papfire=Single-shot |
||
− | |regrof=Single-shot then rechamber |
||
− | |paprof=Single-shot then rechamber |
||
− | |regmag=1 |
||
− | |papmag=1 |
||
− | |regammo=12+1 |
||
− | |papammo=12+1 |
||
− | |regreload=2.75 |
||
− | |papreload=2.75 |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras=More damage, takes longer to explode, crossbow bolts act like [[Monkey Bomb]]s, attracting zombies (capable of killing up to six zombies at a time) can be shot at friendlies.|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ===[[Wonder Weapons]]=== |
||
− | ====[[Ray Gun]] vs Porter's X2 Ray Gun==== |
||
− | <p style="font-size:13px;">{{PaPComparison |
||
− | |regname=Ray Gun |
||
− | |papname=Porter's X2 Ray Gun |
||
− | |regimage=[[File:Ray Gun BO.png|150px]] |
||
− | |papimage=[[File:Porter's X2 Ray Gun BO.png|150px]] |
||
− | |regdamage=1000, 1500-300 splash |
||
− | |papdamage=1000, 2000-300 splash |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=181 RPM |
||
− | |paprof=181 RPM |
||
− | |regmag=20 |
||
− | |papmag=40 |
||
− | |regammo=160+20 |
||
− | |papammo=200+40 |
||
− | |regreload=3 |
||
− | |papreload=3 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More damage through multipliers, double magazine, more ammo, lower splash damage to the player |
||
− | |regmultiplier = Head: x4<br>Neck: x5<br>Chest: x1<br>Abdomen: x0.9<br>Upper Arm/Leg: x0.8<br>Lower Arm/Leg: x0.6<br>Hand/Foot: x0.4 |
||
− | |papmultiplier = Head: x4<br>Neck: x5<br>Chest: x1<br>Abdomen: x0.9<br>Upper Arm/Leg: x0.8<br>Lower Arm/Leg: x0.6<br>Hand/Foot: x0.4|papsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=8ncSPxqykR0 |
||
− | </youtube> |
||
− | |regsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=EKsy8aoilpw |
||
− | </youtube>}}</p> |
||
− | |||
− | ====[[Thunder Gun]] vs Zeus Cannon==== |
||
− | {{PaPComparison |
||
− | |regname=Thunder Gun |
||
− | |papname=ZeusCannon |
||
− | |regimage=[[File:Thunder Gun.png|150px]] |
||
− | |papimage=[[File:ZeusCannon.png|150px]] |
||
− | |regdamage=Infinite/15 (A close range direct hit will always be a kill, from mid-long range zombies will only be thrown backwards with 15 damage) |
||
− | |papdamage=Infinite/15 (A close range direct hit will always be a kill, from mid-long range zombies will only be thrown backwards with 15 damage) |
||
− | |regfire=Semi-automatic |
||
− | |||
− | |papfire=Semi-automatic |
||
− | |||
− | |regrof=100 RPM max |
||
− | |paprof=100 RPM max |
||
− | |regmag=2 |
||
− | |papmag=4 |
||
− | |regammo=12+2 |
||
− | |papammo=24+4 |
||
− | |regreload=2 empty |
||
− | |papreload=2 empty |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Larger magazine and more ammo|papmultiplier = N/A |
||
− | |regmultiplier = N/A|papsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=ve8nDmaB4ik |
||
− | </youtube> |
||
− | |regsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=hKHc6aLS088 |
||
− | </youtube>}} |
||
− | |||
− | ====[[Winter's Howl]] vs Winter's Fury==== |
||
− | {{PaPComparison |
||
− | |regname=Winter's Howl |
||
− | |papname=Winter's Fury |
||
− | |regimage=[[File:Winter's Howl BO.png|150px]] |
||
− | |papimage=[[File:Winter's Fury.png|150px]] |
||
− | |regdamage=1600-1200 |
||
− | |papdamage=2400-1800 |
||
− | |regfire=Semi-automatic |
||
− | |papfire=Semi-automatic |
||
− | |regrof=181 RPM max |
||
− | |paprof=181 RPM max |
||
− | |regmag=6 |
||
− | |papmag=9 |
||
− | |regammo=24+6 |
||
− | |papammo=36+9 |
||
− | |regreload=3.8 |
||
− | |papreload=3.8 |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Higher damage, larger magazine, freezes more zombies.|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Wunderwaffe DG-2]] vs Wunderwaffe DG-3 JZ==== |
||
− | {{PaPComparison |
||
− | |regname = Wunderwaffe DG-2 |
||
− | |papname = Wunderwaffe DG-3 JZ |
||
− | |regimage = [[File:Black ops WunderWaffe.jpg|150px]] |
||
− | |papimage = [[File:BlackOps PaP Wunderwaffe2.jpg|150px]] |
||
− | |regdamage = Infinite with a maximum of 10 zombie kills per shot |
||
− | |papdamage = Infinite with a maximum of 24 zombie kills per shot |
||
− | |regfire = Automatic |
||
− | |papfire = Automatic |
||
− | |regrof = 60 RPM |
||
− | |paprof = 60 RPM |
||
− | |regmag = 3 |
||
− | |papmag = 6 |
||
− | |regammo = 3+15 |
||
− | |papammo = 6+30 |
||
− | |regreload = 6 |
||
− | |papreload = 4.7 |
||
− | |regmobility = High |
||
− | |papmobility = High |
||
− | |extras = Larger magazine, more ammo, and |
||
− | reloads slightly faster. |
||
− | (Cannot be upgraded if received from a [[Lightning Bolt]]) |
||
− | |papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[V-R11]] vs V-R11 Lazarus==== |
||
− | {{PaPComparison |
||
− | |regname = V-R11 |
||
− | |papname = V-R11 Lazarus |
||
− | |regdamage = Zero (turns zombies into humans with no damage) |
||
− | |papdamage = Infinite/Zero (turns zombies into humans that commit suicide with no damage but kills a zombie with three shots) |
||
− | |regfire = Semi-automatic |
||
− | |papfire = Semi-automatic |
||
− | |regmag = 3 |
||
− | |papmag = 6 |
||
− | |regammo = 9 |
||
− | |papammo = 18 |
||
− | |regreload=3.6 |
||
− | |papreload=3.6 |
||
− | |regmobility=Medium |
||
− | |papmobility=Medium |
||
− | |extras = Larger magazine, higher max ammo, when George Romero is shot in water he leaves for the round, when a zombie is shot three times it explodes, and the effect on teammates lasts longer, and when a teammate is shot, the teammate gains Insta-Kill capabilities during the time of the effect. |
||
− | |regimage = [[File:V-R11.png|150px]] |
||
− | |papimage = [[File:V-R11 Lazarus.jpg|150px]] |
||
− | |regrof = 60 RPM |
||
− | |paprof = 60 RPM|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Scavenger (Weapon)|Scavenger]] vs. Hyena Infra-dead==== |
||
− | {{PaPComparison |
||
− | |regname = Scavenger |
||
− | |papname = Hyena Infra-dead |
||
− | |regimage = [[File:Scavenger BO.png|150px]] |
||
− | |papimage = [[File:Hyena Infra-dead BO.png|150px]] |
||
− | |regdamage =5660 |
||
− | |papdamage = 11320 |
||
− | |regfire = Bolt-Action |
||
− | |papfire = Bolt-Action |
||
− | |regrof =60 RPM |
||
− | |paprof =60 RPM |
||
− | |regmag = 3 |
||
− | |papmag = 6 |
||
− | |regammo = 15 |
||
− | |papammo = 30 |
||
− | |regreload =3 |
||
− | |papreload =3 |
||
− | |regmobility = Medium |
||
− | |papmobility = Medium |
||
− | |extras = Bigger blast radius, double damage, more reserve ammo, larger magazine, [[Infrared Scope]], [[Variable Zoom]]|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[31-79 JGb215]] vs The Fractalizer==== |
||
− | {{PaPComparison |
||
− | |regname=31-79 JGb215 |
||
− | |papname=The Fractalizer |
||
− | |regimage=[[File:31-79 JGb215 BO Zombies.png|150px]] |
||
− | |papimage=[[File:The Fractalizer Shangri-La BO.png|150px]] |
||
− | |regdamage=Round zombie health -1/Zero (shrinks zombies to one hit kills) |
||
− | |papdamage=Round zombie health -1/Zero (shrinks zombies to one hit kills) |
||
− | |regfire=Semi-Automatic |
||
− | |papfire=Semi-Automatic |
||
− | |regrof= |
||
− | |paprof= |
||
− | |regmag=5 |
||
− | |papmag=8 |
||
− | |regammo=20+5 |
||
− | |papammo=40+8 |
||
− | |regreload= |
||
− | |papreload= |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Zombies shrink for a longer duration, increased magazine and ammo|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Wave Gun]] vs Max Wave Gun ==== |
||
− | {{PaPComparison |
||
− | |regname=Wave Gun |
||
− | |papname=Max Wave Gun |
||
− | |regimage=[[File:Wave Gun Moon BO.png|150px]] |
||
− | |papimage=[[File:Papwavegun.png|150px]] |
||
− | |regdamage=Infinite (causes zombies to expand and explode) |
||
− | |papdamage=Infinite (causes zombies to expand and explode) |
||
− | |regfire=Semi Automatic |
||
− | |papfire=Semi Automatic |
||
− | |regrof=100 RPM max |
||
− | |paprof=100 RPM max |
||
− | |regmag=2 |
||
− | |papmag=4 |
||
− | |regammo=12+2 |
||
− | |papammo=24+4 |
||
− | |regreload= |
||
− | |papreload= |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=More ammo, larger magazine|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ====[[Zap Gun Dual Wield]] vs Porter's X2 Zap Gun Dual Wield ==== |
||
− | {{PaPComparison |
||
− | |regname=Zap Gun Dual Wield|papname=Porter's X2 Zap Gun |
||
− | |regimage=[[File:Zap Gun Effect BO.png|150px]] |
||
− | |papimage=[[File:Porter's X2 Zap Gun Dual Wield.png|150px]] |
||
− | |regdamage=Infinite (electrocutes zombies) |
||
− | |papdamage=Infinite (electrocutes zombies) |
||
− | |regfire=Semi-Automatic |
||
− | |papfire=Semi-Automatic |
||
− | |regrof=181 RPM max |
||
− | |paprof=181 RPM max |
||
− | |regmag=8/8 |
||
− | |papmag=12/12 |
||
− | |regammo=64+8/8 |
||
− | |papammo=100+12/12 |
||
− | |regreload= |
||
− | |papreload= |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras= More ammo, larger magazine|papmultiplier = N/A |
||
− | |regmultiplier = N/A}} |
||
− | |||
− | ==Call of Duty: Black Ops II== |
||
− | ===Handguns=== |
||
− | |||
− | ====[[M1911]] vs Mustang and Sally==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:M1911 Zombies BOII.png|150px]] |
||
− | |papimage = [[File:Mustang and Sally BOII.png|250px]] |
||
− | |regname = M1911 |
||
− | |papname = Mustang and Sally |
||
− | |papdamage = 1000 direct impact, 1200-75 explosion |
||
− | |regmultiplier = head: x3.5 |
||
− | chest: x1.25 |
||
− | abdomen: x1.1 |
||
− | |papmultiplier = N/A |
||
− | |regfire = Semi-automatic |
||
− | |papfire = Semi-automatic |
||
− | |regmag = 8 |
||
− | |papmag = 6/6 |
||
− | |regammo = 80+8 |
||
− | |papammo = 50+6/6 (100+6/6 Wii U version) |
||
− | |regreload = 1.63, 1.8 empty |
||
− | |papreload = 1.6 |
||
− | |regmobility = High |
||
− | |papmobility = High |
||
− | |extras = [[Dual Wield]], fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time. |
||
− | |regdamage = 20 |
||
− | |paprof = 300 RPM |
||
− | |regrof = 625 RPM}} |
||
− | |||
− | ====[[Python]] vs Cobra==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Python Zombies BOII.png|150px]] |
||
− | |papimage = [[File:Cobra BOII.png|150px]] |
||
− | |regname = Python |
||
− | |papname = Cobra |
||
− | |regdamage = 1000-300 |
||
− | |papdamage = 1000-600 |
||
− | |papfire = Double-action (semi-automatic) |
||
− | |regfire = Double-action (semi-automatic) |
||
− | |papmag = 12 |
||
− | |regmag = 6 |
||
− | |papammo = 96+12 |
||
− | |regammo = 84+6 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = [[Fast Mag]], larger magazine, more ammo, higher damage at long range |
||
− | |paprof = 625 RPM |
||
− | |regrof = 625 RPM}} |
||
− | |||
− | ====[[Five Seven|Five-seven]] vs Ultra==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Five-seven Zombies BOII.png|150px]] |
||
− | |papimage = [[File:Ultra BOII.png|150px]] |
||
− | |regname = Five-Seven |
||
− | |papname = Ultra |
||
− | |regdamage = 160-90 |
||
− | |papdamage = 300-180 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 20 |
||
− | |regmag = 20 |
||
− | |papammo = 200+20 |
||
− | |regammo = 120+20 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM |
||
− | |Possible Attachments = [[Fast Mag]]}} |
||
− | |||
− | ====[[Dual Wield]] Five-Seven vs Ultra & Violet==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Five Seven Dual Wield BOII.png|300px]] |
||
− | |papimage = [[File:Ultra & Violet BOII.png|300px]] |
||
− | |regname = Five-Seven Dual Wield |
||
− | |papname = Ultra and Violet |
||
− | |regdamage = 160-90 |
||
− | |papdamage = 300-180 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 20/20 |
||
− | |regmag = 15/15 |
||
− | |papammo = 505+20/20 |
||
− | |regammo = 435+15/15 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine, higher damage |
||
− | |paprof = 625 RPM |
||
− | |regrof = 625 RPM}} |
||
− | |||
− | ====[[B23R]] vs B34R==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:B23R BOII.png|200px]] |
||
− | |papimage = [[File:B34R BOII zombies.png|200px]] |
||
− | |regname = B23R |
||
− | |papname = B34R |
||
− | |regdamage = 160-100 |
||
− | |papdamage = 200-150 |
||
− | |papfire = Automatic |
||
− | |regfire = 3 Round Burst |
||
− | |papmag = · 20 (standard)<br>· 30 (w/ [[Extended Clip]]) |
||
− | |regmag = · 15 (standard)<br>· 24 (w/ [[Extended Clip]]) |
||
− | |papammo = · 180+20 (standard)<br>· 270+30 (w/ Extended Clip) |
||
− | |regammo = · 105+15 (standard)<br>· 168+24 (w/ Extended Clip) |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine, becomes full-auto, higher damage |
||
− | |paprof = 937 RPM (1250 RPM for the first 2 rounds) |
||
− | |regrof = Per burst: 937 RPM (1250 RPM for the first 2 rounds);<br>Overall: 703 RPM |
||
− | |Possible Attachments = [[Fast Mag]]}} |
||
− | |||
− | ====[[Executioner]] vs Voice of Justice==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Executioner BOII.png|200px]] |
||
− | |papimage = [[File:Voice of Justice Zombies.png|200px]] |
||
− | |regname = Executioner |
||
− | |papname = Voice of Justice |
||
− | |regdamage = 130-15 x8 |
||
− | |papdamage = 350-45 x12 |
||
− | |papfire = Double-action (semi-automatic) |
||
− | |regfire = Double-action (semi-automatic) |
||
− | |papmag = 5 |
||
− | |regmag = 5 |
||
− | |papammo = 100+5 |
||
− | |regammo = 75+5 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, higher damage, more pellets per shot, faster reloading |
||
− | |paprof = 468 RPM |
||
− | |regrof = 468 RPM |
||
− | |Possible Attachments = [[Long Barrel]]}} |
||
− | |||
− | ====[[KAP-40]] vs Karmic Atom Perforator-4000==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:KAP40 zombies.png|250px]] |
||
− | |papimage = [[File:Karmic Atom Perforator-4000 zombies.png|250px]] |
||
− | |regname = KAP-40 |
||
− | |papname = Karmic Atom Perforator-4000 |
||
− | |regdamage = 150-100 |
||
− | |papdamage = 200-140 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 15 |
||
− | |regmag = 12 |
||
− | |papammo = 180+15 |
||
− | |regammo = 96+12 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine |
||
− | |paprof = 937 RPM |
||
− | |regrof = 937 RPM |
||
− | |Possible Attachments = [[Fast Mag]]}} |
||
− | |||
− | ====[[Remington New Model Army]] vs Sassafras==== |
||
− | |||
− | {{PaPComparison |
||
− | |regimage = [[File:Remington New Model Army BOII.png|200px]] |
||
− | |papimage = [[File:Sassafras BOII.png|200px]] |
||
− | |regname = Remington New Model Army |
||
− | |papname = Sassafras |
||
− | |regdamage = 1000-300 |
||
− | |papdamage = 1000-600 |
||
− | |papfire = Double-action (semi-automatic) |
||
− | |regfire = Double-action (semi-automatic) |
||
− | |papmag = 12 |
||
− | |regmag = 6 |
||
− | |papammo = 96+12 |
||
− | |regammo = 84+6 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Double magazine capacity, more ammo, higher damage at long range |
||
− | |paprof = 625 RPM |
||
− | |regrof = 625 RPM}} |
||
− | |||
− | ====[[Mauser C96]] vs Boomhilda==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Mauser C96 BOII.png|200px]] |
||
− | |papimage = [[File:Boomhilda Origins BOII.png|200px]] |
||
− | |regname = Mauser C96 |
||
− | |papname = Boomhilda |
||
− | |regdamage = 20 |
||
− | |papdamage = 1000 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 50 |
||
− | |regmag = 8 |
||
− | |papammo = 100+50 |
||
− | |regammo = 80+8 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Much higher magazine capacity, more ammo, higher damage, gains an [[ACOG Sight]] and a [[Suppressor]], fires laser beams. |
||
− | |paprof = 600 RPM |
||
− | |regrof = 625 RPM}} |
||
− | |||
− | ===Melee Weapons=== |
||
− | ====Silver Spoon vs [[Golden Spork]]==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Silver Spoon BOII.png|200px]] |
||
− | |papimage = [[File:Golden Spork BOII.png|200px]] |
||
− | |regname = Silver Spoon |
||
− | |papname = [[Golden Spork]] |
||
− | |regdamage = 1100 |
||
− | |papdamage = 10000 |
||
− | |papfire = Melee |
||
− | |regfire = Melee |
||
− | |papmag = |
||
− | |regmag = |
||
− | |papammo = |
||
− | |regammo = |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = Much higher damage |
||
− | |paprof = |
||
− | |regrof = }} |
||
− | |||
− | ====[[One Inch Punch]] vs Iron Fists==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:One Inch Punch BOII Zombies.png|150px]] |
||
− | |papimage = [[File:Upgraded One Inch Punch BO2.png|150px]] |
||
− | |regname = [[One Inch Punch]] |
||
− | |papname = Iron Fists |
||
− | |regdamage = |
||
− | |papdamage = |
||
− | |papfire = Melee |
||
− | |regfire = Melee |
||
− | |papmag = |
||
− | |regmag = |
||
− | |papammo = |
||
− | |regammo = |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = Significant damage increase, effects of punch depends on what Elemental Staff the player is holding. |
||
− | |paprof = |
||
− | |regrof = }} |
||
− | |||
− | ===SMGs=== |
||
− | ====[[MP5]] vs MP115 Kollider==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:MP5 Zombies BOII.png|200px]] |
||
− | |papimage = [[File:MP115 Kollider BOII.png|200px]] |
||
− | |regname = MP5 |
||
− | |papname = MP115 Kollider |
||
− | |regdamage = 100-50 |
||
− | |papdamage = 140-80 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 40 |
||
− | |regmag = 30 |
||
− | |papammo = 200+40 |
||
− | |regammo = 120+30 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM}} |
||
− | |||
− | ====[[Chicom CQB]] vs Chicom Cataclysmic Quadruple Burst==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Chicom CQB Zombies BOII.png|200px]] |
||
− | |papimage = [[File:Chicom Catacyclism Quadruple Burst BOII.png|200px]] |
||
− | |regname = Chicom CQB |
||
− | |papname = Chicom Cataclysmic Quadruple Burst |
||
− | |regdamage = 100-60 |
||
− | |papdamage = 160-120 |
||
− | |papfire = 4 Round Burst (+ Automatic if Select Fire is obtained) |
||
− | |regfire = 3 Round Burst |
||
− | |papmag = 40 |
||
− | |regmag = 40 |
||
− | |papammo = 200+40 |
||
− | |regammo = 120+40 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, higher damage, becomes 4-round burst|paprof = 1250 RPM per burst & overall<br>(937 RPM Select Fire) |
||
− | |regrof = 1250 RPM per burst & overall |
||
− | |Possible Attachments = [[Grip]], [[Reflex Sight]], [[Select Fire]], [[Fast Mag]]}} |
||
− | |||
− | ====[[AK74U]] vs AK74-FU2==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:AK74u zombies.png|250px]] |
||
− | |papimage = [[File:AK74fu2 zombies.png|250px]] |
||
− | |regname = AK74U |
||
− | |papname = AK74-FU2 |
||
− | |regdamage = 120-80 |
||
− | |papdamage = 190-140 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = · 40 (standard)<br>· 50 (w/ Extended Clip) |
||
− | |regmag = · 20 (standard)<br>· 30 (w/ [[Extended Clip]]) |
||
− | |papammo = · 280+40 (standard)<br>· 300+50 (w/ Extended Clip) |
||
− | |regammo = · 160+20 (standard)<br>· 180+30 (w/ Extended Clip) |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine, [[Reflex Sight]] added, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM}} |
||
− | |||
− | ====[[PDW-57]] vs Predictive Death Wish 57000==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:PDW-57 BOII.png|250px]] |
||
− | |papimage = [[File:Predictive Death Wish 57000 Zombies BO2.png|250px]] |
||
− | |regname = PDW-57 |
||
− | |papname = Predictive Death Wish 57000 |
||
− | |regdamage = 90 |
||
− | |papdamage = 175-100 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 50 |
||
− | |regmag = 50 |
||
− | |papammo = 350+50 |
||
− | |regammo = 200+50 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM |
||
− | |Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]]}} |
||
− | |||
− | ====[[M1927]] vs Speakeasy==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:M1927 BOII.png|200px]] |
||
− | |papimage = [[File:Speakeasy BOII.png|200px]] |
||
− | |regname = M1927 |
||
− | |papname = Speakeasy |
||
− | |regdamage = 90-60 |
||
− | |papdamage = 180-100 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 50 |
||
− | |regmag = 50 |
||
− | |papammo = 400+50 |
||
− | |regammo = 350+50 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 937 RPM |
||
− | |regrof = 937 RPM}} |
||
− | |||
− | ====[[Uzi]] vs Uncle Gal==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Uzi BOII MoTD.png|240px]] |
||
− | |papimage = [[File:Uncle Gal BOII MoTD.png|240px]] |
||
− | |regname = Uzi |
||
− | |papname = Uncle Gal |
||
− | |regdamage = 100-60 |
||
− | |papdamage = 230-80 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 25 |
||
− | |regmag = 25 |
||
− | |papammo = 300+25 |
||
− | |regammo = 275+25 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 937 RPM |
||
− | |regrof = 937 RPM}} |
||
− | |||
− | ====[[MP40]] vs The Afterburner==== |
||
− | {{PaPComparison |
||
− | |regname=MP40 |
||
− | |papname=The Afterburner |
||
− | |regimage=[[File:MP40 Origins First person BOII.png|200px]] |
||
− | |papimage=[[File:MP40 Afterburner Origins BO2.png|180px]] |
||
− | |regdamage=110-60 |
||
− | |papdamage=200-120 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regrof=750 RPM |
||
− | |paprof=750 RPM |
||
− | |regmag=32 |
||
− | |papmag=64 |
||
− | |regammo=192+32 |
||
− | |papammo=256+64 |
||
− | |regreload= |
||
− | |papreload= |
||
− | |regmobility=High |
||
− | |papmobility=High |
||
− | |extras=Double magazine capacity, more ammo, higher damage |
||
− | |regmultiplier = |
||
− | |papmultiplier = }} |
||
− | |||
− | ====[[Skorpion EVO]] vs Evolved Death Stalker==== |
||
− | {{PaPComparison |
||
− | |regname = Skorpion EVO |
||
− | |papname = Evolved Death Stalker |
||
− | |regimage=[[File:Skorpion EVO BOII.png|200px]] |
||
− | |papimage=[[File:Evolved Death Stalker Origins BO2.png|185px]] |
||
− | |regdamage=110-40 |
||
− | |papdamage=210-60 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 40 |
||
− | |regmag = 32 |
||
− | |papammo = 320+40 |
||
− | |regammo = 256+32 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Higher magazine capacity, more ammo, higher damage |
||
− | |paprof = 1250 RPM |
||
− | |regrof = 1250 RPM |
||
− | |Possible Attachments = [[Reflex Sight]], [[Target Finder]], [[Fast Mag]]}} |
||
− | |||
− | ===Assault Rifles=== |
||
− | ====[[FAL]] vs WN==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:FAL Zombies BOII.png|200px]] |
||
− | |papimage = [[File:WN BOII.png|200px]] |
||
− | |regname = FAL |
||
− | |papname = WN |
||
− | |regdamage=160-130 |
||
− | |papdamage=240-180 |
||
− | |papfire = 3 Round Burst |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 30 |
||
− | |regmag = 20 |
||
− | |papammo = 360+30 |
||
− | |regammo = 180+20 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, larger magazine, [[Reflex Sight]], 3-round burst, higher damage |
||
− | |paprof = 535 RPM per burst (335 RPM overall) |
||
− | |regrof = 535 RPM}} |
||
− | |||
− | ====[[SMR]] vs SM1L3R==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:SMR BOII.png|200px]] |
||
− | |papimage = [[File:SM1L3R First Person BO2.png|200px]] |
||
− | |regname = SMR |
||
− | |papname = SM1L3R |
||
− | |regdamage=80-60 |
||
− | |papdamage=120-110 |
||
− | |papfire =Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 30 |
||
− | |regmag = 20 |
||
− | |papammo = 420+30 |
||
− | ([[M320]]: 1+8) |
||
− | |regammo = 140+20 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, Larger Clip, much better accuracy, higher damage |
||
− | |paprof = 535 RPM |
||
− | |regrof = 535 RPM |
||
− | |Possible Attachments = [[Hybrid Optic]] (first time only), [[Target Finder]], [[Reflex Sight]], [[Millimeter Scanner]].}} |
||
− | |||
− | ====[[MTAR]] vs Malevolent Taxonomic Anodized Redeemer==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:MTAR BOII.png|200px]] |
||
− | |papimage = [[File:MTAR Upgraded Origins BO2.png|175px]] |
||
− | |regname = MTAR |
||
− | |papname = Malevolent Taxonomic Anodized Redeemer |
||
− | |regdamage=140-100 |
||
− | |papdamage=195-150 |
||
− | ([[M320]]: 135 Direct Impact, 125-50 explosion) |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 30 |
||
− | |regmag = 30 |
||
− | |papammo = 360+30<br>([[M320]]: 8+1) |
||
− | |regammo = 240+30 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, iron sights have increased zoom, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM |
||
− | |Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]], [[EOTech Sight]], [[Grenade Launcher]]}} |
||
− | |||
− | ====[[Type 25]] vs Strain 25==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Type 25 BOII.png|200px]] |
||
− | |papimage = [[File:Strain 25 BOII.png|200px]] |
||
− | |regname = Type 25 |
||
− | |papname = Strain 25 |
||
− | |regdamage=110-70 |
||
− | |papdamage=160-110 |
||
− | ([[M320]]: 135 Direct Impact, 125-50 explosion) |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 30 |
||
− | |regmag = 30 |
||
− | |papammo = 270+30<br>([[M320]]: 8+1) |
||
− | |regammo = 150+30 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, [[Fast Mag]], higher damage, slightly increased accuracy, slightly less recoil |
||
− | |paprof = 937 RPM |
||
− | |regrof = 937 RPM |
||
− | |Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]], [[EOTech Sight]], [[Grenade Launcher]]}} |
||
− | |||
− | ====[[M8A1]] vs Micro Aerator==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:M8A1 BOII.png|240px]] |
||
− | |papimage = [[File:M8A1 Upgraded Origins BO2.png|185px]] |
||
− | |regname = M8A1 |
||
− | |papname = Micro Aerator |
||
− | |regdamage=100-80 |
||
− | |papdamage=150-110 |
||
− | ([[M320]]: 135 Direct Impact, 125-50 explosion) |
||
− | |papfire = 4 Round Burst |
||
− | |regfire = 4 Round Burst |
||
− | |papmag = 42 |
||
− | |regmag = 32 |
||
− | |papammo = 336+42<br>([[M320]]: 8+1) |
||
− | |regammo = 192+32 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, larger magazine, higher damage |
||
− | |paprof = 1250 RPM per burst (789 RPM overall) |
||
− | |regrof = 1250 RPM per burst (789 RPM overall) |
||
− | |Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]], [[EOTech Sight]], [[Grenade Launcher]]}} |
||
− | |||
− | ====[[Colt M16A1]] vs Skullcrusher==== |
||
− | {{PaPComparison |
||
− | |regimage =[[File:M16A1 Zombies.png|245px]] |
||
− | |papimage = [[File:Skullcrusher Zombies.png|255px]] |
||
− | |regname = Colt M16A1 |
||
− | |papname = Skullcrusher |
||
− | |regdamage=100-70 |
||
− | |papdamage=150-100 |
||
− | ([[M203]]: 700 direct impact, 400-75 explosion) |
||
− | |papfire = Automatic |
||
− | |regfire = 3-Round Burst |
||
− | |papmag = 30 |
||
− | |regmag = 30 |
||
− | |papammo = 270+30<br>([[M203]]: 8+1) |
||
− | |regammo = 120+30 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, becomes fully-automatic, [[Grenade Launcher]], higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM per burst (511 RPM overall)}} |
||
− | |||
− | ====[[M14]] vs Mnesia==== |
||
− | {{PaPComparison |
||
− | |regimage =[[File:M14 BOII ZM.png|200px]] |
||
− | |papimage = [[File:Mnesia BO2.png|200px]] |
||
− | |regname = M14 |
||
− | |papname = Mnesia |
||
− | |regdamage=105-80 |
||
− | |papdamage=200-150 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 16 |
||
− | |regmag = 8 |
||
− | |papammo = 192+16 |
||
− | |regammo = 96+8 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, double magazine, [[Grip]], higher damage |
||
− | |paprof = 625 RPM |
||
− | |regrof = 625 RPM}} |
||
− | |||
− | ====[[Galil]] vs Lamentation==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Galil Zombies BOII.png|200px]] |
||
− | |papimage = [[File:Lamentation BOII.png|200px]] |
||
− | |regname = Galil |
||
− | |papname = Lamentation |
||
− | |regdamage=150-100 |
||
− | |papdamage=220-150 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 35 |
||
− | |regmag = 35 |
||
− | |papammo = 490+35 |
||
− | |regammo = 315+35 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, [[Reflex Sight]], higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM}} |
||
− | |||
− | ====[[M27]] vs Mystifier==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:M27 Zombies BOII.png|200px]] |
||
− | |papimage = [[File:Mystifier BOII.png|200px]] |
||
− | |regname = M27 |
||
− | |papname = Mystifier |
||
− | |regdamage=150-100 |
||
− | |papdamage=220-150 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 30 |
||
− | |regmag = 30 |
||
− | |papammo = 360+30 |
||
− | |regammo = 240+30 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM |
||
− | |Possible Attachments = [[Reflex Sight]], [[Target Finder]], [[Millimeter Scanner]]}} |
||
− | |||
− | ====[[AN-94]] vs Actuated Neutralizer 94000==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:AN-94 BOII.png|240px]] |
||
− | |papimage = [[File:Actuated Neutralizer 94000 Zombies BOII.png|255px]] |
||
− | |regname = AN-94 |
||
− | |papname = Actuated Neutralizer 94000 |
||
− | |regdamage=120-75 |
||
− | |papdamage=200-160 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 50 |
||
− | |regmag = 30 |
||
− | |papammo = 600+50 |
||
− | |regammo = 300+30 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, larger magazine, higher damage |
||
− | |paprof = 625 RPM (937 RPM for the first 2 rounds) |
||
− | |regrof = 625 RPM (937 RPM for the first 2 rounds) |
||
− | |Possible Attachments = [[Millimeter Scanner]], [[Reflex Sight]], [[Target Finder]], [[Foregrip]]}} |
||
− | |||
− | ====[[AK-47|AK47]] vs Reznov's Revenge==== |
||
− | |||
− | {{PaPComparison |
||
− | |regimage = [[File:AK47 Zombies BOII.png|200px]] |
||
− | |papimage = [[File:Reznov's Revenge BOII.png|200px]] |
||
− | |regname = AK47 |
||
− | |papname = Reznov's Revenge |
||
− | |regdamage=150-100 |
||
− | |papdamage=250-200 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 30 |
||
− | |regmag = 30 |
||
− | |papammo = 270+30 |
||
− | |regammo = 240+30 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM}} |
||
− | |||
− | ====[[STG-44]] vs Spatz-447 +==== |
||
− | {{PaPComparison |
||
− | |regname=STG-44 |
||
− | |papname=Spatz-447 + |
||
− | |regimage=[[File:STG-44 BOII.png|200px]] |
||
− | |papimage=[[File:StG-44 Upgraded Origins BO2.png|205px]] |
||
− | |regdamage=120-70 |
||
− | |papdamage=200-140 |
||
− | |regfire=Automatic |
||
− | |papfire=Automatic |
||
− | |regmag=30 |
||
− | |papmag=60 |
||
− | |regammo=210+30 |
||
− | |papammo=330+60 |
||
− | |regreload= |
||
− | |papreload= |
||
− | |regmobility= |
||
− | |papmobility= |
||
− | |extras=Larger magazine, more ammo, higher damage |
||
− | |regmultiplier = |
||
− | |papmultiplier = |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM}} |
||
− | |||
− | ====[[SCAR-H]] vs Agarthan Reaper==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:SCAR-H BOII.png|200px]] |
||
− | |papimage = [[File:Agarthan Reaper Origins BOII.png|255px]] |
||
− | |regname = SCAR-H |
||
− | |papname = Agarthan Reaper |
||
− | |regdamage=210-100 |
||
− | |papdamage=300-150 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 40 |
||
− | |regmag = 30 |
||
− | |papammo = 440+40 |
||
− | |regammo = 270+30 |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = More ammo, larger magazine, higher damage |
||
− | |paprof = 625 RPM |
||
− | |regrof = 625 RPM |
||
− | |Possible Attachments = [[Reflex Sight]], [[Fast Mag]], [[Target Finder]], [[ACOG Scope]]}} |
||
− | |||
− | ===Light Machine Guns=== |
||
− | ====[[HAMR]] vs SLDG HAMR==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:HAMR BOII.png|240px]] |
||
− | |papimage = [[File:SLDG HAMR BOII.png|250px]] |
||
− | |regname = HAMR |
||
− | |papname = SLDG HAMR |
||
− | |regdamage=190-120 |
||
− | |papdamage=250-190 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 125 |
||
− | |regmag = 125 |
||
− | |papammo = 125+625 |
||
− | |regammo = 125+375 |
||
− | |papmobility = Medium |
||
− | |regmobility = Low |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 625 RPM (937 RPM for the first 7 rounds fired) |
||
− | |regrof = 625 RPM (937 RPM for the first 7 rounds fired) |
||
− | |Possible Attachments = [[Reflex Sight]], [[ACOG Scope]], [[Grip]]}} |
||
− | |||
− | ====[[RPD]] vs Relativistic Punishment Device==== |
||
− | {{PaPComparison |
||
− | |regname = RPD |
||
− | |papname = Relativistic Punishment Device |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |regdamage=140-100 |
||
− | |papdamage=180-140 |
||
− | |papmag = 125 |
||
− | |regmag = 100 |
||
− | |papammo = 125+750 |
||
− | |regammo = 100+400 |
||
− | |papreload = |
||
− | |papmobility = Low |
||
− | |regmobility = Low |
||
− | |extras = More ammo, larger magazine, higher damage, slightly better accuracy |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM |
||
− | |regimage = [[File:RPD zombies.png|270px]] |
||
− | |papimage = [[File:Relativistic Punishment Device BOII.png|200px]]}} |
||
− | |||
− | ====[[LSAT]] vs FSIRT==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:LSAT BOII.png|240px]] |
||
− | |papimage = [[File:FRIST zombies.png|240px]] |
||
− | |regname = LSAT |
||
− | |papname = FSIRT |
||
− | |regdamage=195-90 |
||
− | |papdamage=225-120 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 100 |
||
− | |regmag = 100 |
||
− | |papammo = 600+100 |
||
− | |regammo = 400+100 |
||
− | |papreload = |
||
− | |papmobility = Low |
||
− | |regmobility = Low |
||
− | |extras = More ammo, higher damage |
||
− | |paprof = 750 RPM |
||
− | |regrof = 750 RPM |
||
− | |Possible Attachments = [[Target Finder]], [[Grip]], [[Reflex Sight]], [[ACOG Scope]]}} |
||
− | |||
− | ====[[MG08/15]] vs Magna Collider==== |
||
− | {{PaPComparison |
||
− | |regname = MG08/15 |
||
− | |papname = Magna Collider |
||
− | |regdamage=200-110 |
||
− | |papdamage=250-140 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |regfirerate = 750 RPM |
||
− | |papfirerate = 750 RPM |
||
− | |papmag = 100 |
||
− | |regmag = 100 |
||
− | |papammo = 600+100 |
||
− | |regammo = 400+100 |
||
− | |regreload = 3s loaded, 4s empty reload |
||
− | |papreload = 3s loaded, 4s empty reload |
||
− | |papmobility = Low |
||
− | |regmobility = Low |
||
− | |extras = More ammo, bullets ricochet off of enemies to collide with others, amount of ricochets appear to be infinite, tighter hip fire spread, higher damage. |
||
− | |papimage = [[File:Magna Collider Origins BOII.png|200px]] |
||
− | |regimage = [[File:MG 08 Origins BOII.png|200px]]}} |
||
− | |||
− | ===Sniper Rifles=== |
||
− | ====[[DSR 50]] vs Dead Specimen Reactor 5000==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:DSR 50 Zombies BOII.png|200px]] |
||
− | |papimage = [[File:Dead Specimen Reactor 5000 BOII.png|200px]] |
||
− | |regname = DSR 50 |
||
− | |papname = Dead Specimen Reactor 5000 |
||
− | |regdamage=800-550 |
||
− | |papdamage=1000 |
||
− | |papfire = Bolt-action |
||
− | |regfire = Bolt-action |
||
− | |papmag = 8 |
||
− | |regmag = 4 |
||
− | |papammo = 96+8 |
||
− | |regammo = 48+4 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, larger magazine, less sway, higher damage |
||
− | |paprof = 50 RPM |
||
− | |regrof = 50 RPM |
||
− | |Possible Attachments = [[Iron sight]], [[Variable Zoom]], [[Suppressor]]}} |
||
− | |||
− | ====[[Barrett M82A1]] vs Macro Annihilator==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Barrett M82A1 BOII.png|200px]] |
||
− | |papimage = [[File:Macro Annihilator BOII.png|200px]] |
||
− | |regname = Barrett M82A1 |
||
− | |papname = Macro Annihilator |
||
− | |regdamage=600-500 |
||
− | |papdamage=900 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 7 |
||
− | |regmag = 5 |
||
− | |papammo = 42+7 |
||
− | |regammo = 30+5 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, larger magazine, [[Variable Zoom]], higher damage, improved hipfire accuracy |
||
− | |paprof = 416 RPM |
||
− | |regrof = 416 RPM}} |
||
− | |||
− | ====[[SVU-AS]] vs Shadowy Veil Utilizer==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:SVU-AS BOII.png|200px]] |
||
− | |papimage = [[File:SVU-AS Upgraded BO2.png|180px]] |
||
− | |regname = SVU-AS |
||
− | |papname = Shadowy Veil Utilizer |
||
− | |regdamage=550 |
||
− | |papdamage=900 |
||
− | |regfire = Semi-automatic |
||
− | |papfire = Semi-automatic |
||
− | |regmag = 12 |
||
− | |papmag = 12 |
||
− | |regammo = 96+12 |
||
− | |papammo = 192+12 |
||
− | |papreload = |
||
− | |regmobility = Medium |
||
− | |papmobility = Medium |
||
− | |extras = More ammo, [[Variable Zoom]], higher damage |
||
− | |paprof = 416 RPM |
||
− | |regrof = 416 RPM}} |
||
− | |||
− | ====[[Ballista]] vs Infused Arbalest==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Ballista BOII.png|200px]] |
||
− | |papimage = [[File:Ballista Upgraded BO2.png|200px]] |
||
− | |regname = Ballista |
||
− | |papname = Infused Arbalest |
||
− | |regdamage=150 |
||
− | |papdamage=400-200 |
||
− | |regfire = Bolt-action |
||
− | |papfire = Bolt-action |
||
− | |regmag = 8 |
||
− | |papmag = 10 |
||
− | |regammo = 64+8 |
||
− | |papammo = 120+10 |
||
− | |papreload = |
||
− | |regmobility = |
||
− | |papmobility = |
||
− | |extras = Higher magazine capacity, more ammo, higher damage |
||
− | |paprof = 51 RPM |
||
− | |regrof = 51 RPM |
||
− | |Possible Attachments = [[ACOG Scope]], [[Iron Sight]]}} |
||
− | |||
− | ===Shotguns=== |
||
− | ====[[Olympia]] vs Hades==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Olympia Long Barrel BOII.png|200px]] |
||
− | |papimage = [[File:Hades BO2.png|185px]] |
||
− | |regname = Olympia |
||
− | |papname = Hades |
||
− | |regdamage=150-29 x4 |
||
− | |papdamage=600-135 x4 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 2 |
||
− | |regmag = 2 |
||
− | |papammo = 60+2 |
||
− | |regammo = 38+2 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, faster reload, [[Dragon's Breath|incendiary rounds]], higher damage |
||
− | |paprof = 212 RPM |
||
− | |regrof = 212 RPM}} |
||
− | |||
− | ====[[Remington 870 MCS]] vs Refitted-870 Mechanical Cranium Sequencer==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Remington 870 MCS BOII.png|200px]] |
||
− | |papimage = [[File:R870 Upgraded BO2.png|200px]] |
||
− | |regname = Remington 870 MCS |
||
− | |papname = Refitted-870 Mechanical Cranium Sequencer |
||
− | |regdamage=310-15 x4 |
||
− | |papdamage=600-30 x4 |
||
− | |papfire = Pump-action |
||
− | |regfire = Pump-action |
||
− | |papmag = 10 |
||
− | |regmag = 6 |
||
− | |papammo = 70+10 |
||
− | |regammo = 48+6 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine, higher damage |
||
− | |paprof = 80 RPM |
||
− | |regrof = 80 RPM |
||
− | |Possible Attachments = [[Reflex Sight]]}} |
||
− | |||
− | ====[[M1216]] vs Mesmerizer==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:M1216 BOII.png|200px]] |
||
− | |papimage = [[File:M1216 Upgraded BO2.png|185px]] |
||
− | |regname = M1216 |
||
− | |papname = Mesmerizer |
||
− | |regdamage=280-35 x4 |
||
− | |papdamage=975-72 x4 |
||
− | |papfire = Automatic (6 round rechamber) |
||
− | |regfire = Automatic (4 round rechamber) |
||
− | |papmag = 24 |
||
− | |regmag = 16 |
||
− | |papammo = 72+24 |
||
− | |regammo = 48+16 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, larger magazine, fires 6 rounds before rechambering, higher damage |
||
− | |paprof = 468 RPM per burst (273 RPM overall) |
||
− | |regrof = 468 RPM per burst (225 RPM overall) |
||
− | |Possible Attachments = [[Reflex Sight]]}} |
||
− | |||
− | ====[[S12]] vs Synthetic Dozen==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:S12 BOII.png|200px]] |
||
− | |papimage = [[File:S12 Upgraded BO2.png|200px]] |
||
− | |regname = S12 |
||
− | |papname = Synthetic Dozen |
||
− | |regdamage=270-23 x4 |
||
− | |papdamage=560-48 x4 |
||
− | |papfire = Semi-automatic |
||
− | |regfire = Semi-automatic |
||
− | |papmag = 10 |
||
− | |regmag = 10 |
||
− | |papammo = 50+10 |
||
− | |regammo = 30+10 |
||
− | |papreload = |
||
− | |papmobility = Medium |
||
− | |regmobility = Medium |
||
− | |extras = More ammo, [[Fast Mag]], higher damage |
||
− | |paprof = 468 RPM |
||
− | |regrof = 468 RPM |
||
− | |Possible Attachments = [[Reflex Sight]]}} |
||
− | |||
− | ====[[KSG]] vs Mist Maker==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:KSG BOII.png|200px]] |
||
− | |papimage = [[File:Mist Maker Origins BO2.png|175px]] |
||
− | |regname = KSG |
||
− | |papname = Mist Maker |
||
− | |regdamage=800-100 |
||
− | |papdamage=1000-200 |
||
− | |papfire = Pump-Action |
||
− | |regfire = Pump-Action |
||
− | |papmag = 28 |
||
− | |regmag = 14 |
||
− | |papammo = 84+28 |
||
− | |regammo = 56+14 |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = Double magazine capacity, more ammo, [[Reflex Sight]], higher damage, reloads 2 shells at a time |
||
− | |paprof = 77 RPM |
||
− | |regrof = 77 RPM}} |
||
− | |||
− | ===Launchers=== |
||
− | ====[[RPG]] vs Rocket Propelled Grievance==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:RPG BOII.png|200px]] |
||
− | |papimage = [[File:Rocket Propelled Grievance BOII.png|200px]] |
||
− | |regname = RPG |
||
− | |papname = Rocket Propelled Grievance |
||
− | |regdamage=600 direct impact, 320-100 explosion |
||
− | |papdamage=1200 direct impact, 600-100 explosion |
||
− | |papfire = Fully-Automatic |
||
− | |regfire = Single-Shot |
||
− | |papmag = 8 |
||
− | |regmag = 1 |
||
− | |papammo = 40+8 |
||
− | |regammo = 20+1 |
||
− | |papreload = 3.292 Seconds |
||
− | |papmobility = High |
||
− | |regmobility = Very Low |
||
− | |extras = More ammo, higher magazine, higher mobility, becomes Fully-automatic, reloads all 8 rockets at once |
||
− | |paprof = 187 RPM |
||
− | |regrof = N/A |
||
− | |regreload = 3.292 Seconds}} |
||
− | |||
− | ===Specials=== |
||
− | ====[[War Machine]] vs Dystopic Demolisher==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:War Machine Zombies BOII.png|200px]] |
||
− | |papimage = [[File:Dystopic Demolisher BOII.png|200px]] |
||
− | |regname = War Machine |
||
− | |papname = Dystopic Demolisher |
||
− | |regdamage=200 direct impact, 450-125 explosion |
||
− | |papdamage=600 direct impact, 900-125 explosion |
||
− | |papfire = Double-action (semi-automatic) |
||
− | |regfire = Double-action (semi-automatic) |
||
− | |papmag = 6 |
||
− | |regmag = 6 |
||
− | |papammo = 48+6 |
||
− | |regammo = 18+6 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = Very low |
||
− | |extras = Higher damage, grenades explode on impact, higher mobility, more ammo and faster reload (reloads all grenades at once) |
||
− | |paprof = 240 RPM |
||
− | |regrof = 240 RPM}} |
||
− | |||
− | ====[[Ballistic Knife]] vs Krauss Refibrillator==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Ballistic Knife Stuhlinger BOII.png|200px]] |
||
− | |papimage = [[File:The Krauss Refibrillator BOII.png|200px]] |
||
− | |regname = Ballistic Knife |
||
− | |papname = Krauss Refibrillator |
||
− | |regdamage=500 melee or shot (now remains the same with Bowie Knife) |
||
− | |papdamage=1000 melee or shot (now remains the same with Bowie Knife) |
||
− | |papfire = Single-Shot |
||
− | |regfire = Single-Shot |
||
− | |papmag = 1 |
||
− | |regmag = 1 |
||
− | |papammo = 9+1 |
||
− | |regammo = 4+1 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Instantly revives a fallen teammate when shot at. Melee attacks with a normal knife and the [[Bowie Knife]] (but not the [[Galvaknuckles]]) receive both a 10% damage increase as well as a 50% increase in animation speed when equipped along with the Krauss Refibrillator. |
||
− | |paprof = N/A |
||
− | |regrof = N/A |
||
− | |Possible Attachments = }} |
||
− | |||
− | ====[[Death Machine]] vs Meat Grinder==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Death Machine BOII.png|240px]] |
||
− | |papimage = [[File:Meat Grinder MoTD BO2.png|240px]] |
||
− | |regname = Death Machine |
||
− | |papname = Meat Grinder |
||
− | |regdamage=200-100 |
||
− | |papdamage=270-150 |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 550 |
||
− | |regmag = 150 |
||
− | |papammo = 550+550 |
||
− | |regammo = 300+150 |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = More ammo, larger belt size, faster running speed and reload, higher damage |
||
− | |paprof = 1200 RPM |
||
− | |regrof = 1200 RPM}} |
||
− | |||
− | ===Wonder Weapons=== |
||
− | ====[[Ray Gun]] vs Porter's X2 Ray Gun==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Ray Gun BOII.png|150px]] |
||
− | |papimage = [[File:Porter's X2 Ray Gun BOII.png|150px]] |
||
− | |regname = Ray Gun |
||
− | |papname = Porter's X2 Ray Gun |
||
− | |regdamage=1000 direct impact, 1500-300 splash |
||
− | |papdamage=1000 direct impact, 2000-300 splash |
||
− | |papfire = Automatic |
||
− | |regfire = Automatic |
||
− | |papmag = 40 |
||
− | |regmag = 20 |
||
− | |papammo = 200+40 |
||
− | |regammo = 160+20 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = more ammo, larger magazine, higher damage, less splash damage to user |
||
− | |paprof = 181 RPM |
||
− | |regrof = 181 RPM}} |
||
− | |||
− | ====[[Blundergat]] vs The Sweeper==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Blundergat BOII.png|250px]] |
||
− | |papimage = [[File:The Sweeper BOII.png|250px]] |
||
− | |regname = Blundergat |
||
− | |papname = The Sweeper |
||
− | |regdamage=1500 |
||
− | |papdamage=5000 |
||
− | |papfire = Semi-Automatic |
||
− | |regfire = Single-Shot |
||
− | |papmag = 2 |
||
− | |regmag = 1 |
||
− | |papammo = 120+2 |
||
− | |regammo = 60+1 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Becomes automatic with an increased magazine capacity, more ammo.|reginaction = }} |
||
− | |||
− | ====Acid Gat vs Vitriolic Withering==== |
||
− | {{PaPComparison |
||
− | |regname = Acid Gat |
||
− | |papname = Vitriolic Withering |
||
− | |regdamage=2000-150 |
||
− | |papdamage=7500-1500 |
||
− | |papfire = 3-round burst |
||
− | |regfire = 3-round burst |
||
− | |papmag = 3 |
||
− | |regmag = 3 |
||
− | |papammo = 150+3 |
||
− | |regammo = 90+3 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = More ammo, attracts zombies more often. |
||
− | |reginaction = |
||
− | |regimage = [[File:Acid Gat BOII.png|250px]] |
||
− | |papimage = [[File:Vitriolic Withering BOII.png|270px]]}} |
||
− | |||
− | ====[[Ray Gun Mark II]] vs Porter's Mark II Ray Gun==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Ray Gun Mark II BOII.png|200px]] |
||
− | |papimage = [[File:Ray Gun Mark II MoTD.png|270px]] |
||
− | |regname = Ray Gun Mark II |
||
− | |papname = Porter's Mark II Ray Gun |
||
− | |regdamage=2000 |
||
− | |papdamage=3500 |
||
− | |papfire = 3-round burst |
||
− | |regfire = 3-round burst |
||
− | |papmag = 42 |
||
− | |regmag = 21 |
||
− | |papammo = 201+42 |
||
− | |regammo = 142+21 |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = Double magazine capacity, more ammo, higher damage |
||
− | |paprof = 500 RPM per burst & overall |
||
− | |regrof = 500 RPM per burst & overall |
||
− | }} |
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− | |||
− | ====[[Paralyzer]] vs Petrifier==== |
||
− | {{PaPComparison |
||
− | |regimage = [[File:Paralyzer BOII.png|240px]] |
||
− | |papimage = [[File:Petrifier BOII.png|240px]] |
||
− | |regname = Paralyzer |
||
− | |papname = Petrifier |
||
− | |papfire = Automatic, but overheats |
||
− | |regfire = Automatic, but overheats |
||
− | |papmag = N/A, overheats when counter reaches 115. |
||
− | |regmag = N/A, overheats when counter reaches 115. |
||
− | |papammo = N/A |
||
− | |regammo = N/A |
||
− | |papreload = |
||
− | |papmobility = |
||
− | |regmobility = |
||
− | |extras = Longer overheat time, kills slightly faster. Cooldown time is the same. |
||
− | |paprof = |
||
− | |regrof = }} |
||
− | |||
− | ====[[Staff of Lightning]] vs Kimat's Bite==== |
||
− | {{PaPComparison |
||
− | |regimage = |
||
− | |papimage = [[File:Kimat's Bite Origins BOII.png|200px]] |
||
− | |regname = Staff of Lightning |
||
− | |papname = Kimat's Bite |
||
− | |papfire = Semi-Automatic (Chargable) |
||
− | |regfire = |
||
− | |papmag = 18 |
||
− | |regmag = 12 |
||
− | |papammo = 18+180 |
||
− | |regammo = 12+120 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Staff Melee, Charge Staff, Sekhmet's Vigor |
||
− | |paprof = |
||
− | |regrof =}} |
||
− | |||
− | ====[[Staff of Fire]] vs Kagutsuchi's Blood==== |
||
− | {{PaPComparison |
||
− | |regimage = |
||
− | |papimage = |
||
− | |regname = Staff of Fire |
||
− | |papname = Kagutsuchi's Blood |
||
− | |papfire = Semi-Automatic (Chargable) |
||
− | |regfire = |
||
− | |papmag = 12 |
||
− | |regmag = 9 |
||
− | |papammo = 12+120 |
||
− | |regammo = 9+90 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Staff Melee, Charge Staff, Sekhmet's Vigor |
||
− | |paprof = |
||
− | |regrof = }} |
||
− | |||
− | ====[[Staff of Ice]] vs Ull's Arrow==== |
||
− | {{PaPComparison |
||
− | |regimage = |
||
− | |papimage = [[File:Ull's Arrow.png|200px]] |
||
− | |regname = Staff of Ice |
||
− | |papname = Ull's Arrow |
||
− | |papfire = Semi-Automatic (Chargable) |
||
− | |regfire = |
||
− | |papmag = 9 |
||
− | |regmag = 6 |
||
− | |papammo = 9+90 |
||
− | |regammo = 6+60 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Staff Melee, Charge Staff, Sekhmet's Vigor |
||
− | |paprof = |
||
− | |regrof = }} |
||
− | |||
− | ====[[Staff of Wind]] vs Boreas' Fury==== |
||
− | {{PaPComparison |
||
− | |regimage = |
||
− | |papimage = |
||
− | |regname = Staff of Wind |
||
− | |papname = Boreas' Fury |
||
− | |papfire = Semi-Automatic (Chargable) |
||
− | |regfire = |
||
− | |papmag = 6 |
||
− | |regmag = 3 |
||
− | |papammo = 6+60 |
||
− | |regammo = 3+40 |
||
− | |papreload = |
||
− | |papmobility = High |
||
− | |regmobility = High |
||
− | |extras = Staff Melee, Charge Staff, Sekhmet's Vigor |
||
− | |paprof = |
||
− | |regrof = }} |
||
− | |||
− | ==Trivia== |
||
− | *Many Pack-a-Punched weapon names are opposites of the base weapon's names (i.e. "Olympia" and "Hades"). |
||
− | **"LSAT" and "FSIRT" are anagrams of the words "last" and "first". |
||
− | **"FN FAL" can be pronounced as "effin fail", while "EPC WN" is supposed to be pronounced as "epic win". "FAL" and "WN", the shorter weapon names in ''[[Call of Duty: Black Ops II]]'', simply stand for "fail" and "win". |
||
− | **The "M72 LAW" and "M72 Anarchy" refer to anarchy being the opposite of law. |
||
− | *Some Pack-a-Punched weapons have numbers that stand for letters, also known as "leet-speak", a symbolic alphabet that uses a combination of ASCII characters to stand for letters (5 = S, 3 = E, |-| = H, etc.). |
||
− | **".357 Plus 1 K1L-u" is leet for ".357 plus I kill you". |
||
− | **"C-3000 b1atch35" is leet for "see 3000 biatches". |
||
− | **"F1W" in "F1W Nitrogen Cooled" is leet for "FTW", a common abbreviation for "for the win". |
||
− | **"FU-A11" in "Barracuda FU-A11" is leet for "fuck you all". |
||
− | **"AUG-50M3" is leet for "AUG-some", a play on the name "AUG" and the word "awesome". |
||
− | **"AK74fu2" is leet for "AK74 fuck you too". |
||
− | **"G16-GL35" is leet for "giggles". |
||
− | **"B34R" is leet for "bear". |
||
− | **"SM1L3R" is leet for "smiler". |
||
− | **"V-R11" is leet for Vril, a fictional device with a similar effect. The game has multiple other references to the Vril. "V-R11 Lazarus" refers to {{w|Lazarus of Bethany}}, a biblical character that was brought back to life. |
||
− | *Some of the Pack-a-Punched weapon names in ''Call of Duty: Black Ops II'' Zombies are [[wikipedia:Backronym|backronyms]] of the weapon's original name (i.e. the [[RPD]] becomes the "'''''R'''''elativistic '''''P'''''unishment '''''D'''''evice" and the [[MTAR]] becomes the "'''''M'''''alevolent '''''T'''''axonomic '''''A'''''nodized '''''R'''''edeemer"). |
||
− | **"Synthetic Dozen" stands for "Synthetic 12", a backronym of the unupgraded name "S12". |
||
− | *"1001 Samurais" is a reference to the weapon's Japanese origin (as Samurais are Japanese fighters) and the popular film "101 Dalmatians". |
||
− | *"M1000" refers to the fact that 1000 is commonly called "1 grand". Players often mispronounce "M1 Garand" as "M1 Grand". |
||
− | *"The Krauss Refibrillator" refers to the defibrillator device. This is because the Krauss Refibrillator can revive downed players when shot at them. |
||
− | *"HAMR" is often called the "Hammer" by the community, so "SLDG HAMR" refers to a "sledge hammer". |
||
− | *"Spatz" in "Spatz-447 +" is German for "sparrow". |
||
− | *"The Widow Maker" is a phrase that refers to someone or something that kills multiple men, leaving their wives widowed. |
||
− | *"Commando" and "Predator" are both names of films starring Arnold Schwarzenegger. |
||
− | *"Mnesia" sounds similar to the word "amnesia" when spoken. |
||
− | *"Ultra & Violet" refers to ultraviolet rays. |
||
− | *"Typhoid and Mary" is a reference to the actual person [http://en.wikipedia.org/wiki/Typhoid_Mary Typhoid Mary]. |
||
− | *"Tokyo and Rose" refers to Japanese female propaganda broadcasters during WWII, nicknamed by American GIs as [[wikipedia:Tokyo Rose|Tokyo Rose]]. |
||
− | *"Calamity and Jane" refers to [http://en.wikipedia.org/wiki/Calamity_Jane Calamity Jane]. |
||
− | *Mustang and Sally refers to the song Mustang Sally. On the front of the game's box, the soldier is holding an M1911 that has the word "SALLY" and the number 8 in tally marks carved on the side. |
||
− | *"Python" and "Cobra" are both names of snakes. |
||
− | *"Porter's X2 Ray Gun", "Max Wave Gun", "Porter's X2 Zap Gun" and "Porter`s Ray Gun Mark 2" refer to Max Porter, an employee of [[Treyarch]]. |
||
− | *The "Infra-dead" in "Hyena Infra-dead" refers to the added Infrared Scope. |
||
− | **It also references [[Harvey Yena]], who supposedly designed the [[Scavenger (Weapon)|Scavenger]] |
||
− | *"Zeus Cannon", the upgraded Thundergun, refers to Zeus, is the ancient Greek god of sky, who had control of thunder. |
||
− | *"Reznov's Revenge" refers to [[Viktor Reznov]]. |
||
− | *Some Pack-a-Punched weapons have the number 115 in their name, referring to [[Element 115|Ununpentium]], also known as [[Element 115]], which was related to the creation of the [[zombie]]s, [[MDT|teleporters]] and the [[Wonder Weapons]]. |
||
− | *All Pack-a-Punched weapons have a certain Pack-a-Punch [[Weapon camouflage|camouflage]] scheme. In ''[[Call of Duty: World at War]]'', the camouflage is a metallic tone, while in ''[[Call of Duty: Black Ops]]'', the camouflage is more of a machinery tone with what looks like circuitry covering it, and in ''Call of Duty: Black Ops II'', the camouflage depends on the map that is being played: |
||
− | **In [[Green Run]], [[Die Rise]], and [[Buried]] it is a swirling tone with a mix of red and green, and a shining metal covering. |
||
− | **In [[Mob of the Dead]], it is a rock camouflage with glowing magma lines forming the symbol for human transmutation on it. |
||
− | **In [[Origins]], it is a shiny light-blue camouflage that resembles ice, with what also appears to have an underlaying space design. |
||
− | *Just like the [[Ray Gun]], the "Mustang and Sally" push the user back when fired. |
||
− | *The name of the Pack-a-Punched version of the [[Uzi]], "Uncle Gal", is a reference to Major Uziel Gal, the designer of the Uzi. |
||
− | *Many ''Call of Duty: Black Ops'' guns including the [[AK47]], [[Kiparis]], [[Stoner63]], [[Skorpion]], [[WA2000]], and a cancelled weapon called the [[Sabertooth]] were planned to be available in zombies mode with their own Pack-a-Punched versions, as according to the [http://www.eaglesorbit.com/zombie/weapons/missing.php game files]. |
||
− | |||
− | ==References== |
||
− | <references/> |
||
{{Zombies mode}} |
{{Zombies mode}} |
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+ | {{IW Zombies}} |
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+ | {{WWII Zombies}} |
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[[Category:Zombies Mode]] |
[[Category:Zombies Mode]] |
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+ | [[Category:Call of Duty: Infinite Warfare Zombies]] |
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+ | [[Category:Call of Duty: WWII Nazi Zombies]] |
Revision as of 22:36, 7 November 2018
The following is a list of the upgraded weapons, whether they be from the Pack-a-Punch or by other means, and the differences between them and the normal version of the weapons.
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