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{{game|waw|bo|bo2|z}}
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{{game|waw|bo|bo2|bo3|z|iw|wwii|nz|bo4}}
The following is a list of the upgraded weapons, whether they be from the '''[[Pack-a-Punch Machine|Pack-a-Punch]]''' or by other means, and the differences between them and the normal version of the weapons.
+
The following is a list of the upgraded weapons, whether they be from the '''[[Pack-a-Punch Machine|Pack-a-Punch]]''' or by other means, and the differences between them and the normal version of the weapons.
   
  +
<tabview>
==[[Call of Duty: World at War|Call of Duty: ]]Cunt nigger wetbacks==
 
  +
Upgraded weapons/World at War|World at War
===[[Handguns]]===
 
  +
Upgraded weapons/Black Ops|Black Ops
====[[Colt M1911]] vs C-3000 b1at-ch35====
 
  +
Upgraded weapons/Black Ops II|Black Ops II
{{PaPComparison
 
  +
Upgraded weapons/Black Ops III|Black Ops III
|regname=Colt M1911
 
  +
Upgraded weapons/Infinite Warfare|Infinite Warfare
|papname=The C-3000 b1at-ch35
 
  +
Upgraded weapons/WWII|WWII
|regimage=[[File:M1911 WaW.PNG|150px]]
 
  +
Upgraded weapons/Black Ops 4|Black Ops 4
|papimage=[[File:C-3000 b1at-ch35 WaW.png|150px]]
 
  +
Upgraded wepaons/Black Ops Cold War|Black Ops Cold War
|regdamage=20
 
  +
</tabview>
|papdamage=1000, 1200-75
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=800 RPM max
 
|paprof=75 RPM max
 
|regmag=8
 
|papmag=6
 
|regammo=80+8
 
|papammo=40+6
 
|regreload=1.9, 2.65 empty
 
|papreload=1.9
 
|regmobility=High
 
|papmobility=High
 
|extras=Fires grenades with much higher damage, smaller magazine size, slower rate of fire.
 
|regmultiplier = Head: x3.5<br />Chest: x1.25<br />Abdomen: x1.1
 
|papmultiplier = N/A|range = explosion 5m}}
 
 
====[[.357 Magnum]] vs .357 Plus 1 K1L-u ====
 
{{PaPComparison
 
|regname=.357 Magnum
 
|papname=.357 Plus 1 K1L-u
 
|regimage=[[File:.357 Magnum WaW.png|150px]]
 
|papimage=[[File:.357 Plus 1 K1L-u WaW.png|150px]]
 
|regdamage=1000-300
 
|papdamage=1000-600
 
|regfire=Double-action (semi-automatic)
 
|papfire=Double-action (semi-automatic)
 
|regrof=187 RPM max
 
|paprof=187 RPM max
 
|regmag=6
 
|papmag=6
 
|regammo=80+6
 
|papammo=80+6
 
|regreload=3
 
|papreload=3
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage at long ranges.
 
|regmultiplier = Head: x1.5<br />Chest: x1.1<br />Abdomen: x1.0
 
|papmultiplier = Head: x3<br />Chest: x1.5<br />Abdomen: x1.0}}
 
 
===[[Bolt-action rifles|Bolt-Action Rifles]]===
 
====[[Kar98k]] vs Armageddon====
 
{{PaPComparison
 
|regname=Kar98k
 
|papname=Armageddon
 
|regimage=[[File:Kar98k WaW.png|150px]]
 
|papimage=[[File:Armageddon WaW.png|150px]]
 
|regdamage=100
 
|papdamage=200
 
|regfire=Bolt-action
 
|papfire=Bolt-action
 
|regrof=48 RPM
 
|paprof=48 RPM
 
|regmag=5
 
|papmag=8
 
|regammo=50+5
 
|papammo=60+8
 
|regreload=2.5
 
|papreload=2.5
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x3.5<br />Chest: x1.7<br />Abdomen: x1.7
 
|papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}}
 
 
====[[Arisaka]] vs The Eviscerator (Only through Modding)====
 
{{PaPComparison
 
|regname=Arisaka
 
|papname=The Eviscerator
 
|regimage=[[File:Arisaka WaW.png|150px]]
 
|papimage=[[File:Arisaka PaP WaW.png|150px]]
 
|regdamage=100
 
|papdamage=200
 
|regfire=Bolt-action
 
|papfire=Bolt-action
 
|regrof=45 RPM
 
|paprof=45 RPM
 
|regmag=5
 
|papmag=8
 
|regammo=50+5
 
|papammo=60+8
 
|regreload=2.5
 
|papreload=2.5
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x3.5<br />Chest: x1.7<br />Abdomen: x1.7
 
|papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}}
 
 
====[[Mosin-Nagant|Scoped Mosin-Nagant]] (Only through Modding)====
 
{{PaPComparison
 
|regname=Scoped Mosin-Nagant
 
|papname=(no upgraded name)
 
|regimage=[[File:Mosin-Nagant Sniper Scope WaW.png|150px]]
 
|papimage=[[File:Mosin-Nagant Upgraded texture file WaW.jpg|150px]]
 
|regdamage=100
 
|papdamage=200
 
|regfire=Bolt-action
 
|papfire=Bolt-action
 
|regrof=45 RPM
 
|paprof=45 RPM
 
|regmag=5
 
|papmag=8
 
|regammo=50+5
 
|papammo=60+8
 
|regreload=1.15 s starting, .2 for every round
 
|papreload=1.15 s starting, .2 for every round
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Sniper scope, higher damage and multipliers, more ammo, larger magazine.|regmultiplier = Head: x2<br />Chest: x1.1<br />Abdomen: x1.1
 
|papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}}
 
 
====[[Springfield]] vs PaP Springfield (Only through Modding)====
 
{{PaPComparison
 
|regname=Springfield
 
|papname=PaP Springfield
 
|regimage = [[File:Springfield Sniper Scope WaW.png|150px]]
 
|papimage = [[File:Upgraded Springfield texture file WaW.jpg|150px]]
 
|regdamage=100
 
|papdamage=200
 
|regfire=Bolt-action
 
|papfire=Bolt-action
 
|regrof=50 RPM
 
|paprof=50 RPM
 
|regmag=5
 
|papmag=8
 
|regammo=50+5
 
|papammo=60+8
 
|regreload=1.15 s starting, .2 for every round
 
|papreload=1.15 s starting, .2 for every round
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x2<br />Chest: x1.1<br />Abdomen: x1.1
 
|papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}}
 
 
====[[PTRS-41]] vs The Penetrator====
 
{{PaPComparison
 
|regname=PTRS-41
 
|papname=The Penetrator
 
|regimage=[[File:Ptrs 5.png|150px]]
 
|papimage=[[File:The Penetrator WaW.png|150px]]
 
|regdamage=1000
 
|papdamage=1000
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=75 RPM max
 
|paprof=75 RPM max
 
|regmag=5
 
|papmag=8
 
|regammo=60+5
 
|papammo=60+8
 
|regreload=4, 5.3 empty
 
|papreload=4, 5.3 empty
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Larger magazine, increased multipliers, shoot through up to 5 zombies with 1 bullet (default at 3 for all other bullet weapons)
 
|regmultiplier = Head: x10<br />Chest: x2.25<br />Abdomen: x2.25
 
|papmultiplier = Head: x10<br />Chest: x3<br />Abdomen: x3}}
 
 
===Rifles===
 
====[[Gewehr 43]] vs G115 Compressor====
 
{{PaPComparison
 
|regname=Gewehr 43
 
|papname=G115 Compressor
 
|regimage=[[File:Gewehr 43 WaW.png|150px]]
 
|papimage=[[File:G115 Compressor WaW.png|150px]]
 
|regdamage=90-50
 
|papdamage=200-150
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=480 RPM max
 
|paprof=480 RPM max
 
|regmag=10
 
|papmag=12
 
|regammo=120+10
 
|papammo=170+12
 
|regreload=3, 4 empty
 
|papreload=3, 4 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, more ammo, larger magazine.|regmultiplier = Head: x2.7<br />Chest: x1.25<br />Abdomen: x1
 
|papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}}
 
 
====[[M1A1 Carbine]] vs Widdershins RC-1====
 
{{PaPComparison
 
|regname=M1A1 Carbine
 
|papname=Widdershins RC-1
 
|regimage=[[File:M1A1 Carbine WaW.png|150px]]
 
|papimage=[[File:Widdershins WaW.png|150px]]
 
|regdamage=120-80
 
|papdamage=200-150
 
|regfire=Semi-automatic
 
|papfire=Automatic
 
|regrof=444 RPM max
 
|paprof=600 RPM
 
|regmag=15
 
|papmag=15
 
|regammo=120+15
 
|papammo=150+15
 
|regreload=2.9, 3.7 empty
 
|papreload=2.9, 3.7 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Becomes fully auto, higher damage, higher rate of fire, more ammo|regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1
 
|papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}}
 
 
====[[M1 Garand]] vs M1000====
 
{{PaPComparison
 
|regname=M1 Garand
 
|papname=M1000
 
|regimage=[[File:M1 Garand WaW.png|150px]]
 
|papimage=[[File:M1000 WaW.png|150px]]
 
|regdamage=105-80
 
|papdamage=200-150
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=444 RPM max
 
|paprof=444 RPM max
 
|regmag=8
 
|papmag=12
 
|regammo=128+8
 
|papammo=150+12
 
|regreload=3.4, 1.6 empty
 
|papreload=3.4, 1.6 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, more ammo, larger magazine|regmultiplier = Head: x3<br />Chest: x1.25<br />Abdomen: x1
 
|papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}}
 
 
====M7 Grenade Launcher vs The Imploder====
 
{{PaPComparison
 
|regname=M7 Grenade Launcher
 
|papname=The Imploder
 
|regimage=[[File:M1 Garand Grenade Launcher WaW.png|150px]]
 
|papimage=[[File:The Imploder WaW.png|150px]]
 
|regdamage=600, 600-75 explosion
 
|papdamage=1000, 1200-75 explosion
 
|regfire=Single-shot
 
|papfire=Fully-automatic
 
|regrof=N/A
 
|paprof=120 RPM max
 
|regmag=1
 
|papmag=3
 
|regammo=20+1
 
|papammo=40+3
 
|regreload=1.5
 
|papreload=1.5
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Becomes automatic with a 3-round capacity, reloads all 3 grenades at once, more damage, more ammo|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[STG-44]] vs Spatz-447 +====
 
{{PaPComparison
 
|regname=STG-44
 
|papname=Spatz-447 +
 
|regimage=[[File:STG-44 WaW.png|150px]]
 
|papimage=[[File:Spatz-447.png|150px]]
 
|regdamage=100-70
 
|papdamage=150-100
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=588 RPM
 
|paprof=750 RPM
 
|regmag=30
 
|papmag=60
 
|regammo=180+30
 
|papammo=300+60
 
|regreload=2.15, 2.8 empty
 
|papreload=2.15, 2.8 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, higher rate of fire, larger magazine, more ammo
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}}
 
 
===[[Submachine Guns]]===
 
====[[MP40]] vs The Afterburner====
 
{{PaPComparison
 
|regname=MP40
 
|papname=The Afterburner
 
|regimage=[[File:MP40 WaW.png|150px]]
 
|papimage=[[File:Afterburner WaW.png|150px]]
 
|regdamage=100-60
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=535 RPM
 
|paprof=600 RPM
 
|regmag=32
 
|papmag=64
 
|regammo=192+32
 
|papammo=192+64
 
|regreload=2.3, 2.9 empty
 
|papreload=2.3, 2.9 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Slightly more ammo, double magazine, slightly higher rate of fire, double damage
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}}
 
 
====[[PPSh-41]] vs The Reaper====
 
{{PaPComparison
 
|regname=PPSh-41
 
|papname=The Reaper
 
|regimage=[[File:PPSh-41 WaW.png|150px]]
 
|papimage=[[File:The Reaper.png|150px]]
 
|regdamage=100-60
 
|papdamage=150-80
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=1250 RPM
 
|paprof=1578 RPM
 
|regmag=71
 
|papmag=115
 
|regammo=355+71
 
|papammo=700+115
 
|regreload=2.1, 2.8 empty
 
|papreload=2.1, 2.8 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Much more ammo, much larger magazine, much higher rate of fire, more damage
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1}}
 
 
====[[Thompson]] vs Gibs-O-Matic====
 
{{PaPComparison
 
|regname=Thompson
 
|papname=Gibs-O-Matic
 
|regimage=[[File:Thompson WaW.png|150px]]
 
|papimage=[[File:Gibs-O-Matic WaW.png|150px]]
 
|regdamage=120-80
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=923 RPM
 
|regmag=20
 
|papmag=40
 
|regammo=200+20
 
|papammo=250+40
 
|regreload=2.1, 2.45 empty
 
|papreload=2.1, 2.45 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=More ammo, larger magazine, higher rate of fire, higher damage
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5
 
Chest: x1<br />Abdomen: x1}}
 
 
====[[Type 100]] vs 1001 Samurais====
 
{{PaPComparison
 
|regname=Type 100
 
|papname=1001 Samurais
 
|regimage=[[File:Type 100 WaW.png|150px]]
 
|papimage=[[File:1001 Samurais WaW.png|150px]]
 
|regdamage=100-60
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=923 RPM
 
|regmag=30
 
|papmag=60
 
|regammo=160+30
 
|papammo=220+60
 
|regreload=2.25, 2.75 empty
 
|papreload=2.25, 2.75 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, higher rate of fire, more ammo
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5.5<br />Chest: x1<br />Abdomen: x1}}
 
 
===[[Light Machine Guns|Machine Guns]]===
 
====[[BAR]] vs The Widow Maker====
 
{{PaPComparison
 
|regname=BAR
 
|papname=The Widow Maker
 
|regimage=[[File:BAR WaW.png|150px]]
 
|papimage=[[File:The Widow Maker WaW.png|150px]]
 
|regdamage=100-85
 
|papdamage=200-150
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=375 RPM
 
|paprof=545 RPM
 
|regmag=20
 
|papmag=30
 
|regammo=140+20
 
|papammo=180+30
 
|regreload=2.75, 3.25 empty
 
|papreload=2.75, 3.25 empty
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Larger magazine, slightly more ammo, higher rate of fire, much more damage
 
|regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1
 
|papmultiplier = Head: x3<br />Chest: x2<br />Abdomen: x1}}
 
 
====[[FG42]] vs 420 Impeller====
 
{{PaPComparison
 
|regname=FG42
 
|papname=420 Impeller
 
|regimage=[[File:FG42 WaW.png|150px]]
 
|papimage=[[File:420 Impeller WaW.png|150px]]
 
|regdamage=100-85
 
|papdamage=110-100
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=937 RPM
 
|paprof=1000 RPM
 
|regmag=32
 
|papmag=64
 
|regammo=192+32
 
|papammo=400+64
 
|regreload=2.4, 3.5 empty
 
|papreload=2.4, 3.5 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=More ammo, larger magazine, slightly higher rate of fire, higher damage
 
|regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1
 
|papmultiplier = Head: x3<br />Chest: x2<br />Abdomen: x1}}
 
 
====[[M1919 Browning Machine Gun|M1919 Browning]] vs B115 Accelerator====
 
{{PaPComparison
 
|regname=M1919
 
|papname=B115 Accelerator
 
|regimage=[[File:M1919 Browning Bipod WaW.png|150px]]
 
|papimage=[[File:B115 Accelerator WaW.png|150px]]
 
|regdamage=130-90
 
|papdamage=130-90
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=625 RPM
 
|paprof=750 RPM
 
|regmag=125
 
|papmag=125
 
|regammo=500+125
 
|papammo=750+125
 
|regreload=7, 6 empty
 
|papreload=7, 6 empty
 
|regmobility=Low
 
|papmobility=Low
 
|extras=More ammo, higher rate of fire
 
|regmultiplier = Head: x3<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x3<br />Chest: x1<br />Abdomen: x1}}
 
 
====[[MG42]] vs Barracuda FU-A11====
 
{{PaPComparison
 
|regname=MG42
 
|papname=Barracuda FU-A11
 
|regimage=[[File:MG42 WaW.png|150px]]
 
|papimage=[[File:Barracuda FU-A11 WaW.png|150px]]
 
|regdamage=130-90
 
|papdamage=130-90
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=937 RPM
 
|paprof=1363 RPM
 
|regmag=125
 
|papmag=125
 
|regammo=500+125
 
|papammo=750+125
 
|regreload=4.5
 
|papreload=4.5
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher rate of fire and more ammo.
 
|regmultiplier = Head: x3<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x3.5<br />Chest: x1<br />Abdomen: x1}}
 
 
===[[Shotguns]]===
 
 
====[[Double-Barreled Shotgun]] vs 24 Bore Long Range====
 
{{PaPComparison
 
|regname=Double-Barreled Shotgun
 
|papname=24 Bore Long Range
 
|regimage=[[File:Doublebarrel.png|150px]]
 
|papimage=[[File:Double-Barreled Shotgun Bore Long Range World at War.png|150px]]
 
|regdamage=200 x8
 
|papdamage=400 x8
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=212 RPM max
 
|paprof=212 RPM max
 
|regmag=2
 
|papmag=2
 
|regammo=60+2
 
|papammo=60+2
 
|regreload=3, 4 empty
 
|papreload=2.5, 3.3 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Much higher damage, quicker reload, more range
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
====Sawed-Off [[Double-Barreled Shotgun]] w/ [[Grip]] vs The Snuff Box (Only through Modding)====
 
{{PaPComparison
 
|regname=Sawed-Off Double-Barreled Shotgun w/ Grip
 
|papname=The Snuff Box
 
|regimage=[[File:WaW Double Barrel Sawn-off Iron Sights.png|150px]]
 
|papimage=[[File:The Snuff Box.png|150px]]
 
|regdamage=200 x8
 
|papdamage=400 x8
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=212 RPM max
 
|paprof=212 RPM max
 
|regmag=2
 
|papmag=2
 
|regammo=60+2
 
|papammo=60+2
 
|regreload=3, 4 empty
 
|papreload=2.5, 3.3 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Much higher damage, quicker reload, more range
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
====[[M1897 Trench Gun]] vs Gut Shot====
 
{{PaPComparison
 
|regname=M1897 Trench Gun
 
|papname=Gut Shot
 
|regimage=[[File:M1897 Trench Gun WaW.png|150px]]
 
|papimage=[[File:Gut Shot.png|150px]]
 
|regdamage=160 x8
 
|papdamage=300 x8
 
|regfire=Pump-action
 
|papfire=Pump-action
 
|regrof=55 RPM
 
|paprof=55 RPM
 
|regmag=6
 
|papmag=10
 
|regammo=60+6
 
|papammo=60+10
 
|regreload=0.6 for each shell
 
|papreload=0.6 for 2 shells
 
|regmobility=High
 
|papmobility=High
 
|extras=Reloads 2 shells at a time, higher range, higher damage, larger magazine.
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
===[[Flamethrower]]s and [[Rocket Launcher]]s===
 
====[[M2 Flamethrower]] vs F1W Nitrogen Cooled====
 
{{PaPComparison
 
|regname=M2 Flamethrower
 
|papname=F1W Nitrogen Cooled
 
|regimage=[[File:M2 Flamethrower.png|150px]]
 
|papimage=[[File:F1W Nitrogen Cooled.png|150px]]
 
|regdamage=30 continuous (30/0.2sec)+ after burn
 
|papdamage=45 continuous (45/0.2sec)+ after burn
 
|regfire=Automatic, but overheats
 
|papfire=Automatic, but overheats
 
|regrof=300 RPM
 
|paprof=300 RPM
 
|regmag=N/A
 
|papmag=N/A
 
|regammo=N/A
 
|papammo=N/A
 
|regreload=N/A
 
|papreload=N/A
 
|regmobility=Low
 
|papmobility=Medium
 
|extras=Longer overheat time, shorter cooldown time, higher damage, more mobility
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
====[[Panzerschreck]] vs Longinus====
 
{{PaPComparison
 
|regname=Panzerschreck
 
|papname=Longinus
 
|papimage=[[File:Wawpappanzer.png|150px]]
 
|regdamage=600, 600-75 explosion
 
|papdamage=1000, 1200-75 explosion
 
|regfire=Single-shot
 
|papfire=Fully-automatic
 
|regrof=N/A
 
|paprof=181 RPM
 
|regmag=1
 
|papmag=3
 
|regammo=20+1
 
|papammo=30+3
 
|regreload=2.85
 
|papreload=2.85
 
|regmobility=Low
 
|papmobility=Medium
 
|extras=Becomes fully-automatic with a 3-round capacity, reloads all 3 rockets at once, more damage, more ammo, increased mobility
 
|regimage = [[File:Wawpanzer.png|150px]]
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
===[[Wonder Weapons]]===
 
====[[Ray Gun]] vs Porter's X2 Ray Gun====
 
{{PaPComparison
 
|regname=Ray Gun
 
|papname=Porter's X2 Ray Gun
 
|regimage=[[File:Ray Gun WaW.png|150px]]
 
|papimage=[[File:Porter's X2 Ray Gun WaW.png|150px]]
 
|regdamage=1000, 1500-300 splash
 
|papdamage=1000, 2000-300 splash
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=181 RPM
 
|paprof=181 RPM
 
|regmag=20
 
|papmag=40
 
|regammo=160+20
 
|papammo=200+40
 
|regreload=3
 
|papreload=3
 
|regmobility=High
 
|papmobility=High
 
|extras=More powerful through multipliers, larger magazine, lower splash damage to user
 
|regmultiplier = N/A
 
|papmultiplier = N/A|range = splash 1.6m}}
 
 
====[[Wunderwaffe DG-2]] vs Wunderwaffe DG-3 JZ====
 
{{PaPComparison
 
|regname=Wunderwaffe DG-2
 
|papname=Wunderwaffe DG-3 JZ
 
|regimage=[[File:Wunderwaffe DG-2 WaW.png|150px]]
 
|papimage=[[File:PaP DG-2.jpg|150px]]
 
|regdamage=Infinite with a maximum of 10 zombie kills per shot
 
|papdamage=Infinite with a maximum of 24 zombie kills per shot
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=60 RPM
 
|paprof=60 RPM
 
|regmag=3
 
|papmag=6
 
|regammo=3+15
 
|papammo=6+30
 
|regreload=6
 
|papreload=4.7
 
|regmobility=High
 
|papmobility=High
 
|extras=Larger magazine, more ammo, reloads slightly faster, can kill 24 zombies in one shot, and increased splash damage
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
==Call of Duty: Black Ops==
 
 
For a chart depicting the stats of each weapon before and after it has been Pack-a-Punched, [[User blog:Duckcall00/Zombie Charts|click here]].
 
 
===[[Handguns]]===
 
====[[CZ75]] vs Calamity====
 
{{PaPComparison
 
|regname=CZ75
 
|papname=Calamity
 
|regimage=[[File:CZ75 BO.png|150px]]
 
|papimage=[[File:Calamity.png|150px]]
 
|regdamage=150-100
 
|papdamage=300-200
 
|regfire=Semi-automatic
 
|papfire=Automatic
 
|regrof=625 RPM max
 
|paprof=535 RPM
 
|regmag=15
 
|papmag=20
 
|regammo=135+15
 
|papammo=240+20
 
|regreload=1.63, 2.013 empty
 
|papreload=1.63, 2.013 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=More damage, larger magazine, more ammo, becomes fully automatic|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=IEOfGBNtdbI
 
</youtube></center>
 
|papmultiplier = head: x3.5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x3.5
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[CZ75]] [[Dual Wield]] vs Calamity and Jane====
 
{{PaPComparison
 
|regname=CZ75 Dual Wield
 
|papname=Calamity and Jane
 
|regimage=[[File:CZ75 Dual Wield BO.png|150px]]
 
|papimage=[[File:Calamity and Jane.png|150px]]
 
|regdamage=150-100
 
|papdamage=300-200
 
|regfire=Semi-automatic
 
|papfire=Automatic
 
|regrof=625 RPM max
 
|paprof=535 RPM
 
|regmag=12
 
|papmag=20
 
|regammo=228+12/12
 
|papammo=320+20/20
 
|regreload=1.9, 2.2 empty
 
|papreload=1.9, 2.2 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=More damage, larger magazine, more ammo, becomes fully automatic
 
|papmultiplier = head: x3.5
 
chest:x1
 
abdomen: x1
 
|regmultiplier = head: x3.5
 
chest: x1
 
abdomen: x1}}
 
 
====[[M1911]] vs Mustang and Sally====
 
{{PaPComparison
 
|regname=M1911
 
|papname=Mustang and Sally
 
|regimage=[[File:M1911 1st Person BO.png|150px]]
 
|papimage=[[File:Mustang and Sally.png|150px]]
 
|regdamage=20
 
|papdamage=1000, 1200-75 explosion
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=625 RPM max
 
|paprof=300 RPM max
 
|regmag=8
 
|papmag=6 (12 in [[Call of Duty: Black Ops Zombies|COD:BOZ]])
 
|regammo=80+8
 
|papammo=50+6/6 (50+12 in [[Call of Duty: Black Ops Zombies|COD:BOZ]])
 
|regreload=1.63, 1.8 empty
 
|papreload=1.6
 
|regmobility=High
 
|papmobility=High
 
|extras=[[Dual wield]] (except in COD:BOZ, where the magazine is larger instead), fires grenades, slower rate of fire, smaller magazine, less ammo, minutely faster reload time, retains yellowish white muzzle flash
 
|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=ZZo9AfxFmSg
 
</youtube></center>
 
|papmultiplier = N/A
 
|regmultiplier = head: x3.5<br>chest: x1.25<br>abdomen: x1.1}}
 
 
====[[Python]] vs Cobra====
 
{{PaPComparison
 
|regname=Python
 
|papname=Cobra
 
|regimage=[[File:Python BO.png|150px]]
 
|papimage=[[File:Cobra BO.png|150px]]
 
|regdamage=1000-300
 
|papdamage=1000-600
 
|regfire=Double-action (semi-automatic)
 
|papfire=Double-action (semi-automatic)
 
|regrof=625 RPM max
 
|paprof=625 RPM max
 
|regmag=6
 
|papmag=12
 
|regammo=84+6
 
|papammo=96+12
 
|regreload=0.65 for each round
 
|papreload=2.6
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage at longer ranges, larger magazine, more ammo, [[Speed reloader]]|papmultiplier = Head: x3
 
Chest: x1.5
 
 
Abdomen: x1.5
 
|regmultiplier = Head: x1.5
 
Chest: x1.5
 
 
Abdomen: x1.0}}
 
 
===[[Assault Rifles]]===
 
====[[AUG]] vs AUG-50M3====
 
{{PaPComparison
 
|regname=AUG
 
|papname=AUG-50M3
 
|regimage=[[File:AUG BO.png|150px]]
 
|papimage=[[File:AUG-50M3 BO.png|150px]]
 
|regdamage=140-90
 
|papdamage=200-140
 
([[Masterkey]]: 240x8)
 
|regfire=Automatic
 
[[File:AUGSound.ogg|noicon]]
 
|papfire=Automatic
 
[[File:AUGUpgradeFiring.ogg|noicon]]
 
|regrof=937 RPM
 
|paprof=937 RPM (79 RPM Masterkey)
 
|regmag=30
 
|papmag=30 (6 Masterkey)
 
|regammo=270+30
 
|papammo=390+30 (30+6 Masterkey)
 
|regreload=2.6, 3.05 empty
 
|papreload=2.6, 3.05 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, more ammo, a powerful [[Masterkey]] which reloads 2 shells at a time|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[Commando (weapon)|Commando]] vs Predator====
 
{{PaPComparison
 
|regname=Commando
 
|papname=Predator
 
|regimage=[[File:Commando BO.png|150px]]
 
|papimage=[[File:Predator BO.png|150px]]
 
|regdamage=150-100
 
|papdamage=210-150
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=750 RPM
 
|regmag=30
 
|papmag=40
 
|regammo=270+30
 
|papammo=360+40
 
|regreload=2.05, 2.55 (empty)
 
|papreload=2.05, 2.55 (empty), dual mags, 1.7, 2.1 (empty)
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, larger magazine, more ammo, [[Dual Mag]]s|papsound = [[File:CommandoUpgradeFiring.ogg|155px|noicon]]
 
|regsound = [[File:CommandoSound.ogg|155px|noicon]]
 
|papdemo = <center>[[File:Black Ops Zombies - Predator Demonstration|248px]]</center>
 
|regdemo = <center>[[File:Black Ops Zombies - Commando Demonstration|248px]]</center>|papmultiplier = head: x5
 
chest x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[Famas]] vs G16-GL35====
 
{{PaPComparison
 
|regname=Famas
 
|papname=G16-GL35
 
|regimage=[[File:Famas BO.png|150px]]
 
|papimage=[[File:G16-GL35 BO.png|150px]]
 
|regdamage=100-70
 
|papdamage=150-100
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=937 RPM
 
|paprof=937 RPM
 
|regmag=30
 
|papmag=45
 
|regammo=150+30
 
|papammo=225+45
 
|regreload=2.5, 3.3 empty
 
|papreload=2.5, 3.3 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, larger magazine, more ammo, [[Red Dot Sight]]
 
|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=xLxZgyQ30Xg
 
</youtube></center>
 
|papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=2W0e1cWchRI
 
</youtube></center>
 
|papmultiplier = head: x5
 
chest: x1
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
abdomen: x1}}
 
 
====[[FN FAL]] vs EPC WN====
 
{{PaPComparison
 
|regname = FN FAL
 
|papname = EPC WN
 
|regimage = [[File:FN FAL BO.png|150px]]
 
|papimage = [[File:EPC WN BO.png|150px]]
 
|regdamage = 160-130
 
|papdamage = 240-180
 
|regfire = Semi-automatic
 
|papfire = 3-round burst
 
|regrof = 625 RPM max
 
|paprof = 625 RPM per burst, 368 RPM overall
 
|regmag = 20
 
|papmag = 30
 
|regammo = 180+20
 
|papammo = 360+30
 
|regreload = 2.5, 3.1 empty
 
|papreload = 2.5, 3.1 empty
 
|regmobility = Medium
 
|papmobility = Medium
 
|extras = Higher damage, larger magazine, more ammo, becomes 3-round burst, [[Reflex sight]]|papinaction = |regdemo = <center>[[File:Black Ops Zombies - FAL Demonstration|248px]]</center>|papdemo = <center>[[File:Black Ops Zombies - EPC WN Demonstration|248px]]</center>|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=y8r-5LWbb7E
 
</youtube></center>
 
|papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=uyj5YnuleXY
 
</youtube></center>
 
|range = [[File:FNFALZBO.png|center]]|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[G11]] vs G115 Generator====
 
{{PaPComparison
 
|regname=G11
 
|papname=G115 Generator
 
|regimage=[[File:G11 BO.png|150px]]
 
|papimage=[[File:G115 Generator BO.png|150px]]
 
|regdamage=100-70
 
|papdamage=150-100
 
|regfire=3-round burst
 
|papfire=Automatic
 
|regrof=1250 RPM per burst, 523 RPM overall
 
|paprof=1250 RPM
 
|regmag=48
 
|papmag=48
 
|regammo=144+48
 
|papammo=288+48
 
|regreload=2.7, 3.85 empty
 
|papreload=2.7, 3.85 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, more ammo, becomes fully automatic, [[Low Power Scope]] has no sway.|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1
 
|papsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=ziMnv6yTqRs
 
</youtube>
 
|regsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=c9tXsAMY7Ug
 
</youtube>}}
 
 
====[[Galil]] vs Lamentation====
 
{{PaPComparison
 
|regname=Galil
 
|papname=Lamentation
 
|regimage=[[File:Galil BO.png|150px]]
 
|papimage=[[File:Lamentation BO.png|150px]]
 
|regdamage=150-100
 
|papdamage=220-150
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=750 RPM
 
|regmag=35
 
|papmag=35
 
|regammo=315+35
 
|papammo=490+35
 
|regreload=2.8, 3.8 empty
 
|papreload=2.8, 3.8 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, more ammo, [[Red dot sight]]|papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=3D_7mYfO6IY
 
</youtube></center>
 
|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=6XK5ycOp4pY
 
</youtube></center>
 
|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[M14]] vs Mnesia====
 
{{PaPComparison
 
|regname=M14
 
|papname=Mnesia
 
|regimage=[[File:M14 BO.png|150px]]
 
|papimage=[[File:Mnesia BO.png|150px]]
 
|regdamage=105-80
 
|papdamage=200-150
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=625 RPM max
 
|paprof=625 RPM
 
|regmag=8
 
|papmag=16
 
|regammo=96+8
 
|papammo=192+16
 
|regreload=2.4, 3.45 empty
 
|papreload=2.4, 3.45 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, Extended mags, more ammo, [[Grip]]|range = [[File:PAPM14RangeFinale.png]]
 
|papsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=IxcnmaXpr9Y
 
</youtube></center>
 
|papdemo = <center>[[File:Call of Duty Black Ops Zombies - Mnesia Demonstration|248px]]</center>
 
|regdemo = <center>[[File:Call of Duty Black Ops Zombies - M14 Demonstration|248px]]</center>|regsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=PhOrPXMAHHw
 
</youtube></center>
 
|papmultiplier = head: x6
 
chest: x2
 
 
abdomen: x2
 
|regmultiplier = head: x3
 
chest: x1.25
 
 
abdomen: x1.25}}
 
 
====[[M16]] vs Skullcrusher====
 
{{PaPComparison
 
|regname=M16
 
|papname=Skullcrusher
 
|regimage=[[File:M16 BO.png|150px]]
 
|papimage=[[File:Skullcrusher BO.png|150px]]
 
|regdamage=100-70
 
|papdamage=150-100
 
([[M203]]: 700 Direct Impact, 400-75 explosion)
 
|regfire=3-round burst
 
|papfire=Automatic
 
|regrof=937 RPM per burst, 459 RPM overall
 
|paprof=937 RPM
 
|regmag=30
 
|papmag=30
 
|regammo=120+30
 
|papammo=270+30<br>([[M203]]: 8+1)
 
|regreload=2.03, 2.36 empty
 
|papreload=2.03, 2.36 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, becomes fully automatic, more ammo, [[M203]]
 
|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[Gewehr 43]] vs G115 Compressor====
 
{{PaPComparison
 
|regname=Gewehr 43
 
|papname=G115 Compressor
 
|regimage=[[File:Gewehr 43 WaW.png|150px]]
 
|papimage= [[File:G115 Compressor WaW.png|150px]]
 
|regdamage=90-50
 
|papdamage=200-150
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=480 RPM max
 
|paprof=480 RPM max
 
|regmag=10
 
|papmag=12
 
|regammo=120+10
 
|papammo=170+12
 
|regreload=3, 4 empty
 
|papreload=3, 4 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, more ammo, larger magazine|regmultiplier = Head: x2.7<br />Chest: x1.25<br />Abdomen: x1
 
|papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}}
 
 
====[[M1A1 Carbine]] vs Widdershins RC-1====
 
{{PaPComparison
 
|regname=M1A1 Carbine
 
|papname=Widdershins RC-1
 
|regimage=[[File:M1A1 Carbine WaW.png|150px]]
 
|papimage=[[File:Widdershins WaW.png|150px]]
 
|regdamage=120-80
 
|papdamage=200-150
 
|regfire=Semi-automatic
 
|papfire=Automatic
 
|regrof=444 RPM max
 
|paprof=600 RPM
 
|regmag=15
 
|papmag=15
 
|regammo=120+15
 
|papammo=150+15
 
|regreload=2.9, 3.7 empty
 
|papreload=2.9, 3.7 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Becomes fully auto, higher damage, higher rate of fire, more ammo.
 
|regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1
 
|papmultiplier = Head: x6<br />Chest: x2<br />Abdomen: x1}}
 
 
====[[STG-44]] vs Spatz-447 +====
 
{{PaPComparison
 
|regname=STG-44
 
|papname=Spatz-447 +
 
|regimage=[[File:STG-44 WaW.png|150px]]
 
|papimage=[[File:Spatz-447.png|150px]]
 
|regdamage=100-70
 
|papdamage=150-100
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=588 RPM
 
|paprof=750 RPM
 
|regmag=30
 
|papmag=60
 
|regammo=180+30
 
|papammo=300+60
 
|regreload=2.15, 2.8 empty
 
|papreload=2.15, 2.8 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, higher rate of fire, larger magazine, more ammo.
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}}
 
 
===[[Submachine Guns]]===
 
====[[AK-74u]] vs AK-74fu2====
 
{{PaPComparison
 
|regname=AK-74u
 
|papname=AK-74fu2
 
|regimage=[[File:AK74u BO.png|150px]]
 
|papimage=[[File:AK-74fu2 BO.png|150px]]
 
|regdamage=120-80
 
|papdamage=190-140
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=750 RPM
 
|regmag=20
 
|papmag=40
 
|regammo=160+20
 
|papammo=280+40
 
|regreload=2.1, 2.8 empty
 
|papreload=2.1, 2.8 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo, [[Red Dot Sight]]
 
|reginaction = [http://www.youtube.com/watch?v=9OQJAlijKzc&feature=relmfu AK-74u in Action]
 
|papinaction = [http://www.youtube.com/watch?v=_KoAo7Qy6hk AK-74fu2 in Action]
 
|papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=HcC1bDMDRFI</youtube></center>
 
|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=9nWgt04kAlc</youtube></center>|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[MP5k]] vs MP115 Kollider====
 
{{PaPComparison
 
|regname=MP5K
 
|papname=MP115 Kollider
 
|regimage=[[File:MP5K BO.png|150px]]
 
|papimage=[[File:MP115 Kollider BO.png|150px]]
 
|regdamage=100-50
 
|papdamage=140-80
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=750 RPM
 
|regmag=30
 
|papmag=40
 
|regammo=120+30
 
|papammo=200+40
 
|regreload=2.9, 3.2 empty
 
|papreload=2.9, 3.2 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[MP40]] vs The Afterburner====
 
{{PaPComparison
 
|regname=MP40
 
|papname=The Afterburner
 
|regimage=[[File:MP40 BO.png|150px]]
 
|papimage=[[File:The Afterburner BO.png|150px]]
 
|regdamage=100-60
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=535 RPM
 
|paprof=600 RPM
 
|regmag=32
 
|papmag=64
 
|regammo=192+32
 
|papammo=192+64
 
|regreload=2.3, 2.9 empty
 
|papreload=2.3, 2.9 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Slightly more ammo, double magazine, slightly higher rate of fire, double damage
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5<br />Chest: x1<br />Abdomen: x1}}
 
 
====[[MPL]] vs MPL-LF====
 
{{PaPComparison
 
|regname=MPL
 
|papname=MPL-LF
 
|regimage=[[File:MPL BO.png|150px]]
 
|papimage=[[File:MPL-LF BO.png|150px]]
 
|regdamage=100-60
 
|papdamage=140-90
 
|regfire=Automatic
 
[[File:Mplfiring.ogg|noicon]]
 
|papfire=Automatic
 
[[File:MPLUpgradeFiring.ogg|noicon]]
 
|regrof=937 RPM
 
|paprof=937 RPM
 
|regmag=24
 
|papmag=40
 
|regammo=120+24
 
|papammo=200+40
 
|regreload=2.25, 3 empty
 
|papreload=2.25, 3 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo, [[Red Dot Sight]]|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[PM63]] vs Tokyo and Rose====
 
{{PaPComparison
 
|regname=PM63
 
|papname=Tokyo and Rose
 
|regimage=[[File:PM63 BO.png|150px]]
 
|papimage=[[File:Tokyo and Rose BO.png|150px]]
 
|regdamage=100-60
 
|papdamage=140-90
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=937 RPM
 
|paprof=937 RPM
 
|regmag=20
 
|papmag=25
 
|regammo=100+20
 
|papammo=225+25/25
 
|regreload=2.05, 2.85 empty
 
|papreload=3, 3.4 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo, [[Dual Wield]]|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[Spectre (weapon)|Spectre]] vs Phantom====
 
{{PaPComparison
 
|regname=Spectre
 
|papname=Phantom
 
|regimage=[[File:Spectre BO.png|150px]]
 
|papimage=[[File:Phantom BO.png|150px]]
 
|regdamage=90-50
 
|papdamage=130-80
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=937 RPM
 
|paprof=937 RPM
 
|regmag=30
 
|papmag=45
 
|regammo=120+30
 
|papammo=225+45
 
|regreload=2.3, 3 empty
 
|papreload=2.3, 3 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo, and [[Reflex Sight]]|papmultiplier = head: x5
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x4
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[Thompson]] vs Gibs-O-Matic====
 
{{PaPComparison
 
|regname=Thompson
 
|papname=Gibs-O-Matic
 
|regimage=[[File:Thompson WaW.png|150px]]
 
|papimage=[[File:Gibs-O-Matic WaW.png|150px]]
 
|regdamage=120-80
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=923 RPM
 
|regmag=20
 
|papmag=40
 
|regammo=200+20
 
|papammo=250+40
 
|regreload=2.1, 2.45 empty
 
|papreload=2.1, 2.45 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=More ammo, larger magazine, higher rate of fire, higher damage.
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5
 
Chest: x1<br />Abdomen: x1}}
 
 
====[[Type 100]] vs 1001 Samurais====
 
{{PaPComparison
 
|regname=Type 100
 
|papname=1001 Samurais
 
|regimage=[[File:Type 100 WaW.png|150px]]
 
|papimage=[[File:1001 Samurais WaW.png|150px]]
 
|regdamage=100-60
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=923 RPM
 
|regmag=30
 
|papmag=60
 
|regammo=160+30
 
|papammo=220+60
 
|regreload=2.25, 2.75 empty
 
|papreload=2.25, 2.75 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, higher rate of fire, more ammo.
 
|regmultiplier = Head: x4<br />Chest: x1<br />Abdomen: x1
 
|papmultiplier = Head: x5.5<br />Chest: x1<br />Abdomen: x1}}
 
 
===[[Light Machine Guns]]===
 
 
====[[HK21]] vs H115 Oscillator====
 
{{PaPComparison
 
|regname=HK21
 
|papname=H115 Oscillator
 
|regimage=[[File:HK21 BO.png|150px]]
 
|papimage=[[File:H115 Oscillator.png|150px]]
 
|regdamage=150-110
 
|papdamage=210-150
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=535 RPM
 
|paprof=535 RPM
 
|regmag=125
 
|papmag=150
 
|regammo=500+125
 
|papammo=750+150
 
|regreload=3.75, 4.75 empty
 
|papreload=3.75, 4.75 empty
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher damage, larger magazine, more ammo
 
|regsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=lK3LhxgyILQ
 
</youtube></center>
 
|papsound = <center><youtube width="175" height="25">http://www.youtube.com/watch?v=25kjRK1fUjw
 
</youtube></center>
 
|papdemo = <center>[[File:Black Ops Zombies - HK21 Upgrade Overview|248px]]</center>
 
|regdemo = <center>[[File:Black Ops Zombies - HK21 Overview|248px]]</center>|papmultiplier = head: x3
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x3
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[RPK]] vs R115 Resonator====
 
{{PaPComparison
 
|regname=RPK
 
|papname=R115 Resonator
 
|regimage=[[File:RPK BO.png|150px]]
 
|papimage=[[File:R115 Resonator BO.png|150px]]
 
|regdamage=130-90
 
|papdamage=180-130
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=750 RPM
 
|regmag=100
 
|papmag=125
 
|regammo=400+100
 
|papammo=500+125
 
|regreload=4, 5.5 empty
 
|papreload=4, 5.5 empty
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher damage, larger magazine, more ammo
 
|reginaction = [http://www.youtube.com/watch?v=2tJ6sdcqn5E RPK in Action]
 
|papinaction = [http://www.youtube.com/watch?v=wpK8wsnBshk R115 Resonator in Action]|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=6gRM3hdJlRs
 
</youtube></center>
 
|papsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=QHR8K4NxVz4
 
</youtube></center>
 
|papmultiplier = head: x3
 
chest: x1
 
 
abdomen: x1
 
|regmultiplier = head: x3
 
chest: x1
 
 
abdomen: x1}}
 
 
====[[FG42]] vs 420 Impeller====
 
{{PaPComparison
 
|regname=FG42
 
|papname=420 Impeller
 
|regimage=[[File:FG42 WaW.png|150px]]
 
|papimage=[[File:420 Impeller WaW.png|150px]]
 
|regdamage=100-85
 
|papdamage=110-100
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=937 RPM
 
|paprof=1000 RPM
 
|regmag=32
 
|papmag=64
 
|regammo=192+32
 
|papammo=400+64
 
|regreload=2.4, 3.5 empty
 
|papreload=2.4, 3.5 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=More ammo, larger magazine, slightly higher rate of fire, higher damage.
 
|regmultiplier = Head: x2.7<br />Chest: x2<br />Abdomen: x1
 
|papmultiplier = Head: x3<br />Chest: x2<br />Abdomen: x1}}
 
 
===[[Sniper Rifle]]s===
 
====[[Dragunov]] vs D115 Disassembler====
 
{{PaPComparison
 
|regname=Dragunov
 
|papname=D115 Disassembler
 
|regimage=[[File:Dragunov BO.png|150px]]
 
|papimage=[[File:D115 Disassembler BO.png|150px]]
 
|regdamage=300
 
|papdamage=1000
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=234 RPM max
 
|paprof=234 RPM max
 
|regmag=10
 
|papmag=10
 
|regammo=40+10
 
|papammo=80+10
 
|regreload=2.95, 3.75 empty
 
|papreload=2.95, 3.75 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=More damage, more ammo, [[Variable Zoom]]|range = [[File:DragonovZombieRange.png|center|150px]]|papdemo = <center>[[File:Call of Duty Black Ops Zombies - D115 Disassembler Demonstration|248px]]</center>
 
|regdemo = <center>[[File:Call of Duty Black Ops Zombies - Dragunov Demonstration|248px]]</center>|papmultiplier = head:x10
 
chest:x3
 
 
abdomen:x3
 
|regmultiplier = head:x10
 
chest:x1.5
 
 
abdomen:x1.5}}
 
 
====[[L96A1]] vs L115 Isolator====
 
{{PaPComparison
 
|regname=L96A1
 
|papname=L115 Isolator
 
|regimage=[[File:L96A1 BO.png|150px]]
 
|papimage=[[File:L115 Isolator BO.png|150px]]
 
|regdamage=500
 
|papdamage=1000
 
|regfire=Bolt-action
 
|papfire=Bolt-action
 
|regrof=50 RPM
 
|paprof=50 RPM
 
|regmag=5
 
|papmag=8
 
|regammo=45+5
 
|papammo=72+8
 
|regreload=3.3, 3.5 empty
 
|papreload=3.3, 3.5 empty
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=Higher damage, larger magazine, more ammo, [[Variable Zoom]]
 
|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=JMY9Bl2M6-U</center></youtube>|papdemo = [[File:Call of Duty Zombies - L96A1 Pack a Punched|248px]]
 
|regdemo = [[File:Black Ops Zombies - L96A1|248px]]|range = [[File:L96A1ZombieUpdate.png|center|250px]]|papmultiplier = head:x10
 
chest:x3
 
 
abdomen:x3
 
|regmultiplier = head:x10
 
chest:x1.5
 
 
abdomen:x1.5}}
 
 
====[[Kar98k]] vs Armageddon====
 
{{PaPComparison
 
|regname=Kar98k
 
|papname=Armageddon
 
|regimage=[[File:Kar98k WaW.png|150px]]
 
|papimage=[[File:Armageddon WaW.png|150px]]
 
|regdamage=100
 
|papdamage=200
 
|regfire=Bolt-action
 
|papfire=Bolt-action
 
|regrof=48 RPM
 
|paprof=48 RPM
 
|regmag=5
 
|papmag=8
 
|regammo=50+5
 
|papammo=60+8
 
|regreload=2.5
 
|papreload=2.5
 
|regmobility=Low
 
|papmobility=Low
 
|extras=Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine.|regmultiplier = Head: x3.5<br />Chest: x1.7<br />Abdomen: x1.7
 
|papmultiplier = Head: x10<br />Chest: x6<br />Abdomen: x1}}
 
 
===[[Shotguns]]===
 
 
====[[HS-10]] vs Typhoid And Mary====
 
{{PaPComparison
 
|regname=HS-10
 
|papname=Typhoid And Mary
 
|regimage=[[File:HS-10 BO.png|150px]]
 
|papimage=[[File:Typhoid And Mary.png|150px]]
 
|regdamage=160x8
 
|papdamage=300x8
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=340 RPM max
 
|paprof=340 RPM max
 
|regmag=6
 
|papmag=8
 
|regammo=36+6
 
|papammo=80+8/8
 
|regreload=0.567 for each shell
 
|papreload=3, 3.4 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo, [[Dual Wield]]|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Olympia]] vs Hades====
 
{{PaPComparison
 
|regname=Olympia
 
|papname=Hades
 
|regimage=[[File:Olympia BO.png|150px]]
 
|papimage=[[File:Hades BO.png|150px]]
 
|regdamage=80x8
 
|papdamage=200x12
 
|regfire=Over-Under Break Action (Semi-Automatic)
 
|papfire=Over-Under Break Action (Semi-Automatic)
 
|regrof=212 max
 
|paprof=212 max
 
|regmag=2
 
|papmag=2
 
|regammo=38+2
 
|papammo=60+2
 
|regreload=3.3, 3.9 empty
 
|papreload=2, 2.5 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, quicker reload, more ammo, [[Dragon's Breath|incendiary rounds]]|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[SPAS-12]] vs SPAZ-24====
 
{{PaPComparison
 
|regname=SPAS-12
 
|papname=SPAZ-24
 
|regimage=[[File:SPAS-12 BO.png|150px]]
 
|papimage=[[File:SPAZ-24 BO.png|150px]]
 
|regdamage=160x8
 
|papdamage=300x8
 
|regfire=Semi-automatic
 
|papfire= Automatic
 
|regrof=312 RPM max
 
|paprof=312 RPM
 
|regmag=8
 
|papmag=24
 
|regammo=32+8
 
|papammo=72+24
 
|regreload=0.567 for each shell
 
|papreload=~1
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, more ammo, reloads in one shell, becomes fully automatic|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Stakeout]] vs Raid====
 
{{PaPComparison
 
|regname=Stakeout
 
|papname=Raid
 
|regimage=[[File:Stakeout BO.png|150px]]
 
|papimage=[[File:Raid BO.png|150px]]
 
|regdamage=160x8
 
|papdamage=240x10
 
|regfire=Pump-action
 
|papfire=Pump-action
 
|regrof=63 RPM
 
|paprof=71 RPM
 
|regmag=6
 
|papmag=10
 
|regammo=54+6
 
|papammo=60+10
 
|regreload=0.567 for each shell
 
|papreload=0.567 for each shell (2 shells reloaded at a time)
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, more range, larger magazine, more ammo, reloads 2 shells at once, [[Grip]]|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Double-Barreled Shotgun]] vs 24 Bore Long Range====
 
{{PaPComparison
 
|regname=Double-Barreled Shotgun
 
|papname=24 Bore Long Range
 
|regimage=[[File:Doublebarrel.png|150px]]
 
|papimage=[[File:Double-Barreled Shotgun Bore Long Range World at War.png|150px]]
 
|regdamage=200x8
 
|papdamage=~380x10
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=212 RPM max
 
|paprof=212 RPM max
 
|regmag=2
 
|papmag=2
 
|regammo=60+2
 
|papammo=60+2
 
|regreload=3, 4 empty
 
|papreload=2.5, 3.3 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Much higher damage, quicker reload, more range
 
|regmultiplier = N/A
 
|papmultiplier = N/A|reginaction = }}
 
 
====[[M1897 Trench Gun]] vs Gut Shot====
 
{{PaPComparison
 
|regname=M1897 Trench Gun
 
|papname=Gut Shot
 
|regimage=[[File:M1897 Trench Gun WaW.png|150px]]
 
|papimage=[[File:Gut Shot.png|150px]]
 
|regdamage=160x8
 
|papdamage=240x10
 
|regfire=Pump-action
 
|papfire=Pump-action
 
|regrof=55 RPM
 
|paprof=55 RPM
 
|regmag=6
 
|papmag=10
 
|regammo=60+6
 
|papammo=60+10
 
|regreload=0.6 for each shell
 
|papreload=0.6 for 2 shells
 
|regmobility=High
 
|papmobility=High
 
|extras=Reloads 2 shells at a time, higher range, higher damage, larger magazine.
 
|regmultiplier = N/A
 
|papmultiplier = N/A}}
 
 
===[[Launchers]]===
 
 
====[[China Lake]] vs China Beach====
 
{{PaPComparison
 
|regname=China Lake
 
|papname=China Beach
 
|regimage=[[File:China Lake BO.png|150px]]
 
|papimage=[[File:China Beach BO.png|150px]]
 
|regdamage=600, 600-75 explosion
 
|papdamage=1000, 1000-75 explosion
 
|regfire=Pump-action
 
|papfire=Pump-action
 
|regrof=16 RPM
 
|paprof=25 RPM
 
|regmag=2
 
|papmag=5
 
|regammo=20+2
 
|papammo=40+5
 
|regreload=1 for each grenade
 
|papreload=1 for all grenades
 
|regmobility=Very Low
 
|papmobility=High
 
|extras=More damage, larger magazine, more ammo, reloads all grenades at once, higher mobility, does not need to ADS when firing, faster pump-action|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=XoxymqPPJIw
 
</youtube></center>
 
|papmultiplier = N/A
 
|regmultiplier = N/A
 
|range = explosion 5m}}
 
 
====[[M72 LAW]] vs M72 Anarchy====
 
{{PaPComparison
 
|regname=M72 LAW
 
|papname=M72 Anarchy
 
|regimage=[[File:M72 LAW 1st Person BO.png|150px]]
 
|papimage=[[File:M72 Anarchy.png|120px]]
 
|regdamage=2000, 320-100 explosion
 
|papdamage=3000, 600-100 explosion
 
|regfire=Single-shot
 
|papfire=Automatic
 
|regrof=N/A
 
|paprof=56 RPM
 
|regmag=1
 
|papmag=10
 
|regammo=20+1
 
|papammo=40+10
 
|regreload=3
 
|papreload=3
 
|regmobility=Very Low
 
|papmobility=High
 
|extras=Higher damage, more ammo, automatic with 10 shot capacity, higher mobility, does not need to ADS when firing, also fires grenade with each shot|regsound = <center><youtube width="155" height="25">http://www.youtube.com/watch?v=A_--LTWUhcE</center></youtube>
 
|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
===[[Special]]s===
 
====[[Ballistic Knife]] vs The Krauss Refibrillator====
 
{{PaPComparison
 
|regname=Ballistic Knife
 
|papname=The Krauss Refibrillator
 
|regimage=[[File:Ballistic Knife 1st Person BO.png|150px]]
 
|papimage=[[File:The Krauss Refibrillator.png|150px]]
 
|regdamage=500 melee or shot (1000 melee with [[Bowie Knife]]/[[Sickle]])<ref>http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=2555</ref>
 
|papdamage=1000 melee or shot (1500 for melee with Bowie Knife/Sickle)
 
|regfire=Single-shot
 
|papfire=Single-shot
 
|regrof=N/A
 
|paprof=N/A
 
|regmag=1
 
|papmag=1
 
|regammo=4+1
 
|papammo=9+1
 
|regreload=1.5
 
|papreload=0.75
 
|regmobility=High
 
|papmobility=High
 
|extras=More damage, increased melee damage, more ammo, quicker reload, when a downed player is shot, they are revived instantly
 
|papmultiplier = head: x3
 
chest: x1.5
 
 
abdomen: x1.5
 
|regmultiplier = head: x1.5<br />chest: x1<br />abdomen: x1}}
 
 
====[[Crossbow]] vs Awful Lawton====
 
{{PaPComparison
 
|regname=Crossbow
 
|papname=Awful Lawton
 
|regimage=[[File:Crossbowdefault.png|150px]]
 
|papimage=[[File:Awful Lawton.png|150px]]
 
|regdamage=400 - 75 Explosion, 750 Direct Impact
 
|papdamage=2500 - 225 Explosion, 750 Direct Impact (shot attracts zombies to it like a [[monkey bomb]])
 
|regfire=Single-shot
 
|papfire=Single-shot
 
|regrof=Single-shot then rechamber
 
|paprof=Single-shot then rechamber
 
|regmag=1
 
|papmag=1
 
|regammo=12+1
 
|papammo=12+1
 
|regreload=2.75
 
|papreload=2.75
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras=More damage, takes longer to explode, crossbow bolts act like [[Monkey Bomb]]s, attracting zombies (capable of killing up to six zombies at a time) can be shot at friendlies.|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
===[[Wonder Weapons]]===
 
====[[Ray Gun]] vs Porter's X2 Ray Gun====
 
<p style="font-size:13px;">{{PaPComparison
 
|regname=Ray Gun
 
|papname=Porter's X2 Ray Gun
 
|regimage=[[File:Ray Gun BO.png|150px]]
 
|papimage=[[File:Porter's X2 Ray Gun BO.png|150px]]
 
|regdamage=1000, 1500-300 splash
 
|papdamage=1000, 2000-300 splash
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=181 RPM
 
|paprof=181 RPM
 
|regmag=20
 
|papmag=40
 
|regammo=160+20
 
|papammo=200+40
 
|regreload=3
 
|papreload=3
 
|regmobility=High
 
|papmobility=High
 
|extras=More damage through multipliers, double magazine, more ammo, lower splash damage to the player
 
|regmultiplier = Head: x4<br>Neck: x5<br>Chest: x1<br>Abdomen: x0.9<br>Upper Arm/Leg: x0.8<br>Lower Arm/Leg: x0.6<br>Hand/Foot: x0.4
 
|papmultiplier = Head: x4<br>Neck: x5<br>Chest: x1<br>Abdomen: x0.9<br>Upper Arm/Leg: x0.8<br>Lower Arm/Leg: x0.6<br>Hand/Foot: x0.4|papsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=8ncSPxqykR0
 
</youtube>
 
|regsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=EKsy8aoilpw
 
</youtube>}}</p>
 
 
====[[Thunder Gun]] vs Zeus Cannon====
 
{{PaPComparison
 
|regname=Thunder Gun
 
|papname=ZeusCannon
 
|regimage=[[File:Thunder Gun.png|150px]]
 
|papimage=[[File:ZeusCannon.png|150px]]
 
|regdamage=Infinite/15 (A close range direct hit will always be a kill, from mid-long range zombies will only be thrown backwards with 15 damage)
 
|papdamage=Infinite/15 (A close range direct hit will always be a kill, from mid-long range zombies will only be thrown backwards with 15 damage)
 
|regfire=Semi-automatic
 
 
|papfire=Semi-automatic
 
 
|regrof=100 RPM max
 
|paprof=100 RPM max
 
|regmag=2
 
|papmag=4
 
|regammo=12+2
 
|papammo=24+4
 
|regreload=2 empty
 
|papreload=2 empty
 
|regmobility=High
 
|papmobility=High
 
|extras=Larger magazine and more ammo|papmultiplier = N/A
 
|regmultiplier = N/A|papsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=ve8nDmaB4ik
 
</youtube>
 
|regsound = <youtube width="155" height="25">http://www.youtube.com/watch?v=hKHc6aLS088
 
</youtube>}}
 
 
====[[Winter's Howl]] vs Winter's Fury====
 
{{PaPComparison
 
|regname=Winter's Howl
 
|papname=Winter's Fury
 
|regimage=[[File:Winter's Howl BO.png|150px]]
 
|papimage=[[File:Winter's Fury.png|150px]]
 
|regdamage=1600-1200
 
|papdamage=2400-1800
 
|regfire=Semi-automatic
 
|papfire=Semi-automatic
 
|regrof=181 RPM max
 
|paprof=181 RPM max
 
|regmag=6
 
|papmag=9
 
|regammo=24+6
 
|papammo=36+9
 
|regreload=3.8
 
|papreload=3.8
 
|regmobility=High
 
|papmobility=High
 
|extras=Higher damage, larger magazine, freezes more zombies.|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Wunderwaffe DG-2]] vs Wunderwaffe DG-3 JZ====
 
{{PaPComparison
 
|regname = Wunderwaffe DG-2
 
|papname = Wunderwaffe DG-3 JZ
 
|regimage = [[File:Black ops WunderWaffe.jpg|150px]]
 
|papimage = [[File:BlackOps PaP Wunderwaffe2.jpg|150px]]
 
|regdamage = Infinite with a maximum of 10 zombie kills per shot
 
|papdamage = Infinite with a maximum of 24 zombie kills per shot
 
|regfire = Automatic
 
|papfire = Automatic
 
|regrof = 60 RPM
 
|paprof = 60 RPM
 
|regmag = 3
 
|papmag = 6
 
|regammo = 3+15
 
|papammo = 6+30
 
|regreload = 6
 
|papreload = 4.7
 
|regmobility = High
 
|papmobility = High
 
|extras = Larger magazine, more ammo, and
 
reloads slightly faster.
 
(Cannot be upgraded if received from a [[Lightning Bolt]])
 
|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[V-R11]] vs V-R11 Lazarus====
 
{{PaPComparison
 
|regname = V-R11
 
|papname = V-R11 Lazarus
 
|regdamage = Zero (turns zombies into humans with no damage)
 
|papdamage = Infinite/Zero (turns zombies into humans that commit suicide with no damage but kills a zombie with three shots)
 
|regfire = Semi-automatic
 
|papfire = Semi-automatic
 
|regmag = 3
 
|papmag = 6
 
|regammo = 9
 
|papammo = 18
 
|regreload=3.6
 
|papreload=3.6
 
|regmobility=Medium
 
|papmobility=Medium
 
|extras = Larger magazine, higher max ammo, when George Romero is shot in water he leaves for the round, when a zombie is shot three times it explodes, and the effect on teammates lasts longer, and when a teammate is shot, the teammate gains Insta-Kill capabilities during the time of the effect.
 
|regimage = [[File:V-R11.png|150px]]
 
|papimage = [[File:V-R11 Lazarus.jpg|150px]]
 
|regrof = 60 RPM
 
|paprof = 60 RPM|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Scavenger (Weapon)|Scavenger]] vs. Hyena Infra-dead====
 
{{PaPComparison
 
|regname = Scavenger
 
|papname = Hyena Infra-dead
 
|regimage = [[File:Scavenger BO.png|150px]]
 
|papimage = [[File:Hyena Infra-dead BO.png|150px]]
 
|regdamage =5660
 
|papdamage = 11320
 
|regfire = Bolt-Action
 
|papfire = Bolt-Action
 
|regrof =60 RPM
 
|paprof =60 RPM
 
|regmag = 3
 
|papmag = 6
 
|regammo = 15
 
|papammo = 30
 
|regreload =3
 
|papreload =3
 
|regmobility = Medium
 
|papmobility = Medium
 
|extras = Bigger blast radius, double damage, more reserve ammo, larger magazine, [[Infrared Scope]], [[Variable Zoom]]|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[31-79 JGb215]] vs The Fractalizer====
 
{{PaPComparison
 
|regname=31-79 JGb215
 
|papname=The Fractalizer
 
|regimage=[[File:31-79 JGb215 BO Zombies.png|150px]]
 
|papimage=[[File:The Fractalizer Shangri-La BO.png|150px]]
 
|regdamage=Round zombie health -1/Zero (shrinks zombies to one hit kills)
 
|papdamage=Round zombie health -1/Zero (shrinks zombies to one hit kills)
 
|regfire=Semi-Automatic
 
|papfire=Semi-Automatic
 
|regrof=
 
|paprof=
 
|regmag=5
 
|papmag=8
 
|regammo=20+5
 
|papammo=40+8
 
|regreload=
 
|papreload=
 
|regmobility=High
 
|papmobility=High
 
|extras=Zombies shrink for a longer duration, increased magazine and ammo|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Wave Gun]] vs Max Wave Gun ====
 
{{PaPComparison
 
|regname=Wave Gun
 
|papname=Max Wave Gun
 
|regimage=[[File:Wave Gun Moon BO.png|150px]]
 
|papimage=[[File:Papwavegun.png|150px]]
 
|regdamage=Infinite (causes zombies to expand and explode)
 
|papdamage=Infinite (causes zombies to expand and explode)
 
|regfire=Semi Automatic
 
|papfire=Semi Automatic
 
|regrof=100 RPM max
 
|paprof=100 RPM max
 
|regmag=2
 
|papmag=4
 
|regammo=12+2
 
|papammo=24+4
 
|regreload=
 
|papreload=
 
|regmobility=High
 
|papmobility=High
 
|extras=More ammo, larger magazine|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
====[[Zap Gun Dual Wield]] vs Porter's X2 Zap Gun Dual Wield ====
 
{{PaPComparison
 
|regname=Zap Gun Dual Wield|papname=Porter's X2 Zap Gun
 
|regimage=[[File:Zap Gun Effect BO.png|150px]]
 
|papimage=[[File:Porter's X2 Zap Gun Dual Wield.png|150px]]
 
|regdamage=Infinite (electrocutes zombies)
 
|papdamage=Infinite (electrocutes zombies)
 
|regfire=Semi-Automatic
 
|papfire=Semi-Automatic
 
|regrof=181 RPM max
 
|paprof=181 RPM max
 
|regmag=8/8
 
|papmag=12/12
 
|regammo=64+8/8
 
|papammo=100+12/12
 
|regreload=
 
|papreload=
 
|regmobility=High
 
|papmobility=High
 
|extras= More ammo, larger magazine|papmultiplier = N/A
 
|regmultiplier = N/A}}
 
 
==Call of Duty: Black Ops II==
 
===Handguns===
 
 
====[[M1911]] vs Mustang and Sally====
 
{{PaPComparison
 
|regimage = [[File:M1911 Zombies BOII.png|150px]]
 
|papimage = [[File:Mustang and Sally BOII.png|250px]]
 
|regname = M1911
 
|papname = Mustang and Sally
 
|papdamage = 1000 direct impact, 1200-75 explosion
 
|regmultiplier = head: x3.5
 
chest: x1.25
 
abdomen: x1.1
 
|papmultiplier = N/A
 
|regfire = Semi-automatic
 
|papfire = Semi-automatic
 
|regmag = 8
 
|papmag = 6/6
 
|regammo = 80+8
 
|papammo = 50+6/6 (100+6/6 Wii U version)
 
|regreload = 1.63, 1.8 empty
 
|papreload = 1.6
 
|regmobility = High
 
|papmobility = High
 
|extras = [[Dual Wield]], fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time.
 
|regdamage = 20
 
|paprof = 300 RPM
 
|regrof = 625 RPM}}
 
 
====[[Python]] vs Cobra====
 
{{PaPComparison
 
|regimage = [[File:Python Zombies BOII.png|150px]]
 
|papimage = [[File:Cobra BOII.png|150px]]
 
|regname = Python
 
|papname = Cobra
 
|regdamage = 1000-300
 
|papdamage = 1000-600
 
|papfire = Double-action (semi-automatic)
 
|regfire = Double-action (semi-automatic)
 
|papmag = 12
 
|regmag = 6
 
|papammo = 96+12
 
|regammo = 84+6
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = [[Fast Mag]], larger magazine, more ammo, higher damage at long range
 
|paprof = 625 RPM
 
|regrof = 625 RPM}}
 
 
====[[Five Seven|Five-seven]] vs Ultra====
 
{{PaPComparison
 
|regimage = [[File:Five-seven Zombies BOII.png|150px]]
 
|papimage = [[File:Ultra BOII.png|150px]]
 
|regname = Five-Seven
 
|papname = Ultra
 
|regdamage = 160-90
 
|papdamage = 300-180
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 20
 
|regmag = 20
 
|papammo = 200+20
 
|regammo = 120+20
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|Possible Attachments = [[Fast Mag]]}}
 
 
====[[Dual Wield]] Five-Seven vs Ultra & Violet====
 
{{PaPComparison
 
|regimage = [[File:Five Seven Dual Wield BOII.png|300px]]
 
|papimage = [[File:Ultra & Violet BOII.png|300px]]
 
|regname = Five-Seven Dual Wield
 
|papname = Ultra and Violet
 
|regdamage = 160-90
 
|papdamage = 300-180
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 20/20
 
|regmag = 15/15
 
|papammo = 505+20/20
 
|regammo = 435+15/15
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine, higher damage
 
|paprof = 625 RPM
 
|regrof = 625 RPM}}
 
 
====[[B23R]] vs B34R====
 
{{PaPComparison
 
|regimage = [[File:B23R BOII.png|200px]]
 
|papimage = [[File:B34R BOII zombies.png|200px]]
 
|regname = B23R
 
|papname = B34R
 
|regdamage = 160-100
 
|papdamage = 200-150
 
|papfire = Automatic
 
|regfire = 3 Round Burst
 
|papmag = · 20 (standard)<br>· 30 (w/ [[Extended Clip]])
 
|regmag = · 15 (standard)<br>· 24 (w/ [[Extended Clip]])
 
|papammo = · 180+20 (standard)<br>· 270+30 (w/ Extended Clip)
 
|regammo = · 105+15 (standard)<br>· 168+24 (w/ Extended Clip)
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine, becomes full-auto, higher damage
 
|paprof = 937 RPM (1250 RPM for the first 2 rounds)
 
|regrof = Per burst: 937 RPM (1250 RPM for the first 2 rounds);<br>Overall: 703 RPM
 
|Possible Attachments = [[Fast Mag]]}}
 
 
====[[Executioner]] vs Voice of Justice====
 
{{PaPComparison
 
|regimage = [[File:Executioner BOII.png|200px]]
 
|papimage = [[File:Voice of Justice Zombies.png|200px]]
 
|regname = Executioner
 
|papname = Voice of Justice
 
|regdamage = 130-15 x8
 
|papdamage = 350-45 x12
 
|papfire = Double-action (semi-automatic)
 
|regfire = Double-action (semi-automatic)
 
|papmag = 5
 
|regmag = 5
 
|papammo = 100+5
 
|regammo = 75+5
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, higher damage, more pellets per shot, faster reloading
 
|paprof = 468 RPM
 
|regrof = 468 RPM
 
|Possible Attachments = [[Long Barrel]]}}
 
 
====[[KAP-40]] vs Karmic Atom Perforator-4000====
 
{{PaPComparison
 
|regimage = [[File:KAP40 zombies.png|250px]]
 
|papimage = [[File:Karmic Atom Perforator-4000 zombies.png|250px]]
 
|regname = KAP-40
 
|papname = Karmic Atom Perforator-4000
 
|regdamage = 150-100
 
|papdamage = 200-140
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 15
 
|regmag = 12
 
|papammo = 180+15
 
|regammo = 96+12
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine
 
|paprof = 937 RPM
 
|regrof = 937 RPM
 
|Possible Attachments = [[Fast Mag]]}}
 
 
====[[Remington New Model Army]] vs Sassafras====
 
 
{{PaPComparison
 
|regimage = [[File:Remington New Model Army BOII.png|200px]]
 
|papimage = [[File:Sassafras BOII.png|200px]]
 
|regname = Remington New Model Army
 
|papname = Sassafras
 
|regdamage = 1000-300
 
|papdamage = 1000-600
 
|papfire = Double-action (semi-automatic)
 
|regfire = Double-action (semi-automatic)
 
|papmag = 12
 
|regmag = 6
 
|papammo = 96+12
 
|regammo = 84+6
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Double magazine capacity, more ammo, higher damage at long range
 
|paprof = 625 RPM
 
|regrof = 625 RPM}}
 
 
====[[Mauser C96]] vs Boomhilda====
 
{{PaPComparison
 
|regimage = [[File:Mauser C96 BOII.png|200px]]
 
|papimage = [[File:Boomhilda Origins BOII.png|200px]]
 
|regname = Mauser C96
 
|papname = Boomhilda
 
|regdamage = 20
 
|papdamage = 1000
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 50
 
|regmag = 8
 
|papammo = 100+50
 
|regammo = 80+8
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Much higher magazine capacity, more ammo, higher damage, gains an [[ACOG Sight]] and a [[Suppressor]], fires laser beams.
 
|paprof = 600 RPM
 
|regrof = 625 RPM}}
 
 
===Melee Weapons===
 
====Silver Spoon vs [[Golden Spork]]====
 
{{PaPComparison
 
|regimage = [[File:Silver Spoon BOII.png|200px]]
 
|papimage = [[File:Golden Spork BOII.png|200px]]
 
|regname = Silver Spoon
 
|papname = [[Golden Spork]]
 
|regdamage = 1100
 
|papdamage = 10000
 
|papfire = Melee
 
|regfire = Melee
 
|papmag =
 
|regmag =
 
|papammo =
 
|regammo =
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = Much higher damage
 
|paprof =
 
|regrof = }}
 
 
====[[One Inch Punch]] vs Iron Fists====
 
{{PaPComparison
 
|regimage = [[File:One Inch Punch BOII Zombies.png|150px]]
 
|papimage = [[File:Upgraded One Inch Punch BO2.png|150px]]
 
|regname = [[One Inch Punch]]
 
|papname = Iron Fists
 
|regdamage =
 
|papdamage =
 
|papfire = Melee
 
|regfire = Melee
 
|papmag =
 
|regmag =
 
|papammo =
 
|regammo =
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = Significant damage increase, effects of punch depends on what Elemental Staff the player is holding.
 
|paprof =
 
|regrof = }}
 
 
===SMGs===
 
====[[MP5]] vs MP115 Kollider====
 
{{PaPComparison
 
|regimage = [[File:MP5 Zombies BOII.png|200px]]
 
|papimage = [[File:MP115 Kollider BOII.png|200px]]
 
|regname = MP5
 
|papname = MP115 Kollider
 
|regdamage = 100-50
 
|papdamage = 140-80
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 40
 
|regmag = 30
 
|papammo = 200+40
 
|regammo = 120+30
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM}}
 
 
====[[Chicom CQB]] vs Chicom Cataclysmic Quadruple Burst====
 
{{PaPComparison
 
|regimage = [[File:Chicom CQB Zombies BOII.png|200px]]
 
|papimage = [[File:Chicom Catacyclism Quadruple Burst BOII.png|200px]]
 
|regname = Chicom CQB
 
|papname = Chicom Cataclysmic Quadruple Burst
 
|regdamage = 100-60
 
|papdamage = 160-120
 
|papfire = 4 Round Burst (+ Automatic if Select Fire is obtained)
 
|regfire = 3 Round Burst
 
|papmag = 40
 
|regmag = 40
 
|papammo = 200+40
 
|regammo = 120+40
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, higher damage, becomes 4-round burst|paprof = 1250 RPM per burst & overall<br>(937 RPM Select Fire)
 
|regrof = 1250 RPM per burst & overall
 
|Possible Attachments = [[Grip]], [[Reflex Sight]], [[Select Fire]], [[Fast Mag]]}}
 
 
====[[AK74U]] vs AK74-FU2====
 
{{PaPComparison
 
|regimage = [[File:AK74u zombies.png|250px]]
 
|papimage = [[File:AK74fu2 zombies.png|250px]]
 
|regname = AK74U
 
|papname = AK74-FU2
 
|regdamage = 120-80
 
|papdamage = 190-140
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = · 40 (standard)<br>· 50 (w/ Extended Clip)
 
|regmag = · 20 (standard)<br>· 30 (w/ [[Extended Clip]])
 
|papammo = · 280+40 (standard)<br>· 300+50 (w/ Extended Clip)
 
|regammo = · 160+20 (standard)<br>· 180+30 (w/ Extended Clip)
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine, [[Reflex Sight]] added, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM}}
 
 
====[[PDW-57]] vs Predictive Death Wish 57000====
 
{{PaPComparison
 
|regimage = [[File:PDW-57 BOII.png|250px]]
 
|papimage = [[File:Predictive Death Wish 57000 Zombies BO2.png|250px]]
 
|regname = PDW-57
 
|papname = Predictive Death Wish 57000
 
|regdamage = 90
 
|papdamage = 175-100
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 50
 
|regmag = 50
 
|papammo = 350+50
 
|regammo = 200+50
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]]}}
 
 
====[[M1927]] vs Speakeasy====
 
{{PaPComparison
 
|regimage = [[File:M1927 BOII.png|200px]]
 
|papimage = [[File:Speakeasy BOII.png|200px]]
 
|regname = M1927
 
|papname = Speakeasy
 
|regdamage = 90-60
 
|papdamage = 180-100
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 50
 
|regmag = 50
 
|papammo = 400+50
 
|regammo = 350+50
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, higher damage
 
|paprof = 937 RPM
 
|regrof = 937 RPM}}
 
 
====[[Uzi]] vs Uncle Gal====
 
{{PaPComparison
 
|regimage = [[File:Uzi BOII MoTD.png|240px]]
 
|papimage = [[File:Uncle Gal BOII MoTD.png|240px]]
 
|regname = Uzi
 
|papname = Uncle Gal
 
|regdamage = 100-60
 
|papdamage = 230-80
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 25
 
|regmag = 25
 
|papammo = 300+25
 
|regammo = 275+25
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, higher damage
 
|paprof = 937 RPM
 
|regrof = 937 RPM}}
 
 
====[[MP40]] vs The Afterburner====
 
{{PaPComparison
 
|regname=MP40
 
|papname=The Afterburner
 
|regimage=[[File:MP40 Origins First person BOII.png|200px]]
 
|papimage=[[File:MP40 Afterburner Origins BO2.png|180px]]
 
|regdamage=110-60
 
|papdamage=200-120
 
|regfire=Automatic
 
|papfire=Automatic
 
|regrof=750 RPM
 
|paprof=750 RPM
 
|regmag=32
 
|papmag=64
 
|regammo=192+32
 
|papammo=256+64
 
|regreload=
 
|papreload=
 
|regmobility=High
 
|papmobility=High
 
|extras=Double magazine capacity, more ammo, higher damage
 
|regmultiplier =
 
|papmultiplier = }}
 
 
====[[Skorpion EVO]] vs Evolved Death Stalker====
 
{{PaPComparison
 
|regname = Skorpion EVO
 
|papname = Evolved Death Stalker
 
|regimage=[[File:Skorpion EVO BOII.png|200px]]
 
|papimage=[[File:Evolved Death Stalker Origins BO2.png|185px]]
 
|regdamage=110-40
 
|papdamage=210-60
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 40
 
|regmag = 30
 
|papammo = 320+40
 
|regammo = 256+32
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Higher magazine capacity, more ammo, higher damage
 
|paprof = 1250 RPM
 
|regrof = 1250 RPM
 
|Possible Attachments = [[Reflex Sight]], [[Target Finder]], [[Fast Mag]]}}
 
 
===Assault Rifles===
 
====[[FAL]] vs WN====
 
{{PaPComparison
 
|regimage = [[File:FAL Zombies BOII.png|200px]]
 
|papimage = [[File:WN BOII.png|200px]]
 
|regname = FAL
 
|papname = WN
 
|regdamage=160-130
 
|papdamage=240-180
 
|papfire = 3 Round Burst
 
|regfire = Semi-automatic
 
|papmag = 30
 
|regmag = 20
 
|papammo = 360+30
 
|regammo = 180+20
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, larger magazine, [[Reflex Sight]], 3-round burst, higher damage
 
|paprof = 535 RPM per burst (335 RPM overall)
 
|regrof = 535 RPM}}
 
 
====[[SMR]] vs SM1L3R====
 
{{PaPComparison
 
|regimage = [[File:SMR BOII.png|200px]]
 
|papimage = [[File:SM1L3R First Person BO2.png|200px]]
 
|regname = SMR
 
|papname = SM1L3R
 
|regdamage=80-60
 
|papdamage=120-110
 
|papfire =Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 30
 
|regmag = 20
 
|papammo = 420+30
 
([[M320]]: 1+8)
 
|regammo = 140+20
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, Larger Clip, much better accuracy, higher damage
 
|paprof = 535 RPM
 
|regrof = 535 RPM
 
|Possible Attachments = [[Hybrid Optic]] (first time only), [[Target Finder]], [[Reflex Sight]], [[Millimeter Scanner]].}}
 
 
====[[MTAR]] vs Malevolent Taxonomic Anodized Redeemer====
 
{{PaPComparison
 
|regimage = [[File:MTAR BOII.png|200px]]
 
|papimage = [[File:MTAR Upgraded Origins BO2.png|175px]]
 
|regname = MTAR
 
|papname = Malevolent Taxonomic Anodized Redeemer
 
|regdamage=140-100
 
|papdamage=195-150
 
([[M320]]: 135 Direct Impact, 125-50 explosion)
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 30
 
|regmag = 30
 
|papammo = 360+30<br>([[M320]]: 8+1)
 
|regammo = 240+30
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, iron sights have increased zoom, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]], [[EOTech Sight]], [[Grenade Launcher]]}}
 
 
====[[Type 25]] vs Strain 25====
 
{{PaPComparison
 
|regimage = [[File:Type 25 BOII.png|200px]]
 
|papimage = [[File:Strain 25 BOII.png|200px]]
 
|regname = Type 25
 
|papname = Strain 25
 
|regdamage=110-70
 
|papdamage=160-110
 
([[M320]]: 135 Direct Impact, 125-50 explosion)
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 30
 
|regmag = 30
 
|papammo = 270+30<br>([[M320]]: 8+1)
 
|regammo = 150+30
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, [[Fast Mag]], higher damage, slightly increased accuracy, slightly less recoil
 
|paprof = 937 RPM
 
|regrof = 937 RPM
 
|Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]], [[EOTech Sight]], [[Grenade Launcher]]}}
 
 
====[[M8A1]] vs Micro Aerator====
 
{{PaPComparison
 
|regimage = [[File:M8A1 BOII.png|240px]]
 
|papimage = [[File:M8A1 Upgraded Origins BO2.png|185px]]
 
|regname = M8A1
 
|papname = Micro Aerator
 
|regdamage=100-80
 
|papdamage=150-110
 
([[M320]]: 135 Direct Impact, 125-50 explosion)
 
|papfire = 4 Round Burst
 
|regfire = 4 Round Burst
 
|papmag = 42
 
|regmag = 32
 
|papammo = 336+42<br>([[M320]]: 8+1)
 
|regammo = 192+32
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, larger magazine, higher damage
 
|paprof = 1250 RPM per burst (789 RPM overall)
 
|regrof = 1250 RPM per burst (789 RPM overall)
 
|Possible Attachments = [[Reflex Sight]], [[Millimeter Scanner]], [[Target Finder]], [[EOTech Sight]], [[Grenade Launcher]]}}
 
 
====[[Colt M16A1]] vs Skullcrusher====
 
{{PaPComparison
 
|regimage =[[File:M16A1 Zombies.png|245px]]
 
|papimage = [[File:Skullcrusher Zombies.png|255px]]
 
|regname = Colt M16A1
 
|papname = Skullcrusher
 
|regdamage=100-70
 
|papdamage=150-100
 
([[M203]]: 700 direct impact, 400-75 explosion)
 
|papfire = Automatic
 
|regfire = 3-Round Burst
 
|papmag = 30
 
|regmag = 30
 
|papammo = 270+30<br>([[M203]]: 8+1)
 
|regammo = 120+30
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, becomes fully-automatic, [[Grenade Launcher]], higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM per burst (511 RPM overall)}}
 
 
====[[M14]] vs Mnesia====
 
{{PaPComparison
 
|regimage =[[File:M14 BOII ZM.png|200px]]
 
|papimage = [[File:Mnesia BO2.png|200px]]
 
|regname = M14
 
|papname = Mnesia
 
|regdamage=105-80
 
|papdamage=200-150
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 16
 
|regmag = 8
 
|papammo = 192+16
 
|regammo = 96+8
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, double magazine, [[Grip]], higher damage
 
|paprof = 625 RPM
 
|regrof = 625 RPM}}
 
 
====[[Galil]] vs Lamentation====
 
{{PaPComparison
 
|regimage = [[File:Galil Zombies BOII.png|200px]]
 
|papimage = [[File:Lamentation BOII.png|200px]]
 
|regname = Galil
 
|papname = Lamentation
 
|regdamage=150-100
 
|papdamage=220-150
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 35
 
|regmag = 35
 
|papammo = 490+35
 
|regammo = 315+35
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, [[Reflex Sight]], higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM}}
 
 
====[[M27]] vs Mystifier====
 
{{PaPComparison
 
|regimage = [[File:M27 Zombies BOII.png|200px]]
 
|papimage = [[File:Mystifier BOII.png|200px]]
 
|regname = M27
 
|papname = Mystifier
 
|regdamage=150-100
 
|papdamage=220-150
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 30
 
|regmag = 30
 
|papammo = 360+30
 
|regammo = 240+30
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|Possible Attachments = [[Reflex Sight]], [[Target Finder]], [[Millimeter Scanner]]}}
 
 
====[[AN-94]] vs Actuated Neutralizer 94000====
 
{{PaPComparison
 
|regimage = [[File:AN-94 BOII.png|240px]]
 
|papimage = [[File:Actuated Neutralizer 94000 Zombies BOII.png|255px]]
 
|regname = AN-94
 
|papname = Actuated Neutralizer 94000
 
|regdamage=120-75
 
|papdamage=200-160
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 50
 
|regmag = 30
 
|papammo = 600+50
 
|regammo = 300+30
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, larger magazine, higher damage
 
|paprof = 625 RPM (937 RPM for the first 2 rounds)
 
|regrof = 625 RPM (937 RPM for the first 2 rounds)
 
|Possible Attachments = [[Millimeter Scanner]], [[Reflex Sight]], [[Target Finder]], [[Foregrip]]}}
 
 
====[[AK-47|AK47]] vs Reznov's Revenge====
 
 
{{PaPComparison
 
|regimage = [[File:AK47 Zombies BOII.png|200px]]
 
|papimage = [[File:Reznov's Revenge BOII.png|200px]]
 
|regname = AK47
 
|papname = Reznov's Revenge
 
|regdamage=150-100
 
|papdamage=250-200
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 30
 
|regmag = 30
 
|papammo = 270+30
 
|regammo = 240+30
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM}}
 
 
====[[STG-44]] vs Spatz-447 +====
 
{{PaPComparison
 
|regname=STG-44
 
|papname=Spatz-447 +
 
|regimage=[[File:STG-44 BOII.png|200px]]
 
|papimage=[[File:StG-44 Upgraded Origins BO2.png|205px]]
 
|regdamage=120-70
 
|papdamage=200-140
 
|regfire=Automatic
 
|papfire=Automatic
 
|regmag=30
 
|papmag=60
 
|regammo=210+30
 
|papammo=330+60
 
|regreload=
 
|papreload=
 
|regmobility=
 
|papmobility=
 
|extras=Larger magazine, more ammo, higher damage
 
|regmultiplier =
 
|papmultiplier =
 
|paprof = 750 RPM
 
|regrof = 750 RPM}}
 
 
====[[SCAR-H]] vs Agarthan Reaper====
 
{{PaPComparison
 
|regimage = [[File:SCAR-H BOII.png|200px]]
 
|papimage = [[File:Agarthan Reaper Origins BOII.png|255px]]
 
|regname = SCAR-H
 
|papname = Agarthan Reaper
 
|regdamage=210-100
 
|papdamage=300-150
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 40
 
|regmag = 30
 
|papammo = 440+40
 
|regammo = 270+30
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = More ammo, larger magazine, higher damage
 
|paprof = 625 RPM
 
|regrof = 625 RPM
 
|Possible Attachments = [[Reflex Sight]], [[Fast Mag]], [[Target Finder]], [[ACOG Scope]]}}
 
 
===Light Machine Guns===
 
====[[HAMR]] vs SLDG HAMR====
 
{{PaPComparison
 
|regimage = [[File:HAMR BOII.png|240px]]
 
|papimage = [[File:SLDG HAMR BOII.png|250px]]
 
|regname = HAMR
 
|papname = SLDG HAMR
 
|regdamage=190-120
 
|papdamage=250-190
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 125
 
|regmag = 125
 
|papammo = 125+625
 
|regammo = 125+375
 
|papmobility = Medium
 
|regmobility = Low
 
|extras = More ammo, higher damage
 
|paprof = 625 RPM (937 RPM for the first 7 rounds fired)
 
|regrof = 625 RPM (937 RPM for the first 7 rounds fired)
 
|Possible Attachments = [[Reflex Sight]], [[ACOG Scope]], [[Grip]]}}
 
 
====[[RPD]] vs Relativistic Punishment Device====
 
{{PaPComparison
 
|regname = RPD
 
|papname = Relativistic Punishment Device
 
|papfire = Automatic
 
|regfire = Automatic
 
|regdamage=140-100
 
|papdamage=180-140
 
|papmag = 125
 
|regmag = 100
 
|papammo = 125+750
 
|regammo = 100+400
 
|papreload =
 
|papmobility = Low
 
|regmobility = Low
 
|extras = More ammo, larger magazine, higher damage, slightly better accuracy
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|regimage = [[File:RPD zombies.png|270px]]
 
|papimage = [[File:Relativistic Punishment Device BOII.png|200px]]}}
 
 
====[[LSAT]] vs FSIRT====
 
{{PaPComparison
 
|regimage = [[File:LSAT BOII.png|240px]]
 
|papimage = [[File:FRIST zombies.png|240px]]
 
|regname = LSAT
 
|papname = FSIRT
 
|regdamage=195-90
 
|papdamage=225-120
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 100
 
|regmag = 100
 
|papammo = 600+100
 
|regammo = 400+100
 
|papreload =
 
|papmobility = Low
 
|regmobility = Low
 
|extras = More ammo, higher damage
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|Possible Attachments = [[Target Finder]], [[Grip]], [[Reflex Sight]], [[ACOG Scope]]}}
 
 
====[[MG08/15]] vs Magna Collider====
 
{{PaPComparison
 
|regname = MG08/15
 
|papname = Magna Collider
 
|regdamage=200-110
 
|papdamage=250-140
 
|papfire = Automatic
 
|regfire = Automatic
 
|regfirerate = 750 RPM
 
|papfirerate = 750 RPM
 
|papmag = 100
 
|regmag = 100
 
|papammo = 600+100
 
|regammo = 400+100
 
|regreload = 3s loaded, 4s empty reload
 
|papreload = 3s loaded, 4s empty reload
 
|papmobility = Low
 
|regmobility = Low
 
|extras = More ammo, bullets ricochet off of enemies to collide with others, amount of ricochets appear to be infinite, tighter hip fire spread, higher damage.
 
|papimage = [[File:Magna Collider Origins BOII.png|200px]]
 
|regimage = [[File:MG 08 Origins BOII.png|200px]]}}
 
 
===Sniper Rifles===
 
====[[DSR 50]] vs Dead Specimen Reactor 5000====
 
{{PaPComparison
 
|regimage = [[File:DSR 50 Zombies BOII.png|200px]]
 
|papimage = [[File:Dead Specimen Reactor 5000 BOII.png|200px]]
 
|regname = DSR 50
 
|papname = Dead Specimen Reactor 5000
 
|regdamage=800-550
 
|papdamage=1000
 
|papfire = Bolt-action
 
|regfire = Bolt-action
 
|papmag = 8
 
|regmag = 4
 
|papammo = 96+8
 
|regammo = 48+4
 
|papreload =
 
|papmobility = High
 
|regmobility = Medium
 
|extras = More ammo, larger magazine, less sway, higher damage
 
|paprof = 50 RPM
 
|regrof = 50 RPM
 
|Possible Attachments = [[Iron sight]], [[Variable Zoom]], [[Suppressor]]}}
 
 
====[[Barrett M82A1]] vs Macro Annihilator====
 
{{PaPComparison
 
|regimage = [[File:Barrett M82A1 BOII.png|200px]]
 
|papimage = [[File:Macro Annihilator BOII.png|200px]]
 
|regname = Barrett M82A1
 
|papname = Macro Annihilator
 
|regdamage=600-500
 
|papdamage=900
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 7
 
|regmag = 5
 
|papammo = 42+7
 
|regammo = 30+5
 
|papreload =
 
|papmobility = High
 
|regmobility = Medium
 
|extras = More ammo, larger magazine, [[Variable Zoom]], higher damage, improved hipfire accuracy
 
|paprof = 416 RPM
 
|regrof = 416 RPM}}
 
 
====[[SVU-AS]] vs Shadowy Veil Utilizer====
 
{{PaPComparison
 
|regimage = [[File:SVU-AS BOII.png|200px]]
 
|papimage = [[File:SVU-AS Upgraded BO2.png|180px]]
 
|regname = SVU-AS
 
|papname = Shadowy Veil Utilizer
 
|regdamage=550
 
|papdamage=900
 
|regfire = Semi-automatic
 
|papfire = Semi-automatic
 
|regmag = 12
 
|papmag = 12
 
|regammo = 96+12
 
|papammo = 192+12
 
|papreload =
 
|regmobility = Medium
 
|papmobility = Medium
 
|extras = More ammo, [[Variable Zoom]], higher damage
 
|paprof = 416 RPM
 
|regrof = 416 RPM}}
 
 
====[[Ballista]] vs Infused Arbalest====
 
{{PaPComparison
 
|regimage = [[File:Ballista BOII.png|200px]]
 
|papimage = [[File:Ballista Upgraded BO2.png|200px]]
 
|regname = Ballista
 
|papname = Infused Arbalest
 
|regdamage=150
 
|papdamage=400-200
 
|regfire = Bolt-action
 
|papfire = Bolt-action
 
|regmag = 8
 
|papmag = 10
 
|regammo = 64+8
 
|papammo = 120+10
 
|papreload =
 
|regmobility =
 
|papmobility =
 
|extras = Higher magazine capacity, more ammo, higher damage
 
|paprof = 51 RPM
 
|regrof = 51 RPM
 
|Possible Attachments = [[ACOG Scope]], [[Iron Sight]]}}
 
 
===Shotguns===
 
====[[Olympia]] vs Hades====
 
{{PaPComparison
 
|regimage = [[File:Olympia Long Barrel BOII.png|200px]]
 
|papimage = [[File:Hades BO2.png|185px]]
 
|regname = Olympia
 
|papname = Hades
 
|regdamage=150-29 x4
 
|papdamage=600-135 x4
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 2
 
|regmag = 2
 
|papammo = 60+2
 
|regammo = 38+2
 
|papreload =
 
|papmobility = High
 
|regmobility = Medium
 
|extras = More ammo, faster reload, [[Dragon's Breath|incendiary rounds]], higher damage
 
|paprof = 212 RPM
 
|regrof = 212 RPM}}
 
 
====[[Remington 870 MCS]] vs Refitted-870 Mechanical Cranium Sequencer====
 
{{PaPComparison
 
|regimage = [[File:Remington 870 MCS BOII.png|200px]]
 
|papimage = [[File:R870 Upgraded BO2.png|200px]]
 
|regname = Remington 870 MCS
 
|papname = Refitted-870 Mechanical Cranium Sequencer
 
|regdamage=310-15 x4
 
|papdamage=600-30 x4
 
|papfire = Pump-action
 
|regfire = Pump-action
 
|papmag = 10
 
|regmag = 6
 
|papammo = 70+10
 
|regammo = 48+6
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine, higher damage
 
|paprof = 80 RPM
 
|regrof = 80 RPM
 
|Possible Attachments = [[Reflex Sight]]}}
 
 
====[[M1216]] vs Mesmerizer====
 
{{PaPComparison
 
|regimage = [[File:M1216 BOII.png|200px]]
 
|papimage = [[File:M1216 Upgraded BO2.png|185px]]
 
|regname = M1216
 
|papname = Mesmerizer
 
|regdamage=280-35 x4
 
|papdamage=975-72 x4
 
|papfire = Automatic (6 round rechamber)
 
|regfire = Automatic (4 round rechamber)
 
|papmag = 24
 
|regmag = 16
 
|papammo = 72+24
 
|regammo = 48+16
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, larger magazine, fires 6 rounds before rechambering, higher damage
 
|paprof = 468 RPM per burst (273 RPM overall)
 
|regrof = 468 RPM per burst (225 RPM overall)
 
|Possible Attachments = [[Reflex Sight]]}}
 
 
====[[S12]] vs Synthetic Dozen====
 
{{PaPComparison
 
|regimage = [[File:S12 BOII.png|200px]]
 
|papimage = [[File:S12 Upgraded BO2.png|200px]]
 
|regname = S12
 
|papname = Synthetic Dozen
 
|regdamage=270-23 x4
 
|papdamage=560-48 x4
 
|papfire = Semi-automatic
 
|regfire = Semi-automatic
 
|papmag = 10
 
|regmag = 10
 
|papammo = 50+10
 
|regammo = 30+10
 
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
 
|extras = More ammo, [[Fast Mag]], higher damage
 
|paprof = 468 RPM
 
|regrof = 468 RPM
 
|Possible Attachments = [[Reflex Sight]]}}
 
 
====[[KSG]] vs Mist Maker====
 
{{PaPComparison
 
|regimage = [[File:KSG BOII.png|200px]]
 
|papimage = [[File:Mist Maker Origins BO2.png|175px]]
 
|regname = KSG
 
|papname = Mist Maker
 
|regdamage=800-100
 
|papdamage=1000-200
 
|papfire = Pump-Action
 
|regfire = Pump-Action
 
|papmag = 28
 
|regmag = 14
 
|papammo = 84+28
 
|regammo = 56+14
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = Double magazine capacity, more ammo, [[Reflex Sight]], higher damage, reloads 2 shells at a time
 
|paprof = 77 RPM
 
|regrof = 77 RPM}}
 
 
===Launchers===
 
====[[RPG]] vs Rocket Propelled Grievance====
 
{{PaPComparison
 
|regimage = [[File:RPG BOII.png|200px]]
 
|papimage = [[File:Rocket Propelled Grievance BOII.png|200px]]
 
|regname = RPG
 
|papname = Rocket Propelled Grievance
 
|regdamage=600 direct impact, 320-100 explosion
 
|papdamage=1200 direct impact, 600-100 explosion
 
|papfire = Fully-Automatic
 
|regfire = Single-Shot
 
|papmag = 8
 
|regmag = 1
 
|papammo = 40+8
 
|regammo = 20+1
 
|papreload = 3.292 Seconds
 
|papmobility = High
 
|regmobility = Very Low
 
|extras = More ammo, higher magazine, higher mobility, becomes Fully-automatic, reloads all 8 rockets at once
 
|paprof = 187 RPM
 
|regrof = N/A
 
|regreload = 3.292 Seconds}}
 
 
===Specials===
 
====[[War Machine]] vs Dystopic Demolisher====
 
{{PaPComparison
 
|regimage = [[File:War Machine Zombies BOII.png|200px]]
 
|papimage = [[File:Dystopic Demolisher BOII.png|200px]]
 
|regname = War Machine
 
|papname = Dystopic Demolisher
 
|regdamage=200 direct impact, 450-125 explosion
 
|papdamage=600 direct impact, 900-125 explosion
 
|papfire = Double-action (semi-automatic)
 
|regfire = Double-action (semi-automatic)
 
|papmag = 6
 
|regmag = 6
 
|papammo = 48+6
 
|regammo = 18+6
 
|papreload =
 
|papmobility = High
 
|regmobility = Very low
 
|extras = Higher damage, grenades explode on impact, higher mobility, more ammo and faster reload (reloads all grenades at once)
 
|paprof = 240 RPM
 
|regrof = 240 RPM}}
 
 
====[[Ballistic Knife]] vs Krauss Refibrillator====
 
{{PaPComparison
 
|regimage = [[File:Ballistic Knife Stuhlinger BOII.png|200px]]
 
|papimage = [[File:The Krauss Refibrillator BOII.png|200px]]
 
|regname = Ballistic Knife
 
|papname = Krauss Refibrillator
 
|regdamage=500 melee or shot (now remains the same with Bowie Knife)
 
|papdamage=1000 melee or shot (now remains the same with Bowie Knife)
 
|papfire = Single-Shot
 
|regfire = Single-Shot
 
|papmag = 1
 
|regmag = 1
 
|papammo = 9+1
 
|regammo = 4+1
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Instantly revives a fallen teammate when shot at. Melee attacks with a normal knife and the [[Bowie Knife]] (but not the [[Galvaknuckles]]) receive both a 10% damage increase as well as a 50% increase in animation speed when equipped along with the Krauss Refibrillator.
 
|paprof = N/A
 
|regrof = N/A
 
|Possible Attachments = }}
 
 
====[[Death Machine]] vs Meat Grinder====
 
{{PaPComparison
 
|regimage = [[File:Death Machine BOII.png|240px]]
 
|papimage = [[File:Meat Grinder MoTD BO2.png|240px]]
 
|regname = Death Machine
 
|papname = Meat Grinder
 
|regdamage=200-100
 
|papdamage=270-150
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 550
 
|regmag = 150
 
|papammo = 550+550
 
|regammo = 300+150
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = More ammo, larger belt size, faster running speed and reload, higher damage
 
|paprof = 1200 RPM
 
|regrof = 1200 RPM}}
 
 
===Wonder Weapons===
 
====[[Ray Gun]] vs Porter's X2 Ray Gun====
 
{{PaPComparison
 
|regimage = [[File:Ray Gun BOII.png|150px]]
 
|papimage = [[File:Porter's X2 Ray Gun BOII.png|150px]]
 
|regname = Ray Gun
 
|papname = Porter's X2 Ray Gun
 
|regdamage=1000 direct impact, 1500-300 splash
 
|papdamage=1000 direct impact, 2000-300 splash
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 40
 
|regmag = 20
 
|papammo = 200+40
 
|regammo = 160+20
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = more ammo, larger magazine, higher damage, less splash damage to user
 
|paprof = 181 RPM
 
|regrof = 181 RPM}}
 
 
====[[Blundergat]] vs The Sweeper====
 
{{PaPComparison
 
|regimage = [[File:Blundergat BOII.png|250px]]
 
|papimage = [[File:The Sweeper BOII.png|250px]]
 
|regname = Blundergat
 
|papname = The Sweeper
 
|regdamage=1500
 
|papdamage=5000
 
|papfire = Semi-Automatic
 
|regfire = Single-Shot
 
|papmag = 2
 
|regmag = 1
 
|papammo = 120+2
 
|regammo = 60+1
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Becomes automatic with an increased magazine capacity, more ammo.|reginaction = }}
 
 
====Acid Gat vs Vitriolic Withering====
 
{{PaPComparison
 
|regname = Acid Gat
 
|papname = Vitriolic Withering
 
|regdamage=2000-150
 
|papdamage=7500-1500
 
|papfire = 3-round burst
 
|regfire = 3-round burst
 
|papmag = 3
 
|regmag = 3
 
|papammo = 150+3
 
|regammo = 90+3
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = More ammo, attracts zombies more often.
 
|reginaction =
 
|regimage = [[File:Acid Gat BOII.png|250px]]
 
|papimage = [[File:Vitriolic Withering BOII.png|270px]]}}
 
 
====[[Ray Gun Mark II]] vs Porter's Mark II Ray Gun====
 
{{PaPComparison
 
|regimage = [[File:Ray Gun Mark II BOII.png|200px]]
 
|papimage = [[File:Ray Gun Mark II MoTD.png|270px]]
 
|regname = Ray Gun Mark II
 
|papname = Porter's Mark II Ray Gun
 
|regdamage=2000
 
|papdamage=3500
 
|papfire = 3-round burst
 
|regfire = 3-round burst
 
|papmag = 42
 
|regmag = 21
 
|papammo = 201+42
 
|regammo = 142+21
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = Double magazine capacity, more ammo, higher damage
 
|paprof = 500 RPM per burst & overall
 
|regrof = 500 RPM per burst & overall
 
}}
 
 
====[[Paralyzer]] vs Petrifier====
 
{{PaPComparison
 
|regimage = [[File:Paralyzer BOII.png|240px]]
 
|papimage = [[File:Petrifier BOII.png|240px]]
 
|regname = Paralyzer
 
|papname = Petrifier
 
|papfire = Automatic, but overheats
 
|regfire = Automatic, but overheats
 
|papmag = N/A, overheats when counter reaches 115.
 
|regmag = N/A, overheats when counter reaches 115.
 
|papammo = N/A
 
|regammo = N/A
 
|papreload =
 
|papmobility =
 
|regmobility =
 
|extras = Longer overheat time, kills slightly faster. Cooldown time is the same.
 
|paprof =
 
|regrof = }}
 
 
====[[Staff of Lightning]] vs Kimat's Bite====
 
{{PaPComparison
 
|regimage = 
 
|papimage = [[File:Kimat's Bite Origins BOII.png|200px]]
 
|regname = Staff of Lightning
 
|papname = Kimat's Bite
 
|papfire = Semi-Automatic (Chargable)
 
|regfire =
 
|papmag = 18
 
|regmag = 12
 
|papammo = 18+180
 
|regammo = 12+120
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Staff Melee, Charge Staff, Sekhmet's Vigor
 
|paprof =
 
|regrof =}}
 
 
====[[Staff of Fire]] vs Kagutsuchi's Blood====
 
{{PaPComparison
 
|regimage =
 
|papimage =
 
|regname = Staff of Fire
 
|papname = Kagutsuchi's Blood
 
|papfire = Semi-Automatic (Chargable)
 
|regfire =
 
|papmag = 12
 
|regmag = 9
 
|papammo = 12+120
 
|regammo = 9+90
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Staff Melee, Charge Staff, Sekhmet's Vigor
 
|paprof =
 
|regrof = }}
 
 
====[[Staff of Ice]] vs Ull's Arrow====
 
{{PaPComparison
 
|regimage =
 
|papimage = [[File:Ull's Arrow.png|200px]]
 
|regname = Staff of Ice
 
|papname = Ull's Arrow
 
|papfire = Semi-Automatic (Chargable)
 
|regfire =
 
|papmag = 9
 
|regmag = 6
 
|papammo = 9+90
 
|regammo = 6+60
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Staff Melee, Charge Staff, Sekhmet's Vigor
 
|paprof =
 
|regrof = }}
 
 
====[[Staff of Wind]] vs Boreas' Fury====
 
{{PaPComparison
 
|regimage =
 
|papimage =
 
|regname = Staff of Wind
 
|papname = Boreas' Fury
 
|papfire = Semi-Automatic (Chargable)
 
|regfire =
 
|papmag = 6
 
|regmag = 3
 
|papammo = 6+60
 
|regammo = 3+40
 
|papreload =
 
|papmobility = High
 
|regmobility = High
 
|extras = Staff Melee, Charge Staff, Sekhmet's Vigor
 
|paprof =
 
|regrof = }}
 
 
==Trivia==
 
*Many Pack-a-Punched weapon names are opposites of the base weapon's names (i.e. "Olympia" and "Hades").
 
**"LSAT" and "FSIRT" are anagrams of the words "last" and "first".
 
**"FN FAL" can be pronounced as "effin fail", while "EPC WN" is supposed to be pronounced as "epic win". "FAL" and "WN", the shorter weapon names in ''[[Call of Duty: Black Ops II]]'', simply stand for "fail" and "win".
 
**The "M72 LAW" and "M72 Anarchy" refer to anarchy being the opposite of law.
 
*Some Pack-a-Punched weapons have numbers that stand for letters, also known as "leet-speak", a symbolic alphabet that uses a combination of ASCII characters to stand for letters (5 = S, 3 = E, |-| = H, etc.).
 
**".357 Plus 1 K1L-u" is leet for ".357 plus I kill you".
 
**"C-3000 b1atch35" is leet for "see 3000 biatches".
 
**"F1W" in "F1W Nitrogen Cooled" is leet for "FTW", a common abbreviation for "for the win".
 
**"FU-A11" in "Barracuda FU-A11" is leet for "fuck you all".
 
**"AUG-50M3" is leet for "AUG-some", a play on the name "AUG" and the word "awesome".
 
**"AK74fu2" is leet for "AK74 fuck you too".
 
**"G16-GL35" is leet for "giggles".
 
**"B34R" is leet for "bear".
 
**"SM1L3R" is leet for "smiler".
 
**"V-R11" is leet for Vril, a fictional device with a similar effect. The game has multiple other references to the Vril. "V-R11 Lazarus" refers to {{w|Lazarus of Bethany}}, a biblical character that was brought back to life.
 
*Some of the Pack-a-Punched weapon names in ''Call of Duty: Black Ops II'' Zombies are [[wikipedia:Backronym|backronyms]] of the weapon's original name (i.e. the [[RPD]] becomes the "'''''R'''''elativistic '''''P'''''unishment '''''D'''''evice" and the [[MTAR]] becomes the "'''''M'''''alevolent '''''T'''''axonomic '''''A'''''nodized '''''R'''''edeemer").
 
**"Synthetic Dozen" stands for "Synthetic 12", a backronym of the unupgraded name "S12".
 
*"1001 Samurais" is a reference to the weapon's Japanese origin (as Samurais are Japanese fighters) and the popular film "101 Dalmatians".
 
*"M1000" refers to the fact that 1000 is commonly called "1 grand". Players often mispronounce "M1 Garand" as "M1 Grand".
 
*"The Krauss Refibrillator" refers to the defibrillator device. This is because the Krauss Refibrillator can revive downed players when shot at them.
 
*"HAMR" is often called the "Hammer" by the community, so "SLDG HAMR" refers to a "sledge hammer".
 
*"Spatz" in "Spatz-447 +" is German for "sparrow".
 
*"The Widow Maker" is a phrase that refers to someone or something that kills multiple men, leaving their wives widowed.
 
*"Commando" and "Predator" are both names of films starring Arnold Schwarzenegger.
 
*"Mnesia" sounds similar to the word "amnesia" when spoken.
 
*"Ultra & Violet" refers to ultraviolet rays.
 
*"Typhoid and Mary" is a reference to the actual person [http://en.wikipedia.org/wiki/Typhoid_Mary Typhoid Mary].
 
*"Tokyo and Rose" refers to Japanese female propaganda broadcasters during WWII, nicknamed by American GIs as [[wikipedia:Tokyo Rose|Tokyo Rose]].
 
*"Calamity and Jane" refers to [http://en.wikipedia.org/wiki/Calamity_Jane Calamity Jane].
 
*Mustang and Sally refers to the song Mustang Sally. On the front of the game's box, the soldier is holding an M1911 that has the word "SALLY" and the number 8 in tally marks carved on the side.
 
*"Python" and "Cobra" are both names of snakes.
 
*"Porter's X2 Ray Gun", "Max Wave Gun", "Porter's X2 Zap Gun" and "Porter`s Ray Gun Mark 2" refer to Max Porter, an employee of [[Treyarch]].
 
*The "Infra-dead" in "Hyena Infra-dead" refers to the added Infrared Scope.
 
**It also references [[Harvey Yena]], who supposedly designed the [[Scavenger (Weapon)|Scavenger]]
 
*"Zeus Cannon", the upgraded Thundergun, refers to Zeus, is the ancient Greek god of sky, who had control of thunder.
 
*"Reznov's Revenge" refers to [[Viktor Reznov]].
 
*Some Pack-a-Punched weapons have the number 115 in their name, referring to [[Element 115|Ununpentium]], also known as [[Element 115]], which was related to the creation of the [[zombie]]s, [[MDT|teleporters]] and the [[Wonder Weapons]].
 
*All Pack-a-Punched weapons have a certain Pack-a-Punch [[Weapon camouflage|camouflage]] scheme. In ''[[Call of Duty: World at War]]'', the camouflage is a metallic tone, while in ''[[Call of Duty: Black Ops]]'', the camouflage is more of a machinery tone with what looks like circuitry covering it, and in ''Call of Duty: Black Ops II'',  the camouflage depends on the map that is being played:
 
**In [[Green Run]], [[Die Rise]], and [[Buried]] it is a swirling tone with a mix of red and green, and a shining metal covering.
 
**In [[Mob of the Dead]], it is a rock camouflage with glowing magma lines forming the symbol for human transmutation on it.
 
**In [[Origins]], it is a shiny light-blue camouflage that resembles ice, with what also appears to have an underlaying space design. 
 
*Just like the [[Ray Gun]], the "Mustang and Sally" push the user back when fired.
 
*The name of the Pack-a-Punched version of the [[Uzi]], "Uncle Gal", is a reference to Major Uziel Gal, the designer of the Uzi.
 
*Many ''Call of Duty: Black Ops'' guns including the [[AK47]], [[Kiparis]], [[Stoner63]], [[Skorpion]], [[WA2000]], and a cancelled weapon called the [[Sabertooth]] were planned to be available in zombies mode with their own Pack-a-Punched versions, as according to the [http://www.eaglesorbit.com/zombie/weapons/missing.php game files].
 
 
==References==
 
<references/>
 
 
{{Zombies mode}}
 
{{Zombies mode}}
  +
{{IW Zombies}}
  +
{{WWII Zombies}}
 
[[Category:Zombies Mode]]
 
[[Category:Zombies Mode]]
  +
[[Category:Call of Duty: Infinite Warfare Zombies]]
  +
[[Category:Call of Duty: WWII Nazi Zombies]]

Revision as of 03:41, 7 December 2020

The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: WWII The subject of this article appears in Call of Duty: WWII Nazi Zombies The subject of this article appears in Call of Duty: Black Ops 4

The following is a list of the upgraded weapons, whether they be from the Pack-a-Punch or by other means, and the differences between them and the normal version of the weapons.