No edit summary |
(DISABLED COMMENTS) |
||
Line 18: | Line 18: | ||
*Additional stability improvements |
*Additional stability improvements |
||
+ | |||
+ | COMMENTING HAS BEEN DISABLED ON THIS POST AS PEOPLE HAVE BEEN TROLLING & COMPARING OTHER GAMES, WHICH HAS LEAD TO SOME FLAME WARS. |
||
[[Category:News]] |
[[Category:News]] |
||
[[Category:Blog posts]] |
[[Category:Blog posts]] |
Revision as of 23:28, 25 April 2011
The usual various fixes for exploits & bugs, however, the "Sniper tweak for dedicated servers" is a little interesting. Leave a comment if you know what this is.
- Radar now always activates when two players remain in a OIC wager match.
- Pack-a-Punch ammo information now visible at wall weapon purchase points in all Zombie maps.
- Addressed an issue where Challenges were not appearing in After Action Report.
- Pentagon Thief no longer freezes when target disconnects from Zombie Pentagon.
- Addressed various exploits.
- Fixed possible wrong gametype shown in server info screen.
- Server browser Hide DLC Content filter saves to player config like other filter settings.
- Call vote menu updated with all maps.
- Addressed issue causing reserved slot kicks on servers with no reserved slots.
- Sniper tweaks for dedicated servers.
- Weapon unlocks no longer appear with wrong icon.
- Friendly names now draw correctly in 3D stereo.
- Fixed some possible crashes during gameplay or film playback.
- Additional stability improvements
COMMENTING HAS BEEN DISABLED ON THIS POST AS PEOPLE HAVE BEEN TROLLING & COMPARING OTHER GAMES, WHICH HAS LEAD TO SOME FLAME WARS.