这篇文章中的内容出现在了使命召唤:黑色行动中。 这篇文章中的内容出现在了僵尸模式中。 The subject of this article exists in or is relevant to the real world. This article was previously featured
要查找其他意义,请参阅Black Ops (faction)Call of Duty: Black Ops: Declassified
谎言就是谎言。它不会因为被写下成文、被称作历史而成为事实。我们生活在一个眼见为虚的世界,只有极少数人才知道真相。在我们所生活的世界里,你所知道的一切都是错误的。
——全球公开预告中,亚历克斯·梅森说道。
《使命召唤:黑色行动》
CoD Black Ops cover.png
包装封面
开发商 Treyarch
n-Space (任天堂DS)
发行商 动视
Square Enix (日本)
Aspyr Media (Mac OS X)
引擎 战火世界IW3.0引擎改进版
发行日期 2010年11月9日
Mac OS X
2012年9月27日[1]
种类 第一人称射击,科幻
动作,恐怖(僵尸模式)
类型 单人游戏,多人游戏,僵尸
评级 ESRB: Mature
PEGI: 18+
USK: 18
CERO: Z
OFLC: MA15+
平台 Xbox 360
Xbox One (向后兼容)[2]
PlayStation 3
Wii
任天堂DS
微软视窗
Mac OS X

《使命召唤:黑色行动》Call of Duty: Black Ops)是使命召唤系列正作的第七作,也是Treyarch工作室开发的《使命召唤:战火世界》系列的第三作。本作游戏由动视发行,发布于PC、Xbox360、Play Station3与任天堂Wii等多个平台上。本游戏正式公布于2010年4月30日,[3]发售于2010年11月9日。

游戏设定[编辑 | 编辑源代码]

《使命召唤:黑色行动》不同于往往涉及多个(一般为三个)国家的战役的前作,只包括了两个可以游玩的国家——俄罗斯与美国,并只有美国方面的战役剧情。玩家将在游戏中扮演MACV-SOG(美国驻越顾问司令部研究观察组)上尉亚历克斯·梅森、来自美国中情局的杰森·哈德森与曾属于苏联红军的维克多·雷泽诺夫。游戏中还加入了若干新特性,如飞扑与可以在某些武器上使用的手电筒。在此之上,玩家在战役中扮演的角色在本作中可以在被玩家操控时说话了。

剧情[编辑 | 编辑源代码]

游戏剧情背景设定于冷战时期。《使命召唤:黑色行动》绝大部分战役剧情都是通过SOGCIA干员亚历克斯·梅森的回忆来讲述的。一个身份不明的审问者正在逼问梅森,被用于联络美国境内苏联潜伏人员的数字广播到底意图为何。他所提出的一系列问题为战役任务安排好了登场的舞台。

第一个任务是梅森对于自己于1961年4月所参与的猪湾入侵行动的回忆。这是一场为了刺杀菲德尔·卡斯特罗而发动的注定会失败的行动。在任务结尾处,梅森被卡斯特罗麾下的士兵俘虏,被当作“礼物”转赠给了尼基塔·德拉戈维奇。之后,他在苏联的沃尔库塔劳改营被囚禁了两年。

在接下来的审问里,梅森讲述了他在被囚禁在沃尔库塔时是如何与前红军战士与前作回归角色维克多·雷泽诺夫成为朋友的。雷泽诺夫帮助梅森掀起了沃尔库塔的囚犯起义,梅森因此得以逃离沃尔库塔。

脱身一个月之后,梅森与他的接头人杰森·哈德森一同被护送至五角大楼。梅森在五角大楼里与约翰·F·肯尼迪会面时,受任刺杀德拉戈维奇。他随后与弗兰克·伍兹、约瑟夫·鲍曼一同被派往哈萨克苏维埃社会主义共和国拜科努尔航天基地破坏苏联的太空项目。这支行动小队解救了被俘的干员摧毁了正发射升空的联盟二号火箭。曾身在发射场的德拉戈维奇活着逃走了,梅森又花了五年时间去找他。

到了1968年,梅森等人组成的SOG小队来到了越南,调查苏联在此的动向。在协助防御溪山作战阵地之后,梅森又被派到正处在春节攻势下的顺化,从一位身份不明的变节者手中取得一份有关德拉戈维奇的档案。这支小队取得了档案并顺利撤离顺化,梅森则在行动中发现雷泽诺夫便是那个变节者。

在梅森逃离顺化之后,战役来到了一项在香港九龙执行的任务。哈德森与韦弗被派到此地寻找并审问为德拉戈维奇效命的科学家克拉克博士。因为苏联特战小队的到来,他们的任务出了问题,克拉克也在同哈德森等人一同逃离时被杀。

随后,在接下来的审问里,梅森交代了雷泽诺夫曾向梅森讲述的德拉戈维奇、他的助手列夫·克拉夫琴科以及他们德国合作伙伴弗雷德里希·斯坦纳背后的故事。这些故事发生在第二次世界大战结束后不久。在这些故事中,德拉戈维奇发现了德军的生化武器——新星六号,残忍无度的德拉戈维奇还为了试验这种武器、排除反对自己的异己而下令杀死了自己麾下的士兵。雷泽诺夫的挚友迪米特里·彼得连科因此不幸被害。任务结尾处,雷泽诺夫要求梅森答应他为彼得连科的死复仇,德拉戈维奇和他的两个同谋必须死。

审问的内容又回到了1968年,梅森陈述了他是怎么和来自SOG小队的剩余成员一同为了追赶行踪成谜的克拉夫琴科而在越共控制的地盘上杀出了一条血路,但最后无功而返,又被派去寻找、调查一架已经坠毁的运输新星六号的苏联运输机。在调查运输机时,他们遭到了苏联特战队伍与越共军队的伏击,梅森、伍兹、鲍曼三人被越共俘获。

视角再次转换到哈德森特工。他被派去执行一项潜入乌拉尔山脉苏联基地的任务。据信,这座基地是新星六号的研发中心。整座研发设施的控制室布满了爆炸物,俨然是德拉戈维奇所设下的陷阱。但在这时,哈德森小队接到了斯坦纳博士的远程通讯,斯坦纳向他们告知了自己的位置和承诺,想以此获得美国方面的保护,免遭德拉戈维奇“悬而未决”的系统消灭。他还答应将破解数字广播的情报告知美方。

在这项任务完成之后,梅森向审问者讲述了鲍曼被俘时被害的经过以及他同伍兹如何逃出羁押他们的越共营地。梅森与伍兹驾驶偷来的米-24武装直升机杀出了一条血路,直冲克拉夫琴科的基地。在基地里,梅森再次遇到了雷泽诺夫,在雷泽诺夫的带领下杀到了克拉夫琴科的面前。但梅森突入房间的时候遭到了克拉夫琴科的暗算。就在梅森要被克拉夫琴科杀害之时,伍兹及时赶到,拔掉了克拉夫琴科身上手雷的插销,与克拉夫琴科两人一同跌出窗外,消失在了爆炸升腾而起的火焰之中。梅森与雷泽诺夫随后取得了文件,在文件的指引下前往斯坦纳博士所在的重生岛

梅森的故事在重生岛与哈德森交汇了。二者同时为了找到斯坦纳博士而在苏联的新星六号研究生产设施中与守备军队交战、突破。哈德森同拥有轻装甲载具的CIA干员小队一同对重生岛设施发起全面突击,而梅森则是和雷泽诺夫一起潜入这座设施。梅森赶在哈德森之前找到了斯坦纳,并且看着雷泽诺夫枪毙了这名德国科学家。

但是,当这个故事从哈德森视角讲述的时候,事情是这样的——实际上,梅森是独自一人,正是他枪杀了斯坦纳,却自称是前来报仇的雷泽诺夫。回忆结束,审问继续。审问者终于亮出了自己的身份——他就是哈德森。他来到梅森面前,铤而走险,想要让梅森从洗脑之中挣脱出来。在这个任务中,真相大白,梅森在沃尔库塔时,德拉戈维奇等人为了将他变为在美国执行苏联任务的潜伏特工而对他进行了一系列的心理修正实验。但是,雷泽诺夫半路“劫持”了这项实验,利用洗脑的效果向梅森灌输了完成雷泽诺夫复仇夙愿的想法:“德拉戈维奇、克拉夫琴科、斯坦纳,都得死。”雷泽诺夫实际上在逃离沃尔库塔的时候便已身亡,在那之后,雷泽诺夫的所有登场几乎都是梅森的想象出来的,都是梅森所经历的洗脑所带来的剧烈反应。

随着梅森大脑中的洗脑终于被破除,梅森回忆起了那些数字广播的来由——曾在古巴港口停靠的轮船卢莎卡。CIA对这艘轮船发动了袭击,梅森在行动中突入了位于轮船下方的水下广播站,亲手勒死了德拉戈维奇,炸沉了广播站,终结了潜伏特工对美国制造的威胁。

战役地点[编辑 | 编辑源代码]

北美洲及加勒比地区[编辑 | 编辑源代码]

东南亚[编辑 | 编辑源代码]

苏联[编辑 | 编辑源代码]

其他[编辑 | 编辑源代码]

阵营[编辑 | 编辑源代码]

可游玩[编辑 | 编辑源代码]

友军[编辑 | 编辑源代码]

敌军[编辑 | 编辑源代码]

Template:CoD7 Factions

角色[编辑 | 编辑源代码]

CIA与SOG[编辑 | 编辑源代码]

共产主义军队[编辑 | 编辑源代码]

其他[编辑 | 编辑源代码]

  • 约翰·F·肯尼迪 - 美国总统,“五”中的可游玩角色
  • 罗伯特·麦克纳马拉 - 肯尼迪政府国防部长,“五”中的可游玩角色、
  • 维克多·雷泽诺夫 - 回归自《使命召唤:战火世界》,梅森的朋友,帮助梅森逃离沃尔库塔,新星计划一关中的可游玩角色
  • 迪米特里·彼得连科 - 《使命召唤:战火世界》主角之一,本作以队友身份回归,不可游玩,维克多·雷泽诺夫的挚友,后被尼基塔·德拉戈维奇杀害

任务[编辑 | 编辑源代码]

《使命召唤:黑色行动》共有15个单人游戏关卡。

  1. 40行动” - 逃离警察追捕并刺杀菲德尔·卡斯特罗
  2. 沃尔库塔” - 参与沃尔库塔监狱起义
  3. U.S.D.D.” - 来到五角大楼,与约翰·F·肯尼迪会面
  4. "斩首指令" - 解救韦弗,阻止联盟二号发射
  5. "S.O.G." - 防御溪山作战阵地
  6. "变节者" - 取得俄罗斯变节者手上的情报
  7. "数字" - 与克拉克博士一起逃离德拉戈维奇手下的追杀
  8. "新星计划" - 找到斯坦纳,摧毁运输新星六号的运输船
  9. "维克多·查理" - 在越南的丛林中与越共交战
  10. "坠机现场" - 找到坠毁的新星六号苏联运输机
  11. "WMD" - 潜入乌拉尔山脉的苏联基地
  12. "报复" - 逃离越共营地,直面克拉夫琴科
  13. "重生" - 从梅森与哈德森两人视角分别重历寻找斯坦纳的经过
  14. "启示" - 发现数字背后的真相
  15. "救赎" - 摧毁广播站,对抗德拉戈维奇

成就/奖杯[编辑 | 编辑源代码]

Template:CoD7 Achievements

电脑代码[编辑 | 编辑源代码]

主页面:Call of Duty: Black Ops Data Servers

玩家在主菜单可以看到,梅森在接受审讯的时候被捆在了椅子上。但只要快速连按左右扳机(Xbox 360)或L2与R2(PS3)或Template:Keypress(PC),再或者摇晃Wii的手柄,梅森就会挣脱束缚,站起身来,在审讯室里自由活动。在房间后面靠近左边墙角的地方放着一台计算机终端,玩家可以控制梅森操纵这台计算机终端。

僵尸模式[编辑 | 编辑源代码]

主页面:Zombies (mode)

《使命召唤:黑色行动》沿袭了前作《使命召唤:战火世界》中的僵尸模式。僵尸模式包括了单人游戏、分屏游戏以及最多可由四名玩家共同进行的在线多人游戏模式。游戏本身自带两张僵尸模式地图,另外的七张地图需要通过购买另外的四个地图包获得。此外,《使命召唤:黑色行动》还附带了名为“死亡行动街机”的特殊模式。

地图[编辑 | 编辑源代码]

此外,还有四张来自《使命召唤:战火世界》的地图(亡者之夜疗养院死亡沼泽巨人工厂)收录于《使命召唤:黑色行动》的加强版与豪华版或《复活》地图包中。这些地图中包括汤姆森M1897堑壕枪等属于《使命召唤:战火世界》的独占武器。

多人游戏[编辑 | 编辑源代码]

BlackOpsMPBackground.png

全新特性[编辑 | 编辑源代码]

多人游戏地图“顶峰”

While still following the same leveling-up features of the three previous main Call of Duty titles, Call of Duty: Black Ops multiplayer has many new features.

Instead of unlocking weapons, equipment and perks by leveling up, CODPoints are introduced. To purchase everything the player would like in multiplayer, CODPoints must be spent. This currency is earned through regular gameplay, as well as from leveling up and completing Contracts. However, certain items become available only when the player has reached a certain level.

Another new feature is the Playercard. It details players' progression through multiplayer, allowing viewing of in-depth stats, ranging from Kill/Death Ratio to the number of times a player has used a certain Killstreak reward. It also links to recent games players have taken part in and from there links to the Theater. Players can view their friends or recently-met players' Playercards and also interact with their statistics. Emblems make a return from Call of Duty: Modern Warfare 2, though instead of unlocking them through gameplay, they are completely uniquely customizable, allowing up to 12 different layers of different images, which are bought with CODPoints. However, layers are not lost through prestiging.

The Theater is also introduced in multiplayer. It allows players to watch their own recent games, allowing a free spectate of the entire map while the game plays, as well as recording and uploading 30-second segments to the internet. It also allows players to spectate any other player who played alongside or against, while watching the gameplay. 100 games are stored in "Recent Games".

As a minor addition, most of the maps have ambient activity or noise in the background, and/or interactive items, such as the train on WMD, or the doors in Radiation. Before, most multiplayer maps either had limited background activity, such as Carnival from Call of Duty: Modern Warfare 2, or no background activity at all.

等级[编辑 | 编辑源代码]

主页面:Call of Duty: Black Ops Ranks

Leveling up still is a major part in the game; weapons are unlocked through progressing levels, but still need to be bought. Players unlock all Perks, Grenades, Equipment at level four, along with Create-A-Class.

The highest level attainable is 50, and when level 50 is completed, Prestige Mode is offered. There are 15 levels of Prestige, instead of the more regular 10, seen from Call of Duty 4: Modern Warfare onwards.

Prestige emblems

回归特性[编辑 | 编辑源代码]

Customizable Killstreaks make a return, however a main difference from Call of Duty: Modern Warfare 2 is that kills from the killstreak rewards do not make an addition to their users' current streak, meaning unlocking higher killstreaks is more difficult as they are only unlocked from weapon, melee, grenade and equipment kills.

There are also now regional filters involved in matchmaking. Users can select whether they'd like the game to find a host from all over the globe or having a local host at the expense of time searching for games.

Split Screen online for Xbox 360 and PS3 players is implemented in Black Ops.

The Wii version of the game includes in-game voice chat. This is the first Call of Duty title to include the voice chat feature for the Wii. Nintendo and PDP have partnered to release the first headset to be used with the Wii known as PDP's Headbanger Headset.

Included is the option to censor the game, removing much of the foul language in the campaign and gore. This returns from Call of Duty: World at War. Unlike Call of Duty: World at War, censoring the game does not prevent the foul language from being said in the campaign. It should be noted that the Numbers mission on the Wii will not be subject to the gore censor, as it was changed to a cinematic level, with no censored version made available for scenes with gore.

Template:CoD7 Maps

游戏类型[编辑 | 编辑源代码]

Template:CoD7 Gametypes

豪华版[编辑 | 编辑源代码]

This playlist was deleted in an update due to the extremely low traffic it received. It contained the following gametypes:

  • Prestige Team Deathmatch - Unlocked after prestiging once
  • Prestige Hardcore - Unlocked after prestiging ten times
  • Prestige Pure - Unlocked after prestiging fifteen times

先发制人[编辑 | 编辑源代码]

This playlist was deleted when the Escalation map pack was released. It contained the following gametypes:

战况升级[编辑 | 编辑源代码]

This playlist was deleted when the Annihilation map pack was released. It contained the following gametypes:

湮灭[编辑 | 编辑源代码]

This playlist was deleted a couple of days after the Rezurrection map pack was released. It contained the following gametypes:

可下载内容[编辑 | 编辑源代码]

This playlist features DLC maps only.

作战训练[编辑 | 编辑源代码]

Combat Training is a new game mode in which players battle against AI opponents. It is intended to help players who are new to multiplayer or players who want to try out new tactics. Players can adjust the AI opponents difficulty to Recruit, Regular, Hardened or Veteran much like the single-player campaign. Higher difficulty settings increase the AI's ability to detect others and fire. Recruit and Regular AIs react poorly or not at all to be fired upon, and are unaware of players sneaking up on them. They aim slowly onto their target, firing slowly. Hardened and Veteran AI use all their resources to detect enemies, and aim and fire quickly upon targets. Combat Training can be useful for trying new loadouts, as it is easy to get a lot of kills, getting high killstreaks that are normally difficult to acquire in multiplayer, and consequently a lot of money and XP by playing with a large amount of AI on a low difficulty setting, on a small map such as Nuketown or Firing Range.

契约[编辑 | 编辑源代码]

Contracts are a new system in addition to the classic challenge system in Call of Duty: Black Ops. A player is able to buy a contract with CODPoints, which will then direct them to complete an objective. Completion of a contract will yield a higher CODPoints payout than what was originally paid for the contract itself, and, for more expensive contracts, XP is payed out as well. However, there is a time limit to complete a Contract; if the time limit expires, then no reward is given whatsoever.

赌博竞赛[编辑 | 编辑源代码]

A new mode with a separate ranking structure than the standard online modes allows players to gamble with their CODPoints. However, only the top three will receive the prize. They will be able to choose the buy in of 10, 1000 or 10000, and also which game mode to play of following (when buying in with 10000, the game mode is random):

  • One in the Chamber - Each player is given an M1911 with one bullet and a knife. One hit from any weapon will kill a player. For each kill achieved, the player will receive one more bullet. However, each player will only have three lives. Whoever has the most points at the end wins, not particularly the last person standing.
  • Sharpshooter - All players are given the same weapon when they spawn, selected at random. Every 45 seconds, a new weapon is selected at random and used by all. Consecutive kills will award the player with perks and score multipliers. The player with most points at the end is the winner.
  • Sticks and Stones - Each player receives only a Crossbow, Ballistic knife, and a Tomahawk. The catch in this game mode is that if a player is killed with a Tomahawk, they lose all of their points. Whoever has the most points at the end wins.
  • Gun Game - Players start out with a Python. For each kill with their main weapon players move up a tier, granting them a better gun. First person to achieve kills with all 20 weapons, wins. If the time limit runs out before a player can get a kill with the last weapon (the Ballistic Knife), the player at the highest gun tier at the end wins. However, someone who is knifed or commits suicide will move down a level. If a player suicides, any kills that ensued due to the suicide (via a rocket launcher) is voided. Killing someone with the knife under any circumstances will not advance the player up a tier. Due to the tier system, ties tend to be more common.

自定义配备[编辑 | 编辑源代码]

Early version of the Create a Class in Black Ops.

  • Create-a-Class 2.0 allows players to customize their appearance in addition to their load-out. Players may see what their character looks like while choosing a class, as the player's basic appearance will be determined by their Tier 1 Perk and their faction. Players are also able to choose a Face Paint pattern.
  • Some sights such as the Red Dot Sight can use custom reticules which includes choice of shape, as with lens and shape colors.
  • Gun camouflages are far more numerous than in previous Call of Duty games.
  • Players now have the ability to engrave Clan Tags and Emblems onto their guns.

连杀奖励[编辑 | 编辑源代码]

Template:CoD7 Perks

  • The AC130 might have been planned to be a killstreak, but it was scrapped, supported by _ac130.gsc found in the game files.

PC独占情报[编辑 | 编辑源代码]

  • The PC version of Call of Duty: Black Ops features dedicated servers.[4]
  • Modding tools and the leaning feature have returned.
  • The PC version uses Steam as DRM and is using VAC as an anti-cheating tool.
  • Players can choose a server via a server browser screen or use matchmaking to send a lobby to a server chosen by the game.
  • Dedicated servers must be rented.
  • Unranked servers are completely customizable while ranked ones let the renter choose levels and game types.

主机独占情报[编辑 | 编辑源代码]

  • Treyarch has claimed that it will be close to impossible to use any kind of mods or glitches in Call of Duty: Black Ops. But it is not impossible, recently mods were released on the PlayStation 3, possibly Xbox, that allows you to gain a large amount of XP in certain games.
  1. Glitchers can be permanently banned.
  2. Hackers will have their stats reset, and will be permanently banned.
  3. Offensive emblems can result with a permanent ban. Microsoft stated that using the Swastika symbol on the emblem will also result with a ban.
  • Matchmaking has been changed so that it is easier for friends to play together, as there is now an in game friends list.

私人比赛[编辑 | 编辑源代码]

  • Players can customize private matches to a much larger extent then any previous titles of Call of Duty.
  • Custom games can be uploaded to the player's file share for the community to play.
  • Players can create custom classes for the people playing the match to use.
  • Players can customize the killstreak awards granted to the people playing the match, both changing the reward and killstreak need to attain it.
  • The points system can be customized, including the points gained from kills, headshots, suicides and knives.
  • The health system, weapon power, and explosive power can all be customized separately.

更新[编辑 | 编辑源代码]

The latest version of the game is 50.25.46.3 and is applied through an update. Currently only announced for the Xbox 360.

On the Nintendo Wii version the multiplayer version shipped was 0.0.1. Late November it was updated to 0.0.12 (and the 1st option changed from "Nintendo Wifi Connection" to "Black Ops Online"). On December 9, it was updated to 15.0.12 (0.0.20 flashes right after the update is complete).

可下载内容[编辑 | 编辑源代码]

The first map pack for Call of Duty: Black Ops, First Strike, became available for the Xbox 360 on February 1. It was made available for purchase on the PlayStation 3 and PC one month later. It costs 1200 Microsoft points or $14.99, and includes four multiplayer maps and one Zombies map.

The second map pack, Escalation, became available on May 3 for Xbox 360, June 3 for PC and June 10 for PlayStation 3. It features four new multiplayer maps, and one Zombie map. It costs 1200 Microsoft Points or $15.00/£12.00, and includes four multiplayer maps and one Zombies map.

The third map pack, Annihilation, became available on June 28, 2011 for Xbox 360. It was then released on the PlayStation 3 on month later. It costs 1200 Microsoft Points or $15.00/£12.00, and includes four multiplayer maps and one Zombies Map.

The fourth map pack, Rezurrection, became available on August 23, 2011 for Xbox 360. It costs 1200 Microsoft Points and includes the four original Zombies maps, one new Zombies map, a Zombies skin, and downloadable songs. It is free to those that bought the Hardened or Prestige Editions.

None of the map packs were ever released for the Wii version, despite the fact Activision did initially plan to and it was even mentioned in the game's instruction manual.

载具[编辑 | 编辑源代码]

Template:CoD7 Vehicles

武器[编辑 | 编辑源代码]

Template:CoD7 Weapons

零售版本[编辑 | 编辑源代码]

There are three retail editions:

  • The Normal Edition, with just the game, box and manual. This edition costs approximately $59.99/£45.99.
  • The Hardened Edition comes with the game, a CD steelbook case, a Black Ops Medal, a Woods avatar outfit for Xbox Live/PSN Home, and four exclusive co-op maps, which are the four zombie maps from Call of Duty: World at War. This edition costs approximately $79.99[5] / £64.99[6]
  • The Call of Duty: Black Ops Prestige Edition comes with: RC-XD Video Surveillance Vehicle, Fully custom RC vehicle modeled after in-game RC-XD Killstreak Reward, Video camera to send wireless video to Transmitter, Microphone to send wireless audio to Transmitter, Digital proportional steering and throttle, independent suspension, display stand, limited edition Black Ops Collectors Medal, four extra playable co-op maps not in the standard edition, Black Ops Xbox Live/PS Home avatar outfit, Premium, special-edition Steel book-case, and the Call of Duty: Black Ops full game.

[7] [8] This edition costs approximately $149.99[9] / £129.99[10]

成就与奖杯[编辑 | 编辑源代码]

主页面:Call of Duty: Black Ops Achievements and Trophies

Black Ops features 71 achievements giving 1700Gamerscore.png in total.

续作[编辑 | 编辑源代码]

The sequel, Call of Duty: Black Ops II, is the third title in the Black Ops series, and the ninth main installment for the Call of Duty franchise. It was revealed on May 1st, 2012 and was released on November 13th, 2012 for most platforms while the Wii U edition was released for NA regions on November 18th, 2012 and PAL regions on November 30th, 2012.

The second sequel, Call of Duty: Black Ops III, is the fourth title in the Black Ops series, and the twelfth main installment for the Call of Duty franchise. It was revealed on April 26th, 2015 and was released on November 6th, 2015.

The third game of the series, taking place between Black Ops II and Black Ops III, Call of Duty: Black Ops 4, is an upcoming fifth title in the Black Ops series, and the fifteenth game in the Call of Duty franchise. It was revealed on May 17th, 2018 and is scheduled release on October 12th, 2018.

画廊[编辑 | 编辑源代码]

武器[编辑 | 编辑源代码]

角色[编辑 | 编辑源代码]

地点[编辑 | 编辑源代码]

多人游戏地图[编辑 | 编辑源代码]

僵尸模式地图[编辑 | 编辑源代码]

剧院[编辑 | 编辑源代码]

标志[编辑 | 编辑源代码]

游戏说明[编辑 | 编辑源代码]

任天堂Wii版[编辑 | 编辑源代码]

The Nintendo Wii version was also made by Treyarch, and has many of the features of its console counterparts. There are, however a few omissions due to the limitations of the Nintendo Wii console itself. They are:

  • Mission #9, "Crash Site" has been shortened. The player can only steer the boat in the first part of the mission. The rest is unchanged.
  • Mission #15, Redemption has been shortened. Instead of engaging enemies from the chopper, the chopper simply drops Mason and Hudson off. The rest is unchanged.
  • The Zombies maps "Five" and Dead Ops Arcade are not available on the Nintendo Wii version.
  • The Flamethrower weapon attachment is missing in Multiplayer probably due to the huge amount of framerate drop whenever anyone uses it in World at War.
  • The Valkyrie Rockets, Chopper Gunner, and Gunship killstreaks are all missing due to RAM limitations. Although the Valkyrie Rockets and the Gunship still appear in singleplayer.
  • High Definition quality is removed due to console limitations.
  • Theater Mode is missing due to RAM limitations.
  • Ground War is missing, on account of the Nintendo Wii only being able to handle Black Ops Online with 10 players at the most. Although hackers can increase this to 12 players.
  • Clan Tags, Customizable Playercards, and Emblems are all missing due to lack of time Treyarch's Wii team had to complete the Wii version.
  • As usual with Call of Duty games made for the Wii, killcams and final killcams are both missing due to RAM limitations.
  • Private Matches are not completely customizable. They are about on par with Call of Duty: Modern Warfare 2 private match customization.
  • The Camera Spike equipment is missing in Wii version.
  • The missions "Vorkuta", "Executive Order", and "SOG" are divided into parts.
  • Most of the guns sound very different from the other consoles and the PC (ex. M1911 Sounds like the console M1911 from World at War).
  • Red Dot Sight or Reflex Sight cross-hairs cannot be customized.
  • Golden camouflage is more yellowish, and does not shine. The synthetic parts that replace wood are also still wood. Most veteran players would commonly call it as "Mustard Camo".
  • The missions "U.S.D.D." and "Revelations" does not let the player control Mason, instead it is like a video clip. Most of the scenes on "U.S.D.D." are cut out.
  • Many lines spoken by the multiplayer narrators are cut. 
  • The Nintendo Wii version never received any map packs, but multiple patches.

However, there are some things exclusive to the Nintendo Wii version. These include:

  • With the Wii Remote and Nunchuck, aiming can be performed through motion controls by pointing at the screen. Alternatively, players can use a Classic Controller for more traditional controls, although the lack of clickable analog stick changes the layout slightly. 
  • All weapons can be tilted sideways with motion control, except rocket launchers. It can be disabled in the options menu whenever the player wants to.
  • The usernames of players can be colorized. As the game uses in-game profile names for the usernames, players can change the colors of their name by writing a caret symbol and a number before a string of text ( Example: "^1Bob"). The different numbers apply different colors. 
  • All pistols and certain submachine guns are held with one hand because of weapon twisting.
  • The hip fire reticle can be customized if the player were to use a Wii Remote (cannot be done on a Classic Controller Pro).
  • Camouflages appear on different parts of some weapons, for example, a Siberia camouflage on the L96A1 will appear on the base of the gun rather than the scope or barrel.
  • Some perks function differently from other versions: Ghost Pro will protect a player from Attack Dogs in the Nintendo Wii version.
  • An AUG wallbuy is available on the podium in Kino der Toten.

Treyarch has also made a few firsts for the Nintendo Wii versions of Call of Duty. These include:

  • A Zombies mode.
  • Classic Controller Pro support.
  • VoIP Chat Headset for Voice Chat.
  • A streamlined way of building a Friend's List, as well as keeping up with people met in lobbies.
  • Client-side hit-detection.

任天堂DS版[编辑 | 编辑源代码]

主页面:Call of Duty: Black Ops (Nintendo DS)

A Nintendo DS version of Black Ops version was released on November 9, 2010. The game was developed by n-Space, the developers of the previous three Call of Duty DS games.

争议[编辑 | 编辑源代码]

Cuba has condemned the release of the game as it has special forces trying but failing to kill a young Fidel Castro, killing instead a body-double. The Cubadebate website said the game "encourages sociopathic attitudes of American children and adolescents, the main consumers of these virtual games".[11]

Adam Biessener of Game Informer questioned some of the events depicted in the singleplayer Campaign stating that they push "the lines of good taste." Specifically noted was the scene depicting the torture of a restrained prisoner.

In Germany, the game was expected to be banned from public sale at the end of November due to graphic violence, leading to removal of all promotion and the game itself from public displays in stores, so only adults can buy it on request. The Federal Department of Media Harmful to Young Persons also received an "urgent request" to ban all international versions of the game based upon the "Nazi content". Video games are not treated as art in Germany, hence Call of Duty: Black Ops is classified as propagation of Nazi ideology.

视频[编辑 | 编辑源代码]

隐藏密码[编辑 | 编辑源代码]

If the player decodes the phonetic alphabet code names (X-ray, Sierra etc.) into their first letters, and changing the serial numbers into letters (A-1, B-2) in the beginning of each level, and removing all the Xs, the player will get this message, "Reznov is dead, or is he dead, there was no body, is he who he says he is".

琐闻趣事[编辑 | 编辑源代码]

  • In the ending credits, the book next to the woman repeating the numbers is John F. Kennedy's Profiles in Courage.
  • In the beginning of the trailer, the numbers 2010:3:2 are visible on a digital clock. This was the day Call of Duty: Black Ops was announced, March 2, 2010.
  • The teaser trailer narrator is nowhere to be found within the actual game but his lines are used by different characters, Dragovich: "When he regains consciousness double the voltage.", Hudson: "We need to bring back," and Reznov: "The pain is difficult, isn't it?".
  • Treyarch employed a motion capture technology similar to the one used in James Cameron's Avatar film, which captures the whole performance of the actor, as well as allowing accurate facial expressions.[12]
  • Call of Duty: Black Ops is the first game that Treyarch has ever devoted their entire staff to with no other games in development.[13]
  • Both Major John Plaster, who served in the MACV-SOG during the Vietnam War, and Sonny Puzikas, a former Soviet Spetsnaz operative, were consulted by Treyarch for the game.[14]
  • A promotion for Call of Duty: Black Ops featured in Game Informer magazine stated that the first 300,000 to pre-order the game will receive a two sided poster, and on the other side is something potentially helpful to the player.
  • The main menu of the game appears to be the same room seen in GKNOVA6.
  • In the opening video, when the Treyarch symbol is shown, next to it are the numbers 11-9-10, the release date for Black Ops.
  • The multiplayer characters, for the first time, do not make random idle movements (such as hand signals) apart from the occasional shifting of the body or hands.
  • According to a video by Kevin Sherwood (here), originally there were going to be 10, 15, 20 and 25 killstreak tunes.
  • The first letters of the map packs for Call of Duty: Black Ops spell out FEAR: First Strike, Escalation, Annihilation, Rezurrection.

参考与来源[编辑 | 编辑源代码]

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