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{{game|waw|bo|bo2|bo3|bo4|z|bods|featured}}
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{{game|waw|bo|bo2|bo3|bo4|bods|featured|none}}{{For|other uses|Zombie (disambiguation)}}
 
 
 
 
<br />
 
{{For|other uses|Zombie (disambiguation)}}
 
[[File:Nacht Intro logo BO3.PNG|thumb|250px]]
 
 
{{For|similarly named game modes|Exo Zombies|Zombies (Infinite Warfare)}}
 
{{For|similarly named game modes|Exo Zombies|Zombies (Infinite Warfare)}}
 
[[File:Nacht Intro logo BO3.PNG|thumb|300px]]
   
{{Clear}}
 
 
{{Quote|Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways...|''[[Call of Duty: Black Ops]]'' game manual description}}
 
{{Quote|Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways...|''[[Call of Duty: Black Ops]]'' game manual description}}
   
 
'''Zombies''', originally known as '''Nazi Zombies''', is a game mode appearing in [[Treyarch]] games that first appeared in ''[[Call of Duty: World at War]]''. It became highly popular upon the game's release, and returned in its sequels ''[[Call of Duty: Black Ops]]'', ''[[Call of Duty: Black Ops II]]'', ''[[Call of Duty: Black Ops III]]'' and again in ''[[Call of Duty: Black Ops 4]]''. In Zombies, players face zombies of various nationalities depending on the location of the map, including Germans, Americans, Russians and Asians. Zombies content is only [[Zombies (mode)/Story|considered canon]] in its [[Portal:Timeline/Zombies|own universe]].
 
'''Zombies''', originally known as '''Nazi Zombies''', is a game mode appearing in [[Treyarch]] games that first appeared in ''[[Call of Duty: World at War]]''. It became highly popular upon the game's release, and returned in its sequels ''[[Call of Duty: Black Ops]]'', ''[[Call of Duty: Black Ops II]]'', ''[[Call of Duty: Black Ops III]]'' and again in ''[[Call of Duty: Black Ops 4]]''. In Zombies, players face zombies of various nationalities depending on the location of the map, including Germans, Americans, Russians and Asians. Zombies content is only [[Zombies (mode)/Story|considered canon]] in its [[Portal:Timeline/Zombies|own universe]].
   
Up to four players, eight on [[Grief]], must survive endless waves of attacking [[Zombie|zombies]], earning points from killing or damaging zombies and repairing barriers. These points can be used to purchase [[weapons]] and [[Perk-a-Cola]]s in the process, or unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. Windows can be repaired however. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the Zombies, or if the player completes [[Pop Goes the Weasel]] on [[Mob of the Dead]], [[Little Lost Girl]] on [[Origins]], [[For The Good Of All|For the Good of All]] on [[Revelations (Map)|Revelations]], [[Most Escape Alive]] on [[Blood of the Dead]], or [[Venerated Warrior]] on [[IX]]. Zombies become stronger, faster and in higher numbers upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop [[Power-Ups (Zombies)|power-ups]] such as [[Max Ammo]], [[Nuke]], or [[Insta-Kill]] upon their death, making the round easier.
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Up to four players, eight on [[Grief]], must survive endless waves of attacking [[Zombie|zombies]], earning points from killing or damaging zombies and repairing barriers. These points can be used to purchase [[weapons]] and [[Perk-a-Cola]]s in the process, or unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. Windows can be repaired however. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the Zombies, or if the player completes [[Pop Goes the Weasel]] on [[Mob of the Dead]], [[Little Lost Girl]] on [[Origins]], [[For The Good Of All|For the Good of All]] on [[Revelations (Map)|Revelations]], [[Abandon Ship]] on [[Voyage of Despair]], [[Most Escape Alive]] on [[Blood of the Dead]], [[Venerated Warrior]] on [[IX]], [[Trial by Ordeal]] on [[Dead of the Night]], [[Greek Tragedy]] on [[Ancient Evil]], [[Electromagnetic Awakening Party]] on [[Alpha Omega]], or [[Salvation Lies Above]] on [[Tag der Toten]]. 
   
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Zombies become stronger, faster and in higher numbers upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop [[Power-Ups (Zombies)|power-ups]] such as [[Max Ammo]], [[Nuke]], or [[Insta-Kill]] upon their death, making the round easier.
Altogether, Zombies consists of twenty-seven maps; the [[Nacht der Untoten|first]], [[Verrückt|second]], [[Der Riese|fourth]], [[Kino der Toten|fifth]], [[Dead Ops Arcade|seventh]], [[The Giant (Black Ops III)|nineteenth]], and [[Der Eisendrache|twentieth]] feature Nazi Zombies, while the [[Shi No Numa|third]] and [[Zetsubou No Shima|twenty-first]] features [[Imperial Japanese Army]], the [["Five"|sixth]] features American civilians, military and scientists, the [[Ascension|eighth]] features Soviet scientists, cosmonauts and military, the [[Call of the Dead|ninth]] features Siberian sailors and divers, the [[Shangri-La|tenth]] features Himalayan civilians, the [[Moon|eleventh]] features Astronauts and American military, the [[Green Run|twelfth]] features various American civilians, the [[Nuketown Zombies|thirteenth]] map features Russian Spetsnaz and American Zombies of various afflictions, including zombies wearing hazmat suits, the [[Die Rise|fourteenth]] features Chinese civilian and military Zombies, the [[Mob of the Dead|fifteenth]] features American prisoners and guards, the [[Buried|sixteenth]] features Western barmaids, prospectors and cowboys in a continentally-shifted Angola, the [[Origins|seventeenth]] features WWI era German soldiers, Crusaders and Medieval Templars in occupied France, the [[Shadows of Evil|eighteenth]] features 1940s American civilians, the [[Gorod Krovi|twenty-second]] features Red Army soldiers, the [[Revelations (Map)|twenty-third]] features varied zombies from past maps including Nacht der Untoten, Origins and Shadows of Evil, the [[Voyage of Despair|twenty-forth]] features British passengers and British crewmen, the [[IX|twenty-fifth]] features Roman slaves, the [[Blood of the Dead|twenty-sixth]] features American prisoners and guards, and the [[Classified|twenty-seventh]] features American civilians, military and scientists.
 
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Altogether, Zombies consists of thirty-two maps; the [[Nacht der Untoten|first]], [[Verrückt|second]], [[Der Riese|fourth]], [[Kino der Toten|fifth]], [[Dead Ops Arcade|seventh]], [[The Giant (Black Ops III)|nineteenth]], [[Dead Ops Arcade 2: Cyber's Avengening|twentieth]], [[Der Eisendrache|twenty-first]], and [[Tag der Toten|thirty-second]] feature Nazi Zombies, while the [[Shi No Numa|third]] and [[Zetsubou No Shima|twenty-second]] features [[Imperial Japanese Army]], the [["Five"|sixth]], [[Classified|twenty-eigth]], and [[Alpha Omega|thirty-first]] feature American civilians, military and scientists, the [[Ascension|eighth]] features Soviet scientists, cosmonauts and military, the [[Call of the Dead|ninth]] features Siberian sailors and divers, the [[Shangri-La|tenth]] features Himalayan civilians, the [[Moon|eleventh]] features Astronauts and American military, the [[Green Run|twelfth]] features various American civilians, the [[Nuketown Zombies|thirteenth]] map features Russian Spetsnaz and American Zombies of various afflictions, including zombies wearing hazmat suits, the [[Die Rise|fourteenth]] features Chinese civilian and military Zombies, the [[Mob of the Dead|fifteenth]] and [[Blood of the Dead|twenty-seventh]] feature American prisoners and guards, the [[Buried|sixteenth]] features Western barmaids, prospectors and cowboys in a continentally-shifted Angola, the [[Origins|seventeenth]] features WWI era German soldiers, Crusaders and Medieval Templars in occupied France, the [[Shadows of Evil|eighteenth]] features 1940s American civilians, the [[Gorod Krovi|twenty-third]] features Red Army soldiers, the [[Revelations (Map)|twenty-fourth]] features varied zombies from past maps including Nacht der Untoten, Origins and Shadows of Evil, the [[Voyage of Despair|twenty-fifth]] features British passengers and British crewmen, the [[IX|twenty-sixth]] features Roman slaves, the [[Dead of the Night|twenty-ninth]] features British party guests, and the [[Ancient Evil|thirtieth]] features Greek hoplites and civilians.
   
 
So far, Zombies has a total of 44 playable characters (including various unidentified ones).
 
So far, Zombies has a total of 44 playable characters (including various unidentified ones).
 
*Unknown group who appears in [[Nacht der Untoten]].
 
*Unknown group who appears in [[Nacht der Untoten]].
*Tank Dempsey, [[John "Banana"]], [["Smokey"]] and a fourth, unnamed [[Marines (Zombies)|Marine]] appear in [[Verrückt]].
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*Tank Dempsey, [[John "Banana"]], [["Smokey"]], and [[Paxton "Gunner" Ridge]] appear in [[Verrückt]].
*[[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]] and [[Edward Richtofen]] appear in [[Shi No Numa]], [[Der Riese]], [[Kino der Toten]], [[Ascension]], [[Shangri-La]], [[Moon]], [[Origins]], [[The Giant (Black Ops III)|The Giant]], [[Der Eisendrache]], [[Zetsubou No Shima]], [[Gorod Krovi]], [[Revelations (Map)|Revelations]], [[Blood of the Dead]] and [[Classified]]. They are also heard only in Call of the Dead, and are playable in [[Nacht der Untoten]] and [[Verrückt]] in their remade ''Call of Duty: Black Ops ''and ''Call of Duty: Black Ops III'' versions and on Call of the Dead on the [[Call of Duty: Black Ops Zombies|mobile version]].
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*[[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]] and [[Edward Richtofen]] appear in [[Shi No Numa]], [[Der Riese]], [[Kino der Toten]], [[Ascension]], [[Shangri-La]], [[Moon]], [[Origins]], [[The Giant (Black Ops III)|The Giant]], [[Der Eisendrache]], [[Zetsubou No Shima]], [[Gorod Krovi]], [[Revelations (Map)|Revelations]], [[Blood of the Dead]], [[Classified]] and [[Alpha Omega]]. They are also heard only in Call of the Dead, and are playable in [[Nacht der Untoten]] and [[Verrückt]] in their remade ''Call of Duty: Black Ops ''and ''Call of Duty: Black Ops III'' versions and on Call of the Dead on the [[Call of Duty: Black Ops Zombies|mobile version]].
 
*[[John F. Kennedy]], [[Robert McNamara]], [[Richard Nixon]] and [[Fidel Castro]] appear in [["Five"]].
 
*[[John F. Kennedy]], [[Robert McNamara]], [[Richard Nixon]] and [[Fidel Castro]] appear in [["Five"]].
 
*Green Beret Soldier, [[Op 40|Op 40 Soldier]], [[Spetsnaz|Spetsnaz Soldier]] and [[Center for Disease Control|CDC Agent]] appear in [[Dead Ops Arcade]].
 
*Green Beret Soldier, [[Op 40|Op 40 Soldier]], [[Spetsnaz|Spetsnaz Soldier]] and [[Center for Disease Control|CDC Agent]] appear in [[Dead Ops Arcade]].
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*[[Samantha Maxis]] appears as a playable character in Moon after she and Richtofen have swapped souls in [[Richtofen's Grand Scheme]].
 
*[[Samantha Maxis]] appears as a playable character in Moon after she and Richtofen have swapped souls in [[Richtofen's Grand Scheme]].
 
*[[Central Intelligence Agency|CIA Agents]] and [[Center for Disease Control|CDC Soldiers]] appear consistently in the smaller game modes (such as [[Grief]]) in Green Run, [[Nuketown Zombies]] and [[Borough]].
 
*[[Central Intelligence Agency|CIA Agents]] and [[Center for Disease Control|CDC Soldiers]] appear consistently in the smaller game modes (such as [[Grief]]) in Green Run, [[Nuketown Zombies]] and [[Borough]].
*[[Abigail "Misty" Briarton]], [[Samuel J. Stuhlinger]], [[Marlton Johnson]] and [[Russman]] appear in [[Green Run]], [[Die Rise]] and [[Buried]]. They are also seen in [[Blood of the Dead]] and [[Samuel J. Stuhlinger]] is heard in [[Blood of the Dead]]
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*[[Abigail "Misty" Briarton]], [[Samuel J. Stuhlinger]], [[Marlton Johnson]] and [[Russman]] appear in [[Green Run]], [[Die Rise]] and [[Buried]]. They are also seen in [[Blood of the Dead]] and [[Samuel J. Stuhlinger]] is heard in [[Blood of the Dead]]. [[Marlton Johnson]] is also heard in Alpha Omega, when completing the Easter Egg.
 
*[[Zombie]]s themselves are also playable in [[Turned]] mode.
 
*[[Zombie]]s themselves are also playable in [[Turned]] mode.
 
*[[Michael "Finn" O'Leary]], [[Albert "Weasel" Arlington]], [[Salvatore "Sal" DeLuca]] and [[Billy Handsome]] appear in [[Mob of the Dead]]. They are also talked about in [[Shadows of Evil]] and [[Blood of the Dead]].
 
*[[Michael "Finn" O'Leary]], [[Albert "Weasel" Arlington]], [[Salvatore "Sal" DeLuca]] and [[Billy Handsome]] appear in [[Mob of the Dead]]. They are also talked about in [[Shadows of Evil]] and [[Blood of the Dead]].
 
*[[Alcatraz Guards|Prison guards]] and [[Alcatraz Prisoners|prisoners]] appear in [[Cell Block]].
 
*[[Alcatraz Guards|Prison guards]] and [[Alcatraz Prisoners|prisoners]] appear in [[Cell Block]].
 
*[[Floyd Campbell]], [[Jessica|Jessica Rose]], [[Nero|Nero Blackstone]] and [[Jack Vincent]] appear in [[Shadows of Evil]].
 
*[[Floyd Campbell]], [[Jessica|Jessica Rose]], [[Nero|Nero Blackstone]] and [[Jack Vincent]] appear in [[Shadows of Evil]].
*[[Scarlett Rhodes]], [[Bruno Delacroix]], [[Diego Necalli]], and [[Stanton Shaw]] appear in [[Voyage of Despair]] and [[IX]].
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*[[Scarlett Rhodes]], [[Bruno Delacroix]], [[Diego Necalli]], and [[Stanton Shaw]] appear in [[Voyage of Despair]], [[IX]], and [[Ancient Evil]].
  +
*[[Gideon Jones]], [[Jonathan Warwick]], [[Christina Mirela]] and [[Godfrey]] appear in [[Dead of the Night]].
   
 
Zombies is also known for carrying on the tradition of odd Easter Eggs within ''Call of Duty'' games. Some of the maps have "major" Easter Eggs, almost campaigns, which upon completion, grant the player(s) an achievement/trophy, in addition to an in-game reward, usually in the form of weapons or perks.
 
Zombies is also known for carrying on the tradition of odd Easter Eggs within ''Call of Duty'' games. Some of the maps have "major" Easter Eggs, almost campaigns, which upon completion, grant the player(s) an achievement/trophy, in addition to an in-game reward, usually in the form of weapons or perks.
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*Lethal melee: 130 points
 
*Lethal melee: 130 points
 
*Repair a barricade: 10 points
 
*Repair a barricade: 10 points
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==Maps==
 
==Maps==
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{{Clear}}
 
{{Clear}}
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===[[Kino der Toten|Kino Der Toten]]===
 
===[[Kino der Toten|Kino Der Toten]]===
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{{Quote|Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!|[[Kino der Toten]]}}
 
{{Quote|Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!|[[Kino der Toten]]}}
   
'''Kino der Toten''' (German: "Cinema of the Dead") is the fifth map in the Zombies Campaign, introduced in ''[[Call of Duty: Black Ops]]''. The four original characters are playable. It has almost all the features from Der Riese, including the [[Bowie Knife]], [[MDT|Teleporters]], [[Pack-a-Punch Machine]], [[Hellhounds]] and [[Monkey Bomb]], although the [[Wunderwaffe DG-2]] does not return. A new [[Wonder Weapons|Wonder Weapon]], the [[Thundergun]], makes its debut, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new [[Gas Zombies]]. It is the third map to require the electricity to be turned on, and is the first Zombies map to not have the [[Mystery Box]] spawn in a fixed location. It is also available on the iOS version of ''Call of Duty: Black Ops Zombies''. This map is set in an abandoned theater in Berlin, some time before 1963. A remaster is also found in ''[[Call of Duty: Black Ops III]]'', allowing use of features such as ''Black Ops III''-era weapons, [[GobbleGum]] and [[Der Wunderfizz]] machine.
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'''Kino der Toten''' (German: "Cinema of the Dead") is the fifth map in the Zombies Campaign, introduced in ''[[Call of Duty: Black Ops]]''. The four original characters, namely [[Takeo Masaki]], [[Edward Richtofen]], [[Tank Dempsey ]] and [[Nikolai Belinski]], are playable. The map is set in an abandoned theater in Berlin, some time before 1963. It contains almost all of the features introduced in Der Riese, including the [[Bowie Knife]], [[MDT|Teleporters]], [[Pack-a-Punch Machine]], [[Hellhounds]] and [[Monkey Bomb]], although the [[Wunderwaffe DG-2]] does not return. A new [[Wonder Weapons|Wonder Weapon]], the [[Thundergun]], makes its debut, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new [[Gas Zombies]]. It is the third map in the series to require the electricity to be turned on to access certain features, and is the first Zombies map to not have the [[Mystery Box]] spawn in a fixed location. It is also available on the iOS version of ''Call of Duty: Black Ops Zombies''. A remaster is also found in ''[[Call of Duty: Black Ops III]]'', allowing use of features such as ''Black Ops III''-era weapons, [[GobbleGum]] and [[Der Wunderfizz]] machine.
   
 
{{Clear}}
 
{{Clear}}
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{{Quote|The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".|[["Five"]]}}
 
{{Quote|The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies".|[["Five"]]}}
   
'''"Five"''' is the sixth map in the Zombie[[File:Five_loadscreen_BO.png|thumb|Loading Screen.]]s game mode, introduced in ''[[Call of Duty: Black Ops]]''. The playable characters in this map are President [[John F. Kennedy]], [[Richard Nixon]], [[Robert McNamara]], and [[Fidel Castro]]. A new [[Wonder Weapon]], the [[Winter's Howl]], has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the [[Pentagon Thief]]. The Pentagon Thief substitutes the [[Hellhounds]], which do not appear in the map. Also it is the first map with incomplete traps, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced.
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'''"Five"''' is the sixth map in the Zombie[[File:Five_loadscreen_BO.png|thumb|Loading Screen]]s game mode, introduced in ''[[Call of Duty: Black Ops]]''. The playable characters in this map are President [[John F. Kennedy]], [[Richard Nixon]], [[Robert McNamara]], and [[Fidel Castro]]. A new [[Wonder Weapon]], the [[Winter's Howl]], has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the [[Pentagon Thief]]. The Pentagon Thief substitutes the [[Hellhounds]], which do not appear in the map. Also it is the first map with incomplete traps, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced.
   
 
{{Clear}}
 
{{Clear}}
   
 
===[[Dead Ops Arcade]]===
 
===[[Dead Ops Arcade]]===
[[File:Dead_Ops_Arcade_Loading_Screen_BO.png|thumb|Loading screen.]]
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[[File:Dead_Ops_Arcade_Loading_Screen_BO.png|thumb|Loading screen]]
 
{{Main|Dead Ops Arcade}}
 
{{Main|Dead Ops Arcade}}
 
'''Dead Ops Arcade''' is an arcade based Zombies game in ''[[Call of Duty: Black Ops]]'' and the seventh in the game mode. The player can unlock this by breaking free from the chair and typing in "DOA" or "3ARC UNLOCK" in the [[Central Intelligence Agency Data system|computer]]. "3ARC UNLOCK" will also unlock all Campaign levels for Mission Select and "Five" if not completed. By doing this, the player will also unlock the "[[Insert Coin]]" achievement for 5G or a bronze trophy, and can access Dead Ops Arcade from the Zombies menu. This map plays no role in the Zombies plot. 50 levels of Dead Ops Arcade are featured on the iOS version of ''Call of Duty: Black Ops Zombies''.
 
'''Dead Ops Arcade''' is an arcade based Zombies game in ''[[Call of Duty: Black Ops]]'' and the seventh in the game mode. The player can unlock this by breaking free from the chair and typing in "DOA" or "3ARC UNLOCK" in the [[Central Intelligence Agency Data system|computer]]. "3ARC UNLOCK" will also unlock all Campaign levels for Mission Select and "Five" if not completed. By doing this, the player will also unlock the "[[Insert Coin]]" achievement for 5G or a bronze trophy, and can access Dead Ops Arcade from the Zombies menu. This map plays no role in the Zombies plot. 50 levels of Dead Ops Arcade are featured on the iOS version of ''Call of Duty: Black Ops Zombies''.
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{{Clear}}
 
{{Clear}}
 
===[[Call of the Dead]]===
 
===[[Call of the Dead]]===
[[File:Call_of_the_Dead_Loading_Screen_BO.png|thumb|Loading screen.]]
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[[File:Call_of_the_Dead_Loading_Screen_BO.png|thumb|Loading screen]]
 
{{Main|Call of the Dead}}
 
{{Main|Call of the Dead}}
   
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{{Quote|Continue the fight against the undead and search for clues to the truth of what lies ahead...|Level Description}}
 
{{Quote|Continue the fight against the undead and search for clues to the truth of what lies ahead...|Level Description}}
   
[[File:Bus_Depot_Loading_Screen_BOII.png|thumb|Loading screen.]]
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[[File:Bus_Depot_Loading_Screen_BOII.png|thumb|Loading screen]]
 
'''Green Run''' is the twelfth map in the Zombies game mode and is the main location of the Zombies mode, [[TranZit]] in ''[[Call of Duty: Black Ops II]]''. It takes place directly after the apocalypse, more specifically, after [[Richtofen's Grand Scheme]] on [[Moon]]. Four new characters are introduced in Tranzit. They are [[Russman]], [[Abigail "Misty" Briarton|Misty]], [[Marlton Johnson|Marlton]], and [[Samuel J. Stuhlinger]]. When playing in [[Survival]], Green Run is divided into three separate maps: [[Bus Depot]], [[Farm]], and [[Town]], the latter two are also playable in [[Grief|Grief mode]]. [[Diner]] is only available when playing [[Turned]].
 
'''Green Run''' is the twelfth map in the Zombies game mode and is the main location of the Zombies mode, [[TranZit]] in ''[[Call of Duty: Black Ops II]]''. It takes place directly after the apocalypse, more specifically, after [[Richtofen's Grand Scheme]] on [[Moon]]. Four new characters are introduced in Tranzit. They are [[Russman]], [[Abigail "Misty" Briarton|Misty]], [[Marlton Johnson|Marlton]], and [[Samuel J. Stuhlinger]]. When playing in [[Survival]], Green Run is divided into three separate maps: [[Bus Depot]], [[Farm]], and [[Town]], the latter two are also playable in [[Grief|Grief mode]]. [[Diner]] is only available when playing [[Turned]].
   
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{{Quote|Mass-energy equivalence, secret tests, crash landing perks. Survive in the iconic Nuketown, where the past and the future come together.|Level Description}}
 
{{Quote|Mass-energy equivalence, secret tests, crash landing perks. Survive in the iconic Nuketown, where the past and the future come together.|Level Description}}
   
[[File:Nuketown_Zombies_Load_Screen_BOII.png|thumb|Loading screen.]]
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[[File:Nuketown_Zombies_Load_Screen_BOII.png|thumb|Loading screen]]
 
'''Nuketown Zombies''' is the thirteenth map in the Zombies game mode, included in the Hardened Edition, Care Package Edition, and Season Pass of ''[[Call of Duty: Black Ops II]]'', it is remade from the [[Nuketown (Black Ops)|fan-favorite multiplayer map]] from ''[[Call of Duty: Black Ops]]''. It occurs at the same time as the map, '[[Moon]]'. Nuketown Zombies takes place in the aftermath of the nuke explosion from the ''Call of Duty: Black Ops'' multiplayer map and simultaneously coincides with [[Richtofen's Grand Scheme]]. This is the third map to feature random [[Perk-a-Cola]] machines spawn. There are no zombie bosses to fight in Nuketown.
 
'''Nuketown Zombies''' is the thirteenth map in the Zombies game mode, included in the Hardened Edition, Care Package Edition, and Season Pass of ''[[Call of Duty: Black Ops II]]'', it is remade from the [[Nuketown (Black Ops)|fan-favorite multiplayer map]] from ''[[Call of Duty: Black Ops]]''. It occurs at the same time as the map, '[[Moon]]'. Nuketown Zombies takes place in the aftermath of the nuke explosion from the ''Call of Duty: Black Ops'' multiplayer map and simultaneously coincides with [[Richtofen's Grand Scheme]]. This is the third map to feature random [[Perk-a-Cola]] machines spawn. There are no zombie bosses to fight in Nuketown.
   
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===[[Die Rise]]===
 
===[[Die Rise]]===
[[File:Die_Rise_Loading_Screen_BO2.png|thumb|Loading screen.]]
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[[File:Die_Rise_Loading_Screen_BO2.png|thumb|Loading screen]]
   
 
{{Main|Die Rise}}
 
{{Main|Die Rise}}
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{{Quote|Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison.|Level Description}}
 
{{Quote|Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison.|Level Description}}
   
[[File:Mob of the Dead loading screen BOII.png|thumb|Loading screen.]]
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[[File:Mob of the Dead loading screen BOII.png|thumb|Loading screen]]
   
 
'''Mob of the Dead''' is the fifteenth map in the Zombies game mode. It is included in the [[Uprising]] downloadable content pack for ''[[Call of Duty: Black Ops II]]''. The map takes place at {{w|Alcatraz Island}}. This map includes four brand-new characters, those being; [[Finn O'Leary]], [[Arthur Arlington|Albert Arlington]], [[Salvatore DeLuca]] and [[Billy Handsome]], who are mobsters that are inmates in the prison. It also includes a new wonder weapon, The [[Blundergat]] and a new perk, [[Electric Cherry]]. A new boss zombie known as [[Brutus]] can also spawn in with regular zombies. There are a variety of sub-objectives the player can complete to earn special items such as the [[Hell's Retriever]], Hell's Redeemer, and the [[Golden Spork]]. This is the first map in ''Call of Duty: Black Ops II'' to feature traps and the [[Afterlife]]. This is the first Zombies map with an [[Pop Goes the Weasel|ending other than death]].
 
'''Mob of the Dead''' is the fifteenth map in the Zombies game mode. It is included in the [[Uprising]] downloadable content pack for ''[[Call of Duty: Black Ops II]]''. The map takes place at {{w|Alcatraz Island}}. This map includes four brand-new characters, those being; [[Finn O'Leary]], [[Arthur Arlington|Albert Arlington]], [[Salvatore DeLuca]] and [[Billy Handsome]], who are mobsters that are inmates in the prison. It also includes a new wonder weapon, The [[Blundergat]] and a new perk, [[Electric Cherry]]. A new boss zombie known as [[Brutus]] can also spawn in with regular zombies. There are a variety of sub-objectives the player can complete to earn special items such as the [[Hell's Retriever]], Hell's Redeemer, and the [[Golden Spork]]. This is the first map in ''Call of Duty: Black Ops II'' to feature traps and the [[Afterlife]]. This is the first Zombies map with an [[Pop Goes the Weasel|ending other than death]].
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{{Main|Buried}}
 
{{Main|Buried}}
   
{{Quote|Are you afraid of dark, tight spaces? Confront your deepest fears as you battle the undead in an underground obstacle course of mental challenges. You are now... 'Buried'.|Level Description}}
+
{{Quote|Are you afraid of dark, tight spaces? Confront your deepest fears as you battle the undead in an underground obstacle course of mental challenges. You are now... 'Buried'.|[[Buried]] Description}}
   
[[File:Buried_loading_screen_BOII.png|thumb|Loading screen.]]
+
[[File:Buried_loading_screen_BOII.png|thumb|Loading screen]]
 
'''Buried''' is the sixteenth map in the Zombies game mode. It is included in the [[Vengeance]] downloadable content pack for ''[[Call of Duty: Black Ops II]]''. The player plays as the characters from TranZit again. It features a new perk, [[Vulture Aid]], which when equipped will cause zombies to drop "ammo packs" with random amounts of bullets in each pile, "money bags" with anywhere between 5 to 20 points, or it will trigger the appurtenance of zombies with green smoke coming out of them, which a player can stand in upon their death and not be attacked other zombies. Vulture Aid is also capable of showing all available wall weapons. Another new twist on zombie gameplay is that the chalk for specific weapons must first be obtained, and can then be used to draw that weapon on specific points in the map to enable the players to purchase said weapon. The map features several new weapons, such as the [[Paralyzer]], the [[Ray Gun Mark II]], and the [[Remington New Model Army]] revolver, in addition to a new equipment, the [[Time Bomb]] which when thrown will send players back to the round it was thrown on. [[Arthur]], a friendly NPC will also appear in this map, along with the [[Ghost (Zombies)|Ghosts]] that will appear once a player has ventured into the haunted mansion.
 
'''Buried''' is the sixteenth map in the Zombies game mode. It is included in the [[Vengeance]] downloadable content pack for ''[[Call of Duty: Black Ops II]]''. The player plays as the characters from TranZit again. It features a new perk, [[Vulture Aid]], which when equipped will cause zombies to drop "ammo packs" with random amounts of bullets in each pile, "money bags" with anywhere between 5 to 20 points, or it will trigger the appurtenance of zombies with green smoke coming out of them, which a player can stand in upon their death and not be attacked other zombies. Vulture Aid is also capable of showing all available wall weapons. Another new twist on zombie gameplay is that the chalk for specific weapons must first be obtained, and can then be used to draw that weapon on specific points in the map to enable the players to purchase said weapon. The map features several new weapons, such as the [[Paralyzer]], the [[Ray Gun Mark II]], and the [[Remington New Model Army]] revolver, in addition to a new equipment, the [[Time Bomb]] which when thrown will send players back to the round it was thrown on. [[Arthur]], a friendly NPC will also appear in this map, along with the [[Ghost (Zombies)|Ghosts]] that will appear once a player has ventured into the haunted mansion.
   
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===[[Shadows of Evil]]===
 
===[[Shadows of Evil]]===
 
{{Main|Shadows of Evil}}
 
{{Main|Shadows of Evil}}
[[File:Shadows_of_Evil_Loading_Screen_BO3.png|thumb|Loading screen.]]
+
[[File:Shadows_of_Evil_Loading_Screen_BO3.png|thumb|Loading screen]]
 
'''Shadows of Evil''' is the eighteenth map in the Zombies game mode. It's included with ''[[Call of Duty: Black Ops III]]'' and is set in the 1940s. The map features four new characters. These characters are [[Floyd Campbell]], [[Jessica Rose]], [[Nero Blackstone]] and [[Jack Vincent]].
 
'''Shadows of Evil''' is the eighteenth map in the Zombies game mode. It's included with ''[[Call of Duty: Black Ops III]]'' and is set in the 1940s. The map features four new characters. These characters are [[Floyd Campbell]], [[Jessica Rose]], [[Nero Blackstone]] and [[Jack Vincent]].
   
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===[[The Giant (Black Ops III)|The Giant]]===
 
===[[The Giant (Black Ops III)|The Giant]]===
 
{{Main|The Giant (Black Ops III)}}
 
{{Main|The Giant (Black Ops III)}}
[[File:The Giant Loading Screen BO3.png|thumb|Loading screen.]]
+
[[File:The Giant Loading Screen BO3.png|thumb|Loading screen]]
 
'''The Giant''' is the nineteenth map in the Zombies game mode. The original characters, [[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]] and [[Edward Richtofen]] are the playable characters. It is a remake of the World at War Zombies Map, [[Der Riese]], it is also a sequel to the Black Ops II map [[Origins]]. The Storyline is that Young [[Edward Richtofen]] travels in time and shoots his older self. The Wonder Weapons in the maps are the [[Ray Gun]] and the [[Wunderwaffe DG-2]]. The perks on the map are [[Quick Revive]], [[Juggernog]], [[Speed Cola]], [[Double Tap Root Beer|Double Tap Root Beer II]], and [[Mule Kick]]. [[The Giant]] takes the exact same layout as [[Der Riese]].
 
'''The Giant''' is the nineteenth map in the Zombies game mode. The original characters, [[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]] and [[Edward Richtofen]] are the playable characters. It is a remake of the World at War Zombies Map, [[Der Riese]], it is also a sequel to the Black Ops II map [[Origins]]. The Storyline is that Young [[Edward Richtofen]] travels in time and shoots his older self. The Wonder Weapons in the maps are the [[Ray Gun]] and the [[Wunderwaffe DG-2]]. The perks on the map are [[Quick Revive]], [[Juggernog]], [[Speed Cola]], [[Double Tap Root Beer|Double Tap Root Beer II]], and [[Mule Kick]]. [[The Giant]] takes the exact same layout as [[Der Riese]].
   
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===[[Dead Ops Arcade 2: Cyber's Avengening]]===
 
===[[Dead Ops Arcade 2: Cyber's Avengening]]===
 
{{Main|Dead Ops Arcade 2: Cyber's Avengening}}
 
{{Main|Dead Ops Arcade 2: Cyber's Avengening}}
[[File:Dead Ops Arcade 2 Loading BO3.jpg|thumb|Loading screen.]]
+
[[File:Dead Ops Arcade 2 Loading BO3.jpg|thumb|Loading screen]]
 
'''Dead Ops Arcade 2: Cyber's Avengening''' is the twentieth map in the Zombies game mode. It serves as a sequel to [[Dead Ops Arcade]] from ''[[Call of Duty: Black Ops]]''.
 
'''Dead Ops Arcade 2: Cyber's Avengening''' is the twentieth map in the Zombies game mode. It serves as a sequel to [[Dead Ops Arcade]] from ''[[Call of Duty: Black Ops]]''.
   
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===[[Der Eisendrache]]===
 
===[[Der Eisendrache]]===
 
{{Main|Der Eisendrache}}
 
{{Main|Der Eisendrache}}
[[File:Der Eisendrache Loading Screen BO3.png|thumb|Loading screen.]]
+
[[File:Der Eisendrache Loading Screen BO3.png|thumb|Loading screen]]
 
'''Der Eisendrache '''(German: The Iron Dragon) is the twenty-first map in the Zombies game mode. It is included in the [[Awakening (DLC)|Awakening]] downloadable content pack for ''[[Call of Duty: Black Ops III]]''.
 
'''Der Eisendrache '''(German: The Iron Dragon) is the twenty-first map in the Zombies game mode. It is included in the [[Awakening (DLC)|Awakening]] downloadable content pack for ''[[Call of Duty: Black Ops III]]''.
 
The map takes place in Griffin Castle near Werfen, Austria. The castle is modeled after Werfen Castle, a real place in the same location. A control center located within a church serves as Mission Control for [[Moon|Griffin Station]]. However, due to Richtofen altering the course of history, Griffin Station is not yet complete.
 
The map takes place in Griffin Castle near Werfen, Austria. The castle is modeled after Werfen Castle, a real place in the same location. A control center located within a church serves as Mission Control for [[Moon|Griffin Station]]. However, due to Richtofen altering the course of history, Griffin Station is not yet complete.
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===[[Zetsubou No Shima]]===
 
===[[Zetsubou No Shima]]===
 
{{Main|Zetsubou No Shima}}
 
{{Main|Zetsubou No Shima}}
[[File:Zetsubou No Shima Loading Screen BO3.png|thumb|Loading screen.]]
+
[[File:Zetsubou No Shima Loading Screen BO3.png|thumb|Loading screen]]
'''Zetsubou No Shima''' (Japanese: "Island of Despair") is the twenty-second zombies map. It's included in the [[Eclipse]] map pack. It's set on a remote island in the pacific, that serves as the location for the the Division 9 facility. The facility holds a mysterious research bunker deep within the map that can only be opened by powering both side labs with 115-infused water.
+
'''Zetsubou No Shima''' (Japanese: "Island of Despair") is the twenty-second map in the Zombies game mode. It's included in the [[Eclipse]] map pack. It's set on a remote island in the pacific, that serves as the location for the the Division 9 facility. The facility holds a mysterious research bunker deep within the map that can only be opened by powering both side labs with 115-infused water.
   
 
{{Clear}}
 
{{Clear}}
   
=== [[Gorod Krovi]] ===
+
=== [[Gorod Krovi]]===
 
{{Main|Gorod Krovi}}
 
{{Main|Gorod Krovi}}
[[File:Gorod_Krovi_Loading_Screen_BO3.png|thumb|Loading Screen.]]
+
[[File:Gorod_Krovi_Loading_Screen_BO3.png|thumb|Loading Screen]]
'''Gorod Krovi''' (Russian: "City of Blood") is the twenty-third zombies map. It is included in the Descent DLC pack released on July 12th, 2016 for PS4, and August 11th for Xbox One and PC. The map is set in a war-torn Stalingrad in Russia, where several Group 935 Dragons and Russian Giant Robots fight for control over the city.
+
'''Gorod Krovi''' (Russian: "City of Blood") is the twenty-third map in the Zombies game mode. It is included in the Descent DLC pack released on July 12th, 2016 for PS4, and August 11th for Xbox One and PC. The map is set in a war-torn Stalingrad in Russia, where several Group 935 Dragons and Russian Giant Robots fight for control over the city.
   
 
{{Clear}}
 
{{Clear}}
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=== [[Revelations (Map)|Revelations]] ===
 
=== [[Revelations (Map)|Revelations]] ===
 
{{Main|Revelations (map)}}
 
{{Main|Revelations (map)}}
[[File:Revelations LoadingScreen BO3.png|thumb|180x180px|Loading screen.]]
+
[[File:Revelations LoadingScreen BO3.png|thumb|Loading screen]]
'''Revelations''' is the twenty-fourth zombies map. It is included in the Salvation DLC pack released on September 6th, 2016 for PS4. The map is set in the "perfect world" after it has been torn apart by the [[Shadow Man]], making it a huge amalgamation of older maps such as [[Nacht Der Untoten]], [[Kino der Toten]], [[Shangri La]], [[Mob of the Dead]], and many more. The map features many [[Apothicons|Apothicon]] enemies and "[[The House(Zombies)|The House]]" containing the children and the ominous [[Dr. Monty (Zombies)|Dr. Monty]].
+
'''Revelations''' is the twenty-fourth map in the Zombies game mode. It is included in the Salvation DLC pack released on September 6th, 2016 for PS4. The map is set in the "perfect world" after it has been torn apart by the [[Shadow Man]], making it a huge amalgamation of older maps such as [[Nacht Der Untoten]], [[Kino der Toten]], [[Shangri La]], [[Mob of the Dead]], and many more. The map features many [[Apothicons|Apothicon]] enemies and "[[The House(Zombies)|The House]]" containing the children and the ominous [[Dr. Monty (Zombies)|Dr. Monty]].
   
 
{{Clear}}
 
{{Clear}}
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=== [[Voyage of Despair]] ===
 
=== [[Voyage of Despair]] ===
 
{{Main|Voyage of Despair}}
 
{{Main|Voyage of Despair}}
  +
[[File:Voyage_loading_screen.jpg|thumb|Loading Screen]]
  +
  +
{{Quote|Four intrepid adventurers board the RMS Titanic to pull off a daring heist involving a mysterious artifact. Little do Scarlett Rhodes, Diego Necalli, Bruno Delacroix and Stanton Shaw suspect that a giant iceberg will be the least of their problems...|[[Voyage of Despair]] Description}}
   
 
'''Voyage of Despair''' is the twenty-fifth map in the Zombies game mode and is included with [[Call of Duty: Black Ops 4]]. The map stars a new cast in a new storyline and is set on the RMS Titanic. The map features four new characters. These characters are [[Scarlett Rhodes]], [[Diego Necalli]], [[Bruno Delacroix]], and [[Stanton Shaw]].
 
'''Voyage of Despair''' is the twenty-fifth map in the Zombies game mode and is included with [[Call of Duty: Black Ops 4]]. The map stars a new cast in a new storyline and is set on the RMS Titanic. The map features four new characters. These characters are [[Scarlett Rhodes]], [[Diego Necalli]], [[Bruno Delacroix]], and [[Stanton Shaw]].
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=== [[IX]] ===
 
=== [[IX]] ===
 
{{Main|IX}}
 
{{Main|IX}}
  +
[[File:IX_Loading_Screen_BO4.jpg|thumb|Loading Screen]]
  +
  +
{{Quote|Transported across the Millennia, Scarlett, Diego, Bruno and Shaw find themselves caught up in a sinister ritual, where they are thrust into brutal gladiatorial combat against waves of unnatural enemies that stand between them and the High Priest of Chaos...|[[IX]] Description}}
   
 
'''IX''' is the twenty-sixth map in the Zombies game mode and is included with [[Call of Duty: Black Ops 4]]. The map stars a new cast in a new storyline and is set somewhere in the Roman Empire. The map features four new characters. These characters are [[Scarlett Rhodes]], [[Diego Necalli]], [[Bruno Delacroix]], and [[Stanton Shaw]].
 
'''IX''' is the twenty-sixth map in the Zombies game mode and is included with [[Call of Duty: Black Ops 4]]. The map stars a new cast in a new storyline and is set somewhere in the Roman Empire. The map features four new characters. These characters are [[Scarlett Rhodes]], [[Diego Necalli]], [[Bruno Delacroix]], and [[Stanton Shaw]].
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=== [[Blood of the Dead]] ===
 
=== [[Blood of the Dead]] ===
 
{{Main|Blood of the Dead}}
 
{{Main|Blood of the Dead}}
  +
[[File:Blood_loading_screen.jpg|thumb|Loading Screen]]
   
  +
{{Quote|In their mission to "secure a better tomorrow", Richtofen, Dempsey, Takeo and Nikolai journey to a secret laboratory beneath the iconic Alcatraz, where they realize that the future they sought to secure is now in serious jeopardy...|[[Blood of the Dead]] Description}}
'''Blood of the Dead''' is the twenty-seventh map in the Zombies game mode and is included with [[Call of Duty: Black Ops 4]]. The map is set on Alcatraz Island and is a reimagined version of the fan-favorite listed above, [[Mob of the Dead]] from [[Call of Duty: Black Ops II]]. This version has new quests and easter eggs and is larger than the original. It stars the Primis cast of [[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]], and [[Edward Richtofen]].
 
  +
 
'''Blood of the Dead''' is the twenty-seventh map in the Zombies game mode and is included with [[Call of Duty: Black Ops 4]]. The map is set on Alcatraz Island and is a reimagining of the map [[Mob of the Dead]] from ''[[Call of Duty: Black Ops II]]''. This version has new quests and easter eggs and is larger than the original. It stars the Primis cast of [[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]], and [[Edward Richtofen]].
   
 
{{Clear}}
 
{{Clear}}
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=== [[Classified]] ===
 
=== [[Classified]] ===
 
{{Main|Classified}}
 
{{Main|Classified}}
  +
[[File:Classified_Loading_Screen.jpg|thumb|Loading Screen]]
   
  +
{{Quote|Mankind must put an end to war - or war will put an end to mankind. (JFK, 1961)|[[Classified]] Description}}
'''Classified''' is the twenty-eighth map in the Zombies game mode and is included with the [[Black Ops Pass]] for [[Call of Duty: Black Ops 4]]. The map is set in the Pentagon and is a remake of the map [["Five"]] from [[Call of Duty: Black Ops]] listed above. It stars the Ultimis cast of [[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]], and [[Edward Richtofen]].
 
  +
 
'''Classified''' is the twenty-eighth map in the Zombies game mode and is included with the [[Black Ops Pass]] for [[Call of Duty: Black Ops 4]]. The map is set in the Pentagon and is a reimagining of the map [["Five"]] from ''[[Call of Duty: Black Ops]]''. It stars the Ultimis cast of [[Tank Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]], and [[Edward Richtofen]].
  +
 
{{Clear}}
  +
  +
=== [[Dead of the Night]] ===
  +
{{Main|Dead of the Night}}
  +
[[File:Dead_of_the_Night_BO4.jpg|thumb|Loading Screen]]
  +
  +
{{Quote|When a party at an English mansion turns into an undead bloodbath, a phony psychic, stage-show cowboy, retired general and bedeviled butler must fight for their lives.|[[Dead of the Night]] Description}}
  +
  +
'''Dead of the Night''' is the twenty-ninth map in the Zombies game mode and is included with the [[Black Ops Pass]] for [[Call of Duty: Black Ops 4]]. The map is set in the mansion of [[Alistair Rhodes]]. The map features four new characters including [[Gideon Jones]], [[Christina Fowler]], [[Jonathan Warwick]], and [[Godfrey]].
  +
  +
{{Clear}}
  +
  +
===[[Ancient Evil]]===
  +
{{Main|Ancient Evil}}
  +
[[File:AncientEvil LoadingScreen Zombies BO4.jpg|thumb|Loading Screen]]
  +
  +
{{Quote|In the hidden heart of ancient Delphi, Scarlett, Diego, Bruno and Shaw must rescue the fabled Oracle. But who is the Undead Warlord standing in their way?|[[Ancient Evil]] Description}}
  +
  +
'''Ancient Evil''' is the thirtieth map in the Zombies game mode and is included with the [[Black Ops Pass]] for [[Call of Duty: Black Ops 4]]. The map is set within Delphi, Greece, and features the return of the "Chaos" crew of [[Scarlett Rhodes]], [[Bruno Delacroix]], [[Stanton Shaw]], and [[Diego Necalli]] from IX and Voyage of Despair.
  +
  +
{{Clear}}
  +
  +
===[[Alpha Omega]]===
  +
{{Main|Alpha Omega}}
  +
[[File:AlphaOmega LoadingScreen BO4.png|thumb|Loading Screen]]
  +
  +
{{Quote|Here at Broken Arrow, it is our Mission to Prepare for Humanity's Future and Open New Worlds...|[[Alpha Omega]] Description}}
  +
  +
'''Alpha Omega''' is the thirty-first map in the Zombies game mode and is included with the [[Black Ops Pass]] for ''[[Call of Duty: Black Ops 4]]''. The map is set in Camp Edward, Nevada and is a remimagining of the map [[Nuketown Zombies]] from ''[[Call of Duty: Black Ops II]]''. It stars both Primis and Ultimis versions of [[Edward Richtofen]], [[Nikolai Belinski]], [[Takeo Masaki]] and [["Tank" Dempsey]].
  +
  +
{{Clear}}
  +
  +
===[[Tag der Toten]]===
  +
{{Main|Tag der Toten}}
  +
[[File:TagDerToten LoadingScreen BO4.png|thumb|Loading Screen]]
  +
  +
{{Quote|The Paradox Must Be Resolved...|[[Tag der Toten]] Description}}
  +
  +
'''Tag der Toten''' is the thirty-second and final map of the Aether story in the Zombies game mode and is included with the [[Black Ops Pass]] for ''[[Call of Duty: Black Ops 4]]''. The map is set in a Group 935 facility in Siberia and is a reimagining of the map [[Call of the Dead]] from ''[[Call of Duty: Black Ops]]''. It stars the Victis cast of [[Samuel J. Stuhlinger]], [[Marlton Johnson]], [[Abigail "Misty" Briarton]] and [[Russman]].
  +
  +
{{Clear}}
   
 
==Story==
 
==Story==
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== Call of Duty: Black Ops 4 ==
 
== Call of Duty: Black Ops 4 ==
 
Zombies mode returns in ''Call of Duty: Black Ops 4'', featuring the new Elixir and Talisman systems, an updated perk system, and the continuation of the 10 year long [https://callofduty.wikia.com/wiki/Zombies_(Treyarch)/Story#Aether_Story "Aether"] story in [https://callofduty.wikia.com/wiki/Blood_of_the_Dead Blood of the Dead] and [https://callofduty.wikia.com/wiki/Classified Classified]. Additionally, a brand new [[Zombies (Treyarch)/Story#Chaos Story|"Chaos"]] story in [https://callofduty.wikia.com/wiki/IX IX] and [https://callofduty.wikia.com/wiki/Voyage_of_Despair Voyage of Despair].
 
Zombies mode returns in ''Call of Duty: Black Ops 4'', featuring the new Elixir and Talisman systems, an updated perk system, and the continuation of the 10 year long [https://callofduty.wikia.com/wiki/Zombies_(Treyarch)/Story#Aether_Story "Aether"] story in [https://callofduty.wikia.com/wiki/Blood_of_the_Dead Blood of the Dead] and [https://callofduty.wikia.com/wiki/Classified Classified]. Additionally, a brand new [[Zombies (Treyarch)/Story#Chaos Story|"Chaos"]] story in [https://callofduty.wikia.com/wiki/IX IX] and [https://callofduty.wikia.com/wiki/Voyage_of_Despair Voyage of Despair].
  +
An additional map was added on December 11th, 2018 for PlayStation 4 (December 18th for Xbox ONE and PC) called [[Dead of the Night]], which serves as a prequel to Voyage of Despair and stars a brand-new celebrity cast.
   
 
==Musical Easter Eggs==
 
==Musical Easter Eggs==
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*[[Archangel (song)|Archangel]] - [[Kevin Sherwood]], [[Clark S. Nova]], [[Malukah]] and [[Elena Siegman]] - Activated by pressing the use button on the three hidden green rocks.
 
*[[Archangel (song)|Archangel]] - [[Kevin Sherwood]], [[Clark S. Nova]], [[Malukah]] and [[Elena Siegman]] - Activated by pressing the use button on the three hidden green rocks.
 
*[[wikipedia:Shepherd of Fire|Shepherd of Fire]] - [[Avenged Sevenfold]] - Activated by pressing the use button on the three hidden red radios.
 
*[[wikipedia:Shepherd of Fire|Shepherd of Fire]] - [[Avenged Sevenfold]] - Activated by pressing the use button on the three hidden red radios.
*[[Aether]] - Activated by pressing the use button on the two '1's on the floor next to Generator 1 (no power required), and then on one of the '5's on the floor next to Generator 5 (power required), making '115'.
+
*[[Aether]] - [[Brian Tuey]] - Activated by pressing the use button on the two '1's on the floor next to Generator 1 (no power required), and then on one of the '5's on the floor next to Generator 5 (power required), making '115'.
   
 
=== Call of Duty: Black Ops III ===
 
=== Call of Duty: Black Ops III ===
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====[[IX]]====
 
====[[IX]]====
* [[Mad Hatter]] - [[Avenged Sevenfold]] - Activated by Shooting four coloured medallions around the map.
+
* [[Mad Hatter]] - [[Avenged Sevenfold]] - Activated by shooting four colored medallions around the map.
   
 
====[[Blood of the Dead]]====
 
====[[Blood of the Dead]]====
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====[[Classified]]====
 
====[[Classified]]====
* Shockwave - [[Kevin Sherwood]] and [[Elena Siegman]] - Activated by pressing the use button on three vodka bottles around the map.
+
* [[Shockwave (song)|Shockwave]] - [[Kevin Sherwood]] and [[Elena Siegman]] - Activated by pressing the use button on three vodka bottles around the map.
  +
  +
====[[Dead of the Night]]====
  +
* [[Mystery]] - [[Kevin Sherwood]] and [[Elena Siegman]] - Activated by shooting four colored medallions around the map.
  +
  +
====[[Ancient Evil]]====
  +
* [[Stormbound]] - [[Kevin Sherwood]] and [[Clark S. Nova]] - Activated by shooting four colored medallions around the map.
  +
  +
====[[Alpha Omega]]====
  +
*[[I Am The Well]] - [[Kevin Sherwood]] and [[Clark S. Nova]] - Activated by pressing the use button on three A.D.A.M. heads around the map.
  +
*[https://www.youtube.com/watch?v=PBrVqU7vX5g Frequency] - [[Brian Tuey]] - Activated by inputting the code 7283 into Rushmore.
  +
  +
====[[Tag Der Toten]]====
  +
*[[A Light from the Shore]] - [[Kevin Sherwood]] - Activated by pressing the use button on a sickle, machete and a pitchfork around the map.
  +
*[https://www.youtube.com/watch?v=0o5n5e3ozcI Reflections] - [[Brian Tuey]] - Activated by pressing the use button three times on the locked door beneath the workbench at Lighthouse Station.
   
 
==Ranking System==
 
==Ranking System==
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*Melee kill: 100 XP
 
*Melee kill: 100 XP
 
Players can also earn XP by doing main Easter eggs.
 
Players can also earn XP by doing main Easter eggs.
 
===Call of Duty: Black Ops 4===
  +
In ''Call of Duty: Black Ops 4, ''the ranking system is almost the exact same as the system from Black Ops III.
   
 
==Gallery==
 
==Gallery==
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Zombies playlist WaW.png|The playlist logo in ''[[Call of Duty: World at War]]''.
 
Zombies playlist WaW.png|The playlist logo in ''[[Call of Duty: World at War]]''.
 
Zombie_title_screen_BOII.png|The ''[[Call of Duty: Black Ops II]]'' Zombies logo, seen in the Zombies menu.
 
Zombie_title_screen_BOII.png|The ''[[Call of Duty: Black Ops II]]'' Zombies logo, seen in the Zombies menu.
 
</gallery>
  +
 
==Video==
 
<gallery>
 
GKNOVA6 Zombies
 
Treyarch's Zombies A Brief History
 
Call of Duty Zombies The Secret History
  +
Zombies Retrospective with the Aether Voice Cast – Official Call of Duty® Black Ops 4 Zombies Video
 
</gallery>
 
</gallery>
   
Line 562: Line 642:
   
 
===Call of Duty: Black Ops II===
 
===Call of Duty: Black Ops II===
  +
*If the player remains idle for a certain amount of time on the Zombies main menu screen or the map selection globe, the screen will violently shake for a brief period of time before returning to a static state.
  +
*The background music for the main menu, ''Damned'', contains a female child's laugh near the end of the song.
 
*It is now possible to invite players in the middle of the game instead of just waiting for a new game to invite players. This applies only to custom games.
 
*It is now possible to invite players in the middle of the game instead of just waiting for a new game to invite players. This applies only to custom games.
  +
===Call of Duty: Black Ops IIII===
 
  +
===Call of Duty: Black Ops 4===
 
*Each player is able to use a personal specialist weapon in their games, with all of them being selectable in the Create-a-Class menu. There are 4 unique specialist weapons for both the Aether and Chaos stories.
 
*Each player is able to use a personal specialist weapon in their games, with all of them being selectable in the Create-a-Class menu. There are 4 unique specialist weapons for both the Aether and Chaos stories.
 
*The traditional perk system is replaced by a customizable system, where the player is able to select which perks spawn in the map, and at which machine/altar they spawn in. The Aether story features more traditional soda machines, while the Chaos story features altars representing various gods from different mythologies that contain "Perk Vapors".
 
*The traditional perk system is replaced by a customizable system, where the player is able to select which perks spawn in the map, and at which machine/altar they spawn in. The Aether story features more traditional soda machines, while the Chaos story features altars representing various gods from different mythologies that contain "Perk Vapors".
*Juggernog, Double Tap, and Speed Cola, for the first time, are not present in Black Ops IIII
+
*Juggernog, Double Tap, and Speed Cola, for the first time, are not present in Black Ops 4
  +
**The effects of Speed Cola, however, are available after purchasing all 4 perks.
 
*The [https://callofduty.wikia.com/wiki/Katana#Zombies_2 Path of Sorrows] returns as a specialist weapon in the Aether story, alongside a variant of the [https://callofduty.wikia.com/wiki/Ragnarok_DG-4 Ragnarok DG-4] special weapon called the "Ragnarok DG-5". 
 
*The [https://callofduty.wikia.com/wiki/Katana#Zombies_2 Path of Sorrows] returns as a specialist weapon in the Aether story, alongside a variant of the [https://callofduty.wikia.com/wiki/Ragnarok_DG-4 Ragnarok DG-4] special weapon called the "Ragnarok DG-5". 
 
*Elixirs replace Gobblegums, with many Gobblegums returning as Elixirs, such as Wall Power, Temporal Gift, and Alchemical Antithesis.
 
*Elixirs replace Gobblegums, with many Gobblegums returning as Elixirs, such as Wall Power, Temporal Gift, and Alchemical Antithesis.
*Black Ops IIII features a difficulty feature, ranging from Casual to Realistic.
+
*Black Ops features a difficulty feature, ranging from Casual to Realistic.
 
*In the Classic difficulty, players start out with 200 health, and are able to take 4 hits before being downed.
 
*In the Classic difficulty, players start out with 200 health, and are able to take 4 hits before being downed.
*In the Chaos maps, in a multiplayer match, each player is given a singular "Self-Revive", allowing them to revive themselves without another player reviving them.
 
 
*When respawning after dying, the player will keep their weapons automatically.
 
*When respawning after dying, the player will keep their weapons automatically.
 
*IX features an in-game challenge system, which rewards players with weapons and power-ups for completing various challenges that appear on the top-left of the screen.
 
*IX features an in-game challenge system, which rewards players with weapons and power-ups for completing various challenges that appear on the top-left of the screen.
 
*A new competitive gamemode called "Rush" is introduced, where the goal is to get as many points as possible.
 
*A new competitive gamemode called "Rush" is introduced, where the goal is to get as many points as possible.
*All 4 maps have full main quest Easter Eggs, which were locked until October 12th.
+
*All 4 launch maps have full main quest Easter Eggs, which were locked until October 12th.
  +
*Black Ops 4 introduced a new mode called [[Gauntlets]], in which the player must complete 30 rounds of challenges to progress. 
 
  +
*There are now daily challenges that are completable in Zombies known as "Daily [[Callings]]", which rewards the player with XP, [[Nebulium Plasma]], and a Daily Tier Skip for the [[Black Market]].
==Video==
 
<gallery>
 
GKNOVA6 Zombies
 
Treyarch's Zombies A Brief History
 
Call of Duty Zombies The Secret History
 
</gallery>
 
   
 
==Achievements/Trophies==
 
==Achievements/Trophies==
Line 660: Line 738:
 
*'''[[I'm My Own Best Friend]]''' (10 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Die Rise, revive yourself.
 
*'''[[I'm My Own Best Friend]]''' (10 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Die Rise, revive yourself.
 
*'''[[Polyarmory]]''' (30 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Diner Turned, get a kill with each primary weapon in a Public Match.
 
*'''[[Polyarmory]]''' (30 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Diner Turned, get a kill with each primary weapon in a Public Match.
*'''[[Monkey See, Monkey Doom]]''' (15 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Diner Turned, requires the player to retrieve a chained [http://callofduty.wikia.com/wiki/Monkey_Bomb Cymbal Monkey] in a Public Match.
+
*'''[[Monkey See, Monkey Doom]]''' (15 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Diner Turned, requires the player to retrieve a chained [[Monkey Bomb|Cymbal Monkey]] in a Public Match.
 
*'''[[I See Live People]]''' (20 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Diner Turned, kill the human while its decoy is in play in a Public Match.
 
*'''[[I See Live People]]''' (20 [[File:Gamerscore.png|15px]]/Bronze Trophy [[File:Bronze Trophy PS3 icon.png|15px]]) - In Diner Turned, kill the human while its decoy is in play in a Public Match.
 
====Uprising Map Pack - Mob of the Dead====
 
====Uprising Map Pack - Mob of the Dead====

Revision as of 11:13, 9 December 2019

The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appeared in Call of Duty: Black Ops (Nintendo DS). This article was previously featured
For other uses, see Zombie (disambiguation).
For similarly named game modes, see Exo Zombies and Zombies (Infinite Warfare).
Nacht Intro logo BO3
"Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways..."
Call of Duty: Black Ops game manual description


Zombies, originally known as Nazi Zombies, is a game mode appearing in Treyarch games that first appeared in Call of Duty: World at War. It became highly popular upon the game's release, and returned in its sequels Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty: Black Ops III and again in Call of Duty: Black Ops 4. In Zombies, players face zombies of various nationalities depending on the location of the map, including Germans, Americans, Russians and Asians. Zombies content is only considered canon in its own universe.

Up to four players, eight on Grief, must survive endless waves of attacking zombies, earning points from killing or damaging zombies and repairing barriers. These points can be used to purchase weapons and Perk-a-Colas in the process, or unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. Windows can be repaired however. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the Zombies, or if the player completes Pop Goes the Weasel on Mob of the Dead, Little Lost Girl on Origins, For the Good of All on RevelationsAbandon Ship on Voyage of DespairMost Escape Alive on Blood of the DeadVenerated Warrior on IXTrial by Ordeal on Dead of the NightGreek Tragedy on Ancient EvilElectromagnetic Awakening Party on Alpha Omega, or Salvation Lies Above on Tag der Toten

Zombies become stronger, faster and in higher numbers upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop power-ups such as Max Ammo, Nuke, or Insta-Kill upon their death, making the round easier.

Altogether, Zombies consists of thirty-two maps; the first, second, fourth, fifth, seventh, nineteenth, twentieth, twenty-first, and thirty-second feature Nazi Zombies, while the third and twenty-second features Imperial Japanese Army, the sixth, twenty-eigth, and thirty-first feature American civilians, military and scientists, the eighth features Soviet scientists, cosmonauts and military, the ninth features Siberian sailors and divers, the tenth features Himalayan civilians, the eleventh features Astronauts and American military, the twelfth features various American civilians, the thirteenth map features Russian Spetsnaz and American Zombies of various afflictions, including zombies wearing hazmat suits, the fourteenth features Chinese civilian and military Zombies, the fifteenth and twenty-seventh feature American prisoners and guards, the sixteenth features Western barmaids, prospectors and cowboys in a continentally-shifted Angola, the seventeenth features WWI era German soldiers, Crusaders and Medieval Templars in occupied France, the eighteenth features 1940s American civilians, the twenty-third features Red Army soldiers, the twenty-fourth features varied zombies from past maps including Nacht der Untoten, Origins and Shadows of Evil, the twenty-fifth features British passengers and British crewmen, the twenty-sixth features Roman slaves, the twenty-ninth features British party guests, and the thirtieth features Greek hoplites and civilians.

So far, Zombies has a total of 44 playable characters (including various unidentified ones).

Zombies is also known for carrying on the tradition of odd Easter Eggs within Call of Duty games. Some of the maps have "major" Easter Eggs, almost campaigns, which upon completion, grant the player(s) an achievement/trophy, in addition to an in-game reward, usually in the form of weapons or perks.

Mechanics

Health

The zombies' health grows rapidly, with each round bringing in more and more resilient zombies.

Before round 10, their health increases at a decent rate as they start with 150 health, and 100 is added each round until round 9, at which point they have 950 health per zombie.

Starting at round 10, their health increases by +10% each round. This eventually grows into massive numbers; at round 15 they have 1683 health, at round 30 they have 7030 health, at round 50 they have 47295 health, at round 100 they have 5.5 million health, and so on. For reference, automatic bullet weapons typically do somewhere between 50-200 damage per shot. Wonder Weapons and other extraordinary tools that do infinite damage (or otherwise extremely high damage) eventually become the only way to realistically kill even a single zombie at higher rounds.

However, due to the health becoming too high for the engine to handle at around round 200, zombies from this point on have the health of round 1.

Amount

The amount of zombies per round also increases each round, though not as drastically as their health.

In World at War, maps before Der Riese have a maximum of 24 zombies per round.

In Der Riese as well as all of Black Ops, Black Ops II, and Black Ops III there can only be 24 zombies on the map at one time, with new ones respawning as the ones currently present are killed. Unlike zombies' health, the growth in their numbers is not linear, instead following these formulas after round 10, R being the current round and rounding up if the result is not an integer:

  • 1 player: 0,000058 * R^3 + 0,074032 * R^2 + 0,718119 *R + 14,738699
  • 2 players: 0,000054 * R^3 + 0,169717 * R^2 + 0,541627 *R + 15,917041
  • 3 players: 0,000169 * R^3 + 0,238079 * R^2 + 1,307276 *R + 21,291046
  • 4 players: 0,000225 * R^3 + 0,314314 * R^2 + 1,835712 *R + 27,596132

This results in a steady climb between rounds; in a solo game, there are 33 zombies on round 10, 60 on round 20, 105 on round 30, 243 on round 50, 510 on round 75, 885 on round 100, and so on.

Point System

Main article: Points (Zombies)

There is a point system in the game mode that awards players for progress. Points can be used to purchase different items and features, such as weapons or open doors and barriers. Some special zombies give reduced or no points, and sometimes repeating an action causes diminishing returns.

Examples of actions that award points:

  • Non-lethal hit: 10 points
  • Lethal torso hit: 60 points
  • Lethal limb hit: 50 points
  • Lethal explosive hit: 50 points
  • Lethal neck hit: 70 points
  • Lethal headshot: 100 points
  • Lethal melee: 130 points
  • Repair a barricade: 10 points



Maps

Nacht der Untoten

Nacht Der Untoten Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Nacht der Untoten
"You drove them deep into the heart of Reich. You thought they were dead. You were wrong."
Nacht der Untoten description


Nacht der Untoten (German: "Night of the Undead") is the first map of the Zombies Campaign. It is also the smallest and simplest, as there are only three rooms in this map. The Zombies in this map are less deadly than the ones in other maps, as they do not reach through windows and they're the least smart in terms of AI. The Zombies also look more human in this map and they just groan and moan. This was the only map to not include Perk-a-Colas until the September 27, 2011 update that provided every map with Mule Kick, however, this only applies to Call of Duty: Black Ops. Because it is a last minute developer addition, this map simply acts as an introduction to the Zombies Game Mode and does not advance the Zombie Story Arc; it's more along the lines of an isolated incident for four unnamed soldiers. It takes various design elements from a bunker in the multiplayer map Airfield. The version in Call of Duty: Black Ops features the original power-ups, including the Carpenter power-up (which was first introduced in Der Riese) including the power-up icons, instead of the text and the remaining time at the bottom. Cold War weapons are available in the Mystery Box, zombies can now reach through the windows to hit the players, and a new musical easter egg called "Undone" can be found. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons, GobbleGum and Der Wunderfizz machine.

Verrückt

Verrückt Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Verrückt
"Electroshock therapy. Chemically engineered beverages. Hordes of Undead Nazis. Find the power to unite and send them back to their graves!"
Verrückt description


Verrückt (German: "Crazy/Insane") is the second map in the Zombies campaign. It is based on the multiplayer map Asylum, as they share many traits. The zombies in it are much more dangerous because they can attack through windows and can sprint. This is also the first map to include traps, Perk-a-Colas, and Bouncing Betties, as well as the first map to require the power to be turned on. There are ten rooms in this map, which require points to open. This is the first map where the Mystery Box can be teleported by the teddy bear and reappear somewhere else. This map takes place in Wittenau Sanatorium in Berlin, Germany, and this is the first map to feature different factions. There is a German and American side, each with the faction's respective weapons. When playing with three or four players, they will be split up and have to reunite at the generator room unless two people activate the power, after what the door connecting the two starting areas open. This map also introduces the PPSh-41, available from the Mystery Box. In the Call of Duty: Black Ops version of this map a new Wonder Weapon, the Winter's Howl, is introduced. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons, GobbleGum and Der Wunderfizz machine.

Shi No Numa

Shi No Numa Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Shi No Numa
"Maggot ridden corpses. Bug infested swamp. Hundreds of undead Imperial Army. Choose your tactic and defend for your lives!"
Shi No Numa description


Shi No Numa (Japanese: "Swamp of Death") is the third map in the Zombies Campaign, and is the first not to feature Nazi Zombies. The maximum Zombie running speed has been reduced from a full sprint back to the original running speed, possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three. This is the second map where the electricity does not have to be turned on. This map, along with Shangri-La and Moon, has Perk-a-Cola Machines that spawn randomly. This is also the second map where the Mystery Box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitching or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards. It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can kill up to ten zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated trap. In this map, the Zombies backstory unfolds for the four main characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen. This is the first map that does not take design on a map built into the game. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons, GobbleGum and Der Wunderfizz machine.

Der Riese

Der Riese Loading Screen

Loading screen in Call of Duty: Black Ops.

Main article: Der Riese
"The Giant is rising. Face the might of the Nazi Zombies in their heartland. This is where it all began. This is where the master plan took shape. Is this where it all ends?"
Der Riese description


Der Riese (German: "The Giant") is the fourth map in the Zombies Campaign. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-a-Punch Machine, which for 5000 points upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where Perk-a-Cola machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every five rounds. It is the first map to have Teleporters, the Monkey Bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16. This map is set in Germany, near Breslau. One can also learn the story behind the zombies by turning on radios' hidden throughout the map by pressing the action button near the radio.


Kino Der Toten

Kino Der Toten Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Kino der Toten
"Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!"
Kino der Toten


Kino der Toten (German: "Cinema of the Dead") is the fifth map in the Zombies Campaign, introduced in Call of Duty: Black Ops. The four original characters, namely Takeo Masaki, Edward Richtofen, Tank Dempsey and Nikolai Belinski, are playable. The map is set in an abandoned theater in Berlin, some time before 1963. It contains almost all of the features introduced in Der Riese, including the Bowie Knife, Teleporters, Pack-a-Punch Machine, Hellhounds and Monkey Bomb, although the Wunderwaffe DG-2 does not return. A new Wonder Weapon, the Thundergun, makes its debut, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new Gas Zombies. It is the third map in the series to require the electricity to be turned on to access certain features, and is the first Zombies map to not have the Mystery Box spawn in a fixed location. It is also available on the iOS version of Call of Duty: Black Ops Zombies. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons, GobbleGum and Der Wunderfizz machine.

"Five"

Main article: "Five"
"The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"."
"Five"


"Five" is the sixth map in the Zombie

Five loadscreen BO

Loading Screen

s game mode, introduced in Call of Duty: Black Ops. The playable characters in this map are President John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro. A new Wonder Weapon, the Winter's Howl, has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the Pentagon Thief. The Pentagon Thief substitutes the Hellhounds, which do not appear in the map. Also it is the first map with incomplete traps, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced.

Dead Ops Arcade

Dead Ops Arcade Loading Screen BO

Loading screen

Main article: Dead Ops Arcade

Dead Ops Arcade is an arcade based Zombies game in Call of Duty: Black Ops and the seventh in the game mode. The player can unlock this by breaking free from the chair and typing in "DOA" or "3ARC UNLOCK" in the computer. "3ARC UNLOCK" will also unlock all Campaign levels for Mission Select and "Five" if not completed. By doing this, the player will also unlock the "Insert Coin" achievement for 5G or a bronze trophy, and can access Dead Ops Arcade from the Zombies menu. This map plays no role in the Zombies plot. 50 levels of Dead Ops Arcade are featured on the iOS version of Call of Duty: Black Ops Zombies.

Ascension

Ascension Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Ascension
"The risen dead have overtaken a Soviet cosmodrome and all Hell has broken loose. The countdown to the zombie apocalypse has begun."
Ascension


Ascension is the eighth map in the Zombies game mode, included in the First Strike map pack. It takes place in an abandoned Soviet Cosmodrome. There are two new perks, Stamin-Up and PhD Flopper. Double Tap Root Beer doesn't return, but was initially set to appear. Space Monkeys have replaced the Pentagon Thief and Hellhounds. There is a new power-up introduced here, the Random Perk Bottle, which grants the player a random perk. Two new Wonder Weapons made their debut, the Gersh Device and the Matryoshka Doll, both of which are tactical grenades. The Bowie Knife is not in this map, as it is replaced by a Russian counterpart (only for aesthetic purposes), the Sickle which works exactly the same. The four original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen return. It is the second map where players can have zombies spawn next to them. It is the only map with the Lunar Lander, a utility that works similarly to the Teleporter. It is the fifth map where the electricity is required to be turned on. This map features Russian cosmonaut, scientist, military and civilian zombies. However, gas zombies do not return. This map also advances the zombie storyline much more than the previous Call of Duty: Black Ops map Kino der Toten. This map includes more radios similar to the ones in Der Riese and the Kassimir Mechanism Easter Egg which advances the story of Samantha Maxis as a demonic being. Characters from "Five" can be heard on this map by using the three red telephones, indicating that the two maps occur simultaneously. The map is based on Launch. Ascension is also available on the iOS version of Call of Duty: Black Ops Zombies. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons, GobbleGum and Der Wunderfizz machine.

Call of the Dead

Call of the Dead Loading Screen BO

Loading screen

Main article: Call of the Dead
"A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare."
Call of the Dead


Call of the Dead is the ninth map in Zombies game mode included in the Escalation map pack. It is the first to feature real life celebrities as the playable characters, instead of "the original crew". The celebrities are Sarah Michelle Gellar, Robert Englund, Michael Rooker, and Danny Trejo. It also features George A. Romero as a special boss-zombie that spawns before the first round. The map is also the first to include regular Ziplines and the Flinger. There are two new Wonder Weapons, the V-R11 and the Scavenger. It also introduces a new Perk-a-Cola called Deadshot Daiquiri. The Original Characters Trapped is an Easter Egg in this map where the player must help the four 'original' characters escape to Paradise. The Wunderwaffe DG-2 makes a re-appearance as a Power-Up (called the Lightning Bolt), awarded after completing the Original Characters Trapped Easter Egg, however, it hasn't re-appeared in any maps so far. Call of the Dead is also available on the iOS version of Call of Duty: Black Ops Zombies and features the original characters instead of the celebrities.

Shangri-La

Shangri-La Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Shangri-La
"A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets."
Shangri-La


Shangri-La is the tenth map in Zombies game mode, included in the Annihilation map pack. The four original characters return as the playable characters after being teleported here from the Siberian facility in Call of the Dead. It is the first to feature the new Napalm Zombies, Shrieker Zombies and Zombie Monkeys. The map includes many new utilities, which include the Mine Cart, the Geyser, and the Water Slide. It also features a new equipment; the Spikemore and the new Wonder Weapon, the 31-79 JGb215. There is also a major Easter Egg in this map referred to as Eclipse, which rewards a player with the Focusing Stone, giving them every perk on the map permanently until the game ends, and is the only Easter Egg that can be completed more than once per game. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons and GobbleGum.

Moon

Moon Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Main article: Moon
"I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to the earth. (John F. Kennedy, 1961)"
— Level Description


Moon is the eleventh map in the Zombies game mode, included in the Rezurrection map pack. It starts off at Area 51, otherwise known as, No Man's Land, where for the second time, Hellhounds spawn with zombies after a certain amount of time. Teleporters return, and the main area takes place on a base on the moon. The four original characters return as playable characters. It features new Wonder Weapons, one of which is called the Wave Gun, which has a dual-wieldable function (dubbed the Zap Gun Dual Wield) and the Quantum Entanglement Device (QED), a new tactical grenade. The map also introduces the Phasing Zombies and Astronaut Zombies and sees the return of the Crawler Zombies and Hellhounds. The map also introduces a new Perk-a-Cola called Mule Kick and two new pieces of equipment called the P.E.S. and the Hacker. The map does not feature any traps, but does have a new utility: the Launch Pad. There is also a major Easter Egg in this map, referred to as Richtofen's Grand Scheme, which helps Richtofen gain control of the zombies. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons and GobbleGum.

Green Run

Main article: Green Run
"Continue the fight against the undead and search for clues to the truth of what lies ahead..."
— Level Description


Bus Depot Loading Screen BOII

Loading screen

Green Run is the twelfth map in the Zombies game mode and is the main location of the Zombies mode, TranZit in Call of Duty: Black Ops II. It takes place directly after the apocalypse, more specifically, after Richtofen's Grand Scheme on Moon. Four new characters are introduced in Tranzit. They are Russman, Misty, Marlton, and Samuel J. Stuhlinger. When playing in Survival, Green Run is divided into three separate maps: Bus Depot, Farm, and Town, the latter two are also playable in Grief modeDiner is only available when playing Turned.

Nuketown Zombies

Main article: Nuketown Zombies
"Mass-energy equivalence, secret tests, crash landing perks. Survive in the iconic Nuketown, where the past and the future come together."
— Level Description


Nuketown Zombies Load Screen BOII

Loading screen

Nuketown Zombies is the thirteenth map in the Zombies game mode, included in the Hardened Edition, Care Package Edition, and Season Pass of Call of Duty: Black Ops II, it is remade from the fan-favorite multiplayer map from Call of Duty: Black Ops. It occurs at the same time as the map, 'Moon'. Nuketown Zombies takes place in the aftermath of the nuke explosion from the Call of Duty: Black Ops multiplayer map and simultaneously coincides with Richtofen's Grand Scheme. This is the third map to feature random Perk-a-Cola machines spawn. There are no zombie bosses to fight in Nuketown.

Die Rise

Die Rise Loading Screen BO2

Loading screen

Main article: Die Rise
"High above ground, the terrifying combination of dizzying heights and the relentless undead may be your downfall."
— Level Description


Die Rise is the fourteenth map in the Zombies game mode, included in the Revolution downloadable content pack for Call of Duty: Black Ops II. The map takes place in China, throughout the interior of toppled and crumbling skyscrapers. The four characters from Tranzit return in this map. The Die Rise Easter Egg continues from the Tower of Babble Easter Egg from Green Run. It features a new buildable weapon, the Sliquifier and another the Trample Steam that launches players across buildings and kills zombies that move over it. Die rise also features new wall weapons, the AN-94, the PDW-57 and the SVU-AS. A new boss, the Jumping Jacks are introduced in this map. They look similar to the Crawler Zombies and come after a certain amount rounds. Elevators transport random Perk-a-Cola machines and the Pack-a-Punch Machine up and down the floors. New to the map is the Who's Who perk, which allows players to revive their character with a doppelganger of their character that spawns when they are downed.

Mob of the Dead

Main article: Mob of the Dead
"Battle the undead as you attempt to break free from the physical and metaphorical incarceration of Alcatraz Prison."
— Level Description


Mob of the Dead loading screen BOII

Loading screen

Mob of the Dead is the fifteenth map in the Zombies game mode. It is included in the Uprising downloadable content pack for Call of Duty: Black Ops II. The map takes place at Alcatraz Island. This map includes four brand-new characters, those being; Finn O'Leary, Albert Arlington, Salvatore DeLuca and Billy Handsome, who are mobsters that are inmates in the prison. It also includes a new wonder weapon, The Blundergat and a new perk, Electric Cherry. A new boss zombie known as Brutus can also spawn in with regular zombies. There are a variety of sub-objectives the player can complete to earn special items such as the Hell's Retriever, Hell's Redeemer, and the Golden Spork. This is the first map in Call of Duty: Black Ops II to feature traps and the Afterlife. This is the first Zombies map with an ending other than death.

Buried

Main article: Buried
"Are you afraid of dark, tight spaces? Confront your deepest fears as you battle the undead in an underground obstacle course of mental challenges. You are now... 'Buried'."
Buried Description


Buried loading screen BOII

Loading screen

Buried is the sixteenth map in the Zombies game mode. It is included in the Vengeance downloadable content pack for Call of Duty: Black Ops II. The player plays as the characters from TranZit again. It features a new perk, Vulture Aid, which when equipped will cause zombies to drop "ammo packs" with random amounts of bullets in each pile, "money bags" with anywhere between 5 to 20 points, or it will trigger the appurtenance of zombies with green smoke coming out of them, which a player can stand in upon their death and not be attacked other zombies. Vulture Aid is also capable of showing all available wall weapons. Another new twist on zombie gameplay is that the chalk for specific weapons must first be obtained, and can then be used to draw that weapon on specific points in the map to enable the players to purchase said weapon. The map features several new weapons, such as the Paralyzer, the Ray Gun Mark II, and the Remington New Model Army revolver, in addition to a new equipment, the Time Bomb which when thrown will send players back to the round it was thrown on. Arthur, a friendly NPC will also appear in this map, along with the Ghosts that will appear once a player has ventured into the haunted mansion.

Origins

Main article: Origins
Origins Loading Screen BO3

Loading screen in Call of Duty: Black Ops III.

Origins is the seventeenth map in the Zombies game mode. It is included in the Apocalypse downloadable content pack for Call of Duty: Black Ops II. It includes a new Perk-a-Cola machine, new power-ups and four new buildable elemental staff Wonder Weapons, as well as new enemies, including the Panzer Soldat and the Giant Mech. The original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen appear as playable characters for the first and only time in Call of Duty: Black Ops II. A remaster is also found in Call of Duty: Black Ops III, allowing use of features such as Black Ops III-era weapons and GobbleGum.

Shadows of Evil

Main article: Shadows of Evil
Shadows of Evil Loading Screen BO3

Loading screen

Shadows of Evil is the eighteenth map in the Zombies game mode. It's included with Call of Duty: Black Ops III and is set in the 1940s. The map features four new characters. These characters are Floyd Campbell, Jessica Rose, Nero Blackstone and Jack Vincent.

The Giant

Main article: The Giant (Black Ops III)
The Giant Loading Screen BO3

Loading screen

The Giant is the nineteenth map in the Zombies game mode. The original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen are the playable characters. It is a remake of the World at War Zombies Map, Der Riese, it is also a sequel to the Black Ops II map Origins. The Storyline is that Young Edward Richtofen travels in time and shoots his older self. The Wonder Weapons in the maps are the Ray Gun and the Wunderwaffe DG-2. The perks on the map are Quick Revive, Juggernog, Speed Cola, Double Tap Root Beer II, and Mule Kick. The Giant takes the exact same layout as Der Riese.

Dead Ops Arcade 2: Cyber's Avengening

Main article: Dead Ops Arcade 2: Cyber's Avengening
Dead Ops Arcade 2 Loading BO3

Loading screen

Dead Ops Arcade 2: Cyber's Avengening is the twentieth map in the Zombies game mode. It serves as a sequel to Dead Ops Arcade from Call of Duty: Black Ops.

Der Eisendrache

Main article: Der Eisendrache
Der Eisendrache Loading Screen BO3

Loading screen

Der Eisendrache (German: The Iron Dragon) is the twenty-first map in the Zombies game mode. It is included in the Awakening downloadable content pack for Call of Duty: Black Ops III. The map takes place in Griffin Castle near Werfen, Austria. The castle is modeled after Werfen Castle, a real place in the same location. A control center located within a church serves as Mission Control for Griffin Station. However, due to Richtofen altering the course of history, Griffin Station is not yet complete.

Zetsubou No Shima

Main article: Zetsubou No Shima
Zetsubou No Shima Loading Screen BO3

Loading screen

Zetsubou No Shima (Japanese: "Island of Despair") is the twenty-second map in the Zombies game mode. It's included in the Eclipse map pack. It's set on a remote island in the pacific, that serves as the location for the the Division 9 facility. The facility holds a mysterious research bunker deep within the map that can only be opened by powering both side labs with 115-infused water.

Gorod Krovi

Main article: Gorod Krovi
Gorod Krovi Loading Screen BO3

Loading Screen

Gorod Krovi (Russian: "City of Blood") is the twenty-third map in the Zombies game mode. It is included in the Descent DLC pack released on July 12th, 2016 for PS4, and August 11th for Xbox One and PC. The map is set in a war-torn Stalingrad in Russia, where several Group 935 Dragons and Russian Giant Robots fight for control over the city.

Revelations

Main article: Revelations (map)
Revelations LoadingScreen BO3

Loading screen

Revelations is the twenty-fourth map in the Zombies game mode. It is included in the Salvation DLC pack released on September 6th, 2016 for PS4. The map is set in the "perfect world" after it has been torn apart by the Shadow Man, making it a huge amalgamation of older maps such as Nacht Der Untoten, Kino der Toten, Shangri La, Mob of the Dead, and many more. The map features many Apothicon enemies and "The House" containing the children and the ominous Dr. Monty.

Voyage of Despair

Main article: Voyage of Despair
Voyage loading screen

Loading Screen

"Four intrepid adventurers board the RMS Titanic to pull off a daring heist involving a mysterious artifact. Little do Scarlett Rhodes, Diego Necalli, Bruno Delacroix and Stanton Shaw suspect that a giant iceberg will be the least of their problems..."
Voyage of Despair Description


Voyage of Despair is the twenty-fifth map in the Zombies game mode and is included with Call of Duty: Black Ops 4. The map stars a new cast in a new storyline and is set on the RMS Titanic. The map features four new characters. These characters are Scarlett Rhodes, Diego Necalli, Bruno Delacroix, and Stanton Shaw.

IX

Main article: IX
IX Loading Screen BO4

Loading Screen

"Transported across the Millennia, Scarlett, Diego, Bruno and Shaw find themselves caught up in a sinister ritual, where they are thrust into brutal gladiatorial combat against waves of unnatural enemies that stand between them and the High Priest of Chaos..."
IX Description


IX is the twenty-sixth map in the Zombies game mode and is included with Call of Duty: Black Ops 4. The map stars a new cast in a new storyline and is set somewhere in the Roman Empire. The map features four new characters. These characters are Scarlett Rhodes, Diego Necalli, Bruno Delacroix, and Stanton Shaw.

Blood of the Dead

Main article: Blood of the Dead
Blood loading screen

Loading Screen

"In their mission to "secure a better tomorrow", Richtofen, Dempsey, Takeo and Nikolai journey to a secret laboratory beneath the iconic Alcatraz, where they realize that the future they sought to secure is now in serious jeopardy..."
Blood of the Dead Description


Blood of the Dead is the twenty-seventh map in the Zombies game mode and is included with Call of Duty: Black Ops 4. The map is set on Alcatraz Island and is a reimagining of the map Mob of the Dead from Call of Duty: Black Ops II. This version has new quests and easter eggs and is larger than the original. It stars the Primis cast of Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen.

Classified

Main article: Classified
Classified Loading Screen

Loading Screen

"Mankind must put an end to war - or war will put an end to mankind. (JFK, 1961)"
Classified Description


Classified is the twenty-eighth map in the Zombies game mode and is included with the Black Ops Pass for Call of Duty: Black Ops 4. The map is set in the Pentagon and is a reimagining of the map "Five" from Call of Duty: Black Ops. It stars the Ultimis cast of Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen.

Dead of the Night

Main article: Dead of the Night
Dead of the Night BO4

Loading Screen

"When a party at an English mansion turns into an undead bloodbath, a phony psychic, stage-show cowboy, retired general and bedeviled butler must fight for their lives."
Dead of the Night Description


Dead of the Night is the twenty-ninth map in the Zombies game mode and is included with the Black Ops Pass for Call of Duty: Black Ops 4. The map is set in the mansion of Alistair Rhodes. The map features four new characters including Gideon Jones, Christina Fowler, Jonathan Warwick, and Godfrey.

Ancient Evil

Main article: Ancient Evil
AncientEvil LoadingScreen Zombies BO4

Loading Screen

"In the hidden heart of ancient Delphi, Scarlett, Diego, Bruno and Shaw must rescue the fabled Oracle. But who is the Undead Warlord standing in their way?"
Ancient Evil Description


Ancient Evil is the thirtieth map in the Zombies game mode and is included with the Black Ops Pass for Call of Duty: Black Ops 4. The map is set within Delphi, Greece, and features the return of the "Chaos" crew of Scarlett RhodesBruno Delacroix, Stanton Shaw, and Diego Necalli from IX and Voyage of Despair.

Alpha Omega

Main article: Alpha Omega
AlphaOmega LoadingScreen BO4

Loading Screen

"Here at Broken Arrow, it is our Mission to Prepare for Humanity's Future and Open New Worlds..."
Alpha Omega Description


Alpha Omega is the thirty-first map in the Zombies game mode and is included with the Black Ops Pass for Call of Duty: Black Ops 4. The map is set in Camp Edward, Nevada and is a remimagining of the map Nuketown Zombies from Call of Duty: Black Ops II. It stars both Primis and Ultimis versions of Edward Richtofen, Nikolai Belinski, Takeo Masaki and "Tank" Dempsey.

Tag der Toten

Main article: Tag der Toten
TagDerToten LoadingScreen BO4

Loading Screen

"The Paradox Must Be Resolved..."
Tag der Toten Description


Tag der Toten is the thirty-second and final map of the Aether story in the Zombies game mode and is included with the Black Ops Pass for Call of Duty: Black Ops 4. The map is set in a Group 935 facility in Siberia and is a reimagining of the map Call of the Dead from Call of Duty: Black Ops. It stars the Victis cast of Samuel J. Stuhlinger, Marlton Johnson, Abigail "Misty" Briarton and Russman.

Story

Main article: Zombies (mode)/Story

Black Ops DS Maps

House

DatHouseCODDS2

Map icon.

Main article: House (Zombies) 
"A rural house is your last hope for survival as the zombies advance."
— Single player description.

House is the first Zombies map in Call of Duty: Black Ops (Nintendo DS)It takes place in a normal 

house, as the name implies. The map features Hellhounds like most of the maps do and the zombies are Russians. 

Facility

DatFacilityCODDS2

Map icon.

Main article: Facility (Black Ops DS) 
"An abandoned research Facility has been overrun by Zombies. Unlock its secrets to survive."
— Single player description.


Facility is the second Zombies map in Call of Duty: Black Ops (Nintendo DS). It takes place in an abandoned research facility. It features Hellhounds and once again Russian Zombies. 

Temple

DatTempleCODDS2

Map icon.

Main article: Temple

Temple is the third Zombies map in Call of Duty: Black Ops (Nintendo DS). It takes place in a temple, as the name implies. The map does not feature Hellhounds and features Viet Cong zombies unlike the other maps. 

Overlook

Overlook BODS

Map icon.

Main article: Overlook 
"Don't overlook the zombies that are coming to kill you!"
— Single player description.


Overlook is the fourth Zombies map in Call of Duty: Black Ops (Nintendo DS). It takes place inside a cabin and on the outside. The map once again features Hellhounds and Russian zombies. 

iOS/Android Applications

Ipod Zombies

Screenshot from the iPod game.

Main article: Call of Duty: Zombies
Main article: Call of Duty: Black Ops Zombies

On November 16 2009, Nazi Zombies was released for the iOS as an application for £6.99 (UK) and $9.99 (US).[1] Originally, only Nacht der Untoten was available to play, but Treyarch confirmed that other maps would be released in the future. Verrückt was released for £2.99 and $4.99 on February 11 2010. The iOS version have lower quality graphics than their console counterparts, but they do include leaderboards, unique Achievements and 3 different control schemes. The game also includes an Aim-Assist like feature, as the camera will snap onto nearby targets, even from the hip. On June 2, 2010, version 1.4 was released, and along with it, Shi No Numa, the third map to be released for the iOS also for £2.99 and $4.99. As of September 30, 2010, version 1.5 was released and includes Der Riese, the fourth map, for no additional payment, new achievements, better zombies AI, improved graphics, the previous two maps were also made free, and made the app itself £2.99 and $4.99.

Call of Duty: Black Ops: Zombies was released for the iOS for £4.99 (UK) and $6.99 (US) on December 1, 2011, and August 2012 on Android. The application features Kino, Ascension, Call of the Dead: Director's Cut & Dead Ops Arcade. It boasts four player online (Local Wi-Fi only on Android) as well as new voice chat, which utilizes the device's internal microphone. It is also the first time one can choose from the four original playable characters. The controls are similar to its predecessor, but appearance has changed drastically to a comic book-style theme based off the consoles version's loading screens. Dead Ops Arcade is unlocked after finding four hidden coins in the main menu screen (similar to how it is unlocked in the console version). It includes 50 levels, 10 more than on consoles, as well as all of the power-ups featured in the original.

Call of Duty: Black Ops

Containment2

Soldiers with Gas-masks wielding AK-47s.

New zombie

The "crawler" type zombie.

Players that bought the Hardened or Prestige editions of the game or the Rezurrection map pack have access to the original four maps. The maps have had updates to their graphics and Cold War-era guns added to the Mystery Box. The four main characters have been added to all of the original maps, replacing the unnamed Marines.

All games come with Kino der Toten automatically unlocked, while "Five" is unlocked once the player completes the campaign on any difficulty. Dead Ops Arcade is unlocked once the player enters a code in the terminal. The First Strike map pack includes the level Ascension, the Escalation map pack includes Call of the Dead, the Annihilation map pack includes Shangri-La, and the Rezurrection map pack includes the level Moon with the four Nazi Zombies Maps from Call of Duty: World at War.

There is a Zombies Mode for the Nintendo Wii edition of Call of Duty: Black Ops. The only map available is Kino Der Toten, in which the graphics are scaled down in quality. A patch hinted to the release of "Five" and Dead Ops Arcade for the Nintendo Wii as it contained images of them contained in folders marked "dlc1", "dlc2", "dlc3", however, they were never released.[2]

Call of Duty: Black Ops (Nintendo DS)

Zombie Mode appears on Call of Duty: Black Ops (Nintendo DS), in a similar format to the consoles. The concept of the game and many mechanics are the same, but many changes have also been made, such as an increase in damage from the zombies (able to down the player in one hit at round one), an increase in zombies' health, more points needed to buy weapons and doors (players are awarded more points for kills) and barrier mechanics (cannot be repaired while being destroyed, zombies able to attack when mantling the barrier, barriers are broken down and repaired faster).

Maps

  • The House — Abandoned house in the North.
  • The Facility — Abandoned research facility.
  • The Temple — Remotely located temple.
  • Overlook — Abandoned outpost.

Call of Duty: Black Ops II

Zombies Mode returns in Call of Duty: Black Ops II. The mode now supports up to eight-player co-operative in Grief and runs on the game's multiplayer engine, rather than a modified singleplayer engine as in Call of Duty: World at War and Call of Duty: Black Ops. It also supports four-player co-operative split screen.

Additionally, a promotional poster for the game depicts a woman, now known as "Misty", wearing plaid shirt, a trucker hat with the number "1221" on it, a sheathed sword, a Winchester Rifle, and a decapitated head of a zombie.

The story appears to follow a group of four survivors: Abigail "Misty" Briarton, Marlton Johnson, Samuel Stuhlinger, and Russman, surviving the events following the destruction of Earth in Richtofen's Grand Scheme in the American South-West, and must fight the nationwide apocalypse to survive the harsh environment. Elsewhere, U.S. surviving government factions CIA (Central Intelligence Agency) and CDC (Center for Disease Control) must combat each other to gain the upper hand in survival with the zombies.

Later on, this group is teleported to China, where they survive against SDC and Chinese civilian zombies.

In another downloadable map, Mob of the Dead, four mobsters imprisoned in Alcatraz, Finn O'Leary, Albert Arlington, Salvatore DeLuca and Billy Handsome, fight off the endless waves of the undead in the 1930's. This map is the first map to have an actual ending, without being killed by zombies.

In the next map, the 4 original survivors travel to Africa, where they survive in an underground western town against old western zombies. 

The final map has the four original characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen meeting for the first time and fighting off zombies at a battlefield in Northern France.

Numerous choices are now given to the player in lobbies such as what round to start on (1, 5, 10, 15 or 20); enabling or disabling Hellhounds; turning power-ups and other "supernatural" advantages (called "Magic") on or off; as well as headshots only. An "easy" difficulty is also given in addition to the original.

Theater mode is also introduced in to Zombies, similar to the one in multiplayer.

The maximum amount of points a player can have in a match is 1,000,000 points.

Call of Duty: Black Ops III

Zombies mode returns in Call of Duty: Black Ops III. They added new features such as GobbleGum and the option to customize numerous weapons that you can find on the walls and inside of the mystery box.

Call of Duty: Black Ops 4

Zombies mode returns in Call of Duty: Black Ops 4, featuring the new Elixir and Talisman systems, an updated perk system, and the continuation of the 10 year long "Aether" story in Blood of the Dead and Classified. Additionally, a brand new "Chaos" story in IX and Voyage of Despair. An additional map was added on December 11th, 2018 for PlayStation 4 (December 18th for Xbox ONE and PC) called Dead of the Night, which serves as a prequel to Voyage of Despair and stars a brand-new celebrity cast.

Musical Easter Eggs

Call of Duty: World At War

Verrückt

Shi No Numa

Der Riese

Call of Duty: Black Ops

Kino der Toten

"Five"

Ascension

Call of the Dead

Shangri-La

Moon

Nacht der Untoten (Black Ops version)

  • Undone - Kevin Sherwood (Instrumental) - Players need to shoot a specific amount of red barrels outside of the map in order to hear the song play.

Call of Duty: Black Ops II

TranZit

Nuketown Zombies

Die Rise

Mob of the Dead

Buried

Origins

Call of Duty: Black Ops III

Shadows of Evil

  • Snakeskin Boots - Jack Wall - Activated by pressing the use button in three wooden radios around the map.
  • Cold Hard Cash - Jack Wall and Antonia Bennett - Activated by pressing the use button on a wire, a microphone and a microphone stand that are around the map.

The Giant

Der Eisendrache

Zetsubou No Shima

Gorod Krovi

Revelations

Call of Duty: Black Ops IIII

Voyage of Despair

IX

Blood of the Dead

Classified

Dead of the Night

Ancient Evil

Alpha Omega

Tag Der Toten

Ranking System

Call of Duty: Black Ops II

A ranking system is a new feature that was introduced in Black Ops 2. It has a total of five levels, a bone, a cross bone, a skull, a skull stabbed with a knife and a skull with two shotguns.

A consistent good performance is rewarded, including high rounds survived and lack of downs. The player can get demoted to a lower rank for lowering their performance, typically by going down often at low rounds.

The tally marks on the emblem depend on the player's recent activity. The player will get a tally mark each day they play at least one match. Not playing will reduce one tally mark per day.

Call of Duty: Black Ops III

In Call of Duty: Black Ops III, the ranking system works almost identically to the multiplayer ranking system. XP is awarded for killing zombies and how they are eliminated, similarly to earning points.

  • Normal kill/Body/Limb shot: 50 XP
  • Headshot kill: 75 XP
  • Melee kill: 100 XP

Players can also earn XP by doing main Easter eggs.

Call of Duty: Black Ops 4

In Call of Duty: Black Ops 4, the ranking system is almost the exact same as the system from Black Ops III.

Gallery

Video

Trivia

General

  • If a zombie cannot hit a player in a certain time period, it will respawn elsewhere (to prevent the game from softlocking if a zombie was stuck out of reach for any reason). Similarly, if the players go too far away from a zombie, it will respawn near them.
    • In World at War and Black Ops, the zombie will not respawn if it was damaged, even if it cannot hit the players in a long enough time. In Black Ops II, if the zombie is damaged it will die but not respawn, preventing players from creating crawlers at the end of a round and leaving them alone to do tasks such as buy weapons. In Black Ops III, if the zombie is damaged and the player moves far enough away from it, the zombie will respawn nearer to the player. The respawned zombie will appear undamaged, but will retain its lowered health.
  • The music that plays when each round ends on all maps released before Mob of the Dead is from Hell's Gate, a track from Call of Duty: World at War soundtrack.
  • Up until Moon, the "Game Over" song of a map was the Easter Egg song of the one after it.
    • Up until Mob of the Dead, laughing could be heard after the player died.

Call of Duty: World at War

  • While playing co-op, it is not possible to use the "/record" console command.
  • This mode is not available in the Nintendo Wii and all German versions.

Call of Duty: Black Ops

  • When the mode is selected from the main menu, the interrogator will walk out, come back in zombified, and starting banging on the window. When going back to the main menu, the zombie will walk out and the interrogator will come back in.
  • Just before the countdown to the start of an online match, the words "Locking in bets" can appear briefly above the players names in the lobby, as if it were a Wager Match.
  • On the Nintendo Wii version, Zombies Mode will open up in a different screen, much like Multiplayer mode.
  • On the Nintendo Wii version, if one looks up to the sky in the Alley on Kino der Toten, one can see four black boxes. A player is briefly transported to one of these after activating the teleporter.
  • Gore is disabled in all German versions.
  • The player can't get out of the chair in the main menu when in the Zombies menu.

Call of Duty: Black Ops II

  • If the player remains idle for a certain amount of time on the Zombies main menu screen or the map selection globe, the screen will violently shake for a brief period of time before returning to a static state.
  • The background music for the main menu, Damned, contains a female child's laugh near the end of the song.
  • It is now possible to invite players in the middle of the game instead of just waiting for a new game to invite players. This applies only to custom games.

Call of Duty: Black Ops 4

  • Each player is able to use a personal specialist weapon in their games, with all of them being selectable in the Create-a-Class menu. There are 4 unique specialist weapons for both the Aether and Chaos stories.
  • The traditional perk system is replaced by a customizable system, where the player is able to select which perks spawn in the map, and at which machine/altar they spawn in. The Aether story features more traditional soda machines, while the Chaos story features altars representing various gods from different mythologies that contain "Perk Vapors".
  • Juggernog, Double Tap, and Speed Cola, for the first time, are not present in Black Ops 4. 
    • The effects of Speed Cola, however, are available after purchasing all 4 perks.
  • The Path of Sorrows returns as a specialist weapon in the Aether story, alongside a variant of the Ragnarok DG-4 special weapon called the "Ragnarok DG-5". 
  • Elixirs replace Gobblegums, with many Gobblegums returning as Elixirs, such as Wall Power, Temporal Gift, and Alchemical Antithesis.
  • Black Ops 4 features a difficulty feature, ranging from Casual to Realistic.
  • In the Classic difficulty, players start out with 200 health, and are able to take 4 hits before being downed.
  • When respawning after dying, the player will keep their weapons automatically.
  • IX features an in-game challenge system, which rewards players with weapons and power-ups for completing various challenges that appear on the top-left of the screen.
  • A new competitive gamemode called "Rush" is introduced, where the goal is to get as many points as possible.
  • All 4 launch maps have full main quest Easter Eggs, which were locked until October 12th.
  • Black Ops 4 introduced a new mode called Gauntlets, in which the player must complete 30 rounds of challenges to progress. 
  • There are now daily challenges that are completable in Zombies known as "Daily Callings", which rewards the player with XP, Nebulium Plasma, and a Daily Tier Skip for the Black Market.

Achievements/Trophies

Call of Duty: World at War

Map Pack 2 - Shi No Numa

  • Hammer Time (10 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon - Obtained by repairing 200 windows.
  • Dead Air (10 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by activating "The One."
  • Perk-a-Holic (20 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by having all perks at the same time.
  • It's A Trap! (20 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by killing at least one zombie with three different traps in one round.
  • Weapon Of Minor Destruction (20 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by using a Nuke to kill one zombie.
  • Big Brawler (30 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by killing 10 zombies while Insta-Kill is on.
  • Fertilizer Man (30 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by killing 200 zombies in one life.
  • Big Baller (30 Gamerscore/ Silver Trophy Silver Trophy PS3 icon) - Obtained by getting 75,000 in a single game.
  • Deadhead (30 Gamerscore/ Silver Trophy Silver Trophy PS3 icon) - Obtained by killing 150 Zombies with headshots in one game.
  • Soul Survivor (50 Gamerscore/ Silver Trophy Silver Trophy PS3 icon) - Obtained by getting to round 15 with no downs.

Map Pack 3 - Der Riese

Call of Duty: Black Ops

First Strike Map Pack - Ascension

Escalation Map Pack - Call of the Dead

  • Stuntman (20 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by making a zombie explode with the VR-11.
  • Shooting on Location (20 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by killing 10 zombies with a Scavenger shot over 100 feet away.
  • Quiet on the Set (30 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by killing the Director.
  • Stand-in (35 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - Obtained by sending the crew to Paradise on solo or co-op.
  • Ensemble Cast (45 Gamerscore/ Silver Trophy Silver Trophy PS3 icon) - Obtained by sending the "Crew" to Paradise on co-op.

Annihilation Map Pack - Shangri-La

Rezurrection Map Pack - Moon

Call of Duty: Black Ops II

  • Tower Of Babble (75 Gamerscore/ Silver Trophy Silver Trophy PS3 icon) In TranZit, obey the voices.
  • Don't Fire Until You See (30 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, have all doors opened without being set on fire.
  • The Lights Of Their Eyes (5 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon In Green Run, pacify at least 10 zombies with 1 EMP Grenade.
  • Undead Man's Party Bus(15 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, complete all additions to the bus in 1 game.
  • Dance On My Grave (5 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In Green Run, acquire your tombstone using Tombstone Soda.
  • Standard Equipment May Vary (25 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, acquire 4 different equippable items in 1 game.
  • You Have No Power Over Me (10 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, kill "him" (the Avogadro) before being attacked by "him". Note: The Avogadro will electrocute the player when he enters the map, but it will not count as being "attacked" by him.
  • I Don't Think They Exist (10 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, kill one of the Denizens of the Forest while it is latched onto you.
  • Fuel Efficient (10 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, use an alternate mode of transportation.
  • Happy Hour (10 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) In TranZit, buy 2 perks before turning on the power.

Revolution Map Pack - Die Rise and Diner Turned

  • High Maintenance (75 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Die Rise, be the architect of their instruction.
  • Vertigoner (10 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Die Rise, fling 10 zombies in one game.
  • Mad Without Power (30 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Die Rise, reach round 10 before turning on the power.
  • Shafted (35 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Die Rise, use Pack-a-Punch and all perk machines in one game.
  • Slippery When Undead (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Die Rise, kill 5 zombies with a single shot from the Sliquifier.
  • Facing The Dragon (10 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Die Rise, face the dragon head-on before reaching round 2.
  • I'm My Own Best Friend (10 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Die Rise, revive yourself.
  • Polyarmory (30 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Diner Turned, get a kill with each primary weapon in a Public Match.
  • Monkey See, Monkey Doom (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Diner Turned, requires the player to retrieve a chained Cymbal Monkey in a Public Match.
  • I See Live People (20 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Diner Turned, kill the human while its decoy is in play in a Public Match.

Uprising Map Pack - Mob of the Dead

Vengeance Map Pack - Buried

Apocalypse Map Pack - Origins

  • Little Lost Girl (75 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Origins, release Samantha.
  • Not a Gold Digger (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, share a weapon you dug up.
  • All Your Base (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, active all generators without allowing one to stop.
  • Kung Fu Grip (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, free yourself and another from the Panzer Soldat's claw in one game.
  • Playing with Power (30 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, build all elemental staffs in one game.
  • I'm on a Tank! (10 Gamerscore/Bronze Trophy 15) - In Origins, ride the tank around the map without getting out.
  • Saving the Day... All Day (20 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, revive another player four different ways in one game.
  • Master of Disguise (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, use Zombie Blood to revive three players and activate a generator in one game.
  • Overachiever (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, complete all 4 Challenges in one game.
  • Master Wizard (40 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, wield all of the ultimate staffs in one game.

Call of Duty Black Ops III

  • Silverback In Black (10 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - Hack the Data Vault and brace yourself for Cyber's Avengening in Dead Ops Arcade 2.
  • The Beginning of the End (60 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Shadows of Evil, complete all Rituals.
  • From the Shadows (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, spot the Shadowman fives times in one game. 
  • Not out of Gobblegum! (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, purchase and chew every type of GobbleGum in your Pack. 
  • Sorry, we're DEAD (25 Gamerscore/Bronze)Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, kill 10 zombies that are inside of a store in one game.
  • Strike! (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, use the rocket shield attack to kill at least 10 zombies in one burst.
  • Beat CoP (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, summon the Civil Protector in every district in a single game.
  • The Spider and the Fly (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, kill 10 zombies ensnared by a Widow’s Wine grenade.
  • Margwa Party (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, kill 2 Margwas in a single round.
  • Parasite-Seeing (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Shadows of Evil, kill 5 Parasites while riding on the train.

Awakening Map Pack - Der Eisendrache

  • My Brother's Keeper (75 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Der Eisendrache, the one must be erased.
  • Der Meisterbogenschuetze (40 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Der Eisendrache, obtain all of the ancient bows.
  • None Left Standing (20 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, kill every type of zombie using a minigun.
  • Take a Bow (20 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Der Eisendrache, upgrade the Wrath of the Ancients.
  • Not Big Enough (20 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, trap and kill a Panzersoldat using the Ragnarok DG-4.
  • Time to Slam (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, revive two players protected by the Ragnarok DG-4.
  • Quick Off Your Feet (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, wall buy the BRM.
  • That's a lot of Jigawatts! (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, electrocute 121 zombies.
  • Fling Me to the Moon (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, use every Wundersphere twice.
  • Death From Above (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Der Eisendrache, kill a zombie while being flung by a Wundersphere.

Eclipse Map Pack - Zetsubou No Shima

  • Seeds of Doubt (75 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Zetsubou No Shima, the one must be saved.
  • Sanguine Serum (40 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Zetsubou No Shima, drink fresh Widow's Wine.
  • Herbal Remedy (20 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, use a plant to return to life.
  • The Ultimate Sacrifice (20 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Zetsubou No Shima, retrieve the Skull of Nan Sapwe.
  • Crop Duster (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, kill 10 zombies with a single shot of the KT-4.
  • Iron Lung (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, stay underwater for one minute.
  • In the Belly of the Beast (5 Gamerscore/ Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, survive being consumed.
  • Assault with Battery (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, electrocute a zombie with a shield.
  • Web of Defeat (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, remove webs in every possible way in one game.
  • One Too Many (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Zetsubou No Shima, throw up.

Descent Map Pack - Gorod Krovi

  • Love and War (75 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Gorod Krovi, the one must be freed.
  • Wield a Fist of Iron (40 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Gorod Krovi, wield the Gauntlet of Siegfried.
  • Time Attack (20 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Gorod Krovi, complete Time Attack: Round 20.
  • Taking Flight (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, ride a dragon.
  • Not One Inch (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, complete a Lockdown Event.
  • Viktorious Revenge (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, complete all solo Trials in one Zombies game.
  • Vaporeyezed (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, use the Gigant Beam to kill 20 Zombies in one activation.
  • Fire Mission (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, kill 8 Zombies with a single Dragon Strike.
  • Blown Away (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, kill 10 zombies at once with the Guard of Fafnir.
  • Zombiepult (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Gorod Krovi, launch 10 zombies into the air at the same time.

Salvation Map Pack - Revelations

  • Pack-A-Punch-ectomy (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, recover the Pack-a-Punch machine from its abductor.
  • Keep Close (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, assist a Keeper in defeating every type of enemy.
  • Death Ray (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, kill 40 enemies with a single activation of a Corruption Turret.
  • The Grand Tour (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, visit every unique location within 2 minutes.
  • Wardrobe Change (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, wear three different hats.
  • Wonderful (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, kill 10 enemies in one shot with each wonder weapon.
  • Controlled Chaos (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Revelations, override all of the Corruption Engines before round 6.

References