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(→‎Weevil vs Barrage: Synced PaPComparison with Upgraded Weapons Page)
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{{game|bo3|z}}
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{{game|bo3|z|codh}}
 
{{Infobox weapon
 
{{Infobox weapon
 
|name = Weevil
 
|name = Weevil
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|class = [[Submachine Gun]]
 
|class = [[Submachine Gun]]
 
|damage = 33-20 (SP), 30-19 (MP)<br>90-45 (ZM)
 
|damage = 33-20 (SP), 30-19 (MP)<br>90-45 (ZM)
|rof = 722 RPM
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|rof = 722 RPM (769 RPM w/ [[Rapid Fire]])
 
|range = 800-1251
 
|range = 800-1251
 
|magazine = 50 rounds (70 w/ [[Extended Mag]])
 
|magazine = 50 rounds (70 w/ [[Extended Mag]])
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|fire = Automatic
 
|fire = Automatic
 
|zombiecost = 950 ([[Mystery Box]])
 
|zombiecost = 950 ([[Mystery Box]])
|console = <tt>smg_capacity</tt>}}
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|console = <tt>smg_capacity</tt>
  +
|pen = Medium
  +
|reload = 2.3s (Loaded), 2.9s (Empty), 1.6s (Fast)
  +
|recoil = Low}}
   
{{Quote|Full-auto submachine gun. Large magazine capacity with modest damage.|Multiplayer description of weapon.}}
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{{Quote|Full-auto submachine gun. Large magazine capacity with modest damage.|Description}}
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The '''Weevil''' is a [[submachine gun]] featured in ''[[Call of Duty: Black Ops III]]'' and ''[[Call of Duty: Heroes]]''. It is reminiscent of the [[P90]] from past installments.
   
The '''Weevil''' is a [[submachine gun]] featured in ''[[Call of Duty: Black Ops III]]''.
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==Call of Duty: Black Ops III==
 
===Campaign===
 
 
====Specifications ====
==Campaign==
 
===Specifications ===
 
 
*Ammo: 5.7x29mm
 
*Ammo: 5.7x29mm
 
*Length: 500mm
 
*Length: 500mm
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*Country of Origin: Belgium
 
*Country of Origin: Belgium
   
==Multiplayer==
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===Multiplayer===
 
The Weevil is unlocked at level 4.
 
The Weevil is unlocked at level 4.
   
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[[Rapid Fire]] is nigh-useless on the Weevil, as its effect is almost unnoticeable.
 
[[Rapid Fire]] is nigh-useless on the Weevil, as its effect is almost unnoticeable.
   
==Zombies==
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===Zombies===
The Weevil appear in the Mystery Box for 950 points in [[Shadows of Evil]], [[The Giant]], [[Der Eisendrache]], [[Zetsubou No Shima]], [[Gorod Krovi]], and [[Revelations]]. It is a decent weapon in the early rounds, ideal for earning points. The damage is less than average, taking quite a few bullets to kill, even on lower rounds. It stops being efficient after about round ten, as ammo usually becomes a problem with the large magazine. When Pack-A-Punched, it becomes the '''Barrage''', and gains Fast Mags, a higher damage profile, and double the magazine size, augmenting it to an impressive 100 rounds. In many cases, Pack-a-Punch for this weapon is a decent investment, as reserve ammo is gained upon upgrading. Therefore, ammo is consumed at a regular rate, and will typically run out near the end of a round. Overall, the Barrage is a very mediocre choice, as there are many other submachine guns that outperform this.
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The Weevil appears in the Mystery Box for 950 points in [[Shadows of Evil]], [[The Giant]], [[Der Eisendrache]], [[Zetsubou No Shima]], [[Gorod Krovi]], and [[Revelations]]. It is a decent weapon in the early rounds, ideal for earning points. The damage is less than average, taking quite a few bullets to kill, even on lower rounds. It stops being efficient after about round ten, as ammo usually becomes a problem with the large magazine. When Pack-A-Punched, it becomes the '''Barrage''', and gains Fast Mags, a higher damage profile, and double the magazine size, augmenting it to an impressive 100 rounds. In many cases, Pack-a-Punch for this weapon is a decent investment, as reserve ammo is gained upon upgrading. Therefore, ammo is consumed at a regular rate, and will typically run out near the end of a round. Overall, the Barrage is a very mediocre choice, as there are many other submachine guns that out-perform this.
   
===Weevil vs Barrage===
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===[[Weevil]] vs Barrage===
 
{{PaPComparison
 
{{PaPComparison
 
|regname = Weevil
 
|regname = Weevil
 
|papname = Barrage
 
|papname = Barrage
  +
|papimage = [[File:Barrage BO3.png|200px]]
 
|regimage = [[File:Weevil BO3.png|200px]]
 
|regimage = [[File:Weevil BO3.png|200px]]
|regdamage = 90-45
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|papdamage = 175
|papdamage = 225
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|regdamage = 95-45
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|papmultiplier = head: x5.75<br>chest: x1<br>abdomen: x1
|papfire = Fully Automatic
 
  +
|regmultiplier =
|regfire = Fully Automatic
 
 
|papfire = Automatic
 
|regfire = Automatic
  +
|paprof = 722 RPM
  +
|regrof = 722 RPM
 
|papmag = 100
 
|papmag = 100
 
|regmag = 50
 
|regmag = 50
|papammo = 100+500
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|papammo = 500+100
|regammo = 50+350
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|regammo = 350+50
 
|papmobility = High
 
|papmobility = High
 
|regmobility = High
 
|regmobility = High
|extras = [[Extended Mag]], [[Fast Mag]]|papimage = [[File:Barrage BO3.png|200px]]|paprof = |regrof = 722 RPM}}
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|extras = [[Extended Mags]], [[Fast Mags]], [[FMJ]], higher damage, more reserve ammo
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}}
   
==Attachments==
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===Attachments===
 
*[[Reflex Sight]] (unlocked weapon level 2)
 
*[[Reflex Sight]] (unlocked weapon level 2)
 
*[[Quickdraw Handle|Quickdraw]] (unlocked weapon level 3)
 
*[[Quickdraw Handle|Quickdraw]] (unlocked weapon level 3)
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*[[Rapid Fire]] (unlocked weapon level 16)
 
*[[Rapid Fire]] (unlocked weapon level 16)
   
==Gallery==
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===Gallery===
 
{{For|attachment variants|Weevil/Attachments}}
 
{{For|attachment variants|Weevil/Attachments}}
 
{{For|camouflage images|Weevil/Camouflage}}
 
{{For|camouflage images|Weevil/Camouflage}}
  +
 
<gallery>
 
<gallery>
 
Weevil BO3.png|The Weevil in first person
 
Weevil BO3.png|The Weevil in first person
 
Weevil Iron Sights BOIII.png|Aiming down the sights
 
Weevil Iron Sights BOIII.png|Aiming down the sights
 
</gallery>
 
</gallery>
  +
  +
==Call of Duty: Heroes==
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The Weevil is used by [[Experimental War Robot-115 "Reaper"|Reaper]] in ''[[Call of Duty: Heroes]]''.
   
 
==Trivia==
 
==Trivia==
  +
*"Hellstorm" is written on the side of the weapon.
*When Long Barrel is attached, one can see that the barrel isn't actually lengthened. It only has its appearance changed. Despite this, it still gives the range upgrade.
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*When Long Barrel is attached, one can see that the barrel isn't actually lengthened. It only has its appearance changed.
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*The Weevil has an integrated [[Laser Sight]] along with a flashlight that are both unusable. Combining the weapon with the laser sight attachment will completely change the laser sight model.
  +
*The in-game statistics incorrectly state that the Weevil has a faster fire rate than the [[VMP]].
  +
*A sensor emblem can be seen on the integral laser sight.
   
 
{{CoD12 Weapons}}
 
{{CoD12 Weapons}}
 
{{ZombiesWeapons}}
 
{{ZombiesWeapons}}
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{{CoDH Weapons}}
 
[[Category:Call of Duty: Black Ops III Submachine Guns]]
 
[[Category:Call of Duty: Black Ops III Submachine Guns]]

Revision as of 15:14, 24 May 2020

The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Heroes

"Full-auto submachine gun. Large magazine capacity with modest damage."
— Description

The Weevil is a submachine gun featured in Call of Duty: Black Ops III and Call of Duty: Heroes. It is reminiscent of the P90 from past installments.

Call of Duty: Black Ops III

Campaign

Specifications

  • Ammo: 5.7x29mm
  • Length: 500mm
  • Weight: 2.54kg
  • Barrel: 330.3mm
  • Production Years: 2063–Present
  • Country of Origin: Belgium

Multiplayer

The Weevil is unlocked at level 4.

The Weevil is a low damage per bullet SMG. The Weevil will take anywhere from four to six shots to kill. In comparison to other SMGs, this damage per bullet is tied with several others, but the Weevil also combines a fire rate bested by all SMGs other than the Razorback and Kuda, making the Weevil's damage output quite modest. The Weevil has medium penetration power. Due to the Weevil's large 50 round magazine, it is one of the better SMGs to shoot through walls with, but its performance will still, for the most part, be unimpressive. In Hardcore game modes, the Weevil's power is good, having a decent one-shot kill range as well as good hipfire and easy to control recoil, making target acquisition and follow-up shots at longer ranges easy.

The Weevil's rate of fire is low for an SMG. The Weevil will fire at 722 RPM. This rate of fire is the second lowest rate of fire overall out of all SMGs, making the Weevil's damage output poor. This rate of fire makes the Weevil a very weak SMG in close quarters, as the player can easily be overpowered by other, stronger alternatives.

The Weevil's accuracy is quite good for an SMG. The iron sights are clean, and the recoil is quite tame, kicking vertically and slightly side to side. Due to the Weevil's lower rate of fire, however, the recoil will be softened even further, making the Weevil's recoil very easy to control.

The Weevil's handling characteristics are a bit below par for the SMG category. The Weevil will allow the player to move at 100% of the base speed, and its hip-fire accuracy is impressive. However, the Weevil has a slow reloading process, taking about 2 seconds to reload the weapon. This is the slowest speed of all SMGs in its category, making it possible for players to be caught red handed with an empty magazine.

The Weevil's claim to fame is its large magazine capacity, with 50 rounds per magazine. This allows the Weevil to handle serial engagements quite well, something SMGs like the Vesper or the Razorback will be hard pressured to do. As such, the Weevil is an SMG well suited to more aggressive game modes, where the chances to reload safely aren't as frequent.

The Weevil has the usual assortment of SMG attachments. The optical attachments aren't needed, as the Weevil's iron sights are good enough for its effective range. The Foregrip isn't needed, as the Weevil is already pretty accurate.

Extended Mag and Fast Mag aren't immediately necessary, as the Weevil already has a 50 round magazine. However, Fast Mag is a good option to cut down on the Weevil's lengthy reloading process.

The Quickdraw Handle and Adjustable Stock are good options to bolster the Weevil's handling characteristics. However, the Weevil already possesses favorable handling characteristics by default, making the value of these attachments questionable.

The Suppressor will heavily reduce the Weevil's range, making it so extra shots will commonly be needed to kill enemies at medium range. As the Weevil is already at a loss for overall damage output, the Suppressor is an ill fit. Long Barrel isn't very beneficial on the Weevil, as it only affects the Weevil's five shot kill range.

The Laser Sight makes the Weevil's hip-fire cone significantly tighter, making the Weevil much more precise from the hip. The Weevil isn't at a loss for hip-fire accuracy by default, making the usage of this attachment questionable.

FMJ will allow the Weevil to shoot through surfaces much more efficiently. As the Weevil is one of the better SMGs to shoot through walls with, this will make the Weevil even better at it.

Rapid Fire is nigh-useless on the Weevil, as its effect is almost unnoticeable.

Zombies

The Weevil appears in the Mystery Box for 950 points in Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi, and Revelations. It is a decent weapon in the early rounds, ideal for earning points. The damage is less than average, taking quite a few bullets to kill, even on lower rounds. It stops being efficient after about round ten, as ammo usually becomes a problem with the large magazine. When Pack-A-Punched, it becomes the Barrage, and gains Fast Mags, a higher damage profile, and double the magazine size, augmenting it to an impressive 100 rounds. In many cases, Pack-a-Punch for this weapon is a decent investment, as reserve ammo is gained upon upgrading. Therefore, ammo is consumed at a regular rate, and will typically run out near the end of a round. Overall, the Barrage is a very mediocre choice, as there are many other submachine guns that out-perform this.

Weevil vs Barrage

Weevil Barrage
Weevil BO3 Barrage BO3
Damage 95-45 175
Multiplier head: x5.75
chest: x1
abdomen: x1
Fire mode Automatic Automatic
Rate of fire 722 RPM 722 RPM
Magazine size 50 100
Max ammo 350+50 500+100
Mobility High High
Extras Extended Mags, Fast Mags, FMJ, higher damage, more reserve ammo


Attachments

Gallery

For attachment variants, see Weevil/Attachments.
For camouflage images, see Weevil/Camouflage.

Call of Duty: Heroes

The Weevil is used by Reaper in Call of Duty: Heroes.

Trivia

  • "Hellstorm" is written on the side of the weapon.
  • When Long Barrel is attached, one can see that the barrel isn't actually lengthened. It only has its appearance changed.
  • The Weevil has an integrated Laser Sight along with a flashlight that are both unusable. Combining the weapon with the laser sight attachment will completely change the laser sight model.
  • The in-game statistics incorrectly state that the Weevil has a faster fire rate than the VMP.
  • A sensor emblem can be seen on the integral laser sight.