A title update for Call of Duty: Infinite Warfare has been released. As an effort to make these updates more known, I'm attempting to create blog posts with the notes on them. Also good for archival reasons. Hopefully this time I won't get lazy.

This update was rather small however did have game altering changes. The VPR has now had a hipfire accuracy decrease to even the playing field with other SMGs slightly. The R3K has had a decrease in delay between its bursts, increasing its firerate (Perhaps the change is modelled towards increasing the effectiveness of Stacked too?). Gun Game has been had the Raijin-EMX, Stallion .44 and Atlas added to it, and Infected has had an interesting new concept added in which the more infected there are, the slower the infected move.

It also appears two Fate and Fortune Cards have been added, respectfully Skull Hacker (The Ghosts n Skulls machien is activated for the game) and Packin' Heat (a free double packed weapon is given to the player)

Patch Notes

**General Fixes**

• Infected: Reduced the move speed of the infected as the number of those infected increases (every 3 players that get infected will reduce the move speed and only takes effect on spawn)

• Added the Stallion .44, Atlas, G-Rail, and Raijin-EMX to Gun Game

• Exploit fixes across various maps

• Various backend bug fixes

• VPR: Hip fire kick has been increased to help make it perform inline with other SMGs

• R3K: Burst cooldowns have been decreased to help it compete better with other ARs
— antonisVULCAN_IW