The following is a list of the Pack-a-Punch weapons and the differences between them and the normal versions of the weapon.
Call of Duty: World at War Pack-A-Punch Weapons
Handguns
Colt M1911 vs C-3000 b1at-ch35
.357 Magnum vs .357 Plus 1 K1L-u
Bolt-Action Rifles
Kar98k vs Armageddon
Kar98k | Armageddon | |
---|---|---|
File:Kar98kdefault.png | File:Armageddon.png | |
Damage | 100 | 200 |
Multiplier | Head: x3.5 Chest: x1.7 Abdomen: x1.7 |
Head: x10 Chest: x6 Abdomen: x1 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 66 | 66 |
Magazine size | 5 | 8 |
Max ammo | 50+5 | 60+8 |
Reload | 2.5 | 2.5 |
Mobility | Low | Low |
Extras | Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine, slower rate of fire |
Arisaka vs The Eviscerator (Only through Modding)
Mosin-Nagant vs V0DK4 1-Sh0ot+ (Only through Modding)
Mosin-Nagant | V0DK4 1-Sh0ot+ | |
---|---|---|
File:UpgradedMosinNagant.jpg | ||
Damage | 100 | 200 |
Multiplier | Head: x2 Chest: x1.1 Abdomen: x1.1 |
Head: x10 Chest: x6 Abdomen: x1 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 60 | 60 |
Magazine size | 5 | 8 |
Max ammo | 50+5 | 60+8 |
Reload | 1.15 s starting, .2 for every round | 1.15 s starting, .2 for every round |
Mobility | Low | Low |
Extras | Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine, slower rate of fire |
Springfield vs PaP Springfield (Only through Modding)
Springfield | PaP Springfield | |
---|---|---|
File:SpringfieldUP.jpg | ||
Damage | 100 | 200 |
Multiplier | Head: x2 Chest: x1.1 Abdomen: x1.1 |
Head: x10 Chest: x6 Abdomen: x1 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 69 | 69 |
Magazine size | 5 | 8 |
Max ammo | 50+5 | 60+8 |
Reload | 1.15 s starting, .2 for every round | 1.15 s starting, .2 for every round |
Mobility | Low | Low |
Extras | Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine, slower rate of fire |
PTRS-41 vs The Penetrator
PTRS-41 | The Penetrator | |
---|---|---|
File:PaP PTRS.jpg | ||
Damage | 1000 | 1000 |
Multiplier | Head: x10 Chest: x2.25 Abdomen: x2.25 |
Head: x10 Chest: x3 Abdomen: x3 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 75 max | 75 max |
Magazine size | 5 | 8 |
Max ammo | 60+5 | 60+8 |
Reload | 4, 5.3 empty | 4, 5.3 empty |
Mobility | Low | Low |
Extras | Larger magazine |
Rifles
Gewehr 43 vs G115 Compressor
M1A1 Carbine vs Widdershins RC-1
M1A1 Carbine | Widdershins RC-1 | |
---|---|---|
File:M1carbine 5.png | File:Widdershins.png | |
Damage | 120-80 | 200-150 |
Multiplier | Head: x2.7 Chest: x2 Abdomen: x1 |
Head: x6 Chest: x2 Abdomen: x1 |
Fire mode | Semi-automatic | Automatic |
Rate of fire | 444 | 600 |
Magazine size | 15 | 15 |
Max ammo | 120+15 | 150+15 |
Reload | 2.9, 3.7 empty | 2.9, 3.7 empty |
Mobility | Medium | Medium |
Extras | Becomes fully auto, higher damage, higher rate of fire, more ammo |
M1 Garand vs M1000
M7 Grenade Launcher vs The Imploder
M7 Grenade Launcher | The Imploder | |
---|---|---|
File:The Imploder WaW.jpg | ||
Damage | 600, 600-75 explosion | 1000, 1200-75 explosion |
Multiplier | N/A | N/A |
Fire mode | Single-shot | Full-automatic |
Rate of fire | N/A | 120 max |
Magazine size | 1 | 3 |
Max ammo | 20+1 | 40+3 |
Reload | 1.5 | 1.5 |
Mobility | Medium | Medium |
Extras | Becomes automatic with a 3-round capacity, reloads all 3 grenades at once, more damage, more ammo |
STG-44 vs Spatz-447 +
Submachine Guns
MP40 vs The Afterburner
PPSh-41 vs The Reaper
PPSh-41 | The Reaper | |
---|---|---|
File:The Reaper.png | ||
Damage | 100-60 | 150-80 |
Multiplier | Head: x4 Chest: x1 Abdomen: x1 |
Head: x4 Chest: x1 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 1250 | 1578 |
Magazine size | 71 | 115 |
Max ammo | 355+71 | 700+115 |
Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
Mobility | High | High |
Extras | Much more ammo, much larger magazine, much higher rate of fire, more damage |
Thompson vs Gibs-O-Matic
Thompson | Gibs-O-Matic | |
---|---|---|
File:Gibs-O-Matic.png | ||
Damage | 120-80 | 200-120 |
Multiplier | Head: x4 Chest: x1 Abdomen: x1 |
Head: x5
Chest: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 923 |
Magazine size | 20 | 40 |
Max ammo | 200+20 | 250+40 |
Reload | 2.1, 2.45 empty | 2.1, 2.45 empty |
Mobility | High | High |
Extras | More ammo, larger magazine, higher rate of fire, higher damage |
Type 100 vs 1001 Samurais
Machine Guns
BAR vs The Widow Maker
BAR | The Widow Maker | |
---|---|---|
File:PaP BAR.jpg | ||
Damage | 100-85 | 200-150 |
Multiplier | Head: x2.7 Chest: x2 Abdomen: x1 |
Head: x3 Chest: x2 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 375 | 545 |
Magazine size | 20 | 30 |
Max ammo | 140+20 | 180+30 |
Reload | 2.75, 3.25 empty | 2.75, 3.25 empty |
Mobility | Low | Low |
Extras | Larger magazine, slightly more ammo, higher rate of fire, much more damage |
FG42 vs 420 Impeller
FG42 | 420 Impeller | |
---|---|---|
File:420 Impeller Zombies World at War.png | ||
Damage | 100-85 | 110-100 |
Multiplier | Head: x2.7 Chest: x2 Abdomen: x1 |
Head: x3 Chest: x2 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 1000 |
Magazine size | 32 | 64 |
Max ammo | 192+32 | 400+64 |
Reload | 2.4, 3.5 empty | 2.4, 3.5 empty |
Mobility | Medium | Medium |
Extras | More ammo, larger magazine, slightly higher rate of fire, higher damage |
M1919 Browning vs B115 Accelerator
M1919 | B115 Accelerator | |
---|---|---|
File:M1919 Browning Bipod WaW.png | ||
Damage | 130-90 | 130-90 |
Multiplier | Head: x3 Chest: x1 Abdomen: x1 |
Head: x3 Chest: x1 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 625 | 750 |
Magazine size | 125 | 125 |
Max ammo | 500+125 | 750+125 |
Reload | 7, 6 empty | 7, 6 empty |
Mobility | Low | Low |
Extras | More ammo, higher rate of fire |
MG42 vs Barracuda FU-A11
MG42 | Barracuda FU-A11 | |
---|---|---|
File:PaP MG42.jpg | ||
Damage | 130-90 | 130-90 |
Multiplier | Head: x3 Chest: x1 Abdomen: x1 |
Head: x3.5 Chest: x1 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 1363 |
Magazine size | 125 | 125 |
Max ammo | 500+125 | 750+125 |
Reload | 4.5 | 4.5 |
Mobility | Low | Low |
Extras | Higher rate of fire and more ammo. |
Shotguns
Double-Barreled Shotgun vs 24 Bore Long Range
Sawed-Off Double-Barreled Shotgun w/ Grip vs The Snuff Box (Only through Modding)
Sawed-Off Double-Barreled Shotgun w/ Grip | The Snuff Box | |
---|---|---|
File:WaW Double Barrel Sawn-off Iron Sights.png | ||
Damage | 200 x8 | 400 x8 |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 212 max | 212 max |
Magazine size | 2 | 2 |
Max ammo | 60+2 | 60+2 |
Reload | 3, 4 empty | 2.5, 3.3 empty |
Mobility | High | High |
Extras | Much higher damage, quicker reload, more range |
M1897 Trench Gun vs Gut Shot
Flamethrowers and Rocket Launchers
M2 Flamethrower vs F1W Nitrogen Cooled
M2 Flamethrower | F1W Nitrogen Cooled | |
---|---|---|
File:PaP M2Flame.jpg | ||
Damage | 30 continuous (30/0.2sec)+ after burn | 45 continuous (45/0.2sec)+ after burn |
Multiplier | N/A | N/A |
Fire mode | Automatic, but overheats | Automatic, but overheats |
Rate of fire | 300 | 300 |
Magazine size | N/A | N/A |
Max ammo | N/A | N/A |
Reload | N/A | N/A |
Mobility | Low | Medium |
Extras | Longer overheat time, shorter cooldown time, higher damage, more mobility |
Panzerschreck vs Longinus
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
Ray Gun | Porter's X2 Ray Gun | |
---|---|---|
File:Ray Gun first person WaW.png | File:RayGunPaP.png | |
Damage | 1000, 1500-300 splash | 1000, 2000-300 splash |
Multiplier | N/A | N/A |
Fire mode | Automatic | Automatic |
Rate of fire | 181 | 181 |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 200+40 |
Reload | 3 | 3 |
Mobility | High | High |
Extras | More powerful through multipliers, larger magazine, lower splash damage to user |
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Wunderwaffe DG-2 | Wunderwaffe DG-3 JZ | |
---|---|---|
File:WaW Wunderwaffe DG-2.png | File:PaP DG-2.jpg | |
Damage | Infinite with a maximum of 10 zombie kills per shot | Infinite with a maximum of 24 zombie kills per shot |
Multiplier | N/A | N/A |
Fire mode | Automatic | Automatic |
Rate of fire | 60 | 60 |
Magazine size | 3 | 6 |
Max ammo | 3+15 | 6+30 |
Reload | 6 | 4.7 |
Mobility | High | High |
Extras | Larger magazine, more ammo, reloads slightly faster, can kill 24 zombies in one shot, and increased splash damage |
Call of Duty: Black Ops
For a chart depicting the stats of each weapon before and after it has been Pack-a-Punched, click here.
Handguns
CZ75 vs Calamity
CZ75 Dual Wield vs Calamity and Jane
M1911 vs Mustang and Sally
M1911 | Mustang and Sally | |
---|---|---|
Damage | 20 | 1000, 1200-75 explosion |
Multiplier | head: x3.5
chest: x1.25 abdomen: x1.1 |
N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 max | 300 max |
Magazine size | 8 | 6 |
Max ammo | 80+8 | 50+6/6 |
Reload | 1.63, 1.8 empty | 1.6 |
Mobility | High | High |
Sounds | {{{papsound}}} | |
Extras | Dual wield, fires grenades, slower rate of fire, smaller magazine, less ammo, and a minutely faster reload time. |
Python vs Cobra
Python | Cobra | |
---|---|---|
Damage | 1000-300 | 1000-600 |
Multiplier | Head: x1.5
Chest: x1.5 Abdomen: x1.0 |
Head: x3
Chest: x1.5 Abdomen: x1.5 |
Fire mode | Semi-automatic (double action) | Semi-automatic (double action) |
Rate of fire | 625 max | 625 max |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Reload | 0.65 for each round | 2.6 |
Mobility | High | High |
Extras | Higher damage at longer ranges, larger magazine, more ammo, Speed reloader |
Bolt-Action Rifles
Kar98k vs Armageddon
Kar98k | Armageddon | |
---|---|---|
File:Kar98kdefault.png | File:Armageddon.png | |
Damage | 100 | 200 |
Multiplier | Head: x3.5 Chest: x1.7 Abdomen: x1.7 |
Head: x10 Chest: x6 Abdomen: x1 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | 66 | 66 |
Magazine size | 5 | 8 |
Max ammo | 50+5 | 60+8 |
Reload | 2.5 | 2.5 |
Mobility | Low | Low |
Extras | Higher damage, (actually much higher, as the multipliers are increased), more ammo, larger magazine, slower rate of fire. |
Rifles
Gewehr 43 vs G115 Compressor
M1A1 Carbine vs Widdershins RC-1
M1A1 Carbine | Widdershins RC-1 | |
---|---|---|
File:M1carbine 5.png | File:M1A1PaP.png | |
Damage | 120-80 | 200-150 |
Multiplier | Head: x2.7 Chest: x2 Abdomen: x1 |
Head: x6 Chest: x2 Abdomen: x1 |
Fire mode | Semi-automatic | Automatic |
Rate of fire | 444 | 600 |
Magazine size | 15 | 15 |
Max ammo | 120+15 | 150+15 |
Reload | 2.9, 3.7 empty | 2.9, 3.7 empty |
Mobility | Medium | Medium |
Extras | Becomes fully auto, higher damage, higher rate of fire, more ammo. |
STG-44 vs Spatz-447 +
Assault Rifles
AUG vs AUG-50M3
AUG | AUG-50M3 | |
---|---|---|
File:AUG 1st Person BO.png | File:AUG-50M3.png | |
Damage | 140-90 | 200-140
(Masterkey: 240x8) |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic
|
Automatic
|
Rate of fire | 937 | 937 |
Magazine size | 30 | 30 (6 Masterkey) |
Max ammo | 270+30 | 390+30 (30+6 Masterkey) |
Reload | 2.6, 3.05 empty | 2.6, 3.05 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, a powerful Masterkey which reloads 2 shells at a time |
Commando vs Predator
Commando | Predator | |
---|---|---|
Damage | 150-100 | 210-150 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 360+40 |
Reload | 2.05, 2.55 (empty) | 2.05, 2.55 (empty), dual mags, 1.7, 2.1 (empty) |
Mobility | Medium | Medium |
Sounds | ||
Video | ||
Extras | Higher damage, larger magazine, more ammo, Dual Mags |
Famas vs G16-GL35
Famas | G16-GL35 | |
---|---|---|
Damage | 100-70 | 150-100 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 30 | 45 |
Max ammo | 150+30 | 225+45 |
Reload | 2.5, 3.3 empty | 2.5, 3.3 empty |
Mobility | Medium | Medium |
Sounds | ||
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
FN FAL vs EPC WN
FN FAL | EPC WN | |
---|---|---|
File:FN FAL 1st Person BO.png | File:EPC WN.png | |
Damage | 160-130 | 240-180 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Semi-automatic | 3-round burst |
Rate of fire | 625 max | 625 per burst, 369 per minute |
Magazine size | 20 | 30 |
Max ammo | 180+20 | 360+30 |
Reload | 2.5, 3.1 empty | 2.5, 3.1 empty |
Mobility | Medium | Medium |
Sounds | ||
Video | ||
Extras | Higher damage, larger magazine, more ammo, becomes 3-round burst, Reflex sight |
G11 vs G115 Generator
G11 | G115 Generator | |
---|---|---|
File:G115 Generator.png | ||
Damage | 100-70 | 150-100 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | 3-round burst | Automatic |
Rate of fire | ~535 | 1250 |
Magazine size | 48 | 48 |
Max ammo | 144+48 | 288+48 |
Reload | 2.7, 3.85 empty | 2.7, 3.85 empty |
Mobility | Medium | Medium |
Sounds | ||
Extras | Higher damage, more ammo, becomes fully automatic, Low Power Scope has no sway. |
Galil vs Lamentation
Galil | Lamentation | |
---|---|---|
File:Galil 1st Person BO.png | File:Lamentation.png | |
Damage | 150-100 | 220-150 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 35 | 35 |
Max ammo | 315+35 | 490+35 |
Reload | 2.8, 3.8 empty | 2.8, 3.8 empty |
Mobility | Medium | Medium |
Sounds | ||
Extras | Higher damage, more ammo, Red dot sight |
M14 vs Mnesia
M14 | Mnesia | |
---|---|---|
File:M14 1st Person BO.png | File:Mnesia.png | |
Damage | 105-80 | 200-150 |
Multiplier | head: x3
chest: x1.25 abdomen: x1.25 |
head: x6
chest: x2 abdomen: x2 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 max | 625 |
Magazine size | 8 | 16 |
Max ammo | 96+8 | 192+16 |
Reload | 2.4, 3.45 empty | 2.4, 3.45 empty |
Mobility | Medium | Medium |
Sounds | ||
Video | ||
Extras | Higher damage, Extended mags, more ammo, Grip |
M16 vs Skullcrusher
M16 | Skullcrusher | |
---|---|---|
File:M16 1st Person BO.png | ||
Damage | 100-70 | 150-100
(M203: 700 Direct Impact, 400-75 explosion) |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | 3-round burst | Automatic |
Rate of fire | ~450 | 937 |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 |
Reload | 2.03, 2.36 empty | 2.03, 2.36 empty |
Mobility | Medium | Medium |
Extras | Higher damage, becomes fully automatic, more ammo, M203 |
Submachine Guns
AK-74u vs AK-74fu2
AK-74u | AK-74fu2 | |
---|---|---|
Video of the weapon | AK-74u in Action | AK-74fu2 in Action |
File:AK-74fu2.png | ||
Damage | 120-80 | 190-140 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 280+40 |
Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
Mobility | High | High |
Sounds | ||
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
MP5k vs MP115 Kollider
MP5k | MP115 Kollider | |
---|---|---|
File:MP5K 1st Person BO.png | File:MP115 Kollider.png | |
Damage | 100-50 | 140-80 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 30 | 40 |
Max ammo | 120+30 | 200+40 |
Reload | 2.9, 3.2 empty | 2.9, 3.2 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo |
MP40 vs The Afterburner
MP40 | The Afterburner | |
---|---|---|
File:Blops MP40.png | File:The Afterburner Blops.png | |
Damage | 100-60 | 200-120 |
Multiplier | Head: x4 Chest: x1 Abdomen: x1 |
Head: x5 Chest: x1 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 535 | 600 |
Magazine size | 32 | 64 |
Max ammo | 192+32 | 192+64 |
Reload | 2.3, 2.9 empty | 2.3, 2.9 empty |
Mobility | High | High |
Extras | Slightly more ammo, double magazine, slightly higher rate of fire, double damage |
MPL vs MPL-LF
MPL | MPL-LF | |
---|---|---|
Damage | 100-60 | 140-90 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic
|
Automatic
|
Rate of fire | 937 | 937 |
Magazine size | 24 | 40 |
Max ammo | 120+24 | 200+40 |
Reload | 2.25, 3 empty | 2.25, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Red Dot Sight |
PM63 vs Tokyo and Rose
PM63 | Tokyo and Rose | |
---|---|---|
Damage | 100-60 | 140-90 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 20 | 25 |
Max ammo | 100+20 | 225+25/25 |
Reload | 2.05, 2.85 empty | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Spectre vs Phantom
Spectre | Phantom | |
---|---|---|
Damage | 90-50 | 130-80 |
Multiplier | head: x4
chest: x1 abdomen: x1 |
head: x5
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 30 | 45 |
Max ammo | 120+30 | 225+45 |
Reload | 2.3, 3 empty | 2.3, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, and Reflex Sight |
Thompson vs Gibs-O-Matic
Thompson | Gibs-O-Matic | |
---|---|---|
File:Gibs-O-Matic.png | ||
Damage | 120-80 | 200-120 |
Multiplier | Head: x4 Chest: x1 Abdomen: x1 |
Head: x5
Chest: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 923 |
Magazine size | 20 | 40 |
Max ammo | 200+20 | 250+40 |
Reload | 2.1, 2.45 empty | 2.1, 2.45 empty |
Mobility | High | High |
Extras | More ammo, larger magazine, higher rate of fire, higher damage. |
Type 100 vs 1001 Samurais
Light Machine Guns
HK21 vs H115 Oscillator
RPK vs R115 Resonator
RPK | R115 Resonator | |
---|---|---|
Video of the weapon | RPK in Action | R115 Resonator in Action |
Damage | 130-90 | 180-130 |
Multiplier | head: x3
chest: x1 abdomen: x1 |
head: x3
chest: x1 abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 100 | 125 |
Max ammo | 400+100 | 500+125 |
Reload | 4, 5.5 empty | 4, 5.5 empty |
Mobility | Low | Low |
Sounds | ||
Extras | Higher damage, larger magazine, more ammo |
FG42 vs 420 Impeller
FG42 | 420 Impeller | |
---|---|---|
File:420 Impeller Zombies World at War.png | ||
Damage | 100-85 | 110-100 |
Multiplier | Head: x2.7 Chest: x2 Abdomen: x1 |
Head: x3 Chest: x2 Abdomen: x1 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 1000 |
Magazine size | 32 | 64 |
Max ammo | 192+32 | 400+64 |
Reload | 2.4, 3.5 empty | 2.4, 3.5 empty |
Mobility | Medium | Medium |
Extras | More ammo, larger magazine, slightly higher rate of fire, higher damage. |
Sniper Rifles
Dragunov vs D115 Disassembler
Dragunov | D115 Disassembler | |
---|---|---|
File:Dragunov 1st Person BO.png | File:Dragunov Upgraded BO.png | |
Damage | 300 | 1000 |
Multiplier | head:x10
chest:x1.5 abdomen:x1.5 |
head:x10
chest:x3 abdomen:x3 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 234 max | 234 max |
Magazine size | 10 | 10 |
Max ammo | 40+10 | 80+10 |
Reload | 2.95, 3.75 empty | 2.95, 3.75 empty |
Mobility | Medium | Medium |
Video | ||
Extras | More damage, more ammo, Variable Zoom |
L96A1 vs L115 Isolator
L96A1 | L115 Isolator | |
---|---|---|
File:L96A1 1st Person BO.png | File:L115Isolator.png | |
Damage | 500 | 1000 |
Multiplier | head:x10
chest:x1.5 abdomen:x1.5 |
head:x10
chest:x3 abdomen:x3 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | ~60 | ~60 |
Magazine size | 5 | 8 |
Max ammo | 45+5 | 72+8 |
Reload | 3.3, 3.5 empty | 3.3, 3.5 empty |
Mobility | Medium | Medium |
Sounds | {{{papsound}}} | |
Video | 248px | 248px |
Extras | Higher damage, larger magazine, more ammo, Variable Zoom |
Shotguns
HS-10 vs Typhoid And Mary
HS-10 | Typhoid And Mary | |
---|---|---|
Damage | 160x8 | 300x8 |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 340 max | 340 max |
Magazine size | 6 | 8 |
Max ammo | 36+6 | 80+8/8 |
Reload | 0.567 for each shell | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual Wield |
Olympia vs Hades
Olympia | Hades | |
---|---|---|
File:Olympia 1st Person BO.png | File:Hades.png | |
Damage | 80x8 | 200x12 |
Multiplier | N/A | N/A |
Fire mode | Over-Under Break Action (Semi-Automatic) | Over-Under Break Action (Semi-Automatic) |
Rate of fire | 212 max | 212 max |
Magazine size | 2 | 2 |
Max ammo | 38+2 | 60+2 |
Reload | 3.3, 3.9 empty | 2, 2.5 empty |
Mobility | High | High |
Extras | Higher damage, quicker reload, more ammo, incendiary rounds |
SPAS-12 vs SPAZ-24
SPAS-12 | SPAZ-24 | |
---|---|---|
File:SPAS-12 1st Person BO.png | File:SPAZ-24.png | |
Damage | 160x8 | 300x8 |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Automatic |
Rate of fire | 312 max | 312 |
Magazine size | 8 | 24 |
Max ammo | 32+8 | 72+24 |
Reload | 0.567 for each shell | ~1 |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, reloads in one shell, becomes fully automatic |
Stakeout vs Raid
Stakeout | Raid | |
---|---|---|
File:Stakeout 1st Person BO.png | ||
Damage | 160x8 | 240x10 |
Multiplier | N/A | N/A |
Fire mode | Pump-action | Pump-action |
Rate of fire | 92.3 | 109 |
Magazine size | 6 | 10 |
Max ammo | 54+6 | 60+10 |
Reload | 0.567 for each shell | 0.567 for each shell (2 shells reloaded at a time) |
Mobility | High | High |
Extras | Higher damage, more range, larger magazine, more ammo, reloads 2 shells at once, Grip |
Double-Barreled Shotgun vs 24 Bore Long Range
M1897 Trench Gun vs Gut Shot
Launchers
China Lake vs China Beach
M72 LAW vs M72 Anarchy
M72 LAW | M72 Anarchy | |
---|---|---|
Damage | 2000, 320-100 explosion | 3000, 600-100 explosion |
Multiplier | N/A | N/A |
Fire mode | Single-shot | Automatic |
Rate of fire | N/A | 56 max |
Magazine size | 1 | 10 |
Max ammo | 20+1 | 40+10 |
Reload | 3 | 3 |
Mobility | Very Low | High |
Sounds | {{{papsound}}} | |
Extras | Higher damage, more ammo, automatic with 10 shot capacity, higher mobility, does not need to ADS when firing, also fires grenade with each shot |
Special Weapons
Ballistic Knife vs The Krauss Refibrillator
Ballistic Knife | The Krauss Refibrillator | |
---|---|---|
Damage | 500 melee or shot (1000 melee with Bowie Knife/Sickle)[1] | 1000 melee or shot (1500 for melee with Bowie Knife/Sickle) |
Multiplier | head: x1.5 chest: x1 abdomen: x1 |
head: x3
chest: x1.5 abdomen: x1.5 |
Fire mode | Single-shot | Single-shot |
Rate of fire | N/A | N/A |
Magazine size | 1 | 1 |
Max ammo | 4+1 | 9+1 |
Reload | 1.5 | 0.75 |
Mobility | High | High |
Extras | More damage, increased melee damage, more ammo, quicker reload, when a downed player is shot, they are revived instantly |
Crossbow vs Awful Lawton
Crossbow | Awful Lawton | |
---|---|---|
Damage | 400 - 75 Explosion, 750 Direct Impact | 2500 - 225 Explosion, 750 Direct Impact (shot attracts zombies to it like a monkey bomb) |
Multiplier | N/A | N/A |
Fire mode | Single-shot | Single-shot |
Rate of fire | Single-shot then rechamber | Single-shot then rechamber |
Magazine size | 1 | 1 |
Max ammo | 12+1 | 12+1 |
Reload | 2.75 | 2.75 |
Mobility | Medium | Medium |
Extras | More damage, takes longer to explode, crossbow bolts act like Monkey Bombs, attracting zombies (capable of killing up to six zombies at a time) can be shot at friendlys. |
Wonder Weapons
Ray Gun vs Porter's X2 Ray Gun
Ray Gun | Porter's X2 Ray Gun | |
---|---|---|
File:Ray Gun 1st Person BO.png | File:Porter's X2 Ray Gun 1st Person BO.png | |
Damage | 1000, 1500-300 splash | 1000, 2000-300 splash |
Multiplier | Head: x4
Neck: x5 Chest: x1 Abdomen: x0.9 Upper Arm: x0.8 Lower Arm: x0.6 Hand: x0.4 Upper Leg: x0.8 Lower Leg: x0.6 Foot: x0.4 |
Head: x4
Neck: x5 Chest: x1 Abdomen: x0.9 Upper Arm: x0.8 Lower Arm: x0.6 Hand: x0.4 Upper Leg: x0.8 Lower Leg: x0.6 Foot: x0.4 |
Fire mode | Automatic | Automatic |
Rate of fire | 181 | 181 |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 200+40 |
Reload | 3 | 3 |
Mobility | High | High |
Sounds | ||
Extras | More damage through multipliers, double magazine, more ammo, lower splash damage to the player |
Wunderwaffe DG-2 vs Wunderwaffe DG-3 JZ
Wunderwaffe DG-2 | Wunderwaffe DG-3 JZ | |
---|---|---|
File:BlackOps PaP Wunderwaffe2.jpg | ||
Damage | Infinite with a maximum of 10 zombie kills per shot | Infinite with a maximum of 10 zombie kills per shot |
Multiplier | N/A | N/A |
Fire mode | Automatic | Automatic |
Rate of fire | 60 | 60 |
Magazine size | 3 | 6 |
Max ammo | 3+15 | 6+30 |
Reload | 6 | 4.7 |
Mobility | High | High |
Extras | Larger magazine, more ammo, and
reloads slightly faster. (Cannot be upgraded if received from a Lightning Bolt) |
Thunder Gun vs Zeus Cannon
Winter's Howl vs Winter's Fury
V-R11 vs V-R11 Lazarus
V-R11 | V-R11 Lazarus | |
---|---|---|
File:V-R11 Lazarus.jpg | ||
Damage | Zero (turns zombies into humans with no damage) | Infinite/Zero (turns zombies into humans that commit suicide with no damage but kills a zombie with three shots) |
Multiplier | N/A | N/A |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 60 | 60 |
Magazine size | 3 | 6 |
Max ammo | 9 | 18 |
Reload | 3.6 | 3.6 |
Mobility | Medium | Medium |
Extras | Larger magazine, higher max ammo, when George Romero is shot in water he leaves for the round, when a zombie is shot three times it explodes, and the effect on teammates lasts longer, and when a teammate is shot, the teammate gains Insta-Kill capabilities during the time of the effect. |
Scavenger vs. Hyena Infra-dead
Scavenger | Hyena Infra-dead | |
---|---|---|
File:ScavengerFP.png | ||
Damage | 5660 | 11320 |
Multiplier | N/A | N/A |
Fire mode | Bolt-Action | Bolt-Action |
Rate of fire | ~60 | ~60 |
Magazine size | 3 | 6 |
Max ammo | 15 | 30 |
Reload | 3 | 3 |
Mobility | Medium | Medium |
Extras | Bigger blast radius, double damage, more reserve ammo, larger magazine, Infrared Scope, Variable Zoom |
31-79 JGb215 vs The Fractalizer
31-79 JGB215 | The Fractalizer | |
---|---|---|
File:Fract.png | ||
Damage | Round zombie health -1/Zero (shrinks zombies to one hit kills) | Round zombie health -1/Zero (shrinks zombies to one hit kills) |
Multiplier | N/A | N/A |
Fire mode | Semi-Automatic | Semi-Automatic |
Magazine size | 5 | 8 |
Max ammo | 20+5 | 40+8 |
Mobility | High | High |
Extras | Zombies shrink for a longer duration, increased magazine and ammo |
Wave Gun vs Porter's X2 Wave Gun
Wave Gun | Max Wave Gun | |
---|---|---|
File:Qed.png | ||
Damage | Infinite (causes zombies to expand and explode) | Infinite (causes zombies to expand and explode) |
Multiplier | N/A | N/A |
Fire mode | Semi Automatic | Semi Automatic |
Rate of fire | 100 max | 100 max |
Magazine size | 2 | 4 |
Max ammo | 12+2 | 24+4 |
Mobility | High | High |
Extras | More ammo, larger magazine, zombies preform an extra animation or "dance" before expanding |
Zap Gun Dual Wield vs Porter's X2 Zap Gun Dual Wield
Zap gun | Porter's X2 Zap Gun | |
---|---|---|
File:Mysteryweapon.png | ||
Damage | Infinite (electrocutes zombies) | Infinite (electrocutes zombies) |
Multiplier | N/A | N/A |
Fire mode | Semi-Automatic | Semi-Automatic |
Rate of fire | 181 max | 181 max |
Magazine size | 8/8 | 12/12 |
Max ammo | 64+8/8 | 100+12/12 |
Mobility | High | High |
Extras | More ammo, larger magazine |
Trivia
- Some Pack-a-Punch weapons have the number 115 in their name, a reference to Ununpentium, also known as Element 115, which was related to the creation of the zombies, teleporters and the Wonder Weapons. Also, if one goes to the monitor (after breaking out of the chair at the main menu), one can access a document by Dr. Maxis saying that element 115 can enhance weaponry.
- A few Pack-a-Punch weapons have numbers that stand for letters, a reference to "leet-speak", a symbolic alphabet that uses a combination of ASCII characters to stand for letters (5 = S, 3 = E, |-| = H, etc.). For example, a Pack-a-Punched AUG is the AUG-50M3, which can be translated as AUG-SOME, which is similar to "awesome".
- It can be said that on Call of Duty: Black Ops Wii, it seems that all the Pack-a-Punched weapons are green except the Porter's X2 Ray Gun which is black and orange, however this may just be a visual or texture glitch.
- Weapons from Call of Duty: World at War have a certain Pack-a-Punch camouflage scheme, while the weapons from Call of Duty: Black Ops have a different camo scheme. In Call of Duty: World at War, the camo is a metallic tone, while in Call of Duty: Black Ops, the camo is more of a machinery tone with (what looks like) circuitry covering it.
- In Der Riese, it is possible to Pack-a-Punch a Mosin-Nagant, a Sawed-Off Double-Barreled Shotgun w/ Grip (The Snuff Box) and an Arisaka (The Eviscerator) through modding (which were cut from the final game).
- Mustang and Sally is a reference to the song Mustang Sally. On the front of the game's box, the soldier is holding an M1911 that has the word "SALLY" and the number eight in tally marks carved in the side.
- The Typhoid and Mary is an obvious reference to the actual person Typhoid Mary.
- The Tokyo and Rose are likely a reference to the actual people nicknamed Tokyo Rose.
- The Calamity and Jane are likely a reference to the actual person Calamity Jane.
- Just like the Ray Gun, the Mustang and Sally pushes the user back when fired.
- The Ray Gun and the Zap Gun Dual Wield are the only Wonder Weapons when Pack-a-Punched have the prefix, Porter's X2.
- Many Call of Duty: Black Ops guns including the AK47, Kiparis, Stoner63, Skorpion, WA2000, and a removed gun called the Sabertooth were once available in zombies mode with their own pack-a-puched versions, as according to the game files.
- The Widow Maker is not likely a reference to the horse of tall tale hero Pecos Bill.
- The Widow Maker is a somewhat common term for something that kills many men.
- The Widow Maker might also reference the Martin B-26 Marauder,due to the large number of crashes during take offs and landings.