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For the compact variants, see Mini-Uzi and Micro Uzi.

The Uzi is a submachine gun featured in Modern Warfare 2: Ghost, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified and Call of Duty: Modern Warfare.

Modern Warfare 2: GhostEdit

The Uzi is used by Gilberto when he attacked some Americans in a street fight and used by several of Manuel Roba's other men.

Call of Duty: Black OpsEdit


The Uzi can be found in the level "Payback", both lying on the ground, in the clearing that Mason lands the Hind in, and in the hands of a few Spetsnaz troops at the entrance to the POW compound, sometimes with Extended Mags and ACOG.


The Uzi is the fifth SMG to unlock, at level 23.

In terms of bullet damage, the Uzi is average in the SMG category. It requires four to five hits to kill (or three to four with headshots). This is offset by its high rate of fire at 937.5 RPM. 

The iron sights are very obtrusive, and the recoil is the highest of any fully automatic weapon. This makes attachment selection very important.

As with the other SMGs, movement speed is high, and the hipfire spread is small, but the reload time is somewhat slow, at 2.4/3.25 seconds, depending on a dry or full reload.

The Uzi gets a slightly lesser set of attachments, as Dual Mags are absent. If a player find the sights to be bothersome when aiming, a Red Dot or Reflex Sight would be a valuable attachment. The ACOG Scope should be avoided if using the Uzi, as it will dramatically increase its already high recoil.

The Grip is a very valuable attachment on the Uzi, due to it reducing the dreaded recoil. The Suppressor turns the Uzi into a stealth weapon. Rapid Fire will bolster the ROF to 1250 RPM, turning it into one of the most dangerous CQC weapons. As with the ACOG Scope, however, the recoil will be increased dramatically. Finally, Extended Mags will increase magazine capacities to 48 rounds, the largest capacity of any SMG in Black Ops. This allows one to avoid having to reload as often, and also avoid the much longer empty reload.

The Uzi is very dependent on attachments in order to work, so Warlord will significantly aid the Uzi. If only 1 attachment will suffice, the player should opt for Steady Aim Pro or Sleight of Hand Pro in order to bolster the Uzi's close range capabilities. Scavenger Pro is also very useful due to the high rate of fire of the weapon and its general unpopularity online, and will assure the player does not run dry in combat.

Due to the long reload, one may want to carry a fast-swapping pistol to use if an enemy should attack you.



For attachment images, see Uzi/Attachments.
For Camouflage images, see Uzi/Camouflage.

Call of Duty: Black Ops IIEdit

"Fully automatic with high rate of fire. Effective at close range."
Create-A-Class description.

The Uzi appears again in Call of Duty: Black Ops II, exclusive to the campaign and Zombies modes. The player can unlock it in the customized loadout for use in any mission.



The Uzi appears in the zombies map Mob of the Dead as a wall weapon for 1500 points. It has a 25-round magazine with 275 reserve ammo. The Uzi can be found in multiple places throughout the map for 1500 and is a solid weapon for middle rounds due to its high fire rate and rather plentiful ammo reserves. When Pack-a-Punched, it becomes the Uncle Gal with a slightly larger reserve ammo of 300.

Uzi vs Uncle Gal Edit

Uzi Uncle Gal
Damage 100-60 230-80
Fire mode Automatic Automatic
Rate of fire 937 RPM 937 RPM
Magazine size 25 25
Max ammo 275+25 300+25
Mobility High High
Extras More ammo, higher damage


Call of Duty: Black Ops: DeclassifiedEdit

The Uzi reappears in Call of Duty: Black Ops: Declassified. It mostly acts the same as the version from Call of Duty: Black Ops.

Call of Duty: Modern WarfareEdit

"Fully automatic open bolt submachine gun. Simple, steady, effective."
— Description

The Uzi appears in Call of Duty: Modern Warfare.



Call of Duty: Black OpsEdit

  • When a Grip is added to this weapon a stock is added instead of an actual grip, as with most other submachine guns in Call of Duty: Black Ops.
  • As with all other 30-20 damage Submachine Guns, Rapid Fire has no effect on the Nintendo Wii.
  • The pick-up icon has the stock on the Uzi, even though it only appears when equipped with a Grip.
  • There is small writing on the back left side of the Uzi that says "Izi semi auto model B" that indicates that it is a semi-automatic variant, instead of the fully automatic variant that it apparently is in the game.
  • Under the iron sights there is a "1" (referring to 100m sight setting), just like the MP5K in Call of Duty: Modern Warfare 2.
  • The Uzi has a folded stock on the Nintendo Wii.

Call of Duty: Black Ops IIEdit

  • In Call of Duty: Black Ops II, the Create-a-Class image shows the Uzi with a collapsed stock, whereas the in-game weapon lacks one by default, and gains an extended stock with the grip attachment.
    • When picking up an Uzi with grip, there is no sound for extending the stock
  • The third person magazine is slightly longer than that of the Create-a-Class image.
  • The weapon's Pack-a-Punched name in Mob of the Dead is a reference to the Uzi's creator, Uziel Gal.
  • The third person model has a rail on top, while in first person there is no rail.
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