Verdansk is surrounded by mountains with Arklov Peak located in the north-west of the region. Two rivers run through the city, the Gora River in the west and the Karst River in the east. Both rivers flow into the Kastovian Sea in the south. An upstream dam, the Gora Dam, was built upstream of the Gora River, creating an artificial lake.
Verdansk is divided into twenty major points of interests with forty minor points of interest for the player to explore.[1][2]
Furthest northwest is the Gora Dam, a frosty snow covered mountain that sits large structures over the frozen river. This locale offers great elevational advantage.
Overview of the Dam.
Accessed via the main highway is the Sluice Gates with long range views of the surrounding area towards the south.
Found on the icy floor of the river is the Main Generator Complex with helicopter access.
The East Entrance of the Dam contains a sentry hut and two office sheds.
The West Entrance contains two single-level buildings with various defensive sandbags around.
Traversing along the western edge of Verdansk, one can find the divided highway towards the Airport.
Continuing through the divided highway sits a wooden railway and steep slopes.
The Gora Village, a small settlement can be found once one makes there way through the divided highway and slopes.
Bordering the airport is Bloc 16, featuring small structures such as a stone shed and brick warehouse.
Military Base[]
The Military Base has seen recent action and is on high alert. There are various runways, hangars, barracks and warehouses that can be found.
Overview of the Military Base.
The Northwest Entrance sits a watchtower, gabion defenses and small hut.
The North Entrance is more exposed than its Northwest counterpart.
Sitting at the end of the runway towards northwest is Hangar 11.
A grassy hangar known as Hangar 12 can be found along the northeast perimeter.
The third runway hangar known as Hangar 13 can be found along a rock outcrop.
The taxiway can be found northeast of a three-level storage warehouse.
These two runways cover the length of the Military Base.
A large hangar known as Hangar 21 can be found adjacent to the taxiway.
Found off of Runway 02 is Hangar 22.
Located above the Military Base is one of two comms towers.
The second comms tower, as well as various storage huts can be found here across the airfield.
Temporary barracks with a small makeshift perimeter with various coverings.
The training course can be found here with four massive floodlights beaming in.
This large warehouse can be found, southeast of the training course.
A large pad of containers and crates can be found south of the Military Base.
The Southeast Entrance can be found with an open roof and large Verdansk crest.
Outside the Military Base is a large comms tower, containing two large platforms for viewing.
The Winged Memorial, commemorating all the lives lost.
Near the main road sits a broken bridge.
Single-level office structures located towards the center of a nearby village.
A blue roof pharmacy, a garage and shed can be found towards the riverside.
Two important structures, the school and public house, can be found at the southwestern edge.
One can find the remains of a wooden jetty here.
Quarry[]
Located to the northeast region of Verdansk is the Larst River Quarry, a massive mining range for collecting rocks and mineral containing warehouses and refineries.
Overview of the Quarry.
The North Cliff Roads will give access to the surrounding Quarry areas.
A cabin, hidden in the wooden area overlooking the Quarry and Military Base.
To the northeast of the Military Base sits a small loading yard with a warehouse, vehicles and a small farm.
Sitting northwest of the Quarry is the grandfather's house.
Off the cliff roads, one can find minor trees, a burned out vehicle and small comms tower.
In a remote locale in Verdansk known as the North Cliff, one may find a small watchtower.
The cliff roads will lead one into the Karst River Quarry, now abandoned due to conflict.
The loading warehouse can be found in the Quarry nearing the Refinery and Storage.
This eight-level building known as the Refinery, contains many access points with a small control room located inside.
At the northeastern edge of the Quarry sits two remote structures, an office building and sleeping quarters.
Surrounded by machinery and debris sits the gravel pit in the southeast edge.
The Storage, located at the north end, sits off the nearby cliff and Rail Yard.
In the central region of the Quarry is the Rail Yard, offering many warehouses, and structures to explore.
In the forests around Military Base and the Quarry sits a crashed airliner, various military camps and destroyed residential buildings.
This crashed airliner is split into three pieces.
To the edge of the Quarry's sector is a military checkpoint and residential house.
Outside of the Lozoff Pass Village is two small residential houses.
Warehouse 3, sits outside the southern Quarry entrance.
Bordering Bloc 18 is a military evac station.
A small compound sits a transformer yard and communications tower.
To the south of the Stadium is another military checkpoint on road A22 off of Bloc 18.
Leading towards the BCH TV Station and Humanitarian Camp is a small farmstead.
The Quarry's suburbs sits a collection of decrepit farmsteads and housing.
In Bloc 15 sits a set of old offices and giant warehouse, next to a new gas station.
Found on the edge of Bloc 15 is an old farmstead.
Atop the nearby hill in Bloc 15 is a camp full of white tents, trucks and watchtowers.
Airport[]
The Verdansk International Airport is a massive complex featuring a giant terminal for use to travel, as well as containing the maintenance for these massive Kastovian airliners.
Overview of the Airport.
West of the Airport is the M100 Highway connecting to the Gora Dam.
The runway underpass entrance found on the north side of the Airport, connecting to the south.
The runway underpass entrance encountered on the southern side with access to the north.
The most prominent landmark of the Airport and tallest structure can be found on fire in the Airport, known as the Control Tower.
A far larger runway compared to the Military Base found towards the west side of the tarmac.
The eastern runway bordering the previous mentioned western runway.
In the west lounge of the terminal is a coffee shop featuring various corridors.
Leading to economy and business it the doors connecting to gate access.
A destroyed airline passenger plane found in two.
The main terminal is destroyed due to war and conflict.
A mazelike parking configuration just outside the main terminal.
Three identical hangars found to the south on the tarmac.
To the east of the terminal is the metro and various apartments.
A GRZ Showroom, slightly affected by the ongoing conflict.
The GRZ Showroom from the outside, being bordered by an office hut.
To the east, one can find hangars, shipping warehouses, a taxiway and a water treatment facility.
Fire Station 28 can be found outside the Airport featuring a helipad.
Two warehouses, north and south respectfully, can be found connected by a covered bridge.
An abandoned police station in the Airport maintenance.
Hangar 1, adjacent to the fire station.
Hangar 2, adjacent to a small storage office.
Two electrical cabins near a comms tower.
Alongside the main road, north of the airport tarmac sits a railroad that borders the entire region.
A tunnel diving the Airport from the west.
Outside the Airport, a substation, low-rise apartments and administration hut can be found.
To the southern perimeter, one can find various small hangars.
Outside the Airport sits an Off-Road Track.
The Electronics Store located next to the Atlas Superstore.
To the furthest south point of the Airport sits a water treatment plant.
Storage Town[]
Verdansk's very own Storage Town, which features more than 30 storage garages, various military tents, farmsteads, a park and swimming pool in this region.
Overview of Storage Town.
An old farmstead can be found adjacent to the storage garages.
To the south of the sector sits the swimming pool with massive windows and roof access.
Leading towards the Verdansk Graveyard is Beechwood Park.
Southeast to the swimming pool is fire station 63.
A cluster of residential buildings can be seen southwest of the Atlas Superstore.
Three warehouses, as well as five storage buildings can be found.
The Graveyard of Verdansk.
This block features a pharmacy, pale green bank, police station with roof access and various apartments.
Here, one can find low-rise apartments and a tarmac courtyard.
To the eastern half, a Burger Town, Gun Store, apartments and metro can be accessed.
Located on the edge of the Hospital sits Beech Tree Hill.
Superstore[]
A commercial superstore known as Atlas Superstore can be seen to the south of the Airport. The perimeter of the superstore is a giant covered parking lot, surrounded by grass, rocks and trees.
Overview of the Superstore.
The main interior featuring aisles of debris.
TV Station[]
The famous Verdansk TV Station once supplied the Kastovian people with news and quality programs, but after war and conflict, now sits barren and in disarray.
Overview of the TV Station.
The roof of the Verdansk News Service.
An anchored red and white comms tower located outside of the BCH TV Station.
A now military observation outpost sitting trucks, containers and concrete defenses.
To the west sits a small electrical maintenance building.
Three outbuildings can be found adjacent to the TV Station.
A suburb outside the Stadium not sits abandoned residential housing and apartments.
To the east of the residential housing is a blue and white loading warehouse.
In Bloc 6 sits a family owned restaurant in the suburbs.
The pharmacy found between the bank and apartments can be found in Bloc 6.
A variety of homes known as Stadium Suburbia.
Bordering the TV Station, Airport, Stadium and Hospital sits this wooden bridge.
Boneyard[]
Zhokov's Boneyard is a graveyard of airliners where the crew strip their parts down at the various warehouses, hangars and repair shops dedicated for their disassembly.
Overview of the Boneyard.
To the north sits a repair shop, small office, apartment buildings for employee and a gas station.
Throughout the airline graveyard sits various warehouses.
Off the surrounding dirt road is a large Kastovian airliner in the center.
Known as the "Scrapyard", this central region is where these airline pieces have begun to be loaded onto trucks.
Running along the eastern border is various silos and boulders.
The southern side of Boneyard sits Hangars 9 and 13, as well as more plane parts.
To the west is a family owned junkyard.
This comms tower can be found behind the junkyard.
This homestead sits west from the Boneyard.
Train Station[]
The Verdansk Train Station allows access to majority of the wider Verdansk region with various platforms and metros.
Overview of the Train Station.
The west side of the Train Station sits the northwest, southeast and middle platforms along the rail tracks.
The entrance of the Train Station is this Greek stylized concourse.
Between the northeast and southwest skybridges, sits the main station platform.
To the southeast is the west entrance concourse, connecting to the nearby bus terminal and military checkpoint.
The east platform can be found towards the eastern portion of this sector.
A brick interior concourse with access to the roof and the platform.
Stemming off the west entrance concourse is the bus terminal and military checkpoint, that encompasses most of the parking lot.
Surrounded by burnt out vehicles is the underground metro entrance.
Hospital[]
Located above Promenade East, is the high traffic Verdasnk Hospital, surrounded by the woodland hills and various structures.
Overview of the Hospital.
Going northwest from the Hospital sits a climbable comms tower with vantage points overlooking the Train Station and road below.
Between the forested woodlands and rocky outcrops is a gulley for driving along the highway.
Bordering the eastern edge of Downtown sits a sandy playground.
Between the Hospital and Train Station is a explorable woodland containing a small cabin.
The Verdansk Processing Warehouse is a massive structure found northwest of the northwest tower.
To the northeast contains a block of tenement housing, two offices and water control building.
To the western perimeter is the barracks, featuring two floors of beds and restrooms.
Connected to the main hospital is the northwest tower, which can be accessed via an elevator at the main entrance, as well as a skybridge.
Undergoing conflict, the once well renown Verdansk Hospital, now sits damaged and in disarray.
South of the main entrance is a parking lot, now containing WHP equipment and tents.
Stadium[]
Home to a local soccer team is the Acropolis National Arena, now in control by the military.
Overview of the Stadium.
The low woodland can be found along the A22 Highway.
A chemical removal plant featuring fumigation vats can be found outside the Stadium.
Along the main road is a Military Triage Center with four tents and containers.
A fire station featuring two main floors just outside of Bloc 6.
The largest building in Verdansk is the Acropolis National Arena.
On the northwestern exterior of the Stadium sits the now blocked off North Gate.
At the northern curved corner is Gate D and Plaza D.
The east gate is wider than the others, featuring less parking and locked doors.
Leaving the Military Checkpoint, one will encounter the overpass parking plaza.
On the way to the Stadium, one will find a Military Checkpoint, next to the locked metro.
Tiered plaza areas with access to the parking lot.
From leaving the Downtown, one will encounter the western entrance.
Outside the stadium sits a small skate park.
Adjacent to the river leads one to the ticket office.
Lumber[]
Sitting along the eastern edge of Verdansk is the Lumberyard Complex, featuring forests, farmland, the lumber yard, and train station.
Overview of Lumber.
Located above the river and metal trail bridge is vantage point over the region.
Northeast of the Lumber Yard is a rusty old iron bridge.
Once crossing the iron bridge, one may encounter the office and storage rooms.
An old fishing hut sitting along the Karst River Quarry.
An old brick water tower with sightlines of the Stadium, River Bridge and Lumber Yard.
To the west sits the Lumber Train Station featuring carriages, tracks, various households and a brick station.
The Gorengard Lumber Yard is an expansive yard with various entrances, warehouses, and freight terminus containing sheets of plywood.
To the eastern side of the yard is the factory and inspection warehouses.
In Bloc 18 sits the rail tunnel carved into the mountains.
A yellow bridge found in Bloc 18 to allow access to the remote parts of Verdansk.
A brick warehouse with decent view to the south.
The police station and small brick warehouse can be found in Bloc 18.
Along the eastern edge sits a small hideout.
Near the police station sits a military checkpoint along the border of a residential area.
Now a military checkpoint, the Karst Bridge allows access over the murky river.
A shallow gorge sits the rail bridge with a resting train carriage.
Atop the tallest hill is a camping outlook with great views of wider Verdansk.
A ditch along the Karst River.
Downtown[]
Verdansk's famous downtown, located between the Stadium, Promenade East and Port, housed the financial, parliamentary, design, arts and entertainment districts prior to the conflict. Now it sits in desolation as military camps overrun this once grand region of Verdansk.
Overview of Downtown.
Near station 20 sits a tenement of apartments, with a courtyard and electronics store inside.
The once former community soccer pitch now rests military camps run by WHP and cargo containers.
In the northwest region of Downtown is the Bloc, which contains a liquor store, internet café, dance studio and various apartments.
Now surrounded by military structures, the Riverside Tenements are located by the Great Bridge in the northwest.
The Entertainment District, containing various apartments, offices, towers and the well renowned BHC4 Studio.
The art museum, located within the Entertainment District, contains various apartments, courtyards, stores and parking inside.
An old disheveled monument sits in the northeastern corner by the Tavorsk Bridge.
Connecting the Port to Downtown's A75 Highway is the Tavorsk Bridge.
The Government District can be found in the furthest southern sector of Downtown, containing offices and government buildings.
Nearby the art museum is an abandoned construction site and a small, well renowned Corner Café.
Right in the center of Downtown is the massive SKN Broadcast Tower, now on fire, as well as the disheveled Burger Town.
Farmland[]
The Farmland, now abandoned due to war, once contained a thriving village of farmers.
Overview of Farmland.
Three windmills can be found, serving as an unofficial landmark.
To the northern border is a small pond and trees.
Sitting atop the hills is a large orchard.
Various silos, a house and shed can be found alongside the trails.
A massive wooden structure known as Central Barn can be found, serving as a symbol of the Farmland.
Along the dirt crossroads is a small home and storage shed.
Cut through by the western roads, the Farmland holds various crops, which one can use to stay hidden.
Two farmhouses, known as north and south, contain two stories and living accessibilities.
The grey shed, brickhouse, wood home and garage can be found off the nearby trail.
Overlooking the Port sits various hills.
These small buildings are used to store the hay the resident villagers had collected.
The cattle farms, once thriving with animal life, now sit quiet.
Nearing the Verdansk Port, one can find a small collection of homes.
A massive abundance of houses can be found with a nearby water tower.
The southwest orchard can be seen bordering the main dirt road.
To the east sits a small pasture hut.
A [REDACTED] LOCKED HATCH.
Promenade West[]
The gateway to the rural areas of Verdansk is known as the Promenade West, sitting across from Promenade East.
Overview of Promenade West.
Resting train carriages, as well as various trees and burned out vehicles can be found here.
Southeast of the Boneyard is various garages and a giant four pump gas station.
Outside the Verdansk Train Station is various parts apartments and a maintenance yard.
A two floor pub and pitched roof apartment complex can be found in PromenadeWest West.
Fire Station 57 sits adjacent to a nearby metal hut.
Across from the fire station is the pharmacy.
The Electronics Store, a massive glass and turquoise building found south of the police station.
Between the western edge and comms tower sits various storage garages, a gas station and Burger Town.
At the western end of the shopping district is a long curved market found in Promenade West.
In Promenade West sits various color themed apartments, garages and a giant pale green bank.
To the southwest is a kart racing track. Nearby, one can find housing and memorial.
Promenade East[]
Sitting across from Promenade West, is Promenade East, the more commerce side featuring stores, housing and giant Ferris Wheel.
Overview of Promenade East.
A stone column surrounded by a vehicle rounadbout.
In Promenade East, one can find the apartments block and a pharmacy.
To the north, a giant set of red colored apartments can be found.
In the north center of Barakett Promenade is a giant Car Showroom featuring vehicles by GRZ.
Another set of red colored apartments, as a tenement block can be found adjacent to the Verdansk Library.
The Verdansk Library, a blue and yellow themed building with a long history of Kastovia and Verdansk.
This gas station, bank and apartments can be found to the west facing the Verdansk Library.
Another large set of apartments, accompanied by a nearby playground.
In East Promenade sits two unique structures, that being the school and supermarket.
A gun store containing ammunition for one's weapons, as well tenement block can be found.
The eighth and final block in Promenade East sits another set of apartments, as well as various offices in the southeast.
In Promenade East, one can find a giant Ferris Wheel.
Three large housing blocks can be found adjacent to the Ferris Wheel.
Hills[]
Found to the southwest of Verdansk is the Hills, which contains isolated housing, a giant memorial and variety of terrains.
Overview of the Hills.
A small tarmac lot leading to the nearby memorial.
A block of apartments in the low hills of Promenade.
Adjacent to the police station is Station 19.
Atop a circular pad is a memorial on the tallest hill.
Park[]
The Park once hosted a thriving tourist attraction, but as conflict arose, so did the end of tourism and created a dull silence across this region.
Overview of the Park.
Located in the parking lot is a small restroom for men and women.
Once a tourist attraction with a beautiful, now rests decrypt.
The flood gates inside the Gora River.
A hexagonal structure to honor the lives lost.
On the southeastern side is a large comms tower with 200 degree view of Verdansk.
Port[]
The Verdansk Port is a collection of warehouses, storage containers, body shops, fuel containers and electrical substations.
Overview of the Port.
The entry building, reception, interrogation room and security shack can be found at the northern entrance.
Along the Karst River Quarry is a set of cranes with incredible viewing of the wider Verdansk region.
Various shipping containers and fresh wood inside the Port.
Between the body shop and shipping containers is a large parking lot.
A massive body shop with a large stack of crates and various vehicles in repair.
These cranes, nearby Vacant and Processing Center have great views over the Downtown and Prison.
More shipping containers can be found between the Body Shop and Processing Center.
Just south of Vacant sits three large silver fuel vats.
A main warehouse owned by Gardar Shipping Company with parked trucks and nearby lumber.
A long highway adjacent to Vacant.
An electrical substation, shipping containers and loading dock can be found in this area known as Vacant.
Found south are flood gates 15 through 18 with traversal access.
Next to the floodgates is various storage sheds.
Near the Verdansk Park is the southern cranes.
Outside the Port is a few dozen pine tree.
Another checkpoint found towards the southern entrance of the Port.
Protecting against Al-Qatala is a makeshift setup of arms and defenses.
The southern end of the railroad can be found along the shoreline. This railroad can take one from the Port, all the way north to the quarry.
Prison[]
Constructed during the medieval times is the Prison which holds the infamous Gulag. It contains a maze of cells that would drive anyone mad.
Overview of the Prison.
South of the orchards rests a small hut along the rocky hillside.
On the hillsides is an abandoned campsite.
A bridge to welcome guests into the infamous Gulag.
A small vista point at the northeast side of the Prison.
The marshy ground and swampland can be found close to ocean shore of Verdansk.
A cabin in the boundary of the Port can be found here.
A large concrete pipe buried into the nearby dirt road.
The Prison exterior with strong foundations built in the medieval times as a castle, later remodeled into a 20th century prison.
The interior known as the "Spine of Zordaya".
To escape the infamous Gulag, one may find an overflow pipe with visibility of the outside.