FANDOM


Cod5topright BlackopsNewTopright Bodstopright BO2topright Ztr
ShadowBird Tell the article to standby; we're on our way. Out.
This article contains information about a subject that is scheduled to make an appearance in Call of Duty: Black Ops II.
Please do not add non-referenced or speculative content until it can be confirmed by the game's release.
For the enemy featured in the game mode, see Zombie.
"Survive the Zombie hordes alone or cooperatively. Repel wave after wave of increasingly deadly Zombies in a number of frightening locales. But be warned: there are more than just Zombies lurking these dark hallways..."
Call of Duty: Black Ops game manual description


Zombies, originally known as Nazi Zombies, is a survival-type game mode. First appearing in Call of Duty: World at War, it became highly popular upon the game's release, and returned in Call of Duty: Black Ops. In most maps the player faces zombies of other nationalities, including American zombies on "Five", Imperial Japanese zombies on Shi No Numa, Soviet zombies on Dead Ops Arcade (however Nazi Zombies also appear), Ascension and Call of the Dead, and Asian zombies on Shangri-La. It is unknown at this point in time what kind of Zombies are located on Moon. Zombies content is only considered canon in its own universe.

Up to four players must survive endless waves of attacking Zombies, earning points from killing zombies and repairing defenses. These points may be used to purchase weapons and perks in the process, or to unlock new areas and activate other special objects. Zombies enter the player-accessible area of the map via windows, holes in walls, or climbing out of a "dirt" surface, which are initially barricaded but will be rapidly demolished by zombies. They can be repaired, however, with the exception of the dirt surfaces. There is no limit to the number of rounds; the game will end when all players have been incapacitated or killed by the zombies. Zombies become stronger and faster upon the completion of each round, forcing players to make tactical decisions about point spending and progressing through the map. On occasion, zombies will drop power-ups such as Max Ammo, Nuke, or Insta-Kill upon their death, making the round easier.

Altogether, Zombies consists of eleven maps; the first, second, fourth, fifth, and seventh feature Nazi zombies (Nacht der Untoten, Verrückt, Der Riese, Kino der Toten, Dead Ops Arcade), while the third features Imperial Japanese zombies (Shi No Numa), the sixth features American civilian, military and scientist zombies ("Five"), the eighth features Russian scientist, cosmonaut and military zombies (Ascension), the ninth features Russian sailors and divers (Call of the Dead), the tenth features Himalayan civilian zombies (Shangri-La), and the eleventh features astronaut and American military zombies (Moon).

Shi No Numa, Der Riese, Kino der Toten, Ascension, Shangri-La and Moon all have the same four playable characters (often dubbed as the "Original Group") Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen. They are also heard in Call of the Dead. They also appear in the Call of Duty: Black Ops versions of Nacht der Untoten and Verrückt, while "Five" has characters who actually existed in real-life (John F. Kennedy, Fidel Castro, Robert McNamara, and Richard Nixon). Call of the Dead features real-life celebrities as the characters and one as an enemy (Robert Englund, Sarah Michelle Gellar, Danny Trejo, Michael Rooker, and George A. Romero). The Call of Duty: World at War versions of Nacht der Untoten and Verrückt, and Dead Ops Arcade have unidentified playable characters.

The Zombies game mode is also known for carrying on the tradition of odd easter eggs within Call of Duty games like teddy bears. These easter eggs used to be found primarily in the campaign but are now usually found within the Zombie maps, and as of Call of the Dead, now include achievements/trophies upon completing these easter eggs.

Point System

Main article: Points (Zombies)

There is a point system is the Zombie game mode. This system applies to Normal Zombies, Hellhounds, Crawler Zombies, Space Monkeys, and the Pentagon Thief.

  • Non-lethal hit: 10 points.
  • Lethal torso hit: 60 points.
  • Lethal limb hit: 50 points.
  • Lethal neck hit: 70 points.
  • Lethal headshot: 100 points.
  • Lethal melee: 130 points.
  • Lethal hit with Ballistic Knife: 130 points
  • Lethal explosive, direct impact or unidentified hit: 50 points.

Maps

Nacht der Untoten

Nacht der Untote Loading Screen

Loading screen in Call of Duty: Black Ops

Main article: Nacht der Untoten
"You drove them deep into the heart of Reich. You thought they were dead. You were wrong."
Nacht der Untoten description

Nacht der Untoten (German: "Night of the Undead") is the first map of the Zombies campaign. It is also the smallest and simplest, there are only three rooms in this map. The Zombies in this map are less deadly than the ones in the others, as they do not reach through windows, they do not run as fast and they're the least smart in terms of AI. The zombies also look more human in this one and they just groan and moan. This was the only map not to include perks, until the September 27, 2011 update that provided every map with Mule Kick, however, this only applies to Call of Duty: Black Ops. Because it is a last minute developer addition, this map simply acts as an introduction to the Nazi Zombies game mode and does not advance the zombie story arc, it's more along the lines of an isolated incident for four unnamed soldiers. It takes various design elements from a building in the multiplayer map Airfield, the building in the map therefore earning the name "Zombie House". However, it has nothing to do with that map story-wise. The version in Call of Duty: Black Ops features the World at War power-ups, including the Carpenter power-up including the power-up icons, instead of the text and remaining time at the bottom. Cold War weapons are available in the Mystery Box, and zombies can now reach through the windows to hit the players, and a new musical Easter egg called Undone is now available.

Verrückt

WorldAtWar Verruct Loading Screen

Loading screen in Call of Duty: Black Ops

Main article: Verrückt
"Electroshock therapy. Chemically engineered beverages. Hordes of Undead Nazis. Find the power to unite and send them back to their graves!"
Verrückt description

Verrückt (German: "Crazy") is the second map in the Zombies campaign. It is based off Asylum, as they share many traits. The zombies in it are much more dangerous because they can attack through windows, deal more damage and run faster. This is also the first map to include traps, perks, and Bouncing Betties, as well as the first map to require the electricity to be turned on. There are ten rooms in this map, which require 'points' to open. This is the first map where the mystery box can be transported by the teddy bear and reappear somewhere else. This level takes place in Wittenau Sanatorium in Berlin, Germany, and this is the only map to feature different factions. There is a German and American side, each with the faction's respective weapons. When playing with three or four players, they will be split up and have to reunite at the generator room. This map also introduces the PPSh-41, available from the Mystery Box.

Shi No Numa

Shi No Numa Loading Screen

Loading screen in Call of Duty: Black Ops

Main article: Shi No Numa
"Maggot ridden corpses. Bug infested swamp. Hundreds of undead Imperial Army. Choose your tactic and defend for your lives!"
Shi No Numa description
Shi No Numa (Japanese: "Swamp of Death") is the third map in the Zombies campaign, and is the first not to feature Nazi Zombies. The max zombie running speed has been reduced from a full sprint back to the original "zombie run", possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three (Starting Room, Warning Room and Mystery Box Spawn). This is the second map where the electricity doesn't have to be turned on. This map, along with Shangri-La and Moon, has perk machines that spawn randomly (save for Mule Kick). This is also the second map where the mystery box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitches or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards. It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can destroy up to 10 zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated 'trap'. In this map, the Zombies backstory unfolds for the four main characters. This is the first map not based on a map built into the game.

Der Riese

BO Der Riese Loading Screen

Loading screen in Call of Duty: World at War

Main article: Der Riese
"The Giant is rising. Face the might of the Nazi Zombies in their heartland. This is where it all began. This is where the master plan took shape. Is this where it all ends?"
Der Riese description

Der Riese (German: "The Giant") is the fourth map in the Zombies game mode. It takes some features from the multiplayer map Nightfire. It is the first map where zombies can climb over areas and jump down from an area towards the characters. It also introduces the Pack-A-Punch machine, which for 5000 points, upgrades weapons to have increased ammo capacity, more power, higher fire rate etc. It is the second map where the power is required to be switched on. Der Riese is the third map where Perk-a-Cola machines are included, and the second where perk machines do not spawn randomly. Der Riese is the second map to contain hellhounds, which spawn about every 5 rounds. It is the first map to have teleporters, the Monkey bomb, the Bowie Knife, and the Fly Trap. It is the second map where the identity of the characters are known, and sub-sequentially advances the plot. It is the second to have a small objective, which is turning on the power and connecting the three teleporters to the mainframe to access the Pack-a-Punch machine. Der Riese also features the new "Carpenter" power-up, which boards up all opened windows in the level and award the players 200 points. It is the first of two maps in which Hellhounds spawn alongside Zombies. This occurs after the third Hellhound round sometime after round 16.

Kino der Toten

Kino Der toten Loading Screen

Loading screen

Main article: Kino der Toten
"Battle the undead in this theatrical installment of "Zombies". New twists and clues could uncover the final plan. It's show time!"
Kino der Toten

Kino der Toten (German: "Cinema of the Dead") is the fifth map in the Zombies game mode, introduced in Call of Duty: Black Ops. The four original characters are playable. It has almost all the features from Der Riese, including the Bowie Knife, Teleporters, Pack-a-Punch Machine, and Monkey Bomb, although the Wunderwaffe DG-2 does not return. A new Wonder Weapon, the Thundergun, makes it first appearance, replacing the Wunderwaffe DG-2. It is the first map to have purchasable Cold War weapons, as well as the first map to have the new Gas Zombies. It is the third map to require the electricity to be turned on, and is the first Zombies map to not have the Mystery Box spawn in a fixed location. It is also available on the iPhone version of Call of Duty: Black Ops Zombies.


"Five"

Main article: "Five"
"The Pentagon is under attack! Washington is going to DEFCON 1 in this installment of "Zombies"."
"Five"

"Five" is the sixth map in the Zombies game mode, introduced in Call of Duty: Black Ops. The playable characters in this map are President John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro. A new Wonder Weapon, the Winter's Howl, has been introduced on this map. New features in this map include the use of elevators, the DEFCON control system, American zombies, and the Pentagon Thief. The Pentagon Thief substitutes the Hellhounds, which do not appear in the map. Also new to this map are the incomplete Electro-Shock defenses, which require one part each before being available for use. Unlike other maps featuring teleporters, this map has multiple teleporters and they can be used by zombies. It is the fourth map where the electricity is required to be turned on. The map may be based off a canceled multiplayer map titled "Pentagon." This is also the first map to not have the four main characters in it since they have been introduced. This map will be available on the iPhone version of Call of Duty: Black Ops Zombies in the future.


Dead Ops Arcade

Dead Ops Loading Screen

Loading screen

Main article: Dead Ops Arcade

Dead Ops Arcade is an arcade based Zombies game in Call of Duty: Black Ops and the seventh in the game mode. The player can unlock this by breaking free from the chair and typing in "DOA" or "3ARC UNLOCK" in the computer. "3ARC UNLOCK" will also unlock all Campaign levels for Mission Select and "Five" if not completed. By doing this, the player will also unlock the "Insert Coin" achievement for 5G and can access Dead Ops Arcade from the Zombies menu. This map plays no role in the Zombies plot. 50 levels of Dead Ops Arcade feature on the iOS version of Black Ops Zombies.

Ascension

Ascension loading

Loading screen

Main article: Ascension
"The risen dead have overtaken a Soviet cosmodrome and all Hell has broken loose. The countdown to the zombie apocalypse has begun."
Ascension
Ascension is the eighth map in the Zombies game mode, released on February 1, 2011, as part of the First Strike map pack on Xbox 360. It takes place in an abandoned Soviet Cosmodrome. There are two new perks, Stamin-Up and PhD Flopper. Double Tap Root Beer doesn't return, but it was initially set to appear. Space Monkeys have replaced the Pentagon Thief and Hellhounds. There is a new power-up introduced here, the Random Perk Bottle, which grants the player a random perk. Two new Wonder Weapons debut, the Gersch Device and the Matryoshka Doll, both of which are tactical grenades. The Bowie Knife is not in this map, as it is replaced by a Russian counterpart (only for aesthetic purposes), the Sickle which works exactly the same. The four primary characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Dr. Edward Richtofen return. It is the second map where players can have zombies spawn next to them. It is the only map with the Lunar Lander, a utility that works similarly to the Teleporter. It is the fifth map where the electricity is required to be turned on. This map features Russian cosmonaut, scientist, military and civilian zombies. However, gas zombies do not return. This map also advances the zombie storyline much more than the previous Call of Duty: Black Ops map Kino der Toten. This map includes more radios similar to the ones in Der Riese and the Kassimir Mechanism easter egg which advances the story of Samantha Maxis as a demonic being. Characters from "Five" can be heard on this map by using the three red telephones, indicating that the two maps occur simultaneously. The map is based on Launch. Ascension is also available on the iOS version of Black Ops Zombies.

Call of the Dead

File:Call of the Dead Loading Screen.jpg
Main article: Call of the Dead
"A shipwrecked crew of fearless explorers is hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the Element 115 unravels into a hellish nightmare."
Call of the Dead

Call of the Dead is the ninth map in Zombies game mode, released on May 3, 2011, in the Escalation map pack for Xbox 360 and later on June 10, 2011, for PS3. It is the first to feature real life celebrities as the playable characters. The celebrities are Sarah Michelle Gellar, Robert Englund, Michael Rooker, and Danny Trejo. It also features George A. Romero as a special boss-zombie that spawns before round 1. The map is also the first to include regular Ziplines and the Flinger. There are two new Wonder Weapons, the V-R11 and the Scavenger. It also introduces a new Perk-a-Cola called the Deadshot Daiquiri. The Original Characters Trapped is an Easter Egg in this map where the player must help the four 'original' characters escape to Paradise. The Wunderwaffe DG-2 makes a reappearance as a Power-Up (called the Lightning Bolt), awarded after completing the Original Characters Trapped Easter Egg.

Shangri-La

Shangri-La Loading Screen

Loading screen

Main article: Shangri-La
"A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets."
Shangri-La
Shangri-La is the tenth map in Zombies game mode, included in the Annihilation DLC. The four original characters return as the playable characters after being teleported here from the Siberian facility in Call of the Dead. It is the first to feature the new Napalm Zombies, Shrieker Zombies and Zombie Monkeys. The map includes many new utilities, which include the Mine Cart, the Geyser, and the Water Slide. It also features a new equipment; the Spikemore and the new Wonder Weapon, the 31-79 JGb215. There is also a major Easter Egg in this map referred to as Eclipse, which rewards a player with the Focusing Stone, giving them every perk on the map permanently until the game ends, and is the only Easter Egg that can be completed more than once per game. This map has elements from the map "Jungle " in it.

Moon

Moon loading screen

Loading screen

Main article: Moon
"I believe that this nation should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to the earth. (John F. Kennedy, 1961)"
Moon

Moon is the eleventh map in the Zombies game mode, included in the Rezurrection DLC. It starts off at Area 51, where for the second time, Hellhounds spawn with Zombies after a certain amount of time. Teleporters return, and the main area takes place on a base on the moon. The four original characters return as playable characters. It features new Wonder Weapons, one of which is called the Wave Gun, which has a dual-wieldable function (dubbed the Zap Gun Dual Wield) and the Quantum Entanglement Device, a new tactical grenade. The map also introduces the Phasing Zombies and Astronaut Zombies and sees the return of the Crawler Zombies and Hellhounds. The map also introduces a new Perk-a-Cola called Mule Kick and two new pieces of equipment called the P.E.S. and the Hacker. The map does not feature any traps, but does have a new utility: the Launch Pad. There is also a major easter egg in this map, referred to as Richtofen's Grand Scheme, which helps Richtofen gain control of the zombies.

Story

Main article: Zombies (mode)/Story

iPhone/iPod Touch Application

Ipod Zombies

Screenshot from the iPod game

Main article: Call of Duty: ZOMBIES
Main article: Call of Duty: Black Ops Zombies

On November 16th 2009, Nazi Zombies was released for the iPhone and iPod Touch as an application for £6.99 (UK) and $9.99 (US).[1] Originally, only Nacht der Untoten was available to play, but Treyarch confirmed that other maps would be released in the future. Zombie Verrückt was released for £2.99 and $4.99 on February 11th 2010.[2] The iPhone and iPod Touch versions are identical to each other. Although they have lower quality graphics than their console counterparts, they do include leaderboards, unique Achievements and three different control schemes. The game also includes an Aim-Assist like feature, as the camera will snap onto nearby targets, even from the hip. On June 2, 2010, Version 1.4 was released, and along with it, Shi No Numa, the third map to be released for the iPod/iPhone also for £2.99 and $4.99. As of September 30th 2010 version 1.5 was released and includes Der Riese, the fourth map, for no additional payment, new achievements, better Zombie AI, improved graphics, the previous two maps also made free, and made the app itself £2.99 and $4.99.

Black Ops: ZOMBIES was released for iPod Touch, iPhone, and iPad for £4.99 (UK) and $6.99 (US) on December 1, 2011. The application features Kino der Toten, Ascension & Dead Ops Arcade & teases "more maps coming soon". It boasts 4 player online as well as new voice chat, which utilizes the device's internal microphone. It is also the first time you can choose from the four original playable characters. The controls are similar to the predecessor, but appearance has changed drastically to a comic-book stylized theme based off the console version's loading screens. Dead Ops Arcade is unlocked after finding four hidden coins in the main menu screen (similar to how it as unlocked in the console version). It includes 50 levels, ten more than on the console, as well as all of the power ups featured in the original.

Call of Duty: Black Ops

BlackOpsZombiesMainTheme
Containment2

Soldiers with Gas-masks wielding AK-47s

New zombie

The "crawler" type zombie.

Players that bought the Hardened or Prestige editions of the game or the Rezurrection DLC have access to the original four maps. The maps have had updates to their graphics and Cold War-era guns added to the Mystery Box. The four main characters have been added to all of the original maps, replacing the unnamed Marines.

All games come with Kino der Toten automatically unlocked, while "Five" is unlocked once the player completes the campaign on any difficulty. Dead Ops Arcade is unlocked once the player enters a code in the terminal. The First Strike DLC includes the level Ascension, the Escalation DLC includes Call of the Dead, the Annihilation DLC includes Shangri-La, and the Rezurrection DLC includes the level Moon.

There is a Zombies mode for the Nintendo Wii edition of Black Ops. The only map available is Kino der Toten, in which the graphics are scaled down in quality. A patch hinted to the release of "Five", Nacht der Untoten, Verrückt, and Dead Ops Arcade for the Wii as it contained images of them contained in folders marked dlc1, dlc2, dlc3, and dlc4, however they were never released.[3]

Call of Duty: Black Ops DS

Zombie Mode appears on Call of Duty: Black Ops DS, in a similar format to the consoles. The concept of the game and many mechanics are the same, but many changes have also been made, such as an increase in damage from the zombies (able to down the player in one hit at round one), an increase in zombies' health, more points needed to buy weapons and doors (players are awarded more points for kills) and barrier mechanics (can't be repaired while being destroyed, zombies able to attack when mantling the barrier).

Maps

Call of Duty: Black Ops II

Zombies mode has been confirmed to return in Call of Duty: Black Ops II. Though no gameplay or story-related details have been announced, Treyarch has confirmed that the mode now supports up to 8 player Co-Op and runs on the game's multiplayer engine, rather than a modified single-player engine as in Call of Duty: World at War and Call of Duty: Black Ops. Additionally, a promotional poster for the game depicts a woman wearing plaid shirt, a trucker hat with the number 1221 on it, a sheathed sword, a Winchester Rifle, and a decapitated head of a zombie, though the woman's identity is currently unknown. Treyarch released a image of a Zombies map, titled as "The Map" and describes that it "will be bigger than any Zombie map to date".[4] It has also been confirmed that characters John F Kennedy, Richard Nixon, FOX news reporter Oliver North, and Danny Trejo will be returning as playable characters for Black Ops II, and it has been heavily hinted by Treyarch developers that the four original characters (including Samantha) will return.

Trivia

General

  • Only a max of 24 zombies can be alive at one time. If a zombie can't hit a player in a certain amount of time, the zombie dies, allowing another zombie to spawn.
  • Nacht der Untoten, Verruckt and Ascension are the only zombies maps to appear both in campaign and multiplayer, though they have different roles each time, in the battle for Peleliu Airfield you must cross through the building for Nacht to complete the level. Verruckt is the insane asylum you must take as Dimitri Petrenko in Berlin and Ascension is the Russian cosmodrome featured in the level U.S.D.D. The multiplayer levels in order are: Airfield (Nacht) Asylum (Verruckt) and Launch (Ascension)

Call of Duty: World at War

  • While playing co-op, it is not possible to use the "/record" console command.
  • ScrewAttack rated Nazi Zombies as the fifth best zombie game ever.[6]
  • All Zombies characters use the same first person character model, despite what their third person model looks like. It is Miller's bare hands with green sleeves.
  • On the iPod version, if a hellhound triggers a Bouncing Betty, the app will quit. If the player is to open the app and continue their previous game, Zombies will no longer spawn. Confirmed on Shi No Numa and Der Riese.
  • This mode is not available in the Wii version.
  • On Nacht der Untoten, Verrückt, and Shi No Numa, there is a maximum of 24 Zombies per round during solo play. In co-op, there are 24 Zombies per player, meaning a maximum of 96 Zombies per round in a four-player game. This does not apply to Der Riese.

Call of Duty: Black Ops

  • Just before the countdown to the start of an online match, the words "Locking in bets" can appear briefly above the players names in the lobby, as if it were a Wager Match.
  • The characters have different first person models, most of which are borrowed from another character, except in Call of the Dead, where every character uses unique first-person models. In Moon, however, putting on a P.E.S will cause the first person model to change to a unique one.
  • Kino der Toten is the only map available in the Wii version.
  • In the Wii version, Zombies mode will open up in a different screen, much like Multiplayer mode.
  • In the Wii version, if one looks up to the sky in the Alley on Kino der Toten, one can see 4 black boxes.

Videos

Achievements/Trophies

Call of Duty : World at War

Map pack 2 - Shi No Numa

Hammer Time (10 Gamerscore/ Bronze Trophy 15px) - Obtained by repairing 200 windows.

Dead Air (10 Gamerscore/ Bronze Trophy 15px) - Obtained by activating "The One."

Perk-a-Holic (20 Gamerscore/ Bronze Trophy 15px) - Obtained by having all perks at the same time.

It's a Trap! (20 Gamerscore/ Bronze Trophy 15px) - Obtained by killing at least one zombie with three different traps in one round.

Weapon of Minor Destruction (20 Gamerscore/ Bronze Trophy 15px) - Obtained by using a Nuke to kill one zombie.

Big Brawler (30 Gamerscore/ Bronze Trophy 15px) - Obtained by killing 10 zombies while Insta-Kill is on.

Fertilizer Man (30 Gamerscore/ Bronze Trophy 15px) - Obtained by killing 200 zombies in one life.

Big Baller (30 Gamerscore/ Silver Trophy 15px) - Obtained by getting 75,000 in a single game.

Deadhead (30 Gamerscore/ Silver Trophy 15px) - Obtained by killing 150 zombies with headshots.

Soul Survivor (50 Gamerscore/ Silver Trophy 15px) - Obtained by not getting downed till round 15.

Map pack 3 - Der Riese

Elevate your Senses (25 Gamerscore/ Bronze Trophy 15px) - Obtained by activating the Fly Trap.

Locksmith (25 Gamerscore/ Bronze Trophy 15px) - Obtained by opening all doors in Der Riese.

40 Knives (25 Gamerscore/ Bronze Trophy 15px) - Obtained by killing 40 zombies with the Bowie Knife.

Der Electrician (25 Gamerscore/ Bronze Trophy 15px) - Obtained by linking all the teleporters by round 7.

Frequent Flyer (25 Gamerscore/ Bronze Trophy 15px) - Obtained by teleporting 8 times.

Wacker Packer (25 Gamerscore/ Bronze Trophy 15px) - Obtained by using any weapon to Pack-a-Punch.

The Might of the Monkey (25 Gamerscore/ Bronze Trophy 15px) - Obtained by using the Monkey Bomb.

Perkaholics Anonymous (25 Gamerscore/ Silver Trophy 15px) - Obtained by surviving to round 20 without perks.

Acquire Waffle Weapons (25 Gamerscore/ Silver Trophy 15px) - Obtained by getting the Ray Gun, Wunderwaffe DG-2, and the Monkey Bomb at one time.

Pack Addict (25 Gamerscore/ Silver Trophy 15px) - Obtained by uprgrading 5 weapons in one life.

Call of Duty: Black Ops

Insert Coin (5 Gamerscore/ Bronze Trophy 15px) - Obtained by playind Dead Ops Arcade for the first time.

See Me, Stab Me, Heal Me (15 Gamerscore/ Bronze Trophy 15px) - Obtained by Pack-a-Punching the Ballistic Knife and shoot it to revive a downed teammate.

Sacrificial Lamb (15 Gamerscore/ Bronze Trophy 15px) - Obtained by killing 6 zombies by getting shot or shooting a person with the Pack-a-Punched Crossbow.

Hands Off the Merchandise (20 Gamerscore/ Bronze Trophy 15px) - Obtained by killing the Pentagon Thief before he steals your loadout.

Easy Rhino (10 Gamerscore/ Silver Trophy 15px) - Obtained by using the Speed Boost to kill 20 zombies.

The Collector (20 Gamerscore/ Silver Trophy 15px) - Obtained by buying all wall-off guns in a single game.


First Strike map pack - Ascension

The Eagle has Landers (35 Gamerscore/ Bronze Trophy 15px) - Obtained by using all 3 Lunar Landers.

They are going THROUGH! (35 Gamerscore/ Bronze Trophy 15px) - Obtained using the Gersch Device to kill 5 zombies.

Chimp on the Barbie (35 Gamerscore/ Bronze Trophy 15px) - Obtained by killing a monkey with the Fire Trap.

Space Race (45 Gamerscore/ Silver Trophy 15px) - Obtained by Pack-a-Punching a weapon before round 8.


Escalation map pack - Call of the Dead

Stuntman (20 Gamerscore/ Bronze Trophy 15px) - Obtained by making a zombie explode with the VR-11.

Shooting on Location (20 Gamerscore/ Bronze Trophy 15px) - Obtained by killing 10 zombies with a Scavenger shot over 100 feet away.

Quiet on the Set (30 Gamerscore/ Bronze Trophy 15px) - Obtained by killing the Director.

Stand-in (35 Gamerscore/ Bronze Trophy 15px) - Obtained by sending the crew to Paradise on solo or co-op.

Ensemble Cast (45 Gamerscore/ Silver Trophy 15px) - Obtained by sending the "Crew" to Paridise on co-op.


Annihilation map pack - Shangri-La

Monkey See, Monkey Don't (5 Gamerscore/ Bronze Trophy 15px) - Obtained by getting something from the monkeys.

Small Consolation (10 Gamerscore/ Bronze Trophy 15px) - Obtained by using the 31-79 JGb215 on each type of zombie.

Blinded By the Fright (30 Gamerscore/ Bronze Trophy 15px) - Obtained by killing a Shrieker Zombie while blinded by it.

Zomb Disposal (30 Gamerscore/ Bronze Trophy 15px) - Obtained by disposing of a Napalm Zombie without it harming any players.

Time Travel Will Tell (75 Gamerscore/ Silver Trophy 15px) - Obtained by acquiring the Focusing Stone.


Rezurrection map pack - Moon

One Small Hack for Man (5 Gamerscore/ Bronze Trophy 15px) - Obtained by hacking something

One Giant Leap (5 Gamerscore/ Bronze Trophy 15px) - Obtained by becoming trapped in the Receiving Area and free yourself through resurrection in co-op.

Ground Control (10 Gamerscore/ Bronze Trophy 15px) - Obtained by preventing each excavator from breaching the base in one game.

Fully Armed and Operational (25 Gamerscore/ Bronze Trophy 15px) - Obtained by acquiring 3 Pack-a-Punched weapons at the same time.

Perks in Spaaaaace (30 Gamerscore/ Bronze Trophy 15px) - Obtained by purchasing every Perk in one game.

Cryogenic Slumber Party (75 Gamerscore/ Silver Trophy 15px) - Obtained by completing the first half of Richtofen's Grand Scheme.

Big Bang Theory (100 Gamerscore) - Obtained by gaining sweet, sweet, revenge.

References

Community content is available under CC-BY-SA unless otherwise noted.