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For a similar feature in Call of Duty: Infinite Warfare, see Gun Perk.

Weapon Perks are a feature in the Call of Duty: WWII Nazi Zombies mode. They are special perks that are only found on certain variants for weapons, each perk giving different bonuses to different variants.

Pistols:

  • P08 - Der Adler II*^ - Close Quarters
  • 1911 - Jupiter* - Center Mass

Rifles:

  • SVT-40 - Siberian - Efficient
  • FG-42 - Stripe Happy II - Close Quarters
  • BAR - Fly Boy*^ - Efficient
  • M1941 - Jawbreaker* - Headhunter
  • Gewehr 43 - Chiller** - Headhunter & High velocity
  • Type 5 - Show Of Force* - Precision & Body count

SMGs:

  • MP-40 - Son Of Mars - Efficient
  • M1928 - Buck Private*^ - Body Count
  • Type 100 - Checked Out - Close Quarters

LMGs:

  • Bren - Crown*^ - Efficient
  • Lewis - Chatter Box*^ - Headhunter
  • MG15 - Shorty* - Headhunter
  • MG42 - Buzzsaw - Center Mass

Snipers:

  • Kar98k - Torpedo*^ - One Shot, One Kill
  • M1903 - Faithful II - One Shot, One Kill

Shotguns:


a * denotes a variant unlocked through a collection

a ** denotes a variant unlocked through a limited-time collection

a *^ denotes a variant unlocked through orders

Notes:Edit

Some variants have perks that are poorly designed for that weapon, such as the "Center Mass" perk for the M1A1 Carbine, as the M1A1 benefits greatly from headshots, and reducing done to the head might not be very benficial.

List of Weapon PerksEdit


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