Call of Duty Wiki
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Call of Duty Wiki



  • Next-generation engine
    • Higher polycount
    • Improved textures
    • "Sub-D" - a technology whereby the closer you get to an object, the more it attempts to keep its curvature
    • Self-shadowing
    • Improved fluid dynamics
    • Improved AI
    • Interactive scenery, e.g. dynamic smoke effects
  • Screenwriter - Stephen Gaghan
  • DLC first on Xbox Live
  • Dynamic maps in Multiplayer
  • Character Customisation in Multiplayer
  • Leaning, Sliding, Vaulting confirmed.
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