For a smilar feature, see Loadout Option.
Wildcards are a Create-A-Class feature in Call of Duty: Black Ops II, , Call of Duty: Advanced Warfare , Call of Duty: Black Ops III and Call of Duty: Black Ops 4 . Each wildcard uses one Call of Duty Online Allocation Point (with a maximum of 3 selected) and consist of the following:
Primary Gunfighter — Take a third attachment for one's primary weapon. Can be selected several times in Call of Duty: Black Ops III to have even more attachments, though this only works on next generation consoles or PC versions of Black Ops 3. Last generation consles can only select it once per class.
Secondary Gunfighter — Take a second attachment for one's secondary weapon.
Overkill — Use a primary weapon as one's secondary weapon.
Danger Close — Take a second Lethal.
Bombardier - Take a second Exo Launcher in place of an Exo Ability. Replaces Danger Close from Call of Duty: Black Ops II and Call of Duty: Black Ops III.
Perk 1 Greed — Take a second Perk 1.
Perk 2 Greed — Take a second Perk 2.
Perk 3 Greed — Take a second Perk 3.
Tactician — Take a tactical grenade in place of one's Lethal. Adjusted to take a second Exo Ability in place of one's Exo Launcher in Call of Duty: Advanced Warfare.
Selection of the Wildcards